Adventurer #13
31 марта 2002
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Interface - City of Dzerzhinsk and its Spectrum inhabitants.

<b>Interface</b> - City of Dzerzhinsk and its Spectrum inhabitants.
     (C) Nuts


     The city of Dzerzhinsk and its Spectrum

                inhabitants.


     So, my home town was anciently
rich Spektrumschikami different types and colors. It suffices 
to take podshivochku ZXRevyu for 1994 and see a lot of 
addresses of correspondents - gamerschikov of our city. A 
little later in the city have begun to appear creative people: 
coders, artists and musicians. Oddly enough, but the third 
capital of the country - Nizhny Novgorod, never stood out such 
people, and it's not looking that the best of times at the 
Nizhny Novgorod Radio market was 3,4,5 ... -> Infinity of 
traders and softnyh hardnyh. One of them, as authentically me 
know, fond Amigo, and now he has

office, selling the PCs. By the way,
One of the most chic and cheap offices in
Lower. Well, those creative people
become actively engaged in doing nothing, as well as search for 
and contact with his similar. And some did not look for - on 
this very time I am not familiar with the authors of the game, 
"Dust Star of roads, as well as with some

(2-3) individuals, to this day the leading
spekovskuyu activities. Below I will mention
some of them ...

     The first and perhaps the most famous in
Ancient brigade - is perhaps, KZS
CORP, which is widely known for its
Project and the intro, these projects are advertised. In 
particular, I have seen not one list of desired games, which 
contained game "Enemy Mine" under this label. So

here, and this game, apparently, only one
of these projects! Even some members of this group were unable
clarified.

     There was still plenty of other projects, their
fate is also sad. The author of these lines in
his time was a member of the team MASTER
HOME COMPUTERS GROUP. In those ancient times it was not known 
strongly to anyone, but in the future under its label was 
released several well-known software products. On it you can 
tell detail. Originally it consisted of

WEREWOLFa artist, coders MOONWALKERa
(Then FOREMANa, now BREEZa) and RAVENa, and later I learned 
more and met with BLACK ANGELom, plus was ALONE IN THE

DARK. When I met with these individuals, they are quietly come 
up with a variety of fantastic projects, I became a This 
smallness of help - as a result of gradually accustomed AFM. 
Were released a few intro, SMAK MEGADEMO. Was carried out with 
the easy familiarity KZS and its projects. 

     A little later, at the Olympiad in Informatics, I met with 
TIME KEEPERom and SILENT CODERom (it works because I never not 
seen). Even at their presence was released a well-known game 
FAST BREAD, and I have to this day think that the graphics in it

drawn by hand, although many are skeptical. Much later I bought 
the disks in which were the source of this game, the 
intermediate stages are not very observed, but discs then were 
not enough, there was nowhere to store! I can say only one 
thing - WEREWOLF really cool artist!

That KEEPER, who studied at the lower, provided us since 1997. 
INTERNET, as well as acquaintance with some people in lower and 
in Dzerzhinsk - it is almost only saw them live! In particular, 
he introduced us to ARTom (author PCZX Copyerov), and recently 
it appeared that he had once gosteval PROG MASTER (he, too, 
from our area)! Finally, in the same 1997. Our gang got 
acquainted with the team Organisms. Apart from him in the group

included / / oland (ex-Virtual Boy) and FWC
CORP (cool on the idea, coder, but with very
systemic, structural concepts of the code with which the 
transition to the PC just provided). This brigade was called, 
reminiscent of great CONCERN CHAOS (not exactly remember), and 
while they were trying to write Windu and the magazine. 
Magazine that is worth mentioning separately. Firstly, it is 
somewhat non-standard shell, already bears little resemblance 
to Spektrofonovskuyu (there were there is an asterisk clock 
hanging on the IM2 + TRDOS, arrow and lyricist, leading its 
origin from the aforementioned Wind). Obviously, this is the 
magazine gave an impetus to pressostroeniyu in our city. Slowly

polegonku, and then came that winter evening, when TIME KEEPER 
in the hut of the Authority began to draw spinning label "WV". 
Who knew that it drags on so long

period! Tear off a minute from the magazine to add that with 
familiarity with the organism began major reforms in teams. It 
was in his hut crowds, discussed how they would unite. But

the union has not occurred, there was only a regrouping of 
people. Then the birth of FACE OFF ASSOCIATION, POWER PROJECT 
and EYE-Q. And now, perhaps, nobody like to be and does not 
remember - who where he was. They consisted of former Membury 
KZS and organisms. The union was only a couple of projects: 
NETWALK game was released and started work on the magazine. In 
MASTER HOME COMPUTERS GROUP to of the pore of a new Membury - 
BEAR, One of our finest musicians and activators of action 
(seizure of the union), one time, he strongly campaigned for 
modemizatsiyu, but then proklamatsionnoy leaflets is not 
reached: (At the same time began zhurnalostroeniya era, which 
lasted several years. The magazine makes the body and MASTER 
HOME COMPUTERS GROUP, had a couple of articles from 
ZX-MANIACov. Time Keeper actively communicated INTERNETu with 
them, they wrote music in ENTROPY (and he with me, a couple of 
hours fixed it for effects, but all these Maniac

altered, resulting in deme does not look so good). As to this 
day claims ORGANISM, all brakes with magazine provided the 
"editor" MOONWALKER. His passion for the rules of Russian 
language and the ideological censorship of the magazine (view

author, sort of like, should coincide with its
personal opinion) led to all
articles he desired to control himself. But to do so in 
connection with employment their projects and a gradual 
transition on the PC is not in a hurry. Besides Time

Keeper constantly tinkering with the shell,
slow write articles, well etc. In short time, coming to the 
summer of 1999. ie - To DI: HALT: 99! Report this

"Event" is also included in the magazine. Itself is party 
obzhevana lot of different media, the general opinion was 
formed. So I will not once again to dwell on stupid 
organization and organizers, will only say that 600rub I 
"Invested" in this case, I'm so nobody returning: (While such 
promises were, in their time, not less, than the materials of

the event itself ... Simply no one else does not have the money 
to pay the costs, rather, may have been, but none of 
"Organizers" did not dare to show their (On the PCs spent, 
probably). In general, enough about that .... But the magazine 
for you! Magazine Even at that time was ready, his presentation 
was held in SINDROMovtsam gromchayshih screaming past .... 
Here, and then everything calms down, died down ... Now with 
all the above mentioned organizations were 3.2 individuals in 
the form of individuals implicated in the spectrum! For the 
emulator sit, it seems, I alone have a real Speck, I include 
very rare. Other realschiki to rarely reach their Speccy: 
family, booze, PC ... So shamefully ends his Spectrum glorious 
life to our city .... Unknown "coder" Nuts fon der TCOODOe ....


     PSSey obituary I wrote the music RAMMSTEIN and Jean Michel 
Jarre - very, you know helps! 

     P.P.S. Spektrumschiki of Respond! And not only 
spektrumschiki - any Amateur 8-bit machines! Address - in the 
declaration section. 






Other articles:

From the authors - help: a description of the shell magazine.

From the authors - the contents of the new magazine.

From the authors - Forever young, or the Spectrum in the new millennium. Call Jam / XPJ to save the log ZX Power.

From the authors - The authors of the magazine.

Presentation - new game from Studio Stall - opener.

Presentation - the new font editor Hewly Font Editor.

Presentation - A new version of the music editor of Sound Tracker Pro.

Presentation - a program for optimization of black and white images skonverchennyh with a PC.

Presentation - ASCII graphics editor for directories in the TR-DOS.

Presentation - "Bard's Tale Merger Programm" - a program to manage shipments of the game Bard's Tale.

Interface - News from: Placebo, Brain- wave, Phantom Family, Volga Soft, Studio Stall, Gogin, Anarchia, Image Crew, Hackerz 'Design Software, Peters +, Fatal Snipe, Ellipse.

Interface - see what tusni are scheduled for Speccy freaks vtechenie year: Forever 3, ASCII ^ 2002, 2nd International Sinclair Sam days, Millenium 1902, Twilight Demoparty 2002, Syndeecate Demoparty 2002, Paradox 2002, CaFe 2002, Chaos Constructions 2002.

Interface - a letter reading rooms: NoViSeT / Brutal Creators, Di / LSg, Moroz1999, Shame / Madness Technology, Cannibal / Techno Lab.

Interface - "for the market to answer!" Russian language is so "Great and powerful", that well use it, unfortunately, is given not for everyone.

Interface - Overview of Windows like shells and systems for ZX Spectrum.

Interface - City of Dzerzhinsk and its Spectrum inhabitants.

Exchange of experience - How to write a 3D game such as DOOM.

Exchange of experience - Floyd-Steinberg method for converting images from a larger number of colors in the least.

Exchange of experience - an unscientific Algorithm for Random Number (RND).

Exchange of experience - Direct Programming General Sound.

Exchange of experience - work with the western disk systems MDOS and MD02.

Chaos Construction 2001 - an interview with Raid.

Chaos Construction 2001 - an interview with Stanly / Studio Stall.

Chaos Construction 2001 - an interview with Gogin (Hacker Smir).

Chaos Construction 2001 - an interview with the Constellation Team: Screamer, Kot, Justinas.

Chaos Construction 2001 - Interview with EYE-Q: Organism, Time Keeper, Mr. Wizard.

Chaos Construction 2001 - an interview with Justionas / Constellation.

Chaos Construction 2001 - an interview with the Moscow encoder Asman / Proxium.

Chaos Construction 2001 - intevyu with Vivid, Megus, Tiggr of Brain-Wave.

Chaos Construction 2001 - an interview with Stingrey and Steep from Izhevsk.

Chaos Construction 2001 - an interview with amizhnikom and organizer CC - Big Black.

Chaos Construction 2001 - an interview with the encoder from Ulyanovsk Faster / TNL.

Chaos Construction 2001 - an interview with Cyberfreak (mooh).

Chaos Construction 2001 - an interview with Ming spektrumistom Equator / PHD.

Chaos Construction 2001 - mini interview with Kano.

Chaos Construction 2001 - an epic dispute: Vivid VS Sairoos, Chanks VS Multicolor, Dogma VS Triptomine Dream.

Chaos Construction 2001 - an interview with Maddy and Drv53b6 of the Phantom Family.

Chaos Construction 2001 - an interview with the Paracels and Sairoos of Placebo.

Chaos Construction 2001 - an interview with Pheel and EA from Antares.

Chaos Construction 2001 - continuation of the epic dispute between megakoderami Vivid and Sairoos.

Chaos Construction 2001 - a detailed report from the CPU.

Promotion - Another shattered dream or a description of the "500 games" - where truth and falsehood.

Promotion - the story creators of the game Star Glider 2 - Steven dunn / Software developement and design.

Promotion - Dizzy in a dungeon or omelette again did not turn out: short story for the game Dizzy Unterground.

Promotion - description of the game "Talisman" - RPG with elements of arcade.

Iron - the modified scheme IDE-HDD adapter.

Ottyag - clean ottyag: Children's self-made newspaper Bird Kar Kar. "

Ottyag - intro: We will not pull the cat by the balls and start with the run ...

Ottyag - Army Suxx or How zakosit from the army, if you are completely healthy.

Ottyag - the depth of a gloomy world outlook Maxima Magnet ...


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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В этот день...   23 November