Adventurer #13
31 марта 2002

Chaos Construction 2001 - an interview with the encoder from Ulyanovsk Faster / TNL.

<b>Chaos Construction 2001</b> - an interview with the encoder from Ulyanovsk Faster / TNL.
Elf> You also need us to say something. I learned that you are 
connected with the preparation of warez pack with PHAT0? It 
will be someday? 

Faster> Well, actually, this issue is not me
and by Raver 'y.

Elf> Ah, that's something with your hand, you
In my opinion, there's something you do?

Faster> I promised
Raver 'in that
do design
This directory
drive the whole design and ASCII
results. Everything.
And on account of graphics
- Had to deal with Relict
all the case.
And Raver looking for someone who
would make the total
clearance, ie,
say, from one shell could see the graphics, music, watch demos
and all that.

Elf> Well, that is, you with his hand made
all?

Faster> Yes, for my part done.

Elf> long?

Faster> Well, this was done, in my opinion, in
month of May. Just about everything.

Elf> Damn, but generally you do not have any information on the 
topic of when we all be able to see?


Faster> No, I have no information, although
drive me lies ...

Elf> But of course, you can not show it to anyone, and do not 
give? 

Faster> No, I can show, but it is not going to.

Elf> Well, it would be nice. Place at least
learn.

Faster> Hopefully, Raver me anything for it
will not do. Here, as on the release - no
I know, I honestly hoped to make Raver Chaos Constructions all
this, but obviously now we'll wait until PHAT1.

Elf> And there will be results from PHAT0?!

Faster> Yes, though, I frankly, in the
inete now seen that there must some
0.5 held, or was held, though not in Russia, but I do not 
remember, somewhere in abroad.


Elf> I wonder ... And in general in TNL, in
your a team, some kind of activity is observed?

Faster> Yes, it is observed. While active in two
rights. In fact, much more
people.

Elf> And in general, who is there now, at this
moment? I Th, long ago, did not meet
from you?

Faster> No, actually it will all be
done, we just have a frozen
condition was, here. Composition, so I -
Faster / TNL, then another coder - musician - Groove / TNL, 
another new member - it's too encoder - Blast / TNL, then goes 
sub group of TNL - it's Ice-group of the city

Dmitrovgrad there Fidget, Demon, Jan,
Raxx.

Elf> These names are now little to say to me.

Faster> Actually Ice group as a
unreleased demo version of the Sea
battle. "I do not remember which magazine it was
published in the appendix.

Elf> How long ago was this?

Faster> And it was, in my opinion ... now
I say ... year 98-99 and so. But still
Kpa3, it is now part of Delirium Tremens, and Vova Hex, which 
is still in Bytex member.


Elf> And Vova Hex than doing now?

Faster> Vova Hex is involved, as I understand,
programming, and is connected to the Internet.

Elf> Ie not on the Spectrum?

Faster> Not on the Spectrum, no. Although, frankly, now plans 
to have him write something like super assembler, as I 
understood, such as Storm 'a. He's even started project, but it 
has no time. While it may be in the future it will bring him.


Elf> Well, tell me, what can we expect
all of your team?

Faster> Well, I would visit, then 100% will be
ready, because it is already almost 90%
is - a designer directory, ie as made in the Born Dead, 
Adventurer, etc. 

Elf> As promised, too long ago, Unbeliever said, although not 
stated, who will do it.


Faster> Here's where the main feature will be
concluded that the derivation of the pictures on the screen the 
rest of the directory will not be shown. Ie He will not spoil 
the main image. While there is done editing black and white 
images, and after, and color. This program ready at 90%. Ie 
everything is there, it remains to this whole thing to gather 
and protest. 

Elf> And, well.

Faster> Here, then will finish copyist track. The main 
difference from the other is what I will do,

that the disk is copied, well, within 18 seconds.

Elf> Wow.

Faster> Here, then, we're Siril'om
project, such is not the first version, coming soon, count, 
done disk source. Ie source disk to work with a floppy, well, 
FDD, ie, by 3D2F, ​​and he wrote the source code for

with the hard drive through SMUC in Scorpio.

Elf> A-ah, well, well, well.

Faster> Here. At least the last
time I talked to him, he was even more
accelerated, ie, there is now no TRAC ROM
procedures are not used internally. All
goes directly to programming. Here, as
JTN I recently suggested the idea, as you can
format the drive in 16 seconds. Also think about it. Maybe I'll 
write. 

Elf> Listen, you, in my opinion you have there
were still some other people where they are
(We do with them before very fond of a drink to the party:)?

Faster> Yes, they were. Maxwell was in his time, MR. John.

Elf> Yes, yes. Since we are here all the time
partying.

Faster> Well, actually right now they are all
abandoned Spectrum, now they are doing
IBM PC. In particular, writing music. Y
We in the city they created their own electronic
SHUFFLE project and perform in nightclubs.

Elf> What plan?

Faster> Well, the music club, where House ...

Elf> Dance?

Faster> Yeah, yeah, yeah. Dance. There. In
Basically, they have a website, it is
www.shuffle.boom.ru. Where you can all of them
of view. That is, the rest of Membury, well, there is Red 's 
with his brother, too Our musician, his electronic project

also involved. And others simply abandoned the whole thing, and 
with computer related just purely on paper.


Elf> Well, of course.

Faster> Here. Well, Mr. John, he is now
engaged in the development of web design. Right now
He found work at a company to develop software for Palm Pilot 
to the west. T.e. word, too busy, and time he almost does not 
happen. Can then be issued an additional 17 Issue Virtual World 
'and ... 

Elf> Oh-oh-oh!

Faster> Now I'll tell you ...

Elf> And how long ago it was not?

Faster> Yes, I have now completed yet. In fact,
actually exist and 15, and 16 rooms.

Elf> Why were not many people ever do?

Faster> Actually they were created in
HTML version. Here lay on our website.
When he was in his time, still existed.
I'm going to overtake on Speck, and at the same time
More and 17th to make room.

Elf> When do you expect to do this?

Faster> Well, how come, that is, it will be
made in late August - early September. There. In fact, all 
these projects, which we plan to do, I wrote in

article, the magazine Scream 2, there may more
read more about the group, and
what are your plans for the future. There. And thus the first 
thing, probably, me here to do remake of Flying unwound Tasm'a 
a tape version, along with STS'om. Well, but still wanted to 
add that, probably, after crack Satisfaction must be kreknut 
Insult. I have, in general, so to speak, I get from this

pleasure. Well, other things.

Elf> Why does your composition nobody else appeared, as I 
understand? 

Faster> And, well, actually planned to come to 2 more people, 
but for some reason, did not happen. More Raxx invited to write 
a play together. This is a continuation of adventures Dizzy. 
Just over global, ie with podgruzki. Still in

plans for modifications, there was a toy for
Spectrum at the time, it's "Stop the ITA
Express ".

Elf> A-ah, well, well, well, well. Classics.

Faster> Classic, conversion to MS, but not
just so, and under directx. Ie it all
should be more navorocheno, 3d, and all
is. That is, that plans: I started developing a game for the 
Spectrum. Just to be start, such global and less

projects. And in terms of learning under directx
MS.

Elf> Well, of course. I look quite
- Yet many people already want to do
it is not global projects, smaller type Kolobok Zoom, which 
really finish that does not drag on

several decades.

Faster> Yes, yes, I agree. Ie we'll see.

Elf> Okay.






Other articles:

From the authors - help: a description of the shell magazine.

From the authors - the contents of the new magazine.

From the authors - Forever young, or the Spectrum in the new millennium. Call Jam / XPJ to save the log ZX Power.

From the authors - The authors of the magazine.

Presentation - new game from Studio Stall - opener.

Presentation - the new font editor Hewly Font Editor.

Presentation - A new version of the music editor of Sound Tracker Pro.

Presentation - a program for optimization of black and white images skonverchennyh with a PC.

Presentation - ASCII graphics editor for directories in the TR-DOS.

Presentation - "Bard's Tale Merger Programm" - a program to manage shipments of the game Bard's Tale.

Interface - News from: Placebo, Brain- wave, Phantom Family, Volga Soft, Studio Stall, Gogin, Anarchia, Image Crew, Hackerz 'Design Software, Peters +, Fatal Snipe, Ellipse.

Interface - see what tusni are scheduled for Speccy freaks vtechenie year: Forever 3, ASCII ^ 2002, 2nd International Sinclair Sam days, Millenium 1902, Twilight Demoparty 2002, Syndeecate Demoparty 2002, Paradox 2002, CaFe 2002, Chaos Constructions 2002.

Interface - a letter reading rooms: NoViSeT / Brutal Creators, Di / LSg, Moroz1999, Shame / Madness Technology, Cannibal / Techno Lab.

Interface - "for the market to answer!" Russian language is so "Great and powerful", that well use it, unfortunately, is given not for everyone.

Interface - Overview of Windows like shells and systems for ZX Spectrum.

Interface - City of Dzerzhinsk and its Spectrum inhabitants.

Exchange of experience - How to write a 3D game such as DOOM.

Exchange of experience - Floyd-Steinberg method for converting images from a larger number of colors in the least.

Exchange of experience - an unscientific Algorithm for Random Number (RND).

Exchange of experience - Direct Programming General Sound.

Exchange of experience - work with the western disk systems MDOS and MD02.

Chaos Construction 2001 - an interview with Raid.

Chaos Construction 2001 - an interview with Stanly / Studio Stall.

Chaos Construction 2001 - an interview with Gogin (Hacker Smir).

Chaos Construction 2001 - an interview with the Constellation Team: Screamer, Kot, Justinas.

Chaos Construction 2001 - Interview with EYE-Q: Organism, Time Keeper, Mr. Wizard.

Chaos Construction 2001 - an interview with Justionas / Constellation.

Chaos Construction 2001 - an interview with the Moscow encoder Asman / Proxium.

Chaos Construction 2001 - intevyu with Vivid, Megus, Tiggr of Brain-Wave.

Chaos Construction 2001 - an interview with Stingrey and Steep from Izhevsk.

Chaos Construction 2001 - an interview with amizhnikom and organizer CC - Big Black.

Chaos Construction 2001 - an interview with the encoder from Ulyanovsk Faster / TNL.

Chaos Construction 2001 - an interview with Cyberfreak (mooh).

Chaos Construction 2001 - an interview with Ming spektrumistom Equator / PHD.

Chaos Construction 2001 - mini interview with Kano.

Chaos Construction 2001 - an epic dispute: Vivid VS Sairoos, Chanks VS Multicolor, Dogma VS Triptomine Dream.

Chaos Construction 2001 - an interview with Maddy and Drv53b6 of the Phantom Family.

Chaos Construction 2001 - an interview with the Paracels and Sairoos of Placebo.

Chaos Construction 2001 - an interview with Pheel and EA from Antares.

Chaos Construction 2001 - continuation of the epic dispute between megakoderami Vivid and Sairoos.

Chaos Construction 2001 - a detailed report from the CPU.

Promotion - Another shattered dream or a description of the "500 games" - where truth and falsehood.

Promotion - the story creators of the game Star Glider 2 - Steven dunn / Software developement and design.

Promotion - Dizzy in a dungeon or omelette again did not turn out: short story for the game Dizzy Unterground.

Promotion - description of the game "Talisman" - RPG with elements of arcade.

Iron - the modified scheme IDE-HDD adapter.

Ottyag - clean ottyag: Children's self-made newspaper Bird Kar Kar. "

Ottyag - intro: We will not pull the cat by the balls and start with the run ...

Ottyag - Army Suxx or How zakosit from the army, if you are completely healthy.

Ottyag - the depth of a gloomy world outlook Maxima Magnet ...


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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