Adventurer #02
16 марта 1996 |
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Interface - The answer to readers' questions on games: 48 irons, Octopus, Star Raiders 128, Rapid Response Squad, UFO.
I N T E R O J E C (C) Music MAD MAX You, dear readers, probably noticed several dark design of this issue "ADVENTURERa. The fact that we were first somewhat disappointed inactivity sinkleristov city of Rybinsk. This is us very surprised, because the program to buy quite active, and themselves certainly do something, but to us so no one comes. Therefore, all clearance and was conceived in the dark, bloody tones. Imagine our surprise when we found out why none of the parties hurry to be our correspondent. It turns out, the thing ... not good enough (or the uncertainty of sufficient decent) knowledge ... RUSSIAN LANGUAGE! Several times we have heard statements like: "I would certainly not v. to write, but with the Russian I - not really, do not want to disgrace ... " My friends, no one is not going to publish a journal article written with errors. Her first read editor (yours truly, which absolutely nothing to do with your level of education), correct the error. Then this article will look the other members of the editorial board, and that's only after all of this process, it will be published in the journal. So do not hesitate, we are the same people, like all and all understand. Now let's talk about the pleasant, that is about games. It so happened that instead of letters with questions, we have accumulated a number of oral questions, which asked some sinkleristami our distributors on the market. Because of this, half of the questions were forgotten, but that will remember, we will try to answer. Many questions were asked on game "Star legacy." We are, in principle, could answer these questions in the magazine, but faced a problem: most of them published in SPECTROFONe answers, but we try not to repeat this respected publication. Therefore, We took a Solomonic decision. In the Appendix you will find a HELP program to the "Star Heritage", written by SIGMA and JOKER. In it you will find all the information you need. There was a question about Kladovskoy "ELITE-3" - do not give additional missions. Be patient, they will, but have to wait d_o_o_o_l_g_o. What is it - "Gift" to the author, or "bug" hack version - the question remains open. And now ... Sure, hits a month (fevralmay) began playing "48 IRON" and "LAST BATTLE ". Novella, on which the last game inspired by our artist, you you can read in our magazine. Game, definitely cool. But questions about her yet was not. Another thing - "48 IRON! This software product of DIZZey mutants did not give sleep to me or my friends for two weeks. And this it was cool! Now that the game completely passed, I can share with you information on its passage. True, the list "Hints" do not wait. You get to have nut. I just highlight some of the obvious is not the time to guess which is very difficult (or impossible). And again: use items or say with the characters at a time when the main the hero is on the ground and not in the air. Do not waste time searching the bushes, trees and the like - in this game, Unlike DIZZY, there is nothing hidden. I will not suggest where to use Babbler - Find yourself, it does not difficult. Level first. No password In the skeleton must take the scythe. To do this, jump on his head from the clouds. Hay better harvest of freestanding shrub. More in this part of the issues at play no. Level Two. Password LEVEL TWO Swings act as a catapult. To use them, put a rock on a ledge over a swing and a "ragged" bomb in the bushes. To start the ground, must modify the grinding machine - you need a chain (Suitable motorcycle), although it should be will then return. In order to get out of the cave, Put a peg on the highest place and jump on it. Towel, caught in the cave, you should use is strictly upon the horns goats, that is in the air above her head. My grandfather "increase" is not only the tools, but also finishing materials. Cap and cheese give it a crow. Marasmus in this part - for fun. Level Three. Password ESOFTLANDE I do not understand why it was in such a wonderful game to do such a terrible level. This is not an arcade adventyura, where possible, tried a bunch of objects and ways to achieve results, and a walk prisoner - step left, step right - punishable by death (even CHEAT) does not save. Therefore it is worthwhile to dwell on this the level of detail. To breathe underwater, you need the bank with air. One of the islands you will find a jar of honey. Feed the hungry and it will be reckoned to you! Knife must mow blue algae in three places. From these three pieces weave a rope. In the longest algae (in blue) hidden strange mechanism. Lead should be used in two locations: 1.vydavit them nuts, 2.ispolzovat on the blue cloud (which is the right of the Islands). The right of the center of the cloud using jar of oil. Now you can walk Water Tanks dry ground. In the tower, take the sword. Sword away Atlanta. In an oasis of rope to use for the fern. Going down to the U-boat, tie a rope to the propeller. Tooth hvostozavra open the hatch. Charged battery + + strange mechanism propeller fan = N2. Put fans in odnonomernyh posts. Talker to keep the post 1, after which, the post 2 to use the sink. Level Four. Password BRED-STORY In the hall on the left is a secret Library. Thumper - a weapon. In the skeleton must take krisnozh, then ibid drink "water of life". The knife should be given to FREEMANu. Wells there uncork a bottle. Give the form the second FREEMANu. The contract needed to get the spice at Duke. Spice - for advice and bribery. If you dig in the cloakroom - You can dig up truck and a box. Level Five. Password ELKI-PALKI This is the easiest level in the whole game. I will give only two of the board: You can jump on the sofas. Sprinkle with salt cloud over the antenna. Epilogue. Password EEPILOGUEE Actually, this is not a game, but just two SCROLLa, in which the authors rasskazyvyut about yourself and about the history of writing this program. I recall that the immortality of this great game is set by pressing after START GAME (the key "1") keys simultaneously ARISE. It should be noted that programmers company did GALAXY smart move - embedded in its own CHEAT program. Thereby they are permanently secured his creation from breaking from the (Why "pick" play when it is already is CHEAT?) However, deformatter drive when you try to throw off the program by pressing MAGIC-BUTTON - it is "perversion". Few want to criticize about the game interface, in particular, the mode of dialogue with other characters. If you can not reed or a new membrane keypad - forget that the time to read the dialogues: the program does not provide for control of "bounce" keys. Therefore, even my foil keyboard sometimes "flew" for 2-3 consecutive dialog boxes. What will be on mechanical keyboards - ... let's not talk about sad things. But let you do not it's scary. Says one of my friend: "It's hard to live without doing anything. But we are not afraid of difficulties! "You can try to modify the keyboard. For this please see "Sharing experiences". Advice on how to speed the game "Rapid Response Squad" with you divided Oleg Smirnov. - There are two ways: 1. Immediately after the start of the game, take off and fly at high speed in toward the enemy base. If you're lucky, lost a couple of lives, you will break through barrier of the two anti-aircraft guns. Then quietly bomb the base. But luck is not all and not always. Therefore, there is another, slightly longer, but much more reliable way. 2. Take off and fly up to the first enemy anti-aircraft guns. There, sit down, and the ack-ack must be at the very edge (Left) screen. Then cold-bloodedly shoots her (and other emerging enemy equipment) all ammunition. When Do not forget to release backup. It is desirable that these were the tanks (press "1"). When run out of ammo, or come to the end of the fuel return to the base. When you go back to the first line of the enemy will already be broken, provided that you navypuskali enough tanks. And so on. In the end, or you can easily reach the enemy base, or first before it will get your troops. On the question of compatibility ... To us complaints of owners' SCORPIONov " the program "NLO.VRAG UNKNOWN. In the battle on the screen - kind of "mess". C What is the reason we do not know. Can any living creature will be able to explain this "phenomenon" or advice on how to deal with it. And now a little gossip. Once, a student, and collecting their first "Leningrad-48", I happily "Dolby" nights in STAR RAIDERS II. Then 128kilobaytnyh cars were very scarce, but rumors circulated that there is a STAR RAIDERS 128, where several galaxies, and the points earned can buy additional weapons. Interestingly, this is just a rumor or a program really exist? Was would be a shame if not. But in this case, there This idea - maybe someone will have it like and someone implements it? In the last issue ADVENTURERa in the review cited the program OCTOPUS. Game on a film about the 007 could not ostatbez attention and we're on it "sank". (Naive people ...) It turns out to be super secret is not easy (impossible?) We found four objects: a pipe, a coin (token?), A glass of the bones and the goblet of wine, as well as the places where these items are used. BUT ... After that, Bond's dying! "Pokurochiv" program, we found that tamer of snakes should give you something. But what exactly and for what - we did not find failed. Therefore, we appeal to all: P O M O F & T E C T O M O M E T! We announce the assault on this play. If you are burning desire to do anything should own hands, but you do not have ideas - the next topic to Fight you. Over some of them are already working. But her much, and if someone wants to take part - welcome! E S T L and I D E! 1. STAR RAIDERS 128 (see above) 2. Series graphics adventyur under common name ALIENS (ALIEN-1, ALIENS-2 ALIEN-3, ALIENS-4 (!)) With your eyes everything is in order, and it's not a typo - there is screenplay (based on the book, but not Rivendzha or Strentona) ALIENS-4! The game interface is borrowed from the game ZOMBI. 3. Mega-game JUMANJI. The idea is borrowed from the same film: general span-loader and a wide variety of podigr (subgames). 4. Many probably remember the game SKY RANGER firm MICROSPHERE. Maybe we should try to do something similar, but to a qualitatively new level. Add to game map of the city to make the image skyscrapers "flooded", but rather dull catching and shooting some balls, put into play a variety of missions. Flying in SKY RANGERe reminded me of the film "Blue thunder "(BLUE THUNDER). Why not take to create a mission ideas from this movie? *
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