Scenergy #02
31 декабря 1999
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Groups - survey of operating groups: Ascendancy Creative Labs.

<b>Groups</b> - survey of operating groups: Ascendancy Creative Labs.
■ The name of the group: [Ascendancy Creative Labs 
..................] 

■ Reducing the name: [ACL .....]

■ Occupation Group: Demo [.] Crack [X]

                             Game making [.] Art [X]

                             Publisher [X]

                             more [System ............]

■ What platforms are using their numbers:

Spectrum [X] [5 ..] PC [X] [3 ..] Amiga [.] [...]
MSX1, 2 [.] [...] C64 [.] [...] BK10/11 [.] [...]
Apple [.] [...] Atari [.] [...] Consoles [.] [...]
Other [Emulator: ZX-Spectrum .......................] [3 ..]
Other [Emulator: AMIGA 1200 ........................] [1 ..]
Other [Emulator: YAMAHA MSX1, 2 .....................] [1 ..]
Other [Emulator: Apple Macintosh ...................] [1 ..]
Other [Emulator: SONY PlayStation ..................] [1 ..]

■ In what city / country is the main composition of the group

  [Belarus Grodno .............................................]

■ Group members (only active Membury):


      Handle Occupation WHO-way communication

                                      Rust Phone / E-Mail

MiniSoft avec NRJ Org, Gfx, Coder 23 (01522) 521-50

                                           minisoft @ softhome.

                                           net

                                           2:451 / 19.16

Tom Hial Coder, Hacker 27 (0152) 742-111

                                           ascendancy@mail.ru

Dr.Grifus Muzaker, Sysop 19 (01522) 253-37

                                           grufus@mail.ru

                                           2:451 / 19.2

MAG Coder 19 (0152) 311-857

                                           ascendancy@mail.ru

Laser Genius Muzaker, Coder 19 ascendancy@mail.ru

Alex Psych Idea Generator 19 (01522) 545-63

                    Game Tester ascendancy@mail.ru

Sir Denis / In army Coder 19 (01522) 260-70
now: (ascendacy@mail.ru



■ A list of the most famous / successful products released

  command:

  [C-Net Week # 01 - # 19 (Our newspaper 
).......................] 

  [FAST MASTER 2.4 (Fast Track Copyer )........................]

  [View 'Print 4.8 (First DOORS presentation, prg for PRINTER)]

  [HAPPY'99 (NY TRACKMO BY ACL + FTL + E-mage 
)....................] 

  [HAMON IV: Return to home from deathmanland (playable demo) 
..] 

  [SLOG (Coming soon Digital album )...........................]

  [Some many release of restored games ........................]

■ A list of upcoming products, their summary reviews, and the 
percentage of 

  Preparedness:

  [DOORS 2000 (Joint project with E-mage, a new OS for .......]

  [ZX-Spectrum, willingness %)................................] 
66 

  [Cnet Week # 20 (Full report from CC999, 30 
%)................] 

  [HAMON IV: Return to home from deathmanland (our game, 50 
%....] 

  [Project now is freezing: ()..............................]

■ Contact to contact:

  [230023 Belarus Grodno Repin Str.9-137 Oleg Golenkoff .......]

  [Tel. / fax +7 (01522) 521-50 after 23:00 Msk 
...................] 

  [FIDONET: 2:451 / 19.16 GRODNO C-NET: (ZXNET) 2:500 / 152 
........] 

  [Ascendancy HQ: Http: / / www.ascendancy.homepad.com 
...........] 

  [Ascendancy FTP: Ftp: / / ftp.telecom.grodno.by / zxspectrum 
.....] 





Other articles:

AOSS - "The scene is sick" experiences Random'a.

AOSS - Raver discusses stsenovoy journalism.

AOSS - an analytical article on the music scene from Andy Fer.

AOSS - how easy is it to be the organizer of the group?

AOSS - On journals (thinking aloud).

AOSS - on the example of the canons of demoscene magazine Deja Vu # 9.

AOSS - Today and Tomorrow domestic demoscene.

AOSS - Spectrum banner network.

Charts - all time favorites.

Charts - current rules (fall edition 1999).

Charts - indexed.

Charts - voting rules.

Coding - 16-bit procedure is fast exponentiation.

Coding - Flying is makrobiblioteku: Memory Management Library.

Coding - Texture Mapping - Implementation of SaiR00S/EI.

Coding - Texture mapping + Phong shading implementation of the Senat / Eternity Industry.

Coding - ZXA library: a library for creating and playing animations.

Coding - A bug in the STS?

Coding - Comments to the sources, published in Scenergy # 1

Coding - the libraries of programming on the Spectrum.

Coding - The principle of packing animations in the demo JAM.

Coding - procedure for rapid multiplication.

Coding - parsing intro Daingy from Cryss / Razzlers.

Demo Party - Cafe'2000: Official invitation

Demo Party - CC999.999 information (eng).

Demo Party - D-Man/EI: Report on Di: Halt: 99.

Demo Party - Hartman: report CC'999.

Demo Party - Maxwell and Mr. John: report CC'999.

Demo Party - Merlin / CC: Report CC'999.

Demo Party - Paradox'99 - as it was, but it would be better if he mUst dIe!!!

Demo Party - PHAT'9: list of visitors.

Demo Party - POL / PHT: report Doxycon '99.

Demo Party - Random / CC: volumetric report CC'999.

Demo Party - SerzhSoft: Legend of the CC'999.

Demo Party - Zlincon 2e3 party: minireportazh.

Demo Party - information about the upcoming party PHAT'0.

Demo Party - Information on demoparti CC999.999.

Demo Party - unofficial results Di: Halt'99 with comments Diver'a.

Demo Party - an overview of demoscene 1999.

Demo Party - report the organizers CAFe'99.

Demo Party - Press release Latvian demopati PHAT'9.

Demo Party - an invitation to Latvia demopati PHAT'9.

Demo Party - a story about a trip to Kazan on Antares CAFe'99

Demo Party - Results CC.999.999

Demo Party - Results CC999.999.

Demo Party - the results of Chaos Construction 999.

Demo Party - Results Computer Art Festival 1999.

Demo Party - Results Doxycon'99.

Demo Party - Results Millenium Party.

Demo Party - Results Paradox'2k demoparty.

Demo Party - Results of the Latvian demopati PHAT'9.

Demo Party - the results of the Rostov party Paradox'99.

Demo Party - reportage Gasman'a with Forever 2e3.

Demo Party - a report from Minsk demopati Millennium'2000.

Demo Party - final results Forever 2E3.

Editorial - Opening remarks by Arty.

Editorial - vystupitelnoe word from Random.

Editorial - pens Raver'a entitled "Scenes."

Groups - survey of operating groups: Amaltiya Incoropration Software.

Groups - survey of operating groups: Antares.

Groups - survey of operating groups: Ascendancy Creative Labs.

Groups - survey of operating groups: Crushers.

Groups - survey of operating groups: E-mage.

Groups - survey of operating groups: Eternity Industry.

Groups - survey of operating groups: Excess team.

Groups - survey of operating groups: Extreme Entertainment.

Groups - survey of operating groups: Fatality.

Groups - survey of operating groups: Jupiter 77.

Groups - survey of operating groups: Proxima Centauri.

Groups - survey of operating groups: RaZZLeRs.

Groups - survey of operating groups: RUSH.

Groups - survey of operating groups: Smash Hackers Band.

Illegal Corner - Razzlers justified for the release of the demo First Association.

Illegal Corner - Scenergy Release Charts - Competition crack.

Illegal Corner - Welcome to Scenergy Release Charts (SRC).

Illegal Corner - softografiya Fatality Group.

Lits - Pussy: the history of creation of the famous game from the Fatality.

Lits - Scenergized beyond the belief.

Lits - speed.

Lits - History of Education Association Rostov PartyZans.

Lits - the story of the game "White Eagle - Comrade known."

Lits - the story of how Fatality produces toys.

Mail Box - letter: Ellvis and Fatality happy Scenergy # 1, Ulterior defy Antares and BrainWave, Realtimer disappointed.

News - Doom'a will not!

News - Virtual pati Millennium, X-Raizor returned to the stage, Andrew Fer organized a new group, the failure of the German party Spectrology, news from 3SC, Zero Team, Extreme.

News - The view of Megus'a dentro compo SS'2000.

News - News from the OHG, Delta Hackers Group, Die Crupps, Volgodonsk spektrumisto and from a group SpeedWay.

Scenergy - addresses to communicate with the editors.

Scenergy - thanks to the sponsors of the magazine.

Scenergy - new in the shell of the journal.

Scenergy - the promised video articles will not ...

VIP - Random interviews Unbel! Ever / Sage / XTM.

VIP - The most noble tale of the scene.

VIP - an interview with Arny and Mythos, the creators of Elite clone game Awaken.

VIP - An interview with Fatality, widely known and crackers Game Maker

VIP - an interview with one of the authors of the game Elite.

VIP - an interview with one of the most progressive artists in the Spectrum Diver/4D.

VIP - interviews with Random'a some PC-magazine

Warez Pack - description of Inertia Player.

Warez Pack - description of the demo 1140.

Warez Pack - description of the import demo 'no work'.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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