Scenergy #02
31 декабря 1999

Demo Party - CC999.999 information (eng).

<b>Demo Party</b> - CC999.999 information (eng).
       Welcome to the information sheet of the demoparty

  chaos constructions ninety nine nine point ninety nine nine

[X]: Contents ..........................->

[1]: What is CC999.999 .................->

[2]: Why do we need CC999.999 ..........->

[3]: About entries .....................->

[4]: Rules and regulations .............->

[5]: How to vote .......................->

[6]: List of entries ...................->

[7]: Contact the organizers ............->


[1]: What is CC999.999


   Chaos Constructions 999.999 is the demoparty (further
referred to as to the "party") for the spectrum sceners. It is
not your "normal" party, this time it is 'virtual'. that means
that although there will be no centralized party place,
everybody are welcome to participate and visit or organize your
local 'office' of this party. Party will take place starting on
the 1st of December of this year and will finish on 1st of
January 2000. During this time all of you are expected to cast
votes on the entries.

[2]: Why do we need CC999.999


   Yes, we all know too well that this year has been very rich
on parties, I think we've set a record on the number of
different parties. Most of them were organized in Russia, around
the same time (summer). Yes, it is good because more people can
attend these gatherings, however, let's not forget that none of
these parties had more than couple of demos and around the same
number of intros. That's kind of sad, since it is quite clear
that some entries were done on the completely different level,
compared to the demos / intros presented on the same party. 
Well, wouldn't be nice to see how do these master pieces compete

against each other? Yes, it would. That's the first reason why
we need this party. The second one is very trivial. Not many
people had their chance to actually vote on these parties. Some
people just weren't there, some people couldn't vote (like us,
poor organizers). Well, now it's going to change. We will all
have our chance to have our say. There goes the second reason
why. There're many more, but we'll stay with these two for a
moment.

[3]: About entries


   We've set one very simple rule on the entries. all intros in
4k category and all demos for spectrum with memory of up to 128k
(No matter what kind of clone this entry was designed for)
produced in 1999 are accepted for the competition. No entries
from previous years are accepted. Music or graphics entries are
also accepted despite the fact that there're way too many of
them.

[4]: Rules and regulations


   Well, there aren't that many rules really. You can not vote
for your own production and you can not vote more than once. The
rest is up to you. How many entries you will judge is up to you,
but minimum is 5. Minimum score for the entry is [1] and maximum
[10]. Your votes must be submitted this year (the absolute
deadline is 31st of December. Late entries won't be accepted,
unless there's a _really_ good reason, but even then, week into
the new year your late votes will be lost, so don't be late).
Results will be announced on 17th of January 2000.

[5]: How to vote


   Voting is quiet simple. You watch all the stuff released this
year at the parties and pick your favourites or just cast an
appropriate vote for every entry you can find. Last case is
preferred, to form a good results. Don't forget that you need to
vote for at least five entries. Also remember that it's always a
good idea to throw a party in, invite all your friends and
fellow speccy sceners, get everything you can get from this
year's parties and vote vote vote. More people you can get -
better it is. Please don't cheat or the entire scene will suffer
and you don't want that to happen, do you?

   So, to sum everything up - Get as many people to vote as you
can, Vote for as many entries as you can, send the votes as soon
as possible. Support your SCENE.

[6]: List of entries


  

[7]: Contact the organizers


   The addresses you can use sending your votes in or anything
else:


  FIDO:

        2:5030 / 920.20

        2:5058 / 88.303

  EMAIL:

        scenergy@chaosite.com





Other articles:

AOSS - "The scene is sick" experiences Random'a.

AOSS - Raver discusses stsenovoy journalism.

AOSS - an analytical article on the music scene from Andy Fer.

AOSS - how easy is it to be the organizer of the group?

AOSS - On journals (thinking aloud).

AOSS - on the example of the canons of demoscene magazine Deja Vu # 9.

AOSS - Today and Tomorrow domestic demoscene.

AOSS - Spectrum banner network.

Charts - all time favorites.

Charts - current rules (fall edition 1999).

Charts - indexed.

Charts - voting rules.

Coding - 16-bit procedure is fast exponentiation.

Coding - Flying is makrobiblioteku: Memory Management Library.

Coding - Texture Mapping - Implementation of SaiR00S/EI.

Coding - Texture mapping + Phong shading implementation of the Senat / Eternity Industry.

Coding - ZXA library: a library for creating and playing animations.

Coding - A bug in the STS?

Coding - Comments to the sources, published in Scenergy # 1

Coding - the libraries of programming on the Spectrum.

Coding - The principle of packing animations in the demo JAM.

Coding - procedure for rapid multiplication.

Coding - parsing intro Daingy from Cryss / Razzlers.

Demo Party - Cafe'2000: Official invitation

Demo Party - CC999.999 information (eng).

Demo Party - D-Man/EI: Report on Di: Halt: 99.

Demo Party - Hartman: report CC'999.

Demo Party - Maxwell and Mr. John: report CC'999.

Demo Party - Merlin / CC: Report CC'999.

Demo Party - Paradox'99 - as it was, but it would be better if he mUst dIe!!!

Demo Party - PHAT'9: list of visitors.

Demo Party - POL / PHT: report Doxycon '99.

Demo Party - Random / CC: volumetric report CC'999.

Demo Party - SerzhSoft: Legend of the CC'999.

Demo Party - Zlincon 2e3 party: minireportazh.

Demo Party - information about the upcoming party PHAT'0.

Demo Party - Information on demoparti CC999.999.

Demo Party - unofficial results Di: Halt'99 with comments Diver'a.

Demo Party - an overview of demoscene 1999.

Demo Party - report the organizers CAFe'99.

Demo Party - Press release Latvian demopati PHAT'9.

Demo Party - an invitation to Latvia demopati PHAT'9.

Demo Party - a story about a trip to Kazan on Antares CAFe'99

Demo Party - Results CC.999.999

Demo Party - Results CC999.999.

Demo Party - the results of Chaos Construction 999.

Demo Party - Results Computer Art Festival 1999.

Demo Party - Results Doxycon'99.

Demo Party - Results Millenium Party.

Demo Party - Results Paradox'2k demoparty.

Demo Party - Results of the Latvian demopati PHAT'9.

Demo Party - the results of the Rostov party Paradox'99.

Demo Party - reportage Gasman'a with Forever 2e3.

Demo Party - a report from Minsk demopati Millennium'2000.

Demo Party - final results Forever 2E3.

Editorial - Opening remarks by Arty.

Editorial - vystupitelnoe word from Random.

Editorial - pens Raver'a entitled "Scenes."

Groups - survey of operating groups: Amaltiya Incoropration Software.

Groups - survey of operating groups: Antares.

Groups - survey of operating groups: Ascendancy Creative Labs.

Groups - survey of operating groups: Crushers.

Groups - survey of operating groups: E-mage.

Groups - survey of operating groups: Eternity Industry.

Groups - survey of operating groups: Excess team.

Groups - survey of operating groups: Extreme Entertainment.

Groups - survey of operating groups: Fatality.

Groups - survey of operating groups: Jupiter 77.

Groups - survey of operating groups: Proxima Centauri.

Groups - survey of operating groups: RaZZLeRs.

Groups - survey of operating groups: RUSH.

Groups - survey of operating groups: Smash Hackers Band.

Illegal Corner - Razzlers justified for the release of the demo First Association.

Illegal Corner - Scenergy Release Charts - Competition crack.

Illegal Corner - Welcome to Scenergy Release Charts (SRC).

Illegal Corner - softografiya Fatality Group.

Lits - Pussy: the history of creation of the famous game from the Fatality.

Lits - Scenergized beyond the belief.

Lits - speed.

Lits - History of Education Association Rostov PartyZans.

Lits - the story of the game "White Eagle - Comrade known."

Lits - the story of how Fatality produces toys.

Mail Box - letter: Ellvis and Fatality happy Scenergy # 1, Ulterior defy Antares and BrainWave, Realtimer disappointed.

News - Doom'a will not!

News - Virtual pati Millennium, X-Raizor returned to the stage, Andrew Fer organized a new group, the failure of the German party Spectrology, news from 3SC, Zero Team, Extreme.

News - The view of Megus'a dentro compo SS'2000.

News - News from the OHG, Delta Hackers Group, Die Crupps, Volgodonsk spektrumisto and from a group SpeedWay.

Scenergy - addresses to communicate with the editors.

Scenergy - thanks to the sponsors of the magazine.

Scenergy - new in the shell of the journal.

Scenergy - the promised video articles will not ...

VIP - Random interviews Unbel! Ever / Sage / XTM.

VIP - The most noble tale of the scene.

VIP - an interview with Arny and Mythos, the creators of Elite clone game Awaken.

VIP - An interview with Fatality, widely known and crackers Game Maker

VIP - an interview with one of the authors of the game Elite.

VIP - an interview with one of the most progressive artists in the Spectrum Diver/4D.

VIP - interviews with Random'a some PC-magazine

Warez Pack - description of Inertia Player.

Warez Pack - description of the demo 1140.

Warez Pack - description of the import demo 'no work'.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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