ZX Power #04
09 января 2000
  Игры  

Miscellaneous - CHAMPIONSHIP snakes. New competition.

<b>Miscellaneous</b> - CHAMPIONSHIP snakes. New competition.
COMPETITION!


    Championship Snakes
__________________________________________


   The Editorial Board announces
Competition for the game "Snake". For
participation in the championship you need to
the following conditions:


   1) Buy the game "Snake".

   2) Create a combat snake and programmed
      vat its behavior.

   3) Send a file with a snake ready to re
      daktsiyu magazine.


   When you have the required number
snakes, the tournament will be held and the "owners"
snakes that have taken the first three places will receive
prizes. The tournament will be covered in the pages of the 
magazine. 


          Guidelines for creating a snake:


   1) Intelligence snake can vary from

      1 to 9 cards.

   2) The snake must have a password "snake".

   3) The length of the snake - 7 segments (including

      head)

   4) The name of the snake specify in the "Dossier".



           Where to send the snake?


   1) If you live in Kharkov, can
bring a disk with a file snakes on radio market
Kutuzov, and to give an official distributor of the game - 
Sergei (place 277). 


   2) If such an opportunity you do not -
send snakes to:


        Ukraine, Kharkov, 61141

      ul.Klochkovskaya, d.199, kv.149

      Nesterenko, Evgueni


   ! CDs sent by mail will not be returned. So if you have 
access to Fido, send snakes here:



              2:461 / 1024.22

            to Belikov Sergey



   Or by email. Squizer'a addresses (see Section
"Authors")



        Tournament Rules


   1) The number of participants divided by 4,
forming a certain number of groups. If
the number of snakes are not multiples of four, the remaining 3 
or 2 snakes "discharged" with each other; winner of the battle 
is considered to have passed the first stage of the 
championship. If there is an "extra" one snake, one of the 
groups divided into two parts: 3 + 2 snakes snakes.



   2) For a more objective assessment of each
bout performed three times; with the highest number of points 
is a snake in the next group, the rest are eliminated from the 
championship. In the case of the same number of points is an 
additional (-s) Round (S).



   3) The battle is considered to be consummated, if:


    a) a snake "ate" all rivals

    b) all snakes "stuck"

    c) 5 minutes have passed since the beginning of the battle



   Well, the rules are clear, the description of the principles 
of programming snakes are this issue, the time you have ...




        Send snakes - we are waiting!
__________________________________________




Other articles:

Authors - The authors of the journal and editorial contacts.

Entry - Welcome and opening remarks.

Entry - Describes the features of the shell.

Entry - Content.

Game room - GLADIATOR. Analysis fightingovoy interesting game.

Game room - BARD-S TALE. Sequel to "storm" classic RPG.

Game room - SUPAPLEX. Presentation of the Kharkov boulder dash-eobraznoy game.

Game room - SNAKE Presentation written in Kharkov nondeterministic games.

Game room - SNAKE-HELP1. Tips for playing Snake.

Game room - SNAKE-HELP2. Principles of the game and the story of creation.

Game room - SOLDIERS. The story of the author that he created a strategic game.

Game room - The Ship. Information about the new strategic project.

Game room - BRAIN PRESSURE. A story about a new puzzle game.

Game room - PSEVDOSHASHKI. Another logical game.

Interview - Interview with the creators of the acclaimed game Mirror Group ART WORK.

Interview - An Interview with DEMIURGE ASH.

Interview - An Interview with MIDISOFT / EM.

Interview - An interview with ENERGY MINDS.

Interview - X-PROmotion. XPJ story about a trip to Donetsk.

Interview - SSG-99. The story took place in Sevastopol on the Party

Interview - An interview with a group of Feodosia - X-THEME.

Likbez - RESTORATION OF GAME # 3. The final article.

Likbez - algorithms for fast 3D-graphics № 2. Additions and comments.

Likbez - CHEATS & POKES. The last two parts of the cycle.

Room with laughter - ABM system administrators. A selection of jokes.

Room with laughter - HOW TO MAKE A JOURNAL. Tips 'experts'

Room with laughter - HAMLET # 1. The first part of the new version of the immortal tragedy.

Room with laughter - WHITE PENGUIN. Antinovella on a well-known game.

melomania - Music lovers # 2. The second issue of the music category.

melomania - Album Review. Review of heavy-metal CD for the 98/99 years.

melomania - VOODOO (Russian) Translation of the album King Diamond-98.

melomania - VOODOO (English) The original text of the album.

Review - NOVE? .. Arguments on the subject of fresh software, a list of new games.

Review - Review of recent electronic journals for the ZX Spectrum.

Review - GAMES. Familiarity with the latest gaming software: Kozel, hunting moles, White Eagle, Leprikon, 1912 a secret book, King, CHIF, Raven Black - new missions.

Around the World - Intel: the skeptics wrong again?

Around the World - New cars Silicon Graphics: PC or workstation?

Around the World - News from the MacWorld Expo.

Miscellaneous - OUR beggary. Essay on Chekhov.

Miscellaneous - ROLE PLAYING GAMES. The history of role-playing games.

Miscellaneous - CHAMPIONSHIP snakes. New competition.

Miscellaneous - AGAIN AY. An article about the correction of sounding music. coprocessor.

Miscellaneous - ADVERTISING.

Miscellaneous - COMPETITION.

Desktop - DIGITAL SOUND EDITOR. The presentation of digital audio editor.

Desktop - NEOS. The story about the new operating system for the Spectrum.

Desktop - INTERMINAL. The new terminal program.

Teverna - the first installment, devoted to the game program: the concept of the game "Tavern."

Mail - Letters from readers.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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В этот день...   30 April