Adventurer #15
31 июля 2004
  Игры  

Interface - Confessions of a serial gamer.

<b>Interface</b> - Confessions of a serial gamer.
Confessions of a serial gamer
moran / Inward / CPU

confessions of a serial gamer

elfh> Just afew of us have a
courage to confess in pernicious
passions even to yourself. And
especially have a strive to find
causes and ways to escape. Moran
have a power to try ...

Why I'am playing

A lot of people are addicted to something that enslaves them. 
Someone drinks harmful liquids, someone is smoking and eating 
plants, that are bad for his health, while I'am

playing. Unable not to play, and
this often opresses me. It steals
my time, my sleep, my life, and
I'am afraid to say it - my soul.
That happened frequently - at the
morning, crawling out of my pc, laying on a soft sofa, looking 
at beautiful rising sun, I thought - how could it be: it is so 
gentle and mild here, and I'am suffering,

gritting my teeth being with a virtual opponent, who posessing 
me in a thoroughly learned game. Then,

of course, I'll sleep in the most
pleasant, worm and bright time of
day ... And do you know, what is
the most terrible? Conscience! It
gnaws me and tells - 'Why?! .. Why
did you killed your time in vain!
You could create something, go for
a walk or clean-up the room at
last. No! You have no time for
that, but there is a lot of time
for games. No family, no work, no
aspiration ... ' Did you had such an
experience - you close your eyes
before going to sleep, and there
are landscapes ... and voices of
characters of the game you are playing now? How I could come to
this? Maybe it is the curse of the
universe made me run away from
myself to those micro game worlds,
maybe the lack of education, not
given me by parents, brought me to
this abyss of game consuming? But
I think, it is just my laziness
that doesn't give me ability to
express myself in a things, disposed to order. What for am I 
playing? Let everyone who is similar to me in that, asks 
yourself too. And decides for yourself. After

thinking a while, I have made a decision for myself ... Most 
likely, playing games, ruling imaginary

characters, solving their fates
and aspirations, I want to be similar to God. Exactly Him. 
Because everyone, who is looking for a power upon someone, even 
assumed, wants to steal the right to determine fates and be a 
microgod for some, even very little, time. I

think, human power is vile, and
there is sublime right, the right,
He gave for men, the right to create and be like Him. Probably, 
this is just apathy and depression

gnaws me, it is far too easier to
start play a game and go the way,
pointed by someone else, than try
to find it by yourself. But maybe,
everything is not so bad ... For
example, I'll try to create something interesting, in spite of
laziness, that is to be known a
contagious illness. So, I think I
have found an exit for myself, and
that is desirable to follow it, I
will create things, that is ennoble the world, less laziness 
and become more deep in it - then I'll survive and run away 
from the curse, threatening over me. Try to

find an exit, that will help you,
I already found it. Bye.

07.04.2004

moran / Inward / CPU.





Other articles:

Editorial - elph: offering himself ...

Editorial - elph: offering myself ...

Editorial - alff: Change is the air that we breathe ...

Editorial - alff: Changes ... is air ...

Editorial - miguel: ... title .. title by myself

Editorial - chasm: By the way, have you read the rules cc04?

Editorial - the creators of the magazine.

News - the latest news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph.

News - actual news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph.

News - c-jeff about the reasons for the closure of the musical project "emphasis".

News - look Moran / CPU on the current state of affairs in the group of SPU.

News - sq: "I turned on ZX-Stag, otoshel several feet, sat down on his knees and began to kover ... "

News - sq: news around us.

Scene - Elph'a surprised appearance Demo works, do not carry a not that deep, but at least attempts to study their feelings and reflection.

Scene - Emotional consumerism.

Scene - Rebellious demostsener.

Scene - Demoscene rebel.

Scene - History of making demo "WeeD".

Scene - report Miguel / CPU on CAFe'2003.

Scene - Shshshshsh - BOOM! this is where I am? aha on CAFe'2003.

Scene - CAFe'2003 report from Chasm.

Scene - report Bourgeois Pyromaniac on a trip to the Russian party CAF'e 2003.

Scene - pyromaniac CAF'e 2003 report.

Scene - From party to party: reports from CAFe'03 FOReVer and 5 and compare them.

Scene - from party to party Cafe'03 and FOReVER 5 party reports and comparision.

Scene - The report from the Warsaw group AY Riders.

Scene - Gasman'a story of how he had introduced the British inhabitants of the demoscene on Notcon 2004.

Scene - Notcon 2004 report from Gasman.

Scene - the story of group exhibition GALZA.

Scene - GALZA exhibition 2004.

Scene - Moran picks contest graphic black and white pictures.

Scene - Dive Into Monolith (GFX compo).

Interface - Reactions to Spektrumistov Adventurer # 14: Questions and Answers.

Interface - Music is different. Each of us understands it differently, we have different tastes ...

Interface - AS C-major ...

Interface - an interview with musician Rybinsk Ahim.

Interface - interview with Ahim.

Interface - Moran / CPU interview.

Interface - an interview with the Rybinsk coder and musician Moran / CPU.

Interface - an interview with musician C-jeff.

Interface - c-jeff interview.

Interface - an interview with the British muzykntom Gasman / Raww.

Interface - Gasman interview.

Interface - an interview with the Permian muzykntom Kej-Jee.

Interface - Kej-Jee interview.

Interface - Rybinsk interview with musician and artist Miguel / CPU.

Interface - Miguel / CPU interview.

Interface - an interview with Alone Coder.

Interface - Alone Coder interview.

Interface - an interview with the Krasnodar musician Nik-O.

Interface - Nik-O interview.

Interface - an interview with Tchaikovsky the musician Riskej.

Interface - Riskej / OCA interview.

Interface - Yerzmyey / HPRG interview.

Interface - an interview with a Polish musician Yerzmyey / HPRG.

Scene - a survey of manufacturers of games, "What makes you do the game for the Spectrum in a strange time? "

Interface - gamemakers questionnarie.

Interface - an interview with the publisher cluster games Cronosoft.

Interface - gaming like it used to be! (Cronosoft interview)

Interface - Alex Xor on the status of gaming in the ZX Spectrum.

Interface - Analizing ZX Spectrum games in 2003 year.

Interface - elph: "games that I played."

Interface - elph: games, i haven't played.

Interface - moran: "Why do I play."

Interface - Confessions of a serial gamer.

Reviews - an overview of demos in 2003: Detroyt, Why?, Extazy, Microcosm, Wirne, Alienate, Sailor, The Source, Evenless, Fuck You Scene, Caprize, Resurrection, demo22, Weed, China Restaurant.

Reviews - demo 2003 review: Detroyt, Why?, Extazy, Microcosm, Wirne, Alienate, Sailor, The Source, Evenless, Fuck You Scene, Caprize, Resurrection, demo22, Weed, China Restaurant .

Reviews - The history of the gaming industry in the former Soviet space: the 1991-1999 year.

Reviews - The history of the gaming industry in the former Soviet space: the 1999-2004 year.

Reviews - Development of exUSSR games (1991-2004 years).

Reviews - Trends in Spectrum games industry.

Reviews - Tendencies of ZX Spectrum game industry development.

Tutorials - More color! Description packer color video from the demo Weed.

Tutorials - More colours!!! Description packer color video from the demo "Weed".

Tutorials - hewle splines - programs to create spline curves.

Tutorials - hewle splines.

Ottyag - nothing.

Software - vto.poy vepsiya scheme IDE-HDD adaptepa for the ZX Spectrum.

Interface - an interview with the Permian musician Siril/4D.

Scene - AY Riders live in Warsaw.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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