Adventurer #15
31 июля 2004 |
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Editorial - alff: Change is the air that we breathe ...
Changes ... is air ... alff / cyberpunks unity Change is the air that we breathe ... Yesterday we were different, and tomorrow we shall be changed, the next day we all will not look like that it was a month ago. Here and now We are brought to you in another quality, and try to make peace more ... probably no other ... it's time to stop writing plays for 3 minutes. world in a hurry and had no time, in the era of gigahertz N processors, slow down a thousand times ... but managing to capture the moment, we lose forever ... let me but did not turn ... in Gadget, screws, wires that make up a huge grasping a car ... what awaits us tomorrow, perhaps a holiday ... No Today is a holiday ... Today You are adventurer ... perhaps needless to say, magazine was again different. he became better, and I do not mean better! and better. feedback received from last issue, no doubt influenced me and I did everything even better ... switching sections skrolbar interface ... all again changed ... may worth a closer look better ... I would say that, as no one will tell you: there were Two new arrows move you to the beginning / end of the text, if they continue to stand, then there is a second part-worth clicking ... it is certainly better ... So it's time to change ... become more ... alff / cpu
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