ZX Power #04
09 января 2000

Entry - Describes the features of the shell.

<b>Entry</b> - Describes the features of the shell.
Describes the features of the shell

________________________________

 Cursor control is carried out through:

 - Sinclair-right joystick
 - Kempston-joystick
 - Shortcuts "QAOP"
 - Shortcuts "SXOP"
 - Kempston-Mouse
 - AY-Mouse

The choice of options by holding down the "0", "M", "SPACE" and
as the left mouse button.

Undo or exit the current menu by pressing the key "E", "CS + 
SPACE", "CS + SS "and the right mouse button.



         Main menu.

1. Window with the section name.
2. Icon "Settings".
3. Icon "Annex".
4. Icon Information.

The choice of articles leads to a transition
While reading a text.

Icon "Settings" includes
such a setting:

1. Record screen to disk (works only in read mode
text).
2. Changing the palette (3 mode).
3. Change the cursor (2 options).
4. Power on / off music.


      Mode of reading the text.

At the bottom of the screen are
The following icons Management
(From left to right):

1. Page up.
2. Page down.
3. Line up.
4. Line down.
5. Installation.
6. Exit.

The screen is divided into four parts and
Pressing the "choice" in one
of them leads to the displacement of
text.

Also moving on the text by using the cursor
keys (CS +5, CS +8, CS +6, CS +7).

In the "Settings" after the shutdown, and then enable music to 
be downloaded the next tune. 

When you move the cursor to the right
corner turns Screen
saver.

________________________________




Other articles:

Authors - The authors of the journal and editorial contacts.

Entry - Welcome and opening remarks.

Entry - Describes the features of the shell.

Entry - Content.

Game room - GLADIATOR. Analysis fightingovoy interesting game.

Game room - BARD-S TALE. Sequel to "storm" classic RPG.

Game room - SUPAPLEX. Presentation of the Kharkov boulder dash-eobraznoy game.

Game room - SNAKE Presentation written in Kharkov nondeterministic games.

Game room - SNAKE-HELP1. Tips for playing Snake.

Game room - SNAKE-HELP2. Principles of the game and the story of creation.

Game room - SOLDIERS. The story of the author that he created a strategic game.

Game room - The Ship. Information about the new strategic project.

Game room - BRAIN PRESSURE. A story about a new puzzle game.

Game room - PSEVDOSHASHKI. Another logical game.

Interview - Interview with the creators of the acclaimed game Mirror Group ART WORK.

Interview - An Interview with DEMIURGE ASH.

Interview - An Interview with MIDISOFT / EM.

Interview - An interview with ENERGY MINDS.

Interview - X-PROmotion. XPJ story about a trip to Donetsk.

Interview - SSG-99. The story took place in Sevastopol on the Party

Interview - An interview with a group of Feodosia - X-THEME.

Likbez - RESTORATION OF GAME # 3. The final article.

Likbez - algorithms for fast 3D-graphics № 2. Additions and comments.

Likbez - CHEATS & POKES. The last two parts of the cycle.

Room with laughter - ABM system administrators. A selection of jokes.

Room with laughter - HOW TO MAKE A JOURNAL. Tips 'experts'

Room with laughter - HAMLET # 1. The first part of the new version of the immortal tragedy.

Room with laughter - WHITE PENGUIN. Antinovella on a well-known game.

melomania - Music lovers # 2. The second issue of the music category.

melomania - Album Review. Review of heavy-metal CD for the 98/99 years.

melomania - VOODOO (Russian) Translation of the album King Diamond-98.

melomania - VOODOO (English) The original text of the album.

Review - NOVE? .. Arguments on the subject of fresh software, a list of new games.

Review - Review of recent electronic journals for the ZX Spectrum.

Review - GAMES. Familiarity with the latest gaming software: Kozel, hunting moles, White Eagle, Leprikon, 1912 a secret book, King, CHIF, Raven Black - new missions.

Around the World - Intel: the skeptics wrong again?

Around the World - New cars Silicon Graphics: PC or workstation?

Around the World - News from the MacWorld Expo.

Miscellaneous - OUR beggary. Essay on Chekhov.

Miscellaneous - ROLE PLAYING GAMES. The history of role-playing games.

Miscellaneous - CHAMPIONSHIP snakes. New competition.

Miscellaneous - AGAIN AY. An article about the correction of sounding music. coprocessor.

Miscellaneous - ADVERTISING.

Miscellaneous - COMPETITION.

Desktop - DIGITAL SOUND EDITOR. The presentation of digital audio editor.

Desktop - NEOS. The story about the new operating system for the Spectrum.

Desktop - INTERMINAL. The new terminal program.

Teverna - the first installment, devoted to the game program: the concept of the game "Tavern."

Mail - Letters from readers.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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