Scenergy #02
31 декабря 1999

Illegal Corner - Scenergy Release Charts - Competition crack.

<b>Illegal Corner</b> - Scenergy Release Charts - Competition crack.
Welcome to Scenergy Release Charts (SRC)!

 Last week we published a very thoughtful and even normal
rules, but it does not matter. Now I reworked them a bit and 
here, what happened.

 First, in 2000, as a start - very good, because all games
released last year, will be immediately visible on the "(c) 
2000.  Secondly, TAP-version - also not a bad thing, and may 
once it will become the standard to have two versions or 
uniloader. And for those who not read - firstrelease this 
crack, which is made and published a group ahead of others.

 These directory sites were tailor-made for SRC, but
Of course, other journals may use them for their
release charts, as well as make their directories on the other
stsenovyh FTP.


 At http://www.chaosite.com/scenergy/src.html can be found
latest information about our business.


                        Rules (for SRC)

1. All releases that will be downloaded at the following ftp
   site, referred to a directory that will claim to be

   firstrelease.
2. Release should be a game released since 01.01.2000.

   This means, of course, that the crack can only be made

   later date.
3. Release should be uploaded to all the ftp-sites, if any of

   sites in Downey - let email'om on scenergy@chaosite.com and

   try to upload a release on the ftp later. But if such

   Yet there is no possibility, then the release will be 
counted and so. If 

   release is not pumped at all ftp-sites, and release of 
another group - for 

   more, the status assigned firstrelease

   the second group. Exceptions are considered to be the case 
when 

   any of the ftp in Downey and Scenergy received email on this

   occasion.
4. How to rerelease will be counted all the cracks, pumped into

   firstreleases directory, after 3 hours or more after

   download versions of the other group. Also, negative points 
are 

   rerelease will automatically receive all downloaded cracks 
toys 

   are issued before 01.01.2000.
5. There is a three-hour time limit. This means that if

   another release of the same game, kreknuty and uploaded to 
the 

   ftp-sites are another group of no more than three hours after

   download first, then it is not considered a rerelease, 
though glasses 

   Of course, receives the one who uploaded the first. This 
also applies to 

   3 rd paragraph - if within three hours, no one shook

   release a larger number of ftp-sites than the first group, 
then 

   better that no longer seeks, as it will rerelease. A

   The first group, no matter how much she ftp

   pumped, negative points will not receive, but can be

   outdo the other group by the number of sites.
6. Minor bugs in the release gets penalized, but

   firstrelease will be counted, and the major bugs, which make

   the game does not play, will not be considered firstrelease. 
Games 

   another language (not English) will be considered as

   firstrelease, but receive fewer points if they can not

   play, knowing only English, to the same group that

   will release an English version, too, will be able to get 
the points. 7. The game can be zarelizhena in TAP, and a TR-DOS 
format. 

   The first release, regardless of format, gets regular 
glasses, and 

   crack in another format, uploaded later (it can be done

   and another group) receives 1 to 2 points. If done right

   uniloader, then this version just added 2 to 3 points.
8. Points per game are given depending on its quality and 
quality 

   crack. These points are determined by editors Scenergy 
Release 

   Charts.
9. Each crack is tested on ZS Scorpion and the Pentagon in 
various 

   configurations.
10.Redaktory Scenergy Release Charts reserve the right to

   add or subtract points in special cases which do not

   provided in these rules.
11.Informatsionnaya part Scenergy Release Charts:



Editors of Scenergy Release Charts:
# Raver / Phantasy
Max Iwamoto / Code Busters


Used FTP sites:
Acid Nature [Phantasy and Progress HQ]
ftp://ftp.oic.lv/acid-nature/speccy/incoming/firstreleases/

Chaosite [Concern Chaos HQ]
ftp://chaosite.com:303/incoming/firstreleases/

Sweet Confusion [Phantasy and Fatality HQ]
ftp://ftp.rv.uran.net.ua/pub/zx-spectrum/incoming/firstreleases/

Ascendancy [Ascendancy Creative Labs HQ]
ftp://ftp.telecom.grodno.by/zxspectrum/uploads/firstreleases/

Soul's Storage [Digital Reality HQ]
ftp://down.for.good/


Main points:
English or foreign language playable previews: 1-2 points
Unplayable foreign previews: 1 point
English or foreign language playable full games: 3-5 points
Unplayable foreign full games: 3 points

Crack points:

Trainer: 0-2 points
Translation: 0-2 points
Missing format (TAP / TR-DOS): 1-2 points
Uniloader: 2-3 points



Bonus points:

Multicolor / # FD fix: 0-2 points
Docs included: 0-2 point
TR-DOS save / load added: 1.5 points
Hi-score saver installed: 1.5 points

Minus points:

Rerelease: -5 points
No crunching: -3 points
No trainer: -1 point
Minor bugs: -1 point
Not onefiled: -1 point (except uniloaders)



Happy Cracking!





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AOSS - Raver discusses stsenovoy journalism.

AOSS - an analytical article on the music scene from Andy Fer.

AOSS - how easy is it to be the organizer of the group?

AOSS - On journals (thinking aloud).

AOSS - on the example of the canons of demoscene magazine Deja Vu # 9.

AOSS - Today and Tomorrow domestic demoscene.

AOSS - Spectrum banner network.

Charts - all time favorites.

Charts - current rules (fall edition 1999).

Charts - indexed.

Charts - voting rules.

Coding - 16-bit procedure is fast exponentiation.

Coding - Flying is makrobiblioteku: Memory Management Library.

Coding - Texture Mapping - Implementation of SaiR00S/EI.

Coding - Texture mapping + Phong shading implementation of the Senat / Eternity Industry.

Coding - ZXA library: a library for creating and playing animations.

Coding - A bug in the STS?

Coding - Comments to the sources, published in Scenergy # 1

Coding - the libraries of programming on the Spectrum.

Coding - The principle of packing animations in the demo JAM.

Coding - procedure for rapid multiplication.

Coding - parsing intro Daingy from Cryss / Razzlers.

Demo Party - Cafe'2000: Official invitation

Demo Party - CC999.999 information (eng).

Demo Party - D-Man/EI: Report on Di: Halt: 99.

Demo Party - Hartman: report CC'999.

Demo Party - Maxwell and Mr. John: report CC'999.

Demo Party - Merlin / CC: Report CC'999.

Demo Party - Paradox'99 - as it was, but it would be better if he mUst dIe!!!

Demo Party - PHAT'9: list of visitors.

Demo Party - POL / PHT: report Doxycon '99.

Demo Party - Random / CC: volumetric report CC'999.

Demo Party - SerzhSoft: Legend of the CC'999.

Demo Party - Zlincon 2e3 party: minireportazh.

Demo Party - information about the upcoming party PHAT'0.

Demo Party - Information on demoparti CC999.999.

Demo Party - unofficial results Di: Halt'99 with comments Diver'a.

Demo Party - an overview of demoscene 1999.

Demo Party - report the organizers CAFe'99.

Demo Party - Press release Latvian demopati PHAT'9.

Demo Party - an invitation to Latvia demopati PHAT'9.

Demo Party - a story about a trip to Kazan on Antares CAFe'99

Demo Party - Results CC.999.999

Demo Party - Results CC999.999.

Demo Party - the results of Chaos Construction 999.

Demo Party - Results Computer Art Festival 1999.

Demo Party - Results Doxycon'99.

Demo Party - Results Millenium Party.

Demo Party - Results Paradox'2k demoparty.

Demo Party - Results of the Latvian demopati PHAT'9.

Demo Party - the results of the Rostov party Paradox'99.

Demo Party - reportage Gasman'a with Forever 2e3.

Demo Party - a report from Minsk demopati Millennium'2000.

Demo Party - final results Forever 2E3.

Editorial - Opening remarks by Arty.

Editorial - vystupitelnoe word from Random.

Editorial - pens Raver'a entitled "Scenes."

Groups - survey of operating groups: Amaltiya Incoropration Software.

Groups - survey of operating groups: Antares.

Groups - survey of operating groups: Ascendancy Creative Labs.

Groups - survey of operating groups: Crushers.

Groups - survey of operating groups: E-mage.

Groups - survey of operating groups: Eternity Industry.

Groups - survey of operating groups: Excess team.

Groups - survey of operating groups: Extreme Entertainment.

Groups - survey of operating groups: Fatality.

Groups - survey of operating groups: Jupiter 77.

Groups - survey of operating groups: Proxima Centauri.

Groups - survey of operating groups: RaZZLeRs.

Groups - survey of operating groups: RUSH.

Groups - survey of operating groups: Smash Hackers Band.

Illegal Corner - Razzlers justified for the release of the demo First Association.

Illegal Corner - Scenergy Release Charts - Competition crack.

Illegal Corner - Welcome to Scenergy Release Charts (SRC).

Illegal Corner - softografiya Fatality Group.

Lits - Pussy: the history of creation of the famous game from the Fatality.

Lits - Scenergized beyond the belief.

Lits - speed.

Lits - History of Education Association Rostov PartyZans.

Lits - the story of the game "White Eagle - Comrade known."

Lits - the story of how Fatality produces toys.

Mail Box - letter: Ellvis and Fatality happy Scenergy # 1, Ulterior defy Antares and BrainWave, Realtimer disappointed.

News - Doom'a will not!

News - Virtual pati Millennium, X-Raizor returned to the stage, Andrew Fer organized a new group, the failure of the German party Spectrology, news from 3SC, Zero Team, Extreme.

News - The view of Megus'a dentro compo SS'2000.

News - News from the OHG, Delta Hackers Group, Die Crupps, Volgodonsk spektrumisto and from a group SpeedWay.

Scenergy - addresses to communicate with the editors.

Scenergy - thanks to the sponsors of the magazine.

Scenergy - new in the shell of the journal.

Scenergy - the promised video articles will not ...

VIP - Random interviews Unbel! Ever / Sage / XTM.

VIP - The most noble tale of the scene.

VIP - an interview with Arny and Mythos, the creators of Elite clone game Awaken.

VIP - An interview with Fatality, widely known and crackers Game Maker

VIP - an interview with one of the authors of the game Elite.

VIP - an interview with one of the most progressive artists in the Spectrum Diver/4D.

VIP - interviews with Random'a some PC-magazine

Warez Pack - description of Inertia Player.

Warez Pack - description of the demo 1140.

Warez Pack - description of the import demo 'no work'.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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