Adventurer #13
31 марта 2002

From the authors - help: a description of the shell magazine.

<b>From the authors</b> - help: a description of the shell magazine.
     (C) from the authors


     Remind you (and many probably
have already forgotten) keys in the journal:


     Managing arrow:


     QAOP SPACE

     Sinclair right

     Kempston joystick

     Kempston mouse


     Leaf through the article:


     Cursor

     True video / Inv.Video

     Enter.


     Output:


     E

     Break

     The second mouse button.


     If the boot disk in the drive is not the drive, then you 
will be asked to Change or choose another drive.



     Hot buttons in the articles:


    <H> - Call help'a;

    <X> - Switching the view mode

          text;

     - To select the color of the text;

     - In the beginning of the text;

    <N> - At the end of the text;

    <L> - Next Podgruzka;

  * <M> - on / off music;

  *  - Next Mouzon;

     - About Mouzon;

     - Write the screen;

     - Written text;

 "*" - Operates in any location.


     In screensaver'e you can click to <V>
disable display information about music.


     In the papers when you hover the arrow on the
top 2 line managers appear
buttons that allow you to move around or enter the menu, which 
contains the following items:


Help text - see the short help of

            keys;
Mode: color / mono - switching mode

                   Text Viewer;
Change color - to select the color of the text;
Begin text - moving to the top of the text;
End text - go to the end of the text;
Next text - next Podgruzka;
Music: OFF - the music is turned off;

       NORMAL - Standard mode (in each
                Doi your article Track). In

                This mode changes

                stored in a configuration
                tion;

       CONSTANT - played one and

                  the same track, until

                  change itself;

       AUTO - Avtosmena tracks on the final
              Research;

       SHUFFLE - Avtosmena mixed.
Music info - information about the track;
Next music - the next track;
Select music - Mouzon choice from the list;
Save drive: A - Drive to record screenshots

                 and text;
Save screen - record screen;
Save text - write text;
Load config - load configuration;
Save config - the configuration record;


     Well that's all. Read and enjoy.






Other articles:

From the authors - help: a description of the shell magazine.

From the authors - the contents of the new magazine.

From the authors - Forever young, or the Spectrum in the new millennium. Call Jam / XPJ to save the log ZX Power.

From the authors - The authors of the magazine.

Presentation - new game from Studio Stall - opener.

Presentation - the new font editor Hewly Font Editor.

Presentation - A new version of the music editor of Sound Tracker Pro.

Presentation - a program for optimization of black and white images skonverchennyh with a PC.

Presentation - ASCII graphics editor for directories in the TR-DOS.

Presentation - "Bard's Tale Merger Programm" - a program to manage shipments of the game Bard's Tale.

Interface - News from: Placebo, Brain- wave, Phantom Family, Volga Soft, Studio Stall, Gogin, Anarchia, Image Crew, Hackerz 'Design Software, Peters +, Fatal Snipe, Ellipse.

Interface - see what tusni are scheduled for Speccy freaks vtechenie year: Forever 3, ASCII ^ 2002, 2nd International Sinclair Sam days, Millenium 1902, Twilight Demoparty 2002, Syndeecate Demoparty 2002, Paradox 2002, CaFe 2002, Chaos Constructions 2002.

Interface - a letter reading rooms: NoViSeT / Brutal Creators, Di / LSg, Moroz1999, Shame / Madness Technology, Cannibal / Techno Lab.

Interface - "for the market to answer!" Russian language is so "Great and powerful", that well use it, unfortunately, is given not for everyone.

Interface - Overview of Windows like shells and systems for ZX Spectrum.

Interface - City of Dzerzhinsk and its Spectrum inhabitants.

Exchange of experience - How to write a 3D game such as DOOM.

Exchange of experience - Floyd-Steinberg method for converting images from a larger number of colors in the least.

Exchange of experience - an unscientific Algorithm for Random Number (RND).

Exchange of experience - Direct Programming General Sound.

Exchange of experience - work with the western disk systems MDOS and MD02.

Chaos Construction 2001 - an interview with Raid.

Chaos Construction 2001 - an interview with Stanly / Studio Stall.

Chaos Construction 2001 - an interview with Gogin (Hacker Smir).

Chaos Construction 2001 - an interview with the Constellation Team: Screamer, Kot, Justinas.

Chaos Construction 2001 - Interview with EYE-Q: Organism, Time Keeper, Mr. Wizard.

Chaos Construction 2001 - an interview with Justionas / Constellation.

Chaos Construction 2001 - an interview with the Moscow encoder Asman / Proxium.

Chaos Construction 2001 - intevyu with Vivid, Megus, Tiggr of Brain-Wave.

Chaos Construction 2001 - an interview with Stingrey and Steep from Izhevsk.

Chaos Construction 2001 - an interview with amizhnikom and organizer CC - Big Black.

Chaos Construction 2001 - an interview with the encoder from Ulyanovsk Faster / TNL.

Chaos Construction 2001 - an interview with Cyberfreak (mooh).

Chaos Construction 2001 - an interview with Ming spektrumistom Equator / PHD.

Chaos Construction 2001 - mini interview with Kano.

Chaos Construction 2001 - an epic dispute: Vivid VS Sairoos, Chanks VS Multicolor, Dogma VS Triptomine Dream.

Chaos Construction 2001 - an interview with Maddy and Drv53b6 of the Phantom Family.

Chaos Construction 2001 - an interview with the Paracels and Sairoos of Placebo.

Chaos Construction 2001 - an interview with Pheel and EA from Antares.

Chaos Construction 2001 - continuation of the epic dispute between megakoderami Vivid and Sairoos.

Chaos Construction 2001 - a detailed report from the CPU.

Promotion - Another shattered dream or a description of the "500 games" - where truth and falsehood.

Promotion - the story creators of the game Star Glider 2 - Steven dunn / Software developement and design.

Promotion - Dizzy in a dungeon or omelette again did not turn out: short story for the game Dizzy Unterground.

Promotion - description of the game "Talisman" - RPG with elements of arcade.

Iron - the modified scheme IDE-HDD adapter.

Ottyag - clean ottyag: Children's self-made newspaper Bird Kar Kar. "

Ottyag - intro: We will not pull the cat by the balls and start with the run ...

Ottyag - Army Suxx or How zakosit from the army, if you are completely healthy.

Ottyag - the depth of a gloomy world outlook Maxima Magnet ...



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