Scenergy #02
31 декабря 1999
  Пресса  

AOSS - Raver discusses stsenovoy journalism.

<b>AOSS</b> - Raver discusses stsenovoy journalism.
SCENE JOURNALISM EXPLAINED

 I thought, why would I not write this
story? Because I am a professional journalist,
worked in the big magazines and newspapers,
from reporter to editor, as well as
I have experience in stsenovoy press more on
c = 64, less for speccy, but still. That
paper, fast, without a plan, without
thinking ...

 New term - stsenovaya press.
Stsenovy magazine. This is all garbage - each
a scene, what he deserves! And magazines
too. Well, at speccy magazines we love
write a lot about the Amiga (phew! although it is
history), new programs
(Minimalno!) about hardware (too much
Jam already!), coding (cool to
other scenes that are much smaller, there
There are separate logs for this topic)
news (ahhh, what news, a little, and
then from the local hangouts), all the small stuff,
such as humor, stories, etc, which
In my opinion, to be published on paper
if they are good enough. I never them
I do not read. And what I like
Spectrum Press, so it's good
reports from the parties. And all these magazines and
is stsenovaya press, and if not, then
scenes do not exist. Just write it too
a lot of things that are too
far away ... from the same scene. In fact, there are
Some traits that speccy scene
can be proud of, for example, the number of
publications and the use of hard shell
(On consoles for example, are very popular
text files as magazines).


BUT! STSENOVAYA PRESS

 It's about the scene. We have the same unique
society, about which so much can be
write! We have such a poor documentation
history. Magazines just do not write that
happening on stage. A Spectrofon (with
which we, Scenergy, compare!) was
most lousy magazine. Fucking
quality articles, but what? About
Toys! Ooh, I also play the speccy
(Although 80% of these games have on the c = 64 in the best
form), there are great games, but to me this
magazine never needed.
There's no word on what happened in those
times. As I recall, there was even
Uncategorized No news! Yes, it can
good magazine, but not for me, and
most importantly - it does not reflect its
time.
 So, what I'm getting at? To what
magazines should be a chronicle
Spectrum scene. She so pretty
not active, ie in terms of cooperation and
exchange (experience, information, ideas) are not
a lot going on. Is not difficult as
gather information, if supported
communication with others. But it never
happened! There were only a type declaration -
send news, but it is very rare on you
something inaudible. And these are called
journalists? Although dig, but find that
information that you need!

 Spektrumisty do not know what is happening in
the other end of the scene. Press - is that
unites all, where did you read what
intended only for you, but for outsiders,
which is irrelevant - it is incomprehensible
information. Now, as always
Spectrum logs - the root of communication.
Although the Internet is also playing an increasing role
in this case. But the network did not write the story.


WHAT NEEDS TO BE IN THE MAGAZINE ON THE STAGE?

 In every magazine. Well, not in each,
maybe, but still, the standard which
Now is the deepest underground. There is not
question about copying! It is normal
if you have these headings, but still others,
original for each magazine.

1) strong editors who have something

   say.

 Yes! It can and the biggest problem.
But everyone can try, with difficulty
much can be achieved.
2) a good style, and not pulling out of phrases from

   magazines for Soviet youth.

 This is noticeable. People love to write articles
that provide information but do not create
impression. A necessary because different articles, and
not only in words but also the style can be
much to say.

3) a reflection of the time, ie like

   Chronicle - extensive news,

   topical discussions.

 News must be one of the most important
things in the magazine, but it is certainly very
great work, but the game is worth it! We
need to know what's going on.

4) review of the software, because it is very important

   part of the scene.
 Absolutely. Reviews, reviews, reviews!
Interestingly, not only authors but also
others, is also not necessary to describe
that the program (as Deja Vu in the demo
reviews), because it knows the author, and
the reader will learn - it is better to give their
subjective assessment and an opinion on
some detail.

5) an interview, but with well-known and interesting

   people.

 And not with some friends, a journalist,
are on the scene are not known, nor
will be established after the interview. Interesting
and famous people who have never
gave an interview - Enough!

6) charts, and can not be sure, but it

   a good mirror of the situation on the

   stage.

 Besides magazines, made in different
Countries will have partially different
Water-contingent.

7) firstreleases charts in elite

   publications.

 At speccy soon as the term
firstrelease, and to strengthen the case
need the support of several publications. Why
Elite? Need constant access to
internet and a good cracker, which could
evaluate the crack. This is all to
be an elite? No, I'm just saying
because I want to lure more people into
firstreleases market. And so I know that
only the elite publication and support ...

8) all!

 Of course, not all magazines should be
identical. But it is very important
components, which can also be implemented
differently. People are different, too, although all
has legs, the head (almost all), hand
hair, etc.


ENGLISH

 Begins again. English, English,
English. Yes. There is the scene on
speccy with people from United Kingdom,
Czechia, Portugal, Italy, Poland, Germany,
Slovakia, Brasil, USA, Austria, Sweden,
Finland, Spain, Australia and much more
countries and even if the biggest and most
productive part can be found in ex-USSR,
english is the right choice to stick all
of us together! Be patriotic, love your
scene and people behind it!


HOW DOES THE REPORTER

 Briefly about what first comes to me
head. If you do report, their
article about something, then you should be
more information than you need! Electioneering
the most interesting and concrete, if it is not
analytical article, and report whether
brief! Tell me a lot in one sentence
more mention of the names, titles, facts,
to clarify the matter. If you take the interview
- Came up with original questions! Find out how
possible about those whom
intervyuiruesh, ask questions,
prepared especially for them.
Think about what details may be
interested reader. If the interview
occurs over the Internet, then use the
chat, rather than email, if you are using email,
do it online, use
several sessions. Watch for all
interesting events on the stage, because you
has a lot to know to competently
write. Know that the death of a certain group
almost always more interesting of the new birth,
of course, unknown, as well as new
release is much more important that the group
is going to release.
 The most stupid kind of news that I saw:
such a group, and then painted each
Membury about what he does. This is not
interesting, and not necessary. Make report
For this group, smaller in size, but
much more informative! Write what they
done recently, and write what
changes in the band, which social
activity was observed, etc.


SEND SHELL fuck

 It's bloody true. There are disputes about
shells, but actually ... Outfit - garbage!
Not because of this magazine is interesting to me, I
would rather interesting <W> file, not
supernavorochennuyu shell
materials that are not only written
orthodox, but also contain information
which is better to cram in a humorous
magazine. But! Of course, it is necessary to work hard and
above the shell, as text must be
easy to read, must be comfortable
service functions, good music and
schedule to make it much
pleasant to read and create
atmosphere of its publication. And it is not necessary,
that there was one frame text scroller,
if for this reason that the text is not painted,
that's not always convenient for reading.


ALL

 Just so. My subjective view
zhurnalostroenie over. This is what I think,
and if you do, this article does not give, and
do you think that it's not that I am very happy
that so cool. Without that - I do not care.





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AOSS - Raver discusses stsenovoy journalism.

AOSS - an analytical article on the music scene from Andy Fer.

AOSS - how easy is it to be the organizer of the group?

AOSS - On journals (thinking aloud).

AOSS - on the example of the canons of demoscene magazine Deja Vu # 9.

AOSS - Today and Tomorrow domestic demoscene.

AOSS - Spectrum banner network.

Charts - all time favorites.

Charts - current rules (fall edition 1999).

Charts - indexed.

Charts - voting rules.

Coding - 16-bit procedure is fast exponentiation.

Coding - Flying is makrobiblioteku: Memory Management Library.

Coding - Texture Mapping - Implementation of SaiR00S/EI.

Coding - Texture mapping + Phong shading implementation of the Senat / Eternity Industry.

Coding - ZXA library: a library for creating and playing animations.

Coding - A bug in the STS?

Coding - Comments to the sources, published in Scenergy # 1

Coding - the libraries of programming on the Spectrum.

Coding - The principle of packing animations in the demo JAM.

Coding - procedure for rapid multiplication.

Coding - parsing intro Daingy from Cryss / Razzlers.

Demo Party - Cafe'2000: Official invitation

Demo Party - CC999.999 information (eng).

Demo Party - D-Man/EI: Report on Di: Halt: 99.

Demo Party - Hartman: report CC'999.

Demo Party - Maxwell and Mr. John: report CC'999.

Demo Party - Merlin / CC: Report CC'999.

Demo Party - Paradox'99 - as it was, but it would be better if he mUst dIe!!!

Demo Party - PHAT'9: list of visitors.

Demo Party - POL / PHT: report Doxycon '99.

Demo Party - Random / CC: volumetric report CC'999.

Demo Party - SerzhSoft: Legend of the CC'999.

Demo Party - Zlincon 2e3 party: minireportazh.

Demo Party - information about the upcoming party PHAT'0.

Demo Party - Information on demoparti CC999.999.

Demo Party - unofficial results Di: Halt'99 with comments Diver'a.

Demo Party - an overview of demoscene 1999.

Demo Party - report the organizers CAFe'99.

Demo Party - Press release Latvian demopati PHAT'9.

Demo Party - an invitation to Latvia demopati PHAT'9.

Demo Party - a story about a trip to Kazan on Antares CAFe'99

Demo Party - Results CC.999.999

Demo Party - Results CC999.999.

Demo Party - the results of Chaos Construction 999.

Demo Party - Results Computer Art Festival 1999.

Demo Party - Results Doxycon'99.

Demo Party - Results Millenium Party.

Demo Party - Results Paradox'2k demoparty.

Demo Party - Results of the Latvian demopati PHAT'9.

Demo Party - the results of the Rostov party Paradox'99.

Demo Party - reportage Gasman'a with Forever 2e3.

Demo Party - a report from Minsk demopati Millennium'2000.

Demo Party - final results Forever 2E3.

Editorial - Opening remarks by Arty.

Editorial - vystupitelnoe word from Random.

Editorial - pens Raver'a entitled "Scenes."

Groups - survey of operating groups: Amaltiya Incoropration Software.

Groups - survey of operating groups: Antares.

Groups - survey of operating groups: Ascendancy Creative Labs.

Groups - survey of operating groups: Crushers.

Groups - survey of operating groups: E-mage.

Groups - survey of operating groups: Eternity Industry.

Groups - survey of operating groups: Excess team.

Groups - survey of operating groups: Extreme Entertainment.

Groups - survey of operating groups: Fatality.

Groups - survey of operating groups: Jupiter 77.

Groups - survey of operating groups: Proxima Centauri.

Groups - survey of operating groups: RaZZLeRs.

Groups - survey of operating groups: RUSH.

Groups - survey of operating groups: Smash Hackers Band.

Illegal Corner - Razzlers justified for the release of the demo First Association.

Illegal Corner - Scenergy Release Charts - Competition crack.

Illegal Corner - Welcome to Scenergy Release Charts (SRC).

Illegal Corner - softografiya Fatality Group.

Lits - Pussy: the history of creation of the famous game from the Fatality.

Lits - Scenergized beyond the belief.

Lits - speed.

Lits - History of Education Association Rostov PartyZans.

Lits - the story of the game "White Eagle - Comrade known."

Lits - the story of how Fatality produces toys.

Mail Box - letter: Ellvis and Fatality happy Scenergy # 1, Ulterior defy Antares and BrainWave, Realtimer disappointed.

News - Doom'a will not!

News - Virtual pati Millennium, X-Raizor returned to the stage, Andrew Fer organized a new group, the failure of the German party Spectrology, news from 3SC, Zero Team, Extreme.

News - The view of Megus'a dentro compo SS'2000.

News - News from the OHG, Delta Hackers Group, Die Crupps, Volgodonsk spektrumisto and from a group SpeedWay.

Scenergy - addresses to communicate with the editors.

Scenergy - thanks to the sponsors of the magazine.

Scenergy - new in the shell of the journal.

Scenergy - the promised video articles will not ...

VIP - Random interviews Unbel! Ever / Sage / XTM.

VIP - The most noble tale of the scene.

VIP - an interview with Arny and Mythos, the creators of Elite clone game Awaken.

VIP - An interview with Fatality, widely known and crackers Game Maker

VIP - an interview with one of the authors of the game Elite.

VIP - an interview with one of the most progressive artists in the Spectrum Diver/4D.

VIP - interviews with Random'a some PC-magazine

Warez Pack - description of Inertia Player.

Warez Pack - description of the demo 1140.

Warez Pack - description of the import demo 'no work'.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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