Adventurer #13
31 марта 2002

Chaos Construction 2001 - Interview with EYE-Q: Organism, Time Keeper, Mr. Wizard.

<b>Chaos Construction 2001</b> - Interview with EYE-Q: Organism, Time Keeper, Mr. Wizard.
Elf> Imagine that we then were able to identify the voice of 
everyone. 

Organism> Organism, I am.

Time Keeper> Timekeeper. This mister Wizard, he fled. Sam says.

Mr. Wizard> Mister Wizard.

Elf> So, now I want to know how
strong work you have brought, well, Unbeliever said that it is 
literally a masterpiece. 

Organism> MMA always says.

Elf> Well, anyway, we are worth it
look for
At least, I
I think.

Time Keeper>
You know, I like him
said - let's
we are just after
compo it simply
so we show people that remain.

Elf> And then you
left to finish?

Time Keeper> We
- Fixed a compile and, of course.

Elf> Accordingly, here in the night
collect.

Time Keeper> MMA approached, consulted,
and says, better said, let's do
demo compo tomorrow. Let it suxx, but
let it be. And what about Deme say? Say no more.

Elf> No, you did not tell me, tomorrow we'll see. I want to 
know how you state in the group, and in general projects are any

will? I have long not seen anything.

Organism> Our team
collected just before the party. All the rest of the time we 
work. As a general rule.


Time Keeper> Remember
his statement (indicating Org 'a), or
remember. I do not know, it was
it or not.

Organism> What kind of statement, what are you talking about?

Time Keeper> MS must
die, so he now works in computer
club.

Elf> A way, I've heard, we're with Nuts'om write to ...

Time Keeper> Without RS'yukov they both can not live
can.

Elf> So can we expect from you what else project releases?

Organism> possible. Need

Elf> Well, at least
tell us what
it can be.

Organism> Tell
anything but.

Time Keeper> Tell? I say, and
I will not.

Elf> Do not you tell me
but no dates
do not call.

Time Keeper> No
I know. You know
I do so
say, well, nothing I do not like, literally. Org ran me over
month before the CC started the week, or one and a half I 
started to itch. 

Organism> Well, there's some things
unfinished. But it's not even talk
worth it.

Elf> Well, something is probably still
worth mentioning.

Time Keeper> Maybe Virtual Worlds 2
be.

Elf> But this here, incidentally, not bad, because the first 
room was pretty, well, general interest. At least, different 
from some other publications for the better. Well, at least 
doing something or going to do? 

Organism> different ways. When to when
others. Differently engaged.

Elf> Well, some benchmarks some say.

Organism> In the log I now landmarks can not name. What exactly 
will be. 

Elf> Well, if you break up there, or
totally not going to blame?

Time Keeper> It depends on with what
mood, we'll come back.

Time Keeper> I have now all companies
No, on the idea. I've wanted to learn here
price, buy himself Kay. I have no money
pleased to be honest.

Elf> Well, how much, here I am, incidentally, is not in
course.

Time Keeper> 1300.

Elf> Cool ...

Time Keeper> Yeah, I was counting on half that amount. I would 
have pulled. 

Elf> Well, it's four-something really sucks. Computer,
who does not turn off turbo-mode ...

Organism> does not turn off unless there?

Elf> Well, at least, those who
stand here on the party place, they are very
DeMouy difficult to finish, because if
You multicolor, then ...

Organism> No, we are not sufficiently critical to the car. 
Maybe rays, and will, where - Something.


Elf> But, in principle, pentagon one too
there. His in turn, probably everyone
will poispolzovat. That, and this may
all rescued. Who are you still on the team is at the moment?

Time Keeper> Miracle (Nuts), yes, incidentally,
Trouble he does ...

Organism> new version of its terrible
program, I have it with me. I can give.

Elf> Come on. Che it improved?

Organism> Che improved? Became more
glitches, Th there still could be improved?

Elf> Who else in the team you have?

Organism> First.
He's there run hither,
PC Division.

Elf> A PC division
you have something
engaged or is just a number?

Organism> crack.

Elf> It is something to put up?

Organism> MP3 at
MS.

Elf> A, which we
now and do not hear, huh? Because
that we now speak. Someone in the group you have, well
not in the group, but in general, some are people who are 
engaged in something other than your team? 

Organism> RS'shniki there.

Time Keeper> We are in the city, even on TV
shown.

Organism> Yes, there was a transfer.

Elf> Who organized? No, as they
you come out?

Organism> Just have a miracle or something. Old spektrumisty 
us, one of the program participants learn a miracle. 

Elf> Ah, well, well, well. He also told me
something so vague.

Organism> What we do is more interesting
in the area? That is, going to pass
spectrum'ovsky soft format Teletext
on local television.

Elf> And I read that Peter internet
attending such a plan, with the help of TV signals.
And you who it develops and supports?

Organism> What is a friend of Nizhny Novgorod,
too old sinklerist. That he, too, was curious to do so. He 
works for television, and, apparently, the possibility is there.

Well, it's the details to Nuts'u.

Elf> Well, he, unfortunately did not come ...

Organism> He did not come because he thought he not be able to 
sleep here. He tried not to sleep up to 3 nights, but could 
not. 

Elf> Oh yeah ... So we could sleep, but we
just do not have ... No, why come
on the party, to sleep? I'm not going and
That night sleep, there are so many interesting ...

Organism> It's just a miracle to be aware. Who
it is.

Elf> Well, ie, basically, there's nothing particularly 
pessimistic? Well, according to the state of affairs at the 
moment? 

Time Keeper> Well, pessimistic-no,
but little optimism ...

Elf> Wow, of course ...

Organism> Neutral obtained.

Elf> I hope that in future all will become
more and more optimistic.






Other articles:

From the authors - help: a description of the shell magazine.

From the authors - the contents of the new magazine.

From the authors - Forever young, or the Spectrum in the new millennium. Call Jam / XPJ to save the log ZX Power.

From the authors - The authors of the magazine.

Presentation - new game from Studio Stall - opener.

Presentation - the new font editor Hewly Font Editor.

Presentation - A new version of the music editor of Sound Tracker Pro.

Presentation - a program for optimization of black and white images skonverchennyh with a PC.

Presentation - ASCII graphics editor for directories in the TR-DOS.

Presentation - "Bard's Tale Merger Programm" - a program to manage shipments of the game Bard's Tale.

Interface - News from: Placebo, Brain- wave, Phantom Family, Volga Soft, Studio Stall, Gogin, Anarchia, Image Crew, Hackerz 'Design Software, Peters +, Fatal Snipe, Ellipse.

Interface - see what tusni are scheduled for Speccy freaks vtechenie year: Forever 3, ASCII ^ 2002, 2nd International Sinclair Sam days, Millenium 1902, Twilight Demoparty 2002, Syndeecate Demoparty 2002, Paradox 2002, CaFe 2002, Chaos Constructions 2002.

Interface - a letter reading rooms: NoViSeT / Brutal Creators, Di / LSg, Moroz1999, Shame / Madness Technology, Cannibal / Techno Lab.

Interface - "for the market to answer!" Russian language is so "Great and powerful", that well use it, unfortunately, is given not for everyone.

Interface - Overview of Windows like shells and systems for ZX Spectrum.

Interface - City of Dzerzhinsk and its Spectrum inhabitants.

Exchange of experience - How to write a 3D game such as DOOM.

Exchange of experience - Floyd-Steinberg method for converting images from a larger number of colors in the least.

Exchange of experience - an unscientific Algorithm for Random Number (RND).

Exchange of experience - Direct Programming General Sound.

Exchange of experience - work with the western disk systems MDOS and MD02.

Chaos Construction 2001 - an interview with Raid.

Chaos Construction 2001 - an interview with Stanly / Studio Stall.

Chaos Construction 2001 - an interview with Gogin (Hacker Smir).

Chaos Construction 2001 - an interview with the Constellation Team: Screamer, Kot, Justinas.

Chaos Construction 2001 - Interview with EYE-Q: Organism, Time Keeper, Mr. Wizard.

Chaos Construction 2001 - an interview with Justionas / Constellation.

Chaos Construction 2001 - an interview with the Moscow encoder Asman / Proxium.

Chaos Construction 2001 - intevyu with Vivid, Megus, Tiggr of Brain-Wave.

Chaos Construction 2001 - an interview with Stingrey and Steep from Izhevsk.

Chaos Construction 2001 - an interview with amizhnikom and organizer CC - Big Black.

Chaos Construction 2001 - an interview with the encoder from Ulyanovsk Faster / TNL.

Chaos Construction 2001 - an interview with Cyberfreak (mooh).

Chaos Construction 2001 - an interview with Ming spektrumistom Equator / PHD.

Chaos Construction 2001 - mini interview with Kano.

Chaos Construction 2001 - an epic dispute: Vivid VS Sairoos, Chanks VS Multicolor, Dogma VS Triptomine Dream.

Chaos Construction 2001 - an interview with Maddy and Drv53b6 of the Phantom Family.

Chaos Construction 2001 - an interview with the Paracels and Sairoos of Placebo.

Chaos Construction 2001 - an interview with Pheel and EA from Antares.

Chaos Construction 2001 - continuation of the epic dispute between megakoderami Vivid and Sairoos.

Chaos Construction 2001 - a detailed report from the CPU.

Promotion - Another shattered dream or a description of the "500 games" - where truth and falsehood.

Promotion - the story creators of the game Star Glider 2 - Steven dunn / Software developement and design.

Promotion - Dizzy in a dungeon or omelette again did not turn out: short story for the game Dizzy Unterground.

Promotion - description of the game "Talisman" - RPG with elements of arcade.

Iron - the modified scheme IDE-HDD adapter.

Ottyag - clean ottyag: Children's self-made newspaper Bird Kar Kar. "

Ottyag - intro: We will not pull the cat by the balls and start with the run ...

Ottyag - Army Suxx or How zakosit from the army, if you are completely healthy.

Ottyag - the depth of a gloomy world outlook Maxima Magnet ...


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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