Adventurer #13
31 марта 2002 |
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Promotion - Another shattered dream or a description of the "500 games" - where truth and falsehood.
(C) Chasm Another shattered dream or "500 games" - where truth and falsehood Long ago, in those days, when going to the Spectrum on the table radio, and the first cooperatives tolkotolko planned to establish their serial issue, the first time I saw this little miracle - Sinclair ZX Spectrum. This was 1989, I remember: I go to I friend, and I see a little shawl, lying on a stool, with lots of hanging in different directions postings that she connected to a TV, keyboard, power supply, tape deck, and strange also homemade device made of the PCB with prisobachennoy him ergonomic grip on the bike such as "Kama" or "Stork". - What is it? - I was genuinely surprised. - Computer, brother collected - followed by a concise answer, followed by sudden jerks in the hand of unknown device. - What are you doing? - Do not you see - the game. Sitting on the edge of the sofa, I began to observe the process of "strumming". After another "din Overy, I timidly asked for play itself. Names geymy already faded from my memory, priponyu only that This game is about the astronaut, running under presses (maybe BOR-FIES). Since I first plunged into the magical world of Spectrum games. At that time in our city was not Network game distribution, descriptions of them, iron (eg, joysticks), and all had to get to friends or make themselves. Until now, I will not forget these monsters on tekstolitnye mikrikah - joysticks, which we ourselves produced by because of their frequent breakdowns, many times otkserennye pile of sheets A4'go format with lengthy (and therefore compels particularly work hard for their brain study), descriptions of games and tapes, a lot of tapes on which were written GAMES ... Usually, these descriptions have been studied during the long download games, very often by the message "Tape loading error ", therefore, time for reflection words, set out by the author of the text was abound. I remember sitting there, flipping These soiled pages, reading the description of has not yet appeared in your games, and imagination paints colorful pictures of immersion in a magical world ... Then, two years later, we have accumulated a lot of games (at the time 1000 programs seemed to be a huge number) and we decided to sell them at local flea market known as "flea" (to time there were about amateur radio and sold to different hardware). We were first to market software in our city. I I remember how to write the first gaming magazine on one tape =: [] Record one cassette C-60 took about 2.5 hours (per hour - to download an hour - to unload, Half an hour on various hemorrhagic). We wrote them on the tape we buy from us nemeryanom number of magazines "horizon", but instead log in plastic wrap inserted A4'go sheet format with a list of programs and brief descriptions, which I printed out at the Institute (1991, study in the first course, were good times) ... Soon formed our trade team - "Infosoft", we had drives, the Pentagon and copier "P-copier". Volume of production and sales rapidly grew. It was then that we were once a month visitor to Moscow or St. Petersburg, in order to complete your collection novem. It is in 92'm was in my hands and hit the first number book "500 games", they were then released two publishing houses - "Solon" and "VA PRINT". What To my surprise when I realized that it consists of precisely those descriptions, which are lying at my home in the printouts. Remembering that I was playing with a description of simpler, I suggested to buy a few copies per sample for sale. Naturally, the game, accompanied by descriptions, began to disperse better and we started to import a variety of literature on the subject of Spectrum in Rybinsk in large numbers, the good, we learned that the "VA PRINT" working people of our city and we were able to purchase any number of descriptions (in sense of how much you need and no more) at wholesale prices. My function in our team was as follows: we bought cassettes and novem I was one subject collections, all games are tested by me on the gameplay, sometimes packing and obessmerchivalis. Later, when Moscow and St. Petersburg began to appear exclusively nove on the disks, I was raskurochivaniem boot disk and transfer games again on the tape ;-) as "Leningrad" in our city was much more than the "Pentagon" and other models with a disk interface. Was a good time - I received normal grandmother, for that was played in geymy and engaged in elementary burglary ... In general, I understand, at the time (and still might), I was the biggest expert on spekovskim Games in our city, so all questions on the loading and the passage of toys, asked by our customers, had to answer it to me. Sometimes it zaparivalo and I was trying to foist bothersome pioneer description. Some of this helps, and some have additional questions, type "But I read a very interesting game," X ", and you have no chance it?" or "But in 500 games written that game "Y" is a continuation of when you're will sell? "Usually these questions, I answered unequivocally:" We do not live in England - to us they just did not happen. Maybe in the near future, though, and appears. "I sincerely believed in what I I say, and that all we'll ever see These delightful toys on the screens your TV / monitor. Epiphany came much later. It is now absolutely ordinary gamer on a drum of some "Lotus Turbo Esprit Challenge 3 "by Gremlin GFX for Spectrum - they have long been on the PS2 which runs robust design "Grand Tourismo 3" but we - the true fans of his beloved Speccy - were able to find Internet is what dreams 8-10 years ago. That is the history of the search I conducted you, the reader, generously umaschivaya all the way These nostalgic snot. It all began with the fact that we did not igruhi was cool that you can pass, and its description inserted in the magazine. Visiting once the site World of Spectrum, Elf long steamed himself, trying to find that a gridiron for the "promotion". The whole trouble is the search engine of this great resource reduces to the fact that there can not ask a search by genre game. Time is running out, and we had to produce this number, because at first we planned to bring it to TSTS01. Broken off themselves and broken society. Having made the decision especially not to steam, we decided to go the other proposed by me by. Mindful of the old dreams zaimet his collection all the interesting igruhi, which was written in the 1.7 releases of "500 games", I decided shoveled all 3500 descriptions, catching games with unfamiliar names, mainly focusing on the genres of RPG and Quest. Also I do not leave unattended beautiful description of the Action and to continue well-known hits. My case study went on for quite a long time, resulting in my hands was a list of about 130 titles and games are very bad feeling in my soul. The fact that the the height of past years ;-) I could tell about what descriptions of games were written by the compilers of collections, which were unashamedly blows from different spekovskih publications (descriptions and reviews of the ZX-Review, Your Sinclair, Crash, etc.) and which were transferred from the ear to the tapes (So-called background or ties, followed by a description of the control buttons and joysticks). But this is not the bad. As it turned out, the drafters was not a lot of material that is especially was felt at 5-7 collections, but the money earn very much wanted, since that whatever you say, but at the time collections "500 games "were bestsellers. Therefore, to finish kolichestovo descriptions to the cherished numbers 500, the compilers resorted to the following unflattering chips: 1) use the descriptions of games for other platforms (Atari, Amstrad, Amiga, PC). Explicit example - "Perestroika", described in the fifth book, was written only for HRC and Speke never realized was not (At least in 1993). Boleemenee compilers luck with those games, which have been ported to different machines, since they usually differed only in the government and the appearance ie graphics. 2) deliberately misinterpret the name game moreover, under the names printed razymi the same description. For example "Gyron" and "Giron" from the first edition. 3) games invented, ie, written description to non-existent games. For example The following description was given in seventh edition: "'CKINDOS' In this game, not only cool name, it is also impossible play. Supposedly 25 century. You need to free the princess Donsafii. It goes without saying that it is deadly beautiful, and if you release it, then it your hand and you embarking on a dangerous journey across the planet Kindos. Release princess locked in the planet can only be having passed on long corridors, dodging and killing enemies in on your way. Opponents - soldiers with swords, rats, snakes and other vermin. Great part of it wrong to kill, but you can to dodge or jump over. Once you lose three fights, the game ends. Graphics is not bad. Management: standard set. Well, what can say about this? First, completely ignorant Name (in terms of English grammar), and secondly, the phrase "Management: standard set, too, speaks for itself, and thirdly, as I noted in my case study, the story about the evil magician / alien / totalitarian government, etc. The maid / princess / bride and the like, which is held in a dark castle / military base / on the other Planet in another dimension, etc., and that you need, naturally, with the help of bow / knife / spell type faerbol/blastera/BFG2000 etc. release - used in a vast number of descriptions, moreover, described the genre of games, usually action, less quest. 4) And finally, the apotheosis of all I think Next absolutely pathological case: when coming up sounding names authors' description of "just been in Zapara, As the names of games they used names of the songs of their favorite bands. Personally I noticed "Construction time again", "Black celebration" by Depeche Mode; "Hunting high and low" by A-HA from the sixth issuance and "Balls to the wall" by AC / DC from Seventh, though the names do not chastenko consistent with the story "described" games. So when I gave the list to the names of the selected game Elf'u, the big illusions, I did not build. And indeed, of the 130 games of prescription me, found approximately 30 pieces. Began to look at - this shit! Of course, among other things, we found good igruhi "PSI-5 SPACE TRADING" and "The RATS", but since the first was poluubitaya (or arrears of the authors), and the second is painfully of Moldova, and written mainly on BASIC, we took solution is a little pronostalgirovat and to annex 128 kb home version of the already-promoted in our magazine game "Starglider 2. So I said goodbye to Another dream of his youth ... The longer I live, the more convinced that the shit in my life too much ... Want to get drunk hallucinogens ... Shit ...
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