Adventurer #15
31 июля 2004
  Музыка  

Interface - AS C-major...

<b>Interface</b> - AS C-major...
AS C-major...                   
Miguel/CyberPunks Unity         

As C-major...
by Miguel

Music is different. Every one of us
comprehend it in his own way, we
have different tastes and every one
has his own level of musical influen-
ce on his everyday life. For some of
us it's just a background, for some -
time of rest, for some - posses-
sion.

As a person, who compose a single
track in a year on average, I can
say, it can seem too weird or ridicu-
lous or too pretentious though,
anyway, it appeared that there's no
difference between the terms "my
music" and "Spectrum music" for
me. Constant struggle with my own
ambitions, idleness, simple every-
day rotine affection makes me think
whether it is really important for
me or not and makes me do the choi-
ce more often. Often hear from dif-
ferent people, that a man like me
must think about something else,
that I can't do what I want so long, I
see many people who don't want to
make any attempt to realise them-
selves, and it makes me sad. More-
over, I'm afraid of any thought
about living without it, that eve-
rything can unexpectedly change in
every minute, about broken keybo-
ard (that was fixed by Left Handed
not so long time ago - creet him
when meeting at Chaos Construc-
tions) or about something more se-
rious. At the same time, I un-
derstand, that all this are just a
little difficuilties on the way of rea-
lisation of thoughts that are in my
mind. "Bu-bu-bu", "tra-la-la" tal-
king with myself and "everything's
gonna be fine", "no problem",
"cool" for others became a usual
way of conversation. Sometimes I
think that I don't need Spectum to
be an instrument, that he became,
but on the other hand I connect with
him from time to time with the only
purpose - to catch and to finish
anything that flows thru my mind in
every minute in a 3 channel and en-
velope format. I know, he's feeling
OK - he stands aside, awaits of tur-
ning on, then looks at me while I'm
walking in my room from one wall to
another listening one single pattern
whitten just few minutes ago, rejo-
ices, laughing at me, anf then noti-
ces in astonishment my hand, re-
aching out for a power button... And
yesterday I've put a sticker on the
case "The X Files", so now he has a
croos that I can see from the dis-
tance.

I don't think I'm the only one. It is
amazing for me, when some people
can write a lot, often and why do
they succeed. I understand, that
without such musicians I would be
much worse, moreover, I thank
them, thanks to europeans for be-
ing themselves, thanks for AY and
Yamaha difficuilties, and also ABC
and ACB and such kind of things. I
seldom listen to Spectrum music
last time, like lone wolf while others
associate, send e-mails to each
other, exchange their things. I
thing I'll devour myself soon, but I
suppose, there's a moment for eve-
ryone, when there's enough of
Mm<m'a, Ironman'a and Never'a.

It appears, that many of us see va-
rious ways of development of
Spectrum music as it is, the possibi-
lity to realise their ideas on a
higher quality level, waiting for so-
mething evolutionary new, that will
give a strong impulse to many of
"stuck" musicians. But I'll say the
only thing - there's nothing better
than the familiar Pro Tracker where
you can do exactly what do you
want. Some can think it's ridiculous,
but I think that the simplicity in rea-
lising your own ideas is the indica-
tor of "intellectual" approach. I
won't teach anything here, instruct
and ctiticize, I think, someone who
can will surely understand what I
mean, cos they are very simple.

Simple as C-major.



Другие статьи номера:

Editorial - elph: предлагая себя...

Editorial - elph: offering myself...

Editorial - alff: перемены это воздух которым мы дышим...

Editorial - alff: Changes... is air...

Editorial - miguel: ...title ..title by myself

Editorial - chasm: Кстати, вы читали правила cc04?

Editorial - создатели журнала.

News - актуальные новости от: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph.

News - actual news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph.

News - c-jeff о причинах закрытия музыкального проекта "emphasis".

News - взгляд Moran/CPU на текущее состояние дел в группе СPU.

News - sq: "я включил ZX-Stag, отошeл на несколько метров, сел на колени на ковeр и начал..."

News - sq: news around us.

Scene - Elph'a удивляется появлению Demo работ, не несущих в себе не то что глубин, а хотя бы попыток исследования своих чувств и размышлений.

Scene - Emotional consumerism .

Scene - Бунтующий демосценер.

Scene - Demoscene rebel.

Scene - History of making demo "WeeD".

Scene - отчет Miguel/CPU о CAFe'2003.

Scene - Шшшшш - БУМ! это где это я? аха на CAFe'2003.

Scene - CAFe'2003 report from Chasm.

Scene - отчет буржуя Pyromaniac о поездке на русское пати CAF'e 2003.

Scene - pyromaniac CAF'e 2003 report.

Scene - От пати до пати: репортажи с CAFe'03 и FOReVer 5 и их сравнение.

Scene - from party to party Cafe'03 and FOReVER 5 party reports and comparision.

Scene - отчет о концерте в Варшаве группы AY Riders.

Scene - рассказ Gasman'a о том как он знакомил британских обывателей с демосценой на Notcon 2004.

Scene - Notcon 2004 report from Gasman.

Scene - рассказ о выставка группы GALZA.

Scene - GALZA exhibition 2004.

Scene - Moran затевает графический конкурс черно-белых картинок.

Scene - Dive Into Monolith (GFX compo).

Interface - Реакции Спектрумистов на Adventurer#14: вопросы и ответы.

Interface - Музыка бывает разная. Каждый из нас понимает ее по-своему, у нас разные вкусы...

Interface - AS C-major...

Interface - интервью с рыбинским музыкантом Ahim.

Interface - interview with Ahim.

Interface - Moran/CPU interview.

Interface - интервью с рыбинским кодером и музыкантом Moran/CPU.

Interface - интервью с музыкантом C-jeff.

Interface - c-jeff interview.

Interface - интервью с британским музыкнтом Gasman/Raww.

Interface - Gasman interview.

Interface - интервью с пермским музыкнтом Kej-Jee.

Interface - Kej-Jee interview.

Interface - интервью с рыбинским музыкантом и художником Miguel/CPU.

Interface - Miguel/CPU interview.

Interface - интервью с Alone Coder.

Interface - Alone Coder interview.

Interface - интервью с краснодарским музыкантом Nik-O.

Interface - Nik-O interview.

Interface - интервью с чайковским музыкантом Riskej.

Interface - Riskej/OCA interview.

Interface - Yerzmyey/HPRG interview.

Interface - интервью с польским музыкантом Yerzmyey/HPRG.

Scene - опрос производителей игр "Что вас заставляет делать игры для спектрума в это странное время?"

Interface - gamemakers questionnarie.

Interface - интервью с издателем кассетных игр Cronosoft.

Interface - gaming like it used to be! (cronosoft interview)

Interface - Alex Xor о положеннии дел игровой индустрии на ZX Spectrum.

Interface - Analizing ZX Spectrum games 2003 year.

Interface - elph: "игры, в которые я не играл".

Interface - elph: games, i haven't played.

Interface - moran: "Почему я играю".

Interface - Confessions of a serial gamer.

Reviews - обзор демок 2003 года: Detroyt, Why?, Extazy, Microcosm, Wirne, Alienate, Sailor, The Source, Evenless, Fuck You Scene, Caprize, Resurrection, demo22, Weed, China Restaurant.

Reviews - demo 2003 review: Detroyt, Why?, Extazy, Microcosm, Wirne, Alienate, Sailor, The Source, Evenless, Fuck You Scene, Caprize, Resurrection, demo22, Weed, China Restaurant.

Reviews - История развития игровой индустрии на постсоветском пространстве: 1991-1999 года.

Reviews - История развития игровой индустрии на постсоветском пространстве: 1999-2004 года.

Reviews - Development of exUSSR games (1991-2004 years).

Reviews - Тенденции развития спектрумовской игровой индустрии.

Reviews - Tendencies of ZX Spectrum game industry development.

Tutorials - Больше цвета!!! Описание паковщика цветного видео из демки Weed.

Tutorials - More colours!!! Description packer color video from the demo "Weed".

Tutorials - hewle splines - программ для создания сплайновых кривых.

Tutorials - hewle splines.

Ottyag - ничего.

Software - втоpая веpсия схемы IDE-HDD адаптеpа для ZX Spectrum.

Interface - интервью с пермским музыкантом Siril/4D.

Scene - AY Riders live in Warsaw.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

Похожие статьи:
Операция "Выродок в космосе" - Юмористический рассказ.
Презентация игр - Lemmings.
DEAD CHILDREN - ALEKS ДОМА ПОСЛЕ ВНЕОЧЕРЕДНОГО СИСОПНИКА
Реклама - Реклама и объявления ...
Новости - Вышел BODY #0C и MOVE-21.

В этот день...   24 апреля