Scenergy #02
31 декабря 1999 |
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VIP - An interview with Fatality, widely known and crackers Game Maker
Interview with Fatality, widely known and crackers Game-maker. [?] - Arty NooonZen [!] - Ars [?] For a start would do well to introduce myself, although you and so everyone knows =) You're one will answer the questions, or you will help? [!] And I can imagine why not. Arseny Astapenko ibn Ars ^ FTL. Basically, I wanted to harness the answer Masta, he Recently, likes to write all sorts of supporting text, but because its so far gone, I will. I think by the end of our conversation, he would come (or crawl);) [?] When you and your teammates have come to the Spectrum. That it was before? [!] On the Spectrum as such we have come quite a long time. I'm 91, WW - In 1992, Mast and Nick - at 93, Freeman - 94, McMaker - 95. That Interestingly, not all Cpektrum was the first computer. Before that, my favorite was a computer The MSX, it is natural to me only gamilsya, and indeed the rest:) Only Werewolves mastered the text mode on Microsha and Mast with Kohl drove in Break games by a vector. Of course, none of these components could not resist competition from becoming public and Spectrum gradually got them. Kohl, broken all vektorovskie Toys, said that on the Spectrum more software and be there dump;) Werewolves'a apparently drew a cool color graphics that are completely absent from the Microsha. Well, I general, pure and took soldered:) This board 48go Baltic lying by the I still have a memory. Has been a long time, but I still I remember in what polupodvalalnyh shops took out chips Who put the vodka for a cool 27256 chip bourgeois and how to buy the first stipuhu Z80:) [?] Is there a precise date of formation of Fatality? How did this happen? What was interesting / significant at this time? [!] Prior to the establishment Fatality all actively engaged stsenovoy activities:) First a little about yourself. I have long been successfully engaged cassette versions under copyright GoodByte, chitil, Restaurant, collected from multiple versions of a full, written antiprotekty, etc. Gradually zadolbalo me, and I finally can disillusioned with Spectrum - has not seen, so to speak, golf activities:) I read somewhere in 93 book with Rodionova undisguised smile:) At the time I was already forced to write kursachi under Windu and Cpektrumom I used less and less and more because of nostalgia ... But in the 95m familiar gamer hooked his drive, and I once looked at the edge of the eye disc version, found that whether people are so imperceptibly rose, or I'm hopelessly behind the times: / drive and then I put 128K almost immediately and generally it was essentially the second coming:) In particular, I was struck by magazines, newspapers, demos, intros new games, and most importantly, it's all ours, and not bourgeois, After all I then came to the conclusion that, perhaps, too early to put on the Spectrum cross ... Well, resumed its activities, but on a floppy;) Now that we know about the rest. Werewolves, in his words, earned beer disc releases in the group Sphinx;) Nick altogether, undermining the health:), turned his frantic dibs on radio market, and sell fresh TR-Dos'om for a couple of the suits, which accounted for this break / set security, depriving the bread "Vicious competition":) - Doc / NeonSoft, EvaStudio, MapStudio, * Sanalex *... Freeman kodil currently Tetris in group R'S:) Well Generally speaking, all of which were doing something:) How to create the first release version the group in Minsk - Jurassic Park Hackers Group (I for some reason perceived as a parody of MKHG:)), you probably heard from the newspaper Move. However, it is possible and repeat, as in any way, so was established on 1 st cracking group in the Belarus, the word Mast'u: "It was a hot summer of 1995. We were on the market and out of boredom sipping beer. Doc sunbathing half-naked under his bed sheet (Amended: sheets in the jargon means Trader'ov plate TR-DOS and advertising for new games) and waiting for customers. Somewhere By mid-afternoon we were approached by the buyer and the proposed corporate cassettes with games for the ZX. What happened! How out of the ground immediately appeared Igor (Doc) and began to say that all these program should send to Moscow to Isayev, although the buyer only offered to them, and especially not to him but us. In general, all Bazaar over the fact that we were five tapes brand GABA. After the market I immediately went to Alex'u Nikiforov'u show all this wealth. Then he gathered me (I, Nikiforov and Nick (Nikolay Kozhevnikov, he's NickSoft)), we started thinking about creating their group. Name of proposed Kolya - Jurassic Park Hackers Group's how our group and appeared. Naturally, the debut was the alteration to the disk brand tapes. We have released toys: Captain America and Doctor Megalomann, Bravestar, World Class Leaderboard, Defender of the Crown, Solomon's key, wanted to remake the game Connan the Barbaric, but it was such a wretched demo that we decided to Do not touch:) " However, the activity JPHG, of course, not delaying brand tapes:), and perhaps 100% of Cracow in Minsk 95-96 were made Mast'om and me. (Most important, Perhaps the installer ZN by JPHG, per file titusovsky Street Fighter 2 by me). I of course, was broke to buy a floppy disk with novem, mostly to drag oneself along to me for advice or I otdolzhal to play:) But still on the market sometimes had to ride and where I met Nick, who did not fail potestit mastovskie deadlock'i on me:) However, this is even liked more than gaming. Soon, we went to drink beer Mastsoft'u, and in general, then decided to join forces:) At the time began, one after another to come to Minsk beta UFO2, which did not fail to start selling all the local traders. Y Mast'a was Scorpion256 with a monitor, I have - without the Baltic 128 thereof, and remember to debug me once even had to stick shipment of a memory dump through # 04C2:)) Generally, the hospital bed, me moved purely gaming interest, UFO 2, in my opinion is best game on the Spectrum to the present day, besides it the last game, which I frankly rubai:) Unfortunately, arriving in Minsk cracks could not withstand any criticism, original version we had, so that could squeeze the max - it is to patch a game to more than a working condition;) In Specifically, both sold version 2.01 running on February time and is not thrown off in June;) in general, to dig random strangers and patch keygen strange to us soon, and at the end ends on UFO 2, we scored;) Somehow autumn 1996 came from Grodno to Minsk trader Handysoft and complained to the recent lives of local hackers asked him to make custom disk protection, arguing request of several bottles of vodka:) I had already had its own modified Microprotectot 2.03, such does not copied (McDonald, Omega copy). But of course, we knew that breaking anything, so the proposed Handy to make a new defense with a weekly guarantee =) So there was files of proudly calling Megaprotector128K +, but it was not so already and mega - so scare lamer:)) Actually this was our first joint project, and although he was released under copyright (c) Ars and Mastsoft 1996, suggest this Record date in history - 10.Nov.1996, since other more precise date we still can not find;) [?] Where did the name of your group? [!] In the name of fighting copyright Nicksoft and Tankard. It is difficult to say how it really was (the people drank beer) but of course, that without Tankard'a could not have done that to time arranged with Lam'oy Prophecy. Of course, a great impact on the image of the first time provided him with the Werewolves passion for the various phenomena paronormalnym:)) But that As the world who have nothing to save, read RIP know that it is more prtitcha than fatalism, though life is sometimes proves the opposite ... I can say is that the console type hackers group have never been, in the first FTL has been created release version as a group, just the same with commercial crack we decided to end, and secondly from such high-profile and squalid the names of obscure and malochtodelayuschih groups have simply was sick Even at that time: (Well, after a while Mast strictly forbade him to call Mastsoft'om, dropping the suffix as relic of the past. Nick is still Nick Software - him you can;)) [?] What is today part of Fatality? Does what specifically do? [!] Honestly, we are now more lamer, although try not to show it too, and therefore poses a mothers of scenery;)) Well, from living fatal remaining on Spectrum now: I'm (mostly doing work with the public opinion:) Well Web site is still up to these days with our zx-archive), then Freeman (kodit, infection, and paints), Mast (wrote the music and crap all lazy musicians) and McMaker (in free booze time, too type of writing music:)). For more details, see info file. [?] How many did crack Fatality? Could you give full warez list? [!] Official crack - 1, we tried not to offend anyone:) TR-DOS releases on segodnyashy day - 88. Recently, we began to focus on quality and style releases, although if disketirovaniya take money, we did not hold (take even the oldest Darius or War in Middle Earth). Dalneyshym Release Engineering is largely hampered by the lack of tester because by then-broke (I for example, generally in any of the zarelizennyh game itself was not playing:)) Few people know that the releases number 36-45 were made (and, incidentally, passed for Nick test - except it all to test that either voluntarily nobody wanted:) one day like a little poprikalyvatsya and parody Flash:)) Actually, honestly, sometimes we also managed some unreleased shit, in the absence of the best options, but the measure we like always knew;) [] Commercial / non commercial crack ... Cracks are not established. Commercialization of the crack is called piracy and is not has nothing to do with the crack stage (for some reason on the Spectrum is All polls release version is called the stage). [!] Exactly, I just mean and commercial crack. :) As for the release version the scene and crack the scene, at the Spectrum with that there is simply a lot of confusion. Released in principle - this is what is done by the manufacturer (commercial or free product). Crack - when it is removed from the protection Multiplier) Well, on the Spectrum as? Relizerami _nazyvayut_ those adapiruyut Break games, and hackers (it is hackers, not crackers) to those who breaks all sorts of magazines out there and play. Both are essentially do the same and are crackers. [?] Strange thing - the terminology. At the Spectrum, it often absolutely not true. Established norms, it is not suitable to describe certain things. Hackers called cracker, crack - Release ... This is not true. Release - this is a product produced team. Crack - broken release. Often the crack may contain some cosmetic improvements, bug fixing. Almost always there is the presence of treynera (if possible), and also common krektro. That krektro, not the intro, as used to call it on the Spectrum. [!]:)) See above As you can see the views are almost identical, except for one but. In theory - everything is absolutely true. But practically, it should be noted that the majority of Spectrum relizerov essentially belong stage and part of it. And from the western geymmeykerov was a lot of scenery? :) It was just a commercial office, _bolshie_ earning money. About any work for fun speech in fact did not go. Therefore, in my opinion, the long crack on the Spectrum already turned into finished the last remnants of softmeykerov, while adapting Western games still bring some favor. I do not protest against the crack works of authorship, but just as there are users willing to pay for architectural product, do not deprive them of fun doing it;) A crack for the stage - always please;) [?] Tell us about your original work? [!] The first thing that we started in the 96m, so this course with Heroes of Might and Magic. :) Release I hide at home and no one show:) The game is broken off all the same not just from laziness and me Mast'a as encoders and too long search for graphics, but rather from uncertainty in the commercial effect. In principle, already in 1997 it became apparent that the Spectrum is bent, and it remains a to do everything very, very cool, or run for fun, that we done. For example, for our first complete Break games - Margo puzzle - we have already staged three presentations, but only at the last were able to show your fanuyuschim it:) Well, we do not against doing everything for so long as we ourselves have been from this fun ;) [?] How did you come up with the idea to take up the arcade for speccy? What was the first game? [!] Arcades, and more precisely odnofreymovye arcade introduced to Spectrum Freeman, and few people already this can be achieved effect (unless the person to Doom;). Actually, he did something that appealed to him (Mast'u longer liked the strategy). A beginning he Tetris'a usual, but with good intruhoy:)) [?] After the overwhelming success Kolobok Zoom 2 why you moved away from a pure arcade lines? [!] We have not departed from the arcade direction. Pussy - rather arcade game than a puzzle, there are many types of inserts and final bonus level'ov battle, and even the game itself will have to fight with the enemy:) [?] Then wait for the release. According to demo it to me more than all the same It seemed a puzzle. [!] Well, impressed:)) It's more arcade-puzzle than pazlovaya Arcade:) [?] What about Pussy: Love from Titanic? When release? [!] Pussy, as reported in the SNG # 1, is already ready, so who want to fuck her seriously, contact us! And yet we do it with pleasure rides; P Well frivarny release If you are interested, is scheduled for December 31, 1999 - will be available online on our website. [?] Ie you are trying to "win back" some money. Well, quite legitimate desire. Is it worth it to kommerchekom version of the game protection or she has free copy? If this is the last option - are not you afraid unauthorized copying? music player - the chip was broken on registers;) Well done for 2 months we have this: + "- + | _ _ __ __ _ _ __ | | \ (_ '/ _ `) / / _ \ (\ (`) / \ _) / | |) / (\ (/ (\) __) ((99 | + "- + stuff for color gameboy created by Fatality / Cosmigo 1999 worktime: aug-sep. 1999 1. PUZZLE full game! Margo puzzle. 2. JUMP'N'RUN just engine Titanic2000 3. LEFT-RIGHT SHOOTER full game! Firegear 4. UP-DOWN SHOOTER just engine Project [!] See above. The game actually was not conceived initially as a Commercial and generally had to go according to plan by March 1. But what is it we have done in the future ;-)) made us think a commercial perspective. About the free copy - of course, not all so easy;), but nevertheless, we do not exclude the possibility work on emulators, unless of course will be enough of such applications. But tap-version is also possible to come to the end of the year. So that the money issue for us is not important, but the process awakening desire zaimet game we have seen with pleasure. A because not all advertising moves still used;)) [?] Fatality Ratio for demomaking'u? Why do you they do not Occupation? [!] K demomaykingu, personally for me, a good attitude. However, ideological emptiness things that are just a bunch of cool effects I'm not very impressed then, with the exception of perhaps that S4B and Stare. But from the demos with the presence of ideas and plot, I would select a finite Forever:) Actually, in our game of the we are trying to demostilyu follow, look at least in cartoons Pussy, no to mention the final cut;) And it is absolutely not accidental, Pussy because we did not primarily for blunt users-gamers, but for those who can not only Ruban, but and evaluate the idea and design of our ideas;) [?] Design in the design Pussy above all praise, indeed, I will say that this is the first game on the Spectrum, where this aspect of paid much attention. Things are done very professionally. With regard to demomaking'a, demodizayn for smart, ie so called narrative demos are not always appreciated by the majority scenery. Many jobs that do not have a general idea, or as it is now fashionable to say - "plot" - to achieve the first places to numerous party. And it's certainly not just Spectrum ... Simple effect-show (as they are called by the people) - have their own "twist" - basically a design, quality code, excellent graphics and, of course, the sound track. I think not should drop them off, even on the contrary, etoavangard Demo movement throughout the world. [!] Putting the work in the party has its drawbacks: the emphasis made out to bribe the audience some memorable action or effect, that is basically bet on the initial emotional perception. After just watching the same demo in a calm atmosphere, Many wonder how she won.;) A "good" yet is a demo, which is interesting to watch at least some times in a row. [] Do you think there is a scene at the Spectrum? What's in your understanding "sceners? [!] A scene that is - or who we work for ... But, as it always, a good little bit of everything. Also as before it was fashionable call themselves hatskerom molecules, and now - all without exception are molecules sceners:) Got Game to the fact that sceners efforts of MMA, became associated with anything nedelayuschim and all who persecute Mummery. To hell with him, I can not agree even with this determining if this will _kompetentnym_ Mummery. Then nobody and will not take a rut constructive criticism;) [?] Then what, in your opinion, the definition - "sceners? That hiding behind these words in terms of Fatality? [!] I think someone else did not call himself a scenery not very well - that's about it when others might say - then it will be more correct:) You could say that the scene - the most active and conscious part spektrumistov working for fun and bringing joy to others, not only the right words:) And of course, sceners should have a good understanding of the scene;) [] Do you behind the scenes on other platforms? What you interested? As far behind (if behind) Spectrum Scene of the world (PC/Amiga/C64/t.d.)? [!] Unfortunately, almost none. Because at the Spectrum a Time is not always enough. And PC/Amiga/C64 scene in Belarus no ... But of course for the brightest events (win Exploder'a to ASM), we are watching. Spectrum scene is of course far from perfection, it proves held demoparti, but definitely going in the right direction;) [?] How are things going with Spectrum in Belarus? [!] I think that it is not worse than in the rest of the world. It is no secret that the center geymmeykinga long been moved from St. Petersburg in Minsk. But of the many groups are active only E-mage and the Rage, the rest would be nice to grow up:) And I think that his word on Spectrum scene, we still say. [?] Game industry (where it was) on the Spectrum gradually "dies." This can not be denied ... In general, dominated by the commercial aspect. How do you think that makes people tick, creating games just for fun? On how many of them (Meaning you) is enough? [!] I disagree. Write a good demo at times even more difficult What do the hit game. So not only do we do for fun. A enough for us as far enough ideas;) and we have yet a lot, thank God. Besides, as I said, we simply interesting, but unless you can not deny myself the pleasure to work the White Eagle 2? ;) [?] What is the fate of the most popular epaper - Rip? Why are all "Died"? Is there any hope for the revival? [!] Rip is a project Werewolves'a me, bent on depletion of us a beer:)) We tried to make the newspaper interesting for all, using different non-standard moves and ideas. Of course, first and foremost, we relied on the original presentation of the material - and I think it is, we have counted. With regard to hopes for the revival of ... Well have to be someone or something buried - do:) Yes, and it is no secret that the 11-th number of parts for many read:) But still, there were some chance to present a completely original work the field of journalism by the end of this year, I hope that all of whom it depends, will make the appropriate effort. [?] Let's wait. I hope in the revival of Rip'a (or other Title The edition) you can not play a role? [!] Rather say, I was just able to render all possible help:) [?] Tell us how Fatality relax, celebrate holidays? [!] Well;) Besides the usual holidays, we also note Saturday:), guests from other cities and pay McMaker'a :)) In principle, this is about so many things written that better apply to the relevant publications (CNetWeek, OverLog). A best way to learn - to visit our New Year's Partee - Hackerz Top 99, which marks for the same this year, a 3-year anniversary;) [?] Okz, if we can - definitely come! =) Also encourage readers to visit this seyshin! [!] In fact, now in Belarus are the main forces ZX Scene: back from the army Tankard, KVA / E-mage came learn ... So it will be a unique chance to catch everybody in one place. [?] What are you doing "in life"? [!] I work at the Institute of programmers and other Internet:) Freeman - an electrician at a construction site, McMaker - operator heating plant, Werewolves - touring the theater, "Christopher";) Mast - the type of entrepreneur. What does Nick in Russia, who went there in winter with a loaded machine Imperial'a and Vodka can only guess:)) [] I've heard that Fatality engaged in manufacturing games GameBoy? Is this true? Tell me, what has been done on this moment. [!] Well, GB we started in early August, dealt with in it from scratch, to me it seems that today we feel itself sufficient professionals in it. At least Image software solutions in the commercial gaming does not cause We question how it's done:) And what to say, the ability to Freeman'a little doubt ... For example, in Titanic engine he squeezed to the maximum: multicolor triple though;) Or for example More: -SCENE INTRO (WORMS INTRO) -OUR OWN MUSIC ENGINE -BMP2CGB CONVERTOR [?] How exactly does the process of creation? What tools do you use? [!] Creating a game is a PC emulator, but I want to full responsibility that no real GameBoy creation of software is absolutely (I stress absolutely) impossible. Can not believe it, but this is so, because we have available 1 set devolopera we use to the fullest - only manages to pass it to each other. Nevertheless, the creation of such works as Margo and FireGear almost half of performed on the Spectrum: a conversion chart (work Diver'a), conversion of music from PT3 (Freeman), Hakaniye games - Pullout map levels in FireGear (KVA), write the editor levels on the Spectrum to create paths and placement enemies (KVA), package graphics (Ars), I'm not talking about Copy / Paste from ZASM'a 3.0 in ASMotor 1.10;) [] Do you think the reverse porting games with GB on Speccy? [!] Think, very seriously. Because we all know, we say engine at the White Eagle was written Freeman'om 1 day, would be graphics;) Well, by the way, is nonsense - that's what we're going with Spectrum. We were, are and will stsenovoy team. Other thing that we try to focus on commercial perspective. Judge for yourself at our latest project Pussy, being in limbo since the end of May, we received just 1 million Belarusian rubles (less than $ 2). But perspective that is good - to work in parallel to the GB and on Spectrum'e. So let the people will think and decide - if he needed new games on the Spectrum or not. [?] That in the future you plan to do for GameBoy? [!] Specifically say I can not yet - a lot of plans;) [?] And finally, you'll wish our readers? [!] Them to read Scenergy more often;) Thank you, very interesting to talk to. Hopefully, we still see the work of Fatality in the future! Good luck!
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