ZX Power #04
09 января 2000

Interview - An Interview with MIDISOFT / EM.

<b>Interview</b> - An Interview with MIDISOFT / EM.
Midisoft


    first encounter
__________________________________________


   From the Editor:


   It was snowing. Winter was, or late autumn
- God knows, but the snow was. Not so long ago gone home from 
Donetsk spektrumisty KGS, and we again met the guests - this

times only one, but no less interesting. Especially because it 
was "our man", XPJ'ovets, Midisoft from Odessa. Well, a reader 
- get acquainted! 


                  *

ZXP: Introduce yourself, please ...

MDS: That's right - and in such tricky
     Ask :)...

     Name - Tutkevich Roman A.

     Nick - Midisoft / EM / XPJ

     Habitat - Ukrainian Kingdom

                      Odessa

     I have already given birth in 1977, almost

     under the best New Year's Eve (December 18!). A

     so, in general, a guy like anything -

     normal, very bad habits

     I do not know I smoke and drink in moderation;), dragging
     I confess computers :)... I write music!

ZXP: Well, you're just like a dating service en
     salmon uttered ...

MDS: ;)... you asked for - well, I

     and introduced himself as he could. Of course, you

     Forgive me, if that is not so ... ;)

ZXP: Yes, okay, okay ... Now Introduce

     our readers with the history of your de
     yatelnosti to Speccy ...

MDS: History ... It goes back to the beginning
     lu 90's when I first met

     with this amazing computer, but

     to really seriously, I "took the

     case "in 1996, when he joined the

     series Oberon Group. Rather, I-and

     before, like everyone else, trying something de
     lat: trying to write a program (that

     is to say wanted to become tsoderom (:) naive
     LIMITED!).

      But after a while realized that

     a good coder to be not so, and about
     hundred, and bad is something wrong

     wanted! So while I

     stopped their development at koderskoe

     the lowest level (for me, of coz!;)

      - By hacking boot one

     dark type of Polyandii - Bill Gill
     Bert (the eternal memory it;). Well, in

     95m the year came in my floppy. For

     This, of course, followed by Sotho
     chnoe prosizhyvanie at the computer (which

     very, very irritated all!

     Incidentally, for a more complete transformation
     dstavleniya what was happening, I can

     to say that my first year "sign
     mstva with FDD, I "hung" on a unique
     Mr. TV in the house:). Well: u
     ralsya I played, played and played ..

     And then one day I was behind
     went to one friend (a Sirius
     Soft:) and he asked me to help him pa
     zobratsya with musical reactor

     (In the sense radaktorom;) AFM. Well, with the AFM

     I did not help him, but he helped me
     draw the attention to this miracle of nature!

     (I mean AY-music, a no ACM).

     Began to try writing muse (you ha
     rkovchanam lucky that I did not bring

     his first muzak:) Well, here goes: on
     I wrote a little music, podnabralsya

     experience in Sound Tracker'e and only
     that I was invited to Oberon Group!

     (As it later turned out - I was

     (Yes it is!), The only musician

     at Speke in the city of Odessa-hero!)


      In their ranks, I stayed until 1997 th
     Yes, and then turned esche and in the

     Duke Soft Group, but there was no detention
     lsya ... In 1997 I decided to create their own

     own team - Energy Minds,

     which became part of the ASM.

ZXP: I suspect that it's not all ...

MDS: Hehe ... What do you suspect ... ;)

     Indeed, it's not all. :) In 1998

     year SSG98, which was held in

     Sevastopol, we (I mean EMy;) poses
     review a Squizer'om and he suggested
     we lived to join the XPJ. Because to

     time we are completely disillusioned with the

     Amazing'e and decided to throw from there,

     this proposal seemed to us to
     fairly good. And then EM was for
     recruited to X-Project Association,

     where the numbers until now.

ZXP: And what did you do all these

     teams?

MDS: In general, a little bit of everything, but in wasps
     novnom is, of course, music. Just

     OG and DSG were "full" groups

     as they were people who nodules
     TNO doing something alone. And if

     take Energy Minds (only you nobody

     do not tell, but then I Pri Priest
     est'relit;), then we do not have xy
     dozhnika, which, as can be, replaced
     em Priest, and I in turn try to
     yus somehow ease his life - on
     able to coding and release! And

     my opinion - it is right (in the sense

     assistance, and not something that we do not have the graph
     pa): (, because without mutual friend

     another group will not survive long! Ches
     TNO speaking, when three of us piled

     hodozhnika (who at Ammy, and who on PC: (

     We were in some disarray, and

     Only through joint efforts

     EM has not collapsed! This is how ...

ZXP: I have heard your tunes ZXF # 7,8 - from
     personal belongings! And for anyone else you

     wrote the music?

MDS: Well, specifically for the format, I did not write
     simply Mighty / SHB / ASM, which sent

     their parcel sent and my muzaki. Well

     and the result you know:) And for someone
     then ... mainly in Gift'y. And sometimes

     so that knocks in the head ... ;)

     And under the order has not yet written - yes I have
     that time and now is not very much, and

     respectively, muse, I'll write metal
     dlenno: (. But orders were also there.

      But for some reason I seem to be that my

     Music really need it
     lko our group, because because each

     group has its own musician, and listed
     lyat all very good musicians and

     very long (and boring:).

ZXP: And what do you prefer to listen to myself,

     it would be interesting to know about your mu
     zykalnyh tastes.

MDS: First, a group of Midi Control

     (Incidentally, the name partly after
     lived as a basis for my nickname)

     then Aria (Rulez 4ever!!), Scooter,

     Talc, Nautilus, King Diamond ...

     Well, quite a lot. And if

     easier - I love music, which is made

     as they say, with love ... :)

ZXP: Hmm, just ... under the original
     Bork. Are you in their melodies are not used
     are using some moments of creative
     honors these artists?

MDS: As for the "set" of songs, I

     it almost does not do, and some

     Harmony can certainly use

     but more purely pozsoznatelno. And Remy
     ksy I do very rarely because

     listening to my remix, anyone can

     say anything and somewhere I

     did not like the original. And about

     my author thing no one is expressed
     zitsya - just try to know as I'm there sly
     shu:)

ZXP: How do you regard the situation with the muse
     Coy on the Spectrum?

MDS: In general - a positive, but until
     rather often encountered

     with frank lamerstvom. I, for examples
     py, I have 5 years behind the music

     school, a musician by training, but

     how can call themselves musicians

     People who know nothing about musical literacy, I

     absolutely do not understand ...

ZXP: Well, maybe, should not be judged

     too harshly - after all people still

     try ...

MDS: No, of course, if a person creates

     something of their own, albeit primitive, but

     the original, it is in any case

     better than to take someone else's tune, vyd
     army there, let the drums
     Cove, stick both solo and give

     for her, as some do. ;)

      It is true we have now is the time that

     and primitive called leymom, but I

     meant little idealistic

     conditions: if a man can write

     something of their own, then it is something!

ZXP: But tell me, for example, that for you

     is the most difficult to write

     music?

MDS: Yeah, I honestly have a hand filled

     in this case. But in general - the most complicated
     Noe - is to catch a good idea!

     Well, the mood is very important, although it is

     rather, a greater effect on mood sa
     my music.

ZXP: In general, the game play?

MDS: Sure. Prefer adventyury and

     REALTIME strategy. And of course

     not missed by such shede
     Present as KOL0BOK ZOOM 2! ;) Asphyxia

     very talented group:)

ZXP: Call for example, a pair of igruh?

MDS: At Speke say it is very difficult, but

     on other platforms - please:

     Ammy - Wendetta

     PC - StarCraft, Half Life ...

ZXP: A Spectrum except you have more ka
     Kya a hobby?

MDS: And how! For example, I love pochi
     thief fiction, fantasy - Tolkien

     Heinlein, Harrison, Saymak, Norton.

     However tolkinistom am not. :) Well

     and girls, of course;) In-jokes

     drink a beer in a cool company, well

     etc. I can say that I do not like -

     I hate myself cause! ;) When

     there is a desire - URA, and when not - ...

ZXP: What's your impression of the Kharkov

     Spectrum of the local scene?

MDS: Kharkov - STE nice! Spec -

     too Rulez! But together ... Well

     say: spektrumisty you there yet

     live, stirring (and that they are not above
     velitsya when there's a bunch of people on

     which in many plans is (in

     sense of one hundred (!) IT;)) is ...) Here

     just a pity that many talents
     livye people pouhodili: Stalker, Cobra,

     Rst ... Well, in general - it is the capital and in

     African capital ... :)

ZXP: Ha-ha, and who told you that Rst

     resigned from Spectrum? .. ;))

     Okay, but how are you doing in Odessa? Otherwise?

MDS: Of course! And not just different, and

     WORSE! We left a man 5-7,

     that something else trying to do

     at Speke! And users ... no shorter bu
     dem, and then I'll go and shoot

     some PyTsyshnika or Amizhnika

     (No offense - I did not touch:)

     We are here to Priest'om recently conducted

     questioning about the creation of a

     Odessa Zx-Net. Well, for 1.5-2 months

     gained only 30 people! : (

ZXP: take, so to speak, the case is not

     Do you want something to express

     all of our readers? Some

     treatment suggestions? ;))

MDS: ... :) Well, probably the following: THE PEOPLE!

     If you think that your e%%, and critical
     kami "Amiga rulez / sux and PC sux / rulez"

     you are helping Speck survive or Podolsky
     above to stay afloat, then you are deeply

     wrong! Spectrum not were compared
     Th with any of these platforms (it

     the same if you compare the mayonnaise and

     oil and throw the latter because

     mayonnaise that tastes better!), because this Board
     rshenno different components! And remember - those

     who still remained at Speke, der
     lies on him not the lack of money on the PCs,

     and love for this amazing machine!

     This is a special state ... soul or something,

     and each has it own, but it is! AND

     while it is alive, you will pull to behold
     Be Speck how you would not resist!

     Some call it nostalgia, others

     - Conservatism! Whatever! Importantly,

     it's good! :) But in order to

     Spectrum finally bent,

     need to work! Well, maybe, and

     all I wanted to say!

ZXP: Well, the first dating we are here

     talked a lot, it's time svorachi
     vatsya. But I think we'll see you again?

MDS: It may very well be. Here's how to come to

     you have yet to visit, and then painfully beer

     you are cool:) Come and you to

     us.

ZXP: We have in mind ... ;))
__________________________________________




Other articles:

Authors - The authors of the journal and editorial contacts.

Entry - Welcome and opening remarks.

Entry - Describes the features of the shell.

Entry - Content.

Game room - GLADIATOR. Analysis fightingovoy interesting game.

Game room - BARD-S TALE. Sequel to "storm" classic RPG.

Game room - SUPAPLEX. Presentation of the Kharkov boulder dash-eobraznoy game.

Game room - SNAKE Presentation written in Kharkov nondeterministic games.

Game room - SNAKE-HELP1. Tips for playing Snake.

Game room - SNAKE-HELP2. Principles of the game and the story of creation.

Game room - SOLDIERS. The story of the author that he created a strategic game.

Game room - The Ship. Information about the new strategic project.

Game room - BRAIN PRESSURE. A story about a new puzzle game.

Game room - PSEVDOSHASHKI. Another logical game.

Interview - Interview with the creators of the acclaimed game Mirror Group ART WORK.

Interview - An Interview with DEMIURGE ASH.

Interview - An Interview with MIDISOFT / EM.

Interview - An interview with ENERGY MINDS.

Interview - X-PROmotion. XPJ story about a trip to Donetsk.

Interview - SSG-99. The story took place in Sevastopol on the Party

Interview - An interview with a group of Feodosia - X-THEME.

Likbez - RESTORATION OF GAME # 3. The final article.

Likbez - algorithms for fast 3D-graphics № 2. Additions and comments.

Likbez - CHEATS & POKES. The last two parts of the cycle.

Room with laughter - ABM system administrators. A selection of jokes.

Room with laughter - HOW TO MAKE A JOURNAL. Tips 'experts'

Room with laughter - HAMLET # 1. The first part of the new version of the immortal tragedy.

Room with laughter - WHITE PENGUIN. Antinovella on a well-known game.

melomania - Music lovers # 2. The second issue of the music category.

melomania - Album Review. Review of heavy-metal CD for the 98/99 years.

melomania - VOODOO (Russian) Translation of the album King Diamond-98.

melomania - VOODOO (English) The original text of the album.

Review - NOVE? .. Arguments on the subject of fresh software, a list of new games.

Review - Review of recent electronic journals for the ZX Spectrum.

Review - GAMES. Familiarity with the latest gaming software: Kozel, hunting moles, White Eagle, Leprikon, 1912 a secret book, King, CHIF, Raven Black - new missions.

Around the World - Intel: the skeptics wrong again?

Around the World - New cars Silicon Graphics: PC or workstation?

Around the World - News from the MacWorld Expo.

Miscellaneous - OUR beggary. Essay on Chekhov.

Miscellaneous - ROLE PLAYING GAMES. The history of role-playing games.

Miscellaneous - CHAMPIONSHIP snakes. New competition.

Miscellaneous - AGAIN AY. An article about the correction of sounding music. coprocessor.

Miscellaneous - ADVERTISING.

Miscellaneous - COMPETITION.

Desktop - DIGITAL SOUND EDITOR. The presentation of digital audio editor.

Desktop - NEOS. The story about the new operating system for the Spectrum.

Desktop - INTERMINAL. The new terminal program.

Teverna - the first installment, devoted to the game program: the concept of the game "Tavern."

Mail - Letters from readers.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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