Adventurer #15
31 июля 2004

Scene - Gasman'a story of how he had introduced the British inhabitants of the demoscene on Notcon 2004.

<b>Scene</b> - Gasman'a story of how he had introduced the British inhabitants of the demoscene on Notcon 2004.
Notcon 2004 report
Gasman

Notcon 2004 report
by Gasman

At the festival, Extreme Computing
2002, where much of the
the program was devoted to
celebrating the 20 anniversary of the Spectrum, I had
wish to speak. Anyone interested were given the opportunity to 
go out and give a "lightning osnuyu presentation, but then I

thought that the preparation of speeches on the spot - it's too 
cool for me. So we had to wait

a couple of years, until such an event ... Finally,
Notcon gave me this
opportunity.

I was allocated 10 minutes
presentations, with the suggestion to concentrate on
Softpedia issues. I began to think that I could cover, but
soon came to the conclusion that the greater challenge will be 
to decide what to leave b ithout attention 10 minutes is quite 
a bit. Initially, I was not going to mention the demoscene in 
general, but would like Show DivIDE, in the process of 
downloading the game, but at the last minute realized that this 
would lead to awkward moments in conversation, where I will i 
ection "Look, it's Manic Miner. Yes, Manic Miner, see 
everything. Hmm, yeah ..." So I decided do a little 
self-promotion and Losing Victoria to make a playlist.


From past experience I knew that when you mention demoscene 
ordinary British man in the street, then is one of the two. Or 
their eyes light up in a lyrical

impulse to speak about the Future
Crew, Desert Dream, Gravis Ultrasounds and Farbrausch, or they
look at you with embarrassment at the
face. For the sake of the past, I had to give a concise 
definition of demoscene, and of course, you understand how 
difficult it is to do it. After cutting the countless details 
of the crack stage, 256 byte intro, realtime against

prekalkulyatsii, technical demos against artistic dem, well
and the rest of what I wanted
Tell described decreased
up to 30 seconds.

My appearance on the stage followed after
James Larsson, who gave
very bizarre demonstration of computing time using the BBC 
Micro and shrimp sandwich. (For those who are not familiar

with this - BBC Micro was the main
rival the Spectrum in Britain
but virtually unknown in other countries. In any case, it is
not so important, compared with shrimp sandwich).
It seems that this action will not be easy
repeat ... (Ed. - the calculation
time, in this case were based on measuring changes
capacity decaying component sandwich, accuracy was + - 2 hours)

Nevertheless, something that gave me
courage from the very beginning, when
(After a slight delay in
Time to set the projector), the start menu appeared Spectrum
on the screen, the audience responded
warm cheers. How does
These were people who mostly grew up with
Spectrum and experienced tender
memories of him, despite the fact that from the time they
a little "progress."

In connection with this, somewhat surprising was that no one
learned Sinclair microdrive
cartridge, which I showed at the beginning of the conversation, 
to further demonstrate how far we've come in the last 20-Th 
years. Ultimately, the early stages of the performances were 
quite quiet, but the audience livened up a bit when started my 
demo. On Actually, I have not had time to watch it, because I 
was busy crawling under a table in an attempt to get the sound. 
(In a fit of Paran Oia I decided to bring their own dynamics, 
just case. This proved to be good

idea.)

The demo led to a large rise in applause, that I certainly was 
pleased. Small respite, and then I switched to the topic 
CompactFlash. People still do not laughed at my silly jokes,

but it definitely could be heard whispering
Softpedia admirable achievement zheniyam. Me personally, the 
jump from IDE to CF does not seem significant (or

very interesting from the point of view
Spectrum of iron), but I guess that the idea of ​​an ultra 
modern storage media, reference to the outdated

computer, captured the imagination and every one present.)

<twra2|down> from IDE to CF file system ISO?
<Ewan_> :-)
<twra2|down> it _bezumie_
<johnli> unorganized chaos
<johnli> will be a technical condition
 But bright madness that pochtivsegda well

-A lively discussion on the IRC # notcon

By this time I was finishing time, so it was necessary
to move faster to complete -
Video "Let Forever Be" by the Chemical Brothers. The first 
mention video stream caused laughter - people

were not sure by how much
seriously about it to take ... I was going to present
together with a small technical description BMP2SCR and 
restrictions AY chip, but the result missed that part and went 
directly to the demonstration. This improvisation was very

effective as if I said
"Yes, that's what we do at
Speccy always "- in this time of the submission of the crowd on
features eight-car overturned.

 Heh, let forever be
 is the most
disorderly thing that I
seen in my damn life

In his opening speech, one
of the organizers - Danny O'Brien
inspired by all the cooperation and discussions, then I think 
he has in mind more mainstream seminars, but was

pleasantly surprised by the feedback received from visitors 
later - in I had a conversation with someone who are in search 
of interesting new applications of your laptop Amstrad NC100, 
based on Z80 (who decided that porting

Contiki is an interesting option), I shared tips
on to the Ross-on development
Speccy, and met future sceners, recently moved to
England from South Africa, but found that the scene here is not 
so active, as he had hoped.


In the evening, when we were all sent to Wagamama - one of the 
best London's bars, I talked

Mark Robson, representing vectrex.org.uk. Vectrex - it
one of the very few domestic
PC 80, a remarkable
its CRT display meters, which is a vector, not raster.
I heard about a particular ballet steps, necessary for the
to make the electron beam
give a flat graphic ... If
would only make it easier to find, they
Of course the same would be as follows
great gain demoscene.

elfh> text of the presentation can be found at
http://www.zxdemo.org/
article.php? id = 8)





Other articles:

Editorial - elph: offering himself ...

Editorial - elph: offering myself ...

Editorial - alff: Change is the air that we breathe ...

Editorial - alff: Changes ... is air ...

Editorial - miguel: ... title .. title by myself

Editorial - chasm: By the way, have you read the rules cc04?

Editorial - the creators of the magazine.

News - the latest news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph.

News - actual news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph.

News - c-jeff about the reasons for the closure of the musical project "emphasis".

News - look Moran / CPU on the current state of affairs in the group of SPU.

News - sq: "I turned on ZX-Stag, otoshel several feet, sat down on his knees and began to kover ... "

News - sq: news around us.

Scene - Elph'a surprised appearance Demo works, do not carry a not that deep, but at least attempts to study their feelings and reflection.

Scene - Emotional consumerism.

Scene - Rebellious demostsener.

Scene - Demoscene rebel.

Scene - History of making demo "WeeD".

Scene - report Miguel / CPU on CAFe'2003.

Scene - Shshshshsh - BOOM! this is where I am? aha on CAFe'2003.

Scene - CAFe'2003 report from Chasm.

Scene - report Bourgeois Pyromaniac on a trip to the Russian party CAF'e 2003.

Scene - pyromaniac CAF'e 2003 report.

Scene - From party to party: reports from CAFe'03 FOReVer and 5 and compare them.

Scene - from party to party Cafe'03 and FOReVER 5 party reports and comparision.

Scene - The report from the Warsaw group AY Riders.

Scene - Gasman'a story of how he had introduced the British inhabitants of the demoscene on Notcon 2004.

Scene - Notcon 2004 report from Gasman.

Scene - the story of group exhibition GALZA.

Scene - GALZA exhibition 2004.

Scene - Moran picks contest graphic black and white pictures.

Scene - Dive Into Monolith (GFX compo).

Interface - Reactions to Spektrumistov Adventurer # 14: Questions and Answers.

Interface - Music is different. Each of us understands it differently, we have different tastes ...

Interface - AS C-major ...

Interface - an interview with musician Rybinsk Ahim.

Interface - interview with Ahim.

Interface - Moran / CPU interview.

Interface - an interview with the Rybinsk coder and musician Moran / CPU.

Interface - an interview with musician C-jeff.

Interface - c-jeff interview.

Interface - an interview with the British muzykntom Gasman / Raww.

Interface - Gasman interview.

Interface - an interview with the Permian muzykntom Kej-Jee.

Interface - Kej-Jee interview.

Interface - Rybinsk interview with musician and artist Miguel / CPU.

Interface - Miguel / CPU interview.

Interface - an interview with Alone Coder.

Interface - Alone Coder interview.

Interface - an interview with the Krasnodar musician Nik-O.

Interface - Nik-O interview.

Interface - an interview with Tchaikovsky the musician Riskej.

Interface - Riskej / OCA interview.

Interface - Yerzmyey / HPRG interview.

Interface - an interview with a Polish musician Yerzmyey / HPRG.

Scene - a survey of manufacturers of games, "What makes you do the game for the Spectrum in a strange time? "

Interface - gamemakers questionnarie.

Interface - an interview with the publisher cluster games Cronosoft.

Interface - gaming like it used to be! (Cronosoft interview)

Interface - Alex Xor on the status of gaming in the ZX Spectrum.

Interface - Analizing ZX Spectrum games in 2003 year.

Interface - elph: "games that I played."

Interface - elph: games, i haven't played.

Interface - moran: "Why do I play."

Interface - Confessions of a serial gamer.

Reviews - an overview of demos in 2003: Detroyt, Why?, Extazy, Microcosm, Wirne, Alienate, Sailor, The Source, Evenless, Fuck You Scene, Caprize, Resurrection, demo22, Weed, China Restaurant.

Reviews - demo 2003 review: Detroyt, Why?, Extazy, Microcosm, Wirne, Alienate, Sailor, The Source, Evenless, Fuck You Scene, Caprize, Resurrection, demo22, Weed, China Restaurant .

Reviews - The history of the gaming industry in the former Soviet space: the 1991-1999 year.

Reviews - The history of the gaming industry in the former Soviet space: the 1999-2004 year.

Reviews - Development of exUSSR games (1991-2004 years).

Reviews - Trends in Spectrum games industry.

Reviews - Tendencies of ZX Spectrum game industry development.

Tutorials - More color! Description packer color video from the demo Weed.

Tutorials - More colours!!! Description packer color video from the demo "Weed".

Tutorials - hewle splines - programs to create spline curves.

Tutorials - hewle splines.

Ottyag - nothing.

Software - vto.poy vepsiya scheme IDE-HDD adaptepa for the ZX Spectrum.

Interface - an interview with the Permian musician Siril/4D.

Scene - AY Riders live in Warsaw.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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