Scenergy #02
31 декабря 1999 |
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AOSS - "The scene is sick" experiences Random'a.
SOS (Save Our Scene). Two steps forward and one step back the time will come when you lose track Speak your mind or sell your soul Stand tall or fall down in a hall I've got to speak my mind before I sell my soul I've got to stand for what I am before I fall The scene is sick. As the philosophers say - the fish rots from the head. Head scene is people are part of the scene. Despite Undeniable progress and success of our progressive team, a lot (and with each one day more) groups are wrong way. Current state demostroeniya very grim. If you think otherwise, as soon as possible (and better right now) think about it so or not. I just try to create the necessary conditions for the "right" decision. This paper does not attempt to curse and debase all that we so cherish. None Still, the fact remains, the scene under the effect of the disease. What? September 1999. How much can you called revolutionary works released in the Last year, two, three? The abundance of new teams is fine, but what _uroven_ work? More than half of the releases the last three years are _odnom_ level. The level of the 1992nd year. Naturally, among a large number of works we can easy to find some great things, but this, unfortunately, does not entitle us to set aside one monotonous rubbish which we had to contemplate, estimating Pearl. The scene is fixated. No one original works, which would like expect from such talented groups. Effects and compositing repeat themselves in each of the second paper, the design moves forward very slowly (almost imperceptibly), resulting in predicting hopelessness. Where new ideas, where new solutions, where did the beauty that would have to evolve in such a time? Simple answers to such questions are not found, but the direction for the partial solutions possible to predict the add. I will not repeat to you about the irrelevance Animation demah. My position on this issue is standard - all we can (and should) be in measure. But even if it is, it is it must be correct. Quality plays key role. It makes no sense to tear out two seconds rubbish from some soap operas and shout that this is an elite and cool, generally easier to kill this idea and come up with something new. No, the easier it is not will be, but who said that the scene is easy. If it is not a good idea, you should not mindlessly watch the first available demo on an alternative platform, and frankly rip ideas from there. No need to take other people's sortsy, copy them one to one and proud of the result of his intellectual "theft" because they do not for this scene and did not live, she moves forward. Sketch demo in style "FAQSYS. Random articles" may almost any. Invent their own, or develop the idea and turn it into a masterpiece By no means everyone. But we should not despair, as the style and skill do not come immediately. To do this, Only a frank desire to self-development. Yes, you need somewhere to start, not every possible break "from rags to Riches, "but a pure mockery the scene is dull copy someone else's ideas. I wonder whether there have progressively of clones success a year ago? C On the other hand, how pleasant and useful original, unique (for the time being, to time) solutions? You decide and other followers of the scene. Even if simply "burn" to perform some old "Trick", why not change, no supplement to the extent not recognition, to such an extent that people are interested in this watch (or listen to it). Perhaps a very long time to paint bad moves, but what can you advise to develop his style and class? On Actually a little bit, but the key to success located there. Need to be very carefully examine the scene, watch and listen as much as possible and works all the time ask yourself how you can implement the same idea but _LUCHSHE_. After there is no way to perfection. It is necessary to examine all available to you to work with the whole scene from all platforms and all styles. Absorb all the best, all the time to think about how to continue and develop the most successful solutions. Doing this from the heart and dedication, you not be easy to think of something extraordinary, something to which worth the time of his fellow scene, something that would give the scene more and deeper meaning, thereby thereof will attract new people who will be shocked by the level of your work and give reason to think your competitors. Good luck and good luck in this difficult journey. Roger out, Random aka "won't sell my soul for more control". 2/9/999
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