Adventurer #15
31 июля 2004 |
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News - the latest news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph.
i wasn't born for you scene ... elfh / CyberPunks Unity i wasn't born for you ... elfh / cpu Hello. why am I writing this? do not even know. you come here, learn something new about stsenovyh projects, but I'm here now I will turn all a little differently. received many letters in response to my request to tell the news to upcoming adv, at first I upset. No, nobody has written nothing sad, but here stsenovyh news as such, did not succeed. all of us grabbed life the same for all and this is different for everyone. and early morning when the bright summer sun came out, I I suddenly felt that it was Now, at this moment, each of our lives and feels the same - thirst for life, makes us move forward, to explore the world, share their discoveries and experiences with loved ones. therefore, we wish mikezt successfully exams; Warbler Kalinin never get to the hospital; the whole family spectre of luck and happiness; ellvis of course, also find a good job; sq, kq, nq write great books, arrange crazy performances and Finally, to meet together on party; diver will find happiness in family life, and all the 4d + tbk spend a lot of different summer days and Nights at the dacha cyberjack'a; slip will fix your computer and publish his novels, from ay-riders will be a lot of speeches, and no border will not prevent them to exercise All together, alive, well, we all rejoice this issue of adv. here and so the scene, I was not born for you. our life is infinitely deep and at different periods of her, so many new grabs us that sometimes too much for becomes a focus on one thing, albeit important and necessary, but illusory, and requiring great effort. so that Do not expect this section in future issues of the journal. visit www.scenergy.natm.ru, www.zx.da.ru, www.raww.org, www.ojuice.net, www.pouet.net everything quickly and concretely, and here we will continue to delve into the different timeless study. but all the same there and tell me what ready to splash out on projects on us for the foreseeable future. back from the dead research@volgasoft.org as I expected, little by little begin to reconstruct their activities on the sinter team once known for its projects, but low active in the past years. and now, research has informed me the good news - he resumed work on the much-talked to his during the game "Dragon Country" now "In Utero". Work is moving not fast, but 50 percent overseas already passed, the main problem Now in the absence of a designer as renko he was closely involved graphics on the sinter, is now making is at the professional level in Studios 'mill', known for film "Cuckoo" and cartoons "Dwarf-nose" free time he has virtually none. demo version can be be prepared for CC04. parallel was revised package FLN utilities for working with sprites, the latest version kotorgo and is used when creating the game. remind previous version of the package you could see the annex to adv11, it is now possible to use RLE packing sprites and print them with virtually no loss in performance. look at some screenshots (1, 2, 3) and do not forget to connect with volgasoft, if you can somehow help. and research plans to release music disk with all published and unpublished works volgasoft under AY, well, maybe demo on CC04. hardworks Arhonnotwithstanding, on not a very good situation in GreenBitGroup - virtually none of the initiated projects have not been brought to completion, and hopes for their implementation in the future, not much, zhelezyachnik arc has recently hit the surrounding their new developments. and namely: arhon> was developed and implemented in hardware design Slot-1, representing a 3 fees, which include: quad AY + SoundDrive / NemoHDD / Kempston mouse ps / 2 + Kempston joystick + Cmos. These fees are collected on slot technology;) itself "tree" in turn is in transition processor slot that contains a processor, and the adapter stuck in socket percent on the motherboard that leads to the possibility of a repetition / compatibility with virtually any Spectrum clones. Y author has a complete documentation for the manufacture of devices. Applied loot technology. Everything turns carefully and harmoniously. So, write to the author, I have the same there is reason to hope that in future we will please you Softpedia discoveries. riding the envelopes Matthew Westcott <gasman@raww.org> I think you understand what ay-riders do not plan to be limited to one successfully conducted the performance. According to yerz'a and gasman'a next concert is planned for Zurich, but no specific date is still unknown. he continues to gasman experiments in new Playing ay, using only software methods study. source code and documentation for its 6 channel player and editor for a standard chip is applied in intro 'apology', you can find on http://www.west.co.tt/matt/spec cy / apology /. well as the further development of ideas we hear on assembly04, where he will stand its work in the oldschool music compo, well, probably in ss04 to gasman also plans to fly. Unfortunately, this year is not h-prg make the demo on asm, but someone still will be there Spectrum in demokompo. in near future release the music CD under general sound. trust in chip Denis as told to me fatal snipe / fenomen it is practically the only one who doing something they have in a band Speck. has long claimed the project - demo 'Oxygene' abandoned by reason of employment the majority of coders in the commercial development games. but the snipe continues to create, in applying all become available treatment technology sound - namely, his album 'Suxinesex'n'sience' written on ay and brought to the desired sound on pc. Release is scheduled for ss04 where fatal snipe arrive in alone, but is likely to bring a demo on pc on their team. updating your vision sq76 I will not write anything specific about skrju - which can be facts and words after the last of their work - 'Idiot'? my question 'What are your plans regarding Spectrum? ', sq answered' love people and doing demos. " that's all this can be done, but as a refutation of soaring on the stage of speculation about total immersion in the writing team LTL for [a] Arga, I hasten to assure you it is not. basically the same time, kq, nq sq, and conduct in the knowledge of the outside world through music, literature and love. rise from the slumber 6y / 'deaz (TH) er (Zxtime@torba.com) long-suffering source AWAKEN, consisting of 6 disks multiformat assembly Text can not find peace. known that they were in the hands of the at least 4-5 teams, but none have not talked about any ongoing work in this direction. but now, after several years, it turns out that Karlo Computers Software + Sty Deth Crew too touched to the unknown and They have the courage to continue work on the project. nothing more specific know I could not, I hope the next room zx-time saves us from the burden of ignorance. in any case, wish good luck to the successful completion of the project. walking in the mist Slava Kalinin <newart@hotbox.ru> Dizzy's experienced in his lifetime of adventures. fate presents him to another - work on the sequel of this game, started the team that created the 'fire and ice 'has reached a deadlock. on some reasons, seem to have internal divisions, the artist Kirill Kagan stopped work on the project. but this does not stop newart'a who finally found a person capable to continue working at the required level. Nevertheless, immediate reincarnation of Dizzy on Spectrum is more than vague. More specifically you can say that the soon to be released the final version of 'fire and ice 'with corrected bugs, additional levels and final cut. also approaching the time implementation of the long-awaited site dedicated Spectrum stsenovoy music. strike me down again elphecy@softhome.net I have reason to believe that observed in cafe03 unexpected jump in the direction of Development spekovskoy demoscene must initiate the appearance of more notable works in this year. yet I know that chaos constructions in 2004 will try to set demo placebo, 4th dimension + triebkraft, skrju, cpu, inward and volgasoft. so that, when successful implementation of planned demokompo promises to be interesting. Moreover, analyzing burst of activity creators games, we can expect a saturated gamecompo. I have a fairly optimistic view of the approaching party. We'll be there. us there will be many. come. 19.07.04
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