ZX Power #04
09 января 2000

Authors - The authors of the journal and editorial contacts.

<b>Authors</b> - The authors of the journal and editorial contacts.
ZX-POWER # 4

"We believe in to power of ZX!"


              The authors of the journal
__________________________________________

Founder of the magazine Alexei Buhay

                             (Squizer / XPJ)

Editor Evgeny Nesterenko

                                 (Jam / XPJ)

Codes Konstantin Konstantinov

                            (Mechanic / XPJ)

                         Konstantin Belous

                               (Cobra / XPJ)

Graphics and Design S.System / XPJ

                                   Jam / XPJ

                               Squizer / XPJ

Musical arrangement Yuri Zheltukhin

                           (Mr.Beeper / XPJ)

                            Roman Tutkevich

                            (Midisoft / XPJ)

                                  D. J. Alex



              Correspondents

1) Vladimir Bakum (R) soft
2) Alexander Desyatnichenko (Desalex / XPJ)
3) Denis Dmitriev (Dismaster / XPJ)
4) Konstantin Kovernikov (Evil Genius / XPJ)
5) Alexander Sizenko
6) Alexander Pelepeychenko / XPJ
7) Sergey Gerashchenko / XPJ
8) Andrew Mushnikov / XPJ
9) Yuri Zheltukhin (Mr.Beeper / XPJ)
10) Alex Kosorotov (Alien / X-Theme)
11) Megus / Brainwave / XPJ
12) Priest / EM / XPJ


               (C) opyrights


   The magazine used material from
magazine "Computer Review, as well as
essays by Russian writer and playwright Anton
Chekhov.



   The editors thank the authors
All materials and makers in order
or otherwise participated in making this
facilities.

   On behalf of the Kharkov "separation":))
X-Project Association to convey greetings to nonresident 
participants of the Association, as well as all friends, 
acquaintances and those users Computer ZX-Spectrum, we do not 
know personally!



       Contact Address:



             61141 Ukraine, Kharkov,

             ul.Klochkovskaya, d.199, kv.149

             Nesterenko, Evgueni


             61000 Ukraine, Kharkov-89,

             ul.Lui Pasteur, d.44

             Buhay Aleksey


   Internet: xproject@softhome.net

   Fido: 2:461 / 110 @

   ZX-Net: 500:572 / 110 @


   Attention! Sending a letter to the journal
e-mail, specify exactly who the editorial board you are 
forwarding them. 



   Journal "ZX-Power" is the intellectual property of the 
authors, the use of articles in other publications without the 
consent of the fact the wording is prohibited. When quoting or 
referring to the article pointing necessarily the original 
source. 

   The editors reserve the right to correct grammar, spelling,
stylistic and other errors in articles
correspondents, as well as necessary, to supply their own 
commentary articles. 

   For the content of advertisements responsibility of the 
advertiser. 



               X-Project Association, 1999
__________________________________________




Other articles:

Authors - The authors of the journal and editorial contacts.

Entry - Welcome and opening remarks.

Entry - Describes the features of the shell.

Entry - Content.

Game room - GLADIATOR. Analysis fightingovoy interesting game.

Game room - BARD-S TALE. Sequel to "storm" classic RPG.

Game room - SUPAPLEX. Presentation of the Kharkov boulder dash-eobraznoy game.

Game room - SNAKE Presentation written in Kharkov nondeterministic games.

Game room - SNAKE-HELP1. Tips for playing Snake.

Game room - SNAKE-HELP2. Principles of the game and the story of creation.

Game room - SOLDIERS. The story of the author that he created a strategic game.

Game room - The Ship. Information about the new strategic project.

Game room - BRAIN PRESSURE. A story about a new puzzle game.

Game room - PSEVDOSHASHKI. Another logical game.

Interview - Interview with the creators of the acclaimed game Mirror Group ART WORK.

Interview - An Interview with DEMIURGE ASH.

Interview - An Interview with MIDISOFT / EM.

Interview - An interview with ENERGY MINDS.

Interview - X-PROmotion. XPJ story about a trip to Donetsk.

Interview - SSG-99. The story took place in Sevastopol on the Party

Interview - An interview with a group of Feodosia - X-THEME.

Likbez - RESTORATION OF GAME # 3. The final article.

Likbez - algorithms for fast 3D-graphics № 2. Additions and comments.

Likbez - CHEATS & POKES. The last two parts of the cycle.

Room with laughter - ABM system administrators. A selection of jokes.

Room with laughter - HOW TO MAKE A JOURNAL. Tips 'experts'

Room with laughter - HAMLET # 1. The first part of the new version of the immortal tragedy.

Room with laughter - WHITE PENGUIN. Antinovella on a well-known game.

melomania - Music lovers # 2. The second issue of the music category.

melomania - Album Review. Review of heavy-metal CD for the 98/99 years.

melomania - VOODOO (Russian) Translation of the album King Diamond-98.

melomania - VOODOO (English) The original text of the album.

Review - NOVE? .. Arguments on the subject of fresh software, a list of new games.

Review - Review of recent electronic journals for the ZX Spectrum.

Review - GAMES. Familiarity with the latest gaming software: Kozel, hunting moles, White Eagle, Leprikon, 1912 a secret book, King, CHIF, Raven Black - new missions.

Around the World - Intel: the skeptics wrong again?

Around the World - New cars Silicon Graphics: PC or workstation?

Around the World - News from the MacWorld Expo.

Miscellaneous - OUR beggary. Essay on Chekhov.

Miscellaneous - ROLE PLAYING GAMES. The history of role-playing games.

Miscellaneous - CHAMPIONSHIP snakes. New competition.

Miscellaneous - AGAIN AY. An article about the correction of sounding music. coprocessor.

Miscellaneous - ADVERTISING.

Miscellaneous - COMPETITION.

Desktop - DIGITAL SOUND EDITOR. The presentation of digital audio editor.

Desktop - NEOS. The story about the new operating system for the Spectrum.

Desktop - INTERMINAL. The new terminal program.

Teverna - the first installment, devoted to the game program: the concept of the game "Tavern."

Mail - Letters from readers.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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