Adventurer #15
31 июля 2004
  Пресса  

Interface - Reactions to Spektrumistov Adventurer # 14: Questions and Answers.

<b>Interface</b> - Reactions to Spektrumistov Adventurer # 14: Questions and Answers.
Reactions to the Adventurer # 14: Questions and Answers

Chasm> After reading the latest issue of our publication, many
complained that we had from the "interface" vanished under the 
heading "letters readers, since for most people it was very

interesting. Of course, we have not stopped writing, but in 
recent time our correspondence is purely personal in nature, 
and certainly will be of little interest to the ordinary 
reader, and also during training facilities revealed the 
catastrophic fourteenth lack of disk space, so that many of the 
articles had move to this number, and some just send to

rest for their apparent obsolescence. The latter just happened 
to "Letters from readers, as to publish them in the next issue

simply made no sense.

Miguel> On the other hand, there were only two, you can read
them here.

Chasm> But since we (and you probably) still interesting
find a mass reaction to the latest issue Adventurer'a because
he nevertheless became externally and internally different, we 
decided not to limited to reading and analyzing a small number 
of replaev who came to our mailbox and reviews that

were published in some electronic media, so
established an appropriate topic for Scenergy. Below you will
for the opinion of visitors to my forum and feasible
answers to those questions which they arose.

Miguel> read what is written Vova, I also wanted to
some caveats.

Scenergy Web Resource Forum:

Topic: What do you think of the Adventurer # 14?

Newart> Something is not rushing me a new design. A particular 
font, barely forced myself to read a few articles. Looks like 
will have to fold to disk and read his texts listalke ...


Arty> NDA ... With the fonts you just namudrili ... Sometimes
combinations of the letters add up to meaningful words with 
difficulty, and sometimes it's even funny;) interface in terms 
of yuzebiliti also the most successful acquisition is good 
though scrolling text left on the cursor:)


Chasm> Everyone has their own preferences. Personally, we like 
the design and you have verified the font processing subjected 
to virtually no was.


Miguel> A little bit I had yet changed. And yet, if you want
laugh - read jokes. Here is information for the mind, it
has value, so if you want, deign to work hard. Not
still free then ...

Chasm> A function save text was made specifically for such
cases initially. In principle, the interface is very easy, even,
you only get used to managing with the help of two lower
strelok aka the navigation buttons on the visited links, as
press (you can neodnokratnoe) takes you to a place previously
read articles where you left it. This is my
look very comfortable, especially to return to selection menu
articles. In general, those who have not figured out how it 
specifically works, I recommend to train in this process within

half an hour, will certainly help. And to help you navigate 
through paper with this number in the shell added two additional

button (by the way, duplication of hot keys) that allow
move to the end / beginning of the text given podgruzki.

Arty> In any case, the craze for old school
kommodorovideniem to good result, as we see, not
led ... A pity.

Chasm> We did not copy DESIGN none of you see us on
different platforms editions, all of which are present
is solely a product of creativity and Alff'a Miguel'a.
Moreover, as shells of almost all magazines komodorovskih
a much more minimalist than ours, and we did not
aspired to some analogies. In our view has Adventurer
completely different (for the better) on any other
stsenovoe publication as design, and content. While I
I mean not only the Spectrum, but the Amiga, Commodore, PC and
other platforms.

Miguel> As you can see ... And we do not see.

Arty> As for the music, here is difficult to say specifically,
taste and color of different felt-tip pen, as they say, but 
attempts to express underground by the authors can assume 
udavshimisya. Although if someone is interested in my opinion, 
from what I heard, and I particularly in the details did not go 
(although the first impression - most powerful) music - shit.


Chasm> On account of the fact that everyone has different 
tastes, we have completely agree. We decided to move away from 
these giant music collections, since realized that the music 
must pass atmosphere of the magazine exactly as we see it, 
although in our before it was about 50 tracks, but was chosen as

known, four of them. In this issue we have gone further, and 
Miguel specifically wrote the only track that, in our opinion

passes, our mood and atmosphere of this very room,
though you always have an alternative in the form of sound: off 
(enjoy the silence), or you can turn your favorite music on 
YOUR cd deck;)


Miguel> In fact, for several reasons. First of all, of those
Mouzon, that were in our possession, and that Moran, Fatal
Snipe and-jeff, we chose only 3, plus the old track Never'a.
Frankly, I wish him remiksnut and paste it in solitude,
Zapara but simply did not have time.

Arty> As for articles, read with interest a couple of sections,
learned nothing new, unfortunately. In fact, boring. A
general, the journal became a pleasant surprise, I thought, no 
longer be. We are waiting for the 15 th! I hope yuzebiliti 
grow, and texts there will be more interesting, at least in 
style. By the way, pro style landmark - "Scream".


Chasm> Unfortunately, kriik ordered to live a long time, since 
our "Pet Sematary" is already digested this edition.

I wonder who we digest? :) Unfortunately, the finished
materials kq we almost did not pass, but was sent to a list
planned by the fourth issue, and some of them we
used. By the way, if sq protormozil not, then you can
Read his exclusive article for our publication.

Miguel> Nevertheless, I want to argue, the style is far from 
skrju. 

Arty> NDA, would you critique - I do not know. If not -
email me - I will remove this message.

Chasm> Why? We are subjective criticism is never spoiled
mood;)

Madix> Arty, good loaf crumble:) Punks again
all kicked ass, so it is what we want -
idlers, idler. At all - well done!

Chasm> Nice
hear, Maddy, what you liked, and about
"Lazy bums," it is interesting to say ... Immediately
remember the "48 irons";)

Diver> IMHO, the number will get quality in all senses.
Nice to not be distracted nor congestion Interface
(Previous numbers), nor on his nedodelannost (eg kriik3),
bust Mouzon (4 and not 24 as before), but is entirely immersed 
in reading. Finally realized an old dream of all the scene 
zines - bilinguality, though not entirely, on what is already 
complaining about the Slovaks, but still! After all, 
interesting to know the opinion bourgeois. And not just our 
usual Czech / Slovakia, and already everyone who downloads # 14 
of pouet ... About the gravity of the music - you can certainly 
try to diversify the set of tracks lighter things but, to me 
personally, prefer the music that I have now. Therefore 5 / 5. 

Chasm> Unfortunately, a mass response from the
Western readers were not. We have written only Yerzmyey, Gasman
and Kempy. Moreover, any specific opinion expressed to us
only the latter expressed his gratitude for demoreview, thanks 
to who became acquainted with the work skrju "Love Maker". The 
guys from Hooy Program just informed us that they liked the 
magazine and that Now Western sceners, thanks to their 
diligence, see complete. TAP version ADV # 14, for which we are 
grateful and, course. There was another reaction to pouet.net 
from Optimus, type nishtyak (although it is a topic, a hike, 
does not understand), but I got the impression that many 
Western sceners simply still do not know about sushestvovanii 
ADV (at least case of what he now bilang) or too inert to

reviews. For example, WOMO team only after six months with
the release of the fourteenth numbers found on sushestvovanii
our publication, and that because Elf spent i-net survey, and
in the mail list'e found their address. So, a "window to 
Europe" we still have porasshirit;)


Bugsy / HDS> All the cool dude! Knowing our addiction to
minimalism (HDS style) you must understand that we sabzh check 
it out. Excellent intro (dragged along with the letters). 
Design - minimalism taxis! Traci - fit the atmosphere of the 
magazine. Lyrics - beauty (especially of Yerz / HP). Navigation 
- convenient. 

P.S. Only fonts - shit

Chasm> Well, the font will have to get used:) And so - thanks to
kind words.

Himik> Music - too laden. Abundance muse - no it.
Intra - or Th special course, though there is something that 
... Design The main screen - vrotten shnyaga! Too little space 
for text all dark.


Chasm> At the expense of the music was all written above.

Miguel> And secondly, if I had a normal music, like in
last issue (49 tracks), it still would not have climbed on
disc.

Chasm> small window under the text stems from a desire Alff'a
implement framing scrolling text displayed
proportional font, moreover, that it is not inhibited by most
slow wheelbarrows. The darkness of the screen, in our view, 
should not detract from the reading of the text and just focus 
on it (Text) the reader's attention.


Himik> texts themselves - like nothing at first glance, but the 
show-off see, and assaults have - but in general will do. 
That's about as izhnews # 0D, old infa:) attempt to revive the 
publication. 

Miguel> "Yes, and assaults are" ... Careful what.

Chasm> By the way, I noticed that the most severe reactions 
caused My article about Spekovskuyu press. Of course most of 
all offended those who did not want to take a critical look at 
their art. Here can be distinguished chemist, with whom we have 
stood out in a skirmish guestbook at the POS to further 
reconciliation in CAFe, disgruntled responses in the ZX-Time 
(for some reason they stand up as for myself, and for the 
Promised Land) and, of course, hysterical letter Cannibal'a. C 
These can be found below. It is very curious;) By moral and 
ethical reasons, I decided it was not make public (such as 
personal correspondence), but simply a small probably too young 
to adequately accept criticism of his work without child 
tantrums and the transition to a discussion personal merits, so 
let the people prikolnetsya;) 

Himik> Font - govnische! Read tired. Cho on you all
genzovatost acted? Stylish? Sometimes FIG read, cho
written. And, of course not a pleasant thing that fucking
slow sample articles. Just do not drive on the emulsion,
Novice say the same thing, but he has real. Management does not
is. To be honest, the old obolchka was steeper.

Chasm> As I wrote chemist in guestbook - all questions to the
Hrumer'u and Hrip'u, since all articles are clamped precisely 
this utility, as it greatly simplifies the assembly operation

magazine. Noticeable acceleration is obtained when running on 
machines with memory 1mb (although 512 and 256 kb, too much 
make life easier) because the whole magazine is directly in 
RAM. And about Use the navigation buttons I wrote above.


Himik> Hopefully after CAFe03 will be a month or two before the 
new numbers, rather than a year at this time. Success in your 
work! And the good, quality and appropriate papers.


Chasm> We started working productively;) Time has turned
in six months, we hope that before the next global party scene
see and ADV # 16.

Miguel> Also, we stopped at someone's hope.

moroz1999> rather abruptly, which can not but rejoice. Music
completely inserted, design unoriginal.

Chasm> interesting and which are analogues in the design? 
Something I did not priponyu.


moroz1999> Font tolerant. Very pleased with what has got to cap
the contemporary press. There are interesting articles, but in 
general too few positive thoughts that can encourage the 
creation of anything, quite the contrary. Generally, in my 
opinion, it was necessary not use the name adventurer, and to 
release the magazine separately. Too much, in my opinion, 
talking about tons of the "scene" (Parasitic term) and too 
little specificity and really useful articles. Who said that 
Spectrum - total a scene?


Miguel> Counter-question - who said that the scene - only
Spectrum?

Chasm> As we wrote in last issue, we do
what we like. We see no need to change the name
only because of what has changed our world, because
Adventurer doing all the same team as the last six years
(Backbone - Elf, Miguel and I) changed only Encoders
shell: Xn0bys-Veka-Alff. From both nazyvyvaemoy "specificity" we
decided to simply go away (which is Inferno'Guide), shine
principal place in the journal Analytical and retrospective
articles. In our view, the time of printing type ZX-Revue 
(despite For all our respect) has gone forever due to the fact 
that teaching is almost no one (because of the small tributary 
to the Newcomer platform), and "specific" editions at the time 
was produced a huge number - who needs that will

interesting information, which is simply to visit
Virtual TR-DOS.

moroz1999> Anyway, in general, well, unexpected and original,
but from ADVENTURER I expected more. By the way, bilingualism - 
it indeed necessary step. By the way, absolutely nothing went on

game themes, for me, for example, this section has been there
will be one of the most interesting:) And for Speccy games 
unclimbed and unsolved on the shelves yet dohrena, and I think 
I'm not alone a more mastadont who loves to play in something 
earlier non-playing or unclimbed ... If there is a wish, I can

make a small obzorchik some of the favorite, but
not very popular (but in vain;)) igruh ..

Chasm> Here is news to you - this number is just the thesis is
geym industry and analytical articles, but there are "specific"
promotion games Skool Daze. And your suggestion, we consider
write letters.

BlackCat> Everything goes, everything flows, everything changes 
... That Adventyurer changed ... Fly direct variable beyond 
recognition ... Well or bad? It is hard to say ... One thing 
for sure: magazine still represents a value, and

quite independently of their nationality (by the way, English 
as a that in your papers is quite good!). Articles are

diverse, and it's nice. As already noted, ADV was
slightly difficult to understand in purely visual terms.
Think about it, OK? Good luck! And do not tighten with the 
following numbers. Because we believe - Adventurer not so easy 
to overthrow the world a! ..


Chasm> Well, before the tenth anniversary of the last out till 
then for sure. Question on the CPU already resolved;)


Miguel> Hare Krishna!

Spir0> "Well, certainly a mixed impression. Like all taxis
And what is missing to be completely happy: (Uncomfortable
listalka, especially if the text of several parts is very
long should be subverted to read 3 or 4 part:)

Chasm> As I wrote, added special features
management to move to the start / end podgruzki, so that we can
consider the wish fulfilled.

Spir0> About the font - Usability voobshchem Nitsche:), but the 
muse small: (4 track quickly bored, and then a lot of material 
- as long as all read:), although all gloomy as that 
neoptimistichno. 

Chasm> At the expense of music has ever written.

Miguel> Do you think optimistically to sit on the 2-3-n ... 
months waiting for the articles? So, I think, the 14-th issue - 
yet florets. Evil will be then.


hangy> Personally, I did not like it absolutely is not afraid 
of the words - even enraged, and in fact I was waiting for him 
... In general, my expectations were not met, and sorry, 
terribly sorry: ( 

Chasm> How many people, so many opinions. By the way, Hangy just
is mentioned the article about the press scene;)

Miguel> Yes it somehow, I think, just more of the drum.

Anonymous>
- I'm better you! - Sam motherfuckers! - And you lamer! - But I 
say to three languages! - Please speak english. - All work on my

Esme! - In this new party will not back preselekta. - This
fuckin 'scene is suxx because C-64 scene is better!

Chasm> Make prods, not war!!!

Miguel> Yes, this man too, all poher.

Chasm> No more reviews in the forum was not, so I
felt it appropriate to include in this article extracts from
some letters.

c-jeff> guuuuiiiizzz!!! You gods! Shoot ... so intrigued with 
the every month, and then kill all ... it can only

kyberpunks!!!

Chasm> We did a lazy asshole, but still nice;)

Miguel> I am not God, I - you bastard.

c-jeff> Articles just kewl! Thanks to you I've learned about 
wss team and contacted them. turns out they're very interesting 
people and make great game, besides a lot of things in the 
plans. it was interesting read an interview with a cafe. just 
not all the phrases I said, there was still arhon.


Chasm> Shit happens. If you only knew how I was tired of padded
Text from the tapes ... Sometimes identify people were very
difficult.

c-jeff> did not like the log kq, or rather the place where it 
is clearly without causes down macros'a and yet there is 
someone ... 

Miguel> But what kind of atmosphere! Beauty!

c-jeff> interesting reviev dem. it's good you came up with the 
account that they actually surveyed experts in their field.

why the application was practically no?

Chasm> Banal lack of space.

c-jeff> music is cool! especially liked the track never'a!
an electronically! kewl!

Chasm> Unfortunately, Never no longer writes in Speke, and 
Achim, likely, too, because tightly masters Fruity Loops on the 
pC : (


c-jeff> On account of the font. I do not know why he is so 
people do not like. great font, but worth thinking over there to

letters are not merged. feel that you have moved away from the 
stereotypes ... I do not know it is bad or good, but it seems 
that this is another magazine ... although with the same cool 
and interesting content design .... Good luck and look forward 
neteprpeniem adventurer # 15 ! if that is required - please 
write in care will not say! More something ... why there was an 
interview with millenium'o2? let it been a long time, but still 
it would be interesting. 

Chasm> directly on MLN 1902 we glyuknul recorder (I'm about
it wrote in the corresponding report), so the interview did not
happened, but the people spoke emotionally.

c-jeff> I hope the new number will not have to wait so long as
# 14, and I hope you'll continue to do adv, because it
really cool magazine to his age:) adv
must live! Well, like all ... Thank you, kyberpunks!

macros> thank you. I liked him.

Chasm> thank you. us too.

Miguel> That's what I love the macro, so is this something that 
is always time and to the point!


kq> I've just overlooked the room, and in general - almost 
happy. Of course, this is when you consider that almost all the 
texts I have already read a few months ago. not read it yet, no

interviews, and generally easier to say that reading .. not yet
liked it just the absence of Review on the last demo - I do
silent about the microcosm, but at least detroYT and Why? it is 
quite possible it was time to feel and describe.


Chasm> In demoreview demos have been included only in 2002. 
About Microcosm, detroYT, Why, and others read in this issue.


kq> finally adv was himself! :) ... But you sucked
with the release of another cleaner us:)

p.s. just noticed - there was no postbox'a. you that, no letters
occurred or what? :)

p.p.s. type was the most difficult to read from all that I
ever seen. -Thanks to the save text in a shell:)

Jam / XPJ> Finally! Congratulations. I hope that this 
significant event you are washed properly. And hopefully not 
the last again ...


Chasm> Nedozhdetes ... :) And I hope with your help;)

Miguel> And I no longer hope. Thanks, Jam, but then I text
checked himself. And without Ward.

Jam / XPJ> Now, the impression from the magazine. I do not shell
liked it. Horrible font - very difficult to read and little text
a "screen". Well well seems to be a good idea - the hyperlink
frame-scroll, as I understand it, etc. Why music
so little?

Chasm> because you can always turn COIL on your own CD deck;)

Jam / XPJ> about the article did not speak - I have them already
read. I can only say that if I had delusions of grandeur, then
I would be offended. And just concluded: write articles in
spekovskie magazines I will not. I do not blame your
the concept of kits, just do not feel like wasting time
and strength. I'd rather ha-ha! drove in warcraft. By the way,
finished pass WC-III The Frozen Throne. Saw it a miracle?

Chasm> CV RULEZZZ!

Miguel> Yes, to each his own.

Some quotes from Fido, on Adventurer # 14:

Shiru Otaku ^ IIpr> The long-awaited (by me;) sabzh appeared in 
an Internet (Scenergy.natm.ru). After starting the sabzh, I 
came across a question for (this is, of course, just my IMHO) - 
what is this pornography? And Adventurer-then where ?!... 
Explain who can. 

Vladimir Karpenko> Yes, complete crap:) Especially iron 
review:) I Drunk of delusion will not write:) And all because 
of Frolov:) He's in vinovat all:)


Chasm> When you write a hardware review Clear used
materials are found exclusively in the i-net, though some
amount of information about the Sprinter was obtained Elf'om
directly from the company's employees Peters. For Fido Rybinsk 
hq Access does not have (or do not want to?), so even these 
were replai provided us Kurles ^ HS / CPU. On this basis, what

wrote Mr. Kirill Froloff to echo ZX.SPECTRUM us completely
Unknown (on communications Frolov podcherpnuta of
Target 11).

Miguel> Also, for me, the meaning of article is not
technical aspects and some zhelezyachnyh subtleties, and in fact
that the Pentagon 128 forever! This was emphasized by the 
appropriate Article Elf.


Oleg Golenkoff> NDA too: (At first I did not understand what it 
is ... any such pornography? : (Now I understand everything: (

completely with the author (SO) agree! If you really want to do
international journal had to do two versions! And then I
it resembles something like: translate from inglisha us breaks, 
and back and even more so!


Chasm> How to write us Gasman, with translations from Russian 
into English with us everything is fine (I think the opinion of 
an Englishman can be trust). And English was originally sent to 
us only one article, but Elf asked that the same Gasman'a and 
Yerzmyey'ya. And the two different versions, we have refused to 
even the conceptualization fourteenth number.


Miguel> Yeah. That is because a person made of wood. If we are 
to be pedantic, most of the articles translated into just a

Russian into English. And to complete the sensation would try
himself to do such work than to scratch the language! Someone 
doors making for 10 years, and then still engaged in compo 
extracts from This protracted!


Oleg Golenkoff> I'm not talking about the tiny screen and
obsolyutno not readable font! Also I'm interested in where
proper interview with Twilight Demoparty? Which is so
diligently took Fatal Snipe ^ Fenomen?

Chasm> We are all summed up exactly Fatal Snipe. He just did 
not filled Text from the tape.


Miguel> In my opinion, not us, and Belarusians. They are poor, 
tried, thought that if a little nabazaryat in an interview, 
they will remember. And so, in my opinion, Belarus Spekka scene 
is dead. 

Shiru Otaku ^ IIpr> still can not say that there is no graphics
Articles:) But it's really peanuts compared to
the above ...

Chasm> Placing Sprites in the text was provided for in
shell initially, just in ADV # 14 does not contain an article 
in which required such an illustration. Full-sized images, you

I hope, have noticed, but in the report were also pictures and 
2bitplan Finns. You simply had to click on the "fire" the 
cursor is over link in the text.


Pawel Kislyak> I just have not found an interview with our group
taken on Linuliume'2002, okay if they did not publish it
that we were there in the woods nabredili;), did not you voice 
recorder from them was a non-working was therefore asked to 
re-answer Questions e-mail.


Chasm> We apologize, but Elf has collected are not all
interviews planned. Moreover, they seemed to us
too "dry", because first of all you our style in interviews - 
live conversation, when people just say what they think and do 
not try to "smooth" their market;)


Miguel> Yes, and not in this case. It just was the only
an interview with this party, so we considered it unnecessary. 
Others same (about all of Belarus, see above) just scored. For 
example, D-Art/Fenomen sent their news in adv # 14 after

release. By the way, now we do not live interview:)

Chasm> These are the scenes of the reaction was followed by 
Adventurer # 14 if you have something to say about this issue 
then please email wording, it can be found in section credits / 
contacts. 





Other articles:

Editorial - elph: offering himself ...

Editorial - elph: offering myself ...

Editorial - alff: Change is the air that we breathe ...

Editorial - alff: Changes ... is air ...

Editorial - miguel: ... title .. title by myself

Editorial - chasm: By the way, have you read the rules cc04?

Editorial - the creators of the magazine.

News - the latest news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph.

News - actual news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph.

News - c-jeff about the reasons for the closure of the musical project "emphasis".

News - look Moran / CPU on the current state of affairs in the group of SPU.

News - sq: "I turned on ZX-Stag, otoshel several feet, sat down on his knees and began to kover ... "

News - sq: news around us.

Scene - Elph'a surprised appearance Demo works, do not carry a not that deep, but at least attempts to study their feelings and reflection.

Scene - Emotional consumerism.

Scene - Rebellious demostsener.

Scene - Demoscene rebel.

Scene - History of making demo "WeeD".

Scene - report Miguel / CPU on CAFe'2003.

Scene - Shshshshsh - BOOM! this is where I am? aha on CAFe'2003.

Scene - CAFe'2003 report from Chasm.

Scene - report Bourgeois Pyromaniac on a trip to the Russian party CAF'e 2003.

Scene - pyromaniac CAF'e 2003 report.

Scene - From party to party: reports from CAFe'03 FOReVer and 5 and compare them.

Scene - from party to party Cafe'03 and FOReVER 5 party reports and comparision.

Scene - The report from the Warsaw group AY Riders.

Scene - Gasman'a story of how he had introduced the British inhabitants of the demoscene on Notcon 2004.

Scene - Notcon 2004 report from Gasman.

Scene - the story of group exhibition GALZA.

Scene - GALZA exhibition 2004.

Scene - Moran picks contest graphic black and white pictures.

Scene - Dive Into Monolith (GFX compo).

Interface - Reactions to Spektrumistov Adventurer # 14: Questions and Answers.

Interface - Music is different. Each of us understands it differently, we have different tastes ...

Interface - AS C-major ...

Interface - an interview with musician Rybinsk Ahim.

Interface - interview with Ahim.

Interface - Moran / CPU interview.

Interface - an interview with the Rybinsk coder and musician Moran / CPU.

Interface - an interview with musician C-jeff.

Interface - c-jeff interview.

Interface - an interview with the British muzykntom Gasman / Raww.

Interface - Gasman interview.

Interface - an interview with the Permian muzykntom Kej-Jee.

Interface - Kej-Jee interview.

Interface - Rybinsk interview with musician and artist Miguel / CPU.

Interface - Miguel / CPU interview.

Interface - an interview with Alone Coder.

Interface - Alone Coder interview.

Interface - an interview with the Krasnodar musician Nik-O.

Interface - Nik-O interview.

Interface - an interview with Tchaikovsky the musician Riskej.

Interface - Riskej / OCA interview.

Interface - Yerzmyey / HPRG interview.

Interface - an interview with a Polish musician Yerzmyey / HPRG.

Scene - a survey of manufacturers of games, "What makes you do the game for the Spectrum in a strange time? "

Interface - gamemakers questionnarie.

Interface - an interview with the publisher cluster games Cronosoft.

Interface - gaming like it used to be! (Cronosoft interview)

Interface - Alex Xor on the status of gaming in the ZX Spectrum.

Interface - Analizing ZX Spectrum games in 2003 year.

Interface - elph: "games that I played."

Interface - elph: games, i haven't played.

Interface - moran: "Why do I play."

Interface - Confessions of a serial gamer.

Reviews - an overview of demos in 2003: Detroyt, Why?, Extazy, Microcosm, Wirne, Alienate, Sailor, The Source, Evenless, Fuck You Scene, Caprize, Resurrection, demo22, Weed, China Restaurant.

Reviews - demo 2003 review: Detroyt, Why?, Extazy, Microcosm, Wirne, Alienate, Sailor, The Source, Evenless, Fuck You Scene, Caprize, Resurrection, demo22, Weed, China Restaurant .

Reviews - The history of the gaming industry in the former Soviet space: the 1991-1999 year.

Reviews - The history of the gaming industry in the former Soviet space: the 1999-2004 year.

Reviews - Development of exUSSR games (1991-2004 years).

Reviews - Trends in Spectrum games industry.

Reviews - Tendencies of ZX Spectrum game industry development.

Tutorials - More color! Description packer color video from the demo Weed.

Tutorials - More colours!!! Description packer color video from the demo "Weed".

Tutorials - hewle splines - programs to create spline curves.

Tutorials - hewle splines.

Ottyag - nothing.

Software - vto.poy vepsiya scheme IDE-HDD adaptepa for the ZX Spectrum.

Interface - an interview with the Permian musician Siril/4D.

Scene - AY Riders live in Warsaw.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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В этот день...   21 November