ZX Power #04
09 января 2000

Interview - An Interview with DEMIURGE ASH.

<b>Interview</b> - An Interview with DEMIURGE ASH.
Where are the Etherlords?

(C) 1999, Jam / XPJ
__________________________________________


                      From the Editor:


                      We continue to sign-
                      mit our readers

                      by Spectrum

                      "Backstage", with interest
                      GOVERNMENTAL people, which
                      ryh can be found

                      on our platform

                      and today we offer

                      your attention Institute
                      interviews with Alex

                      Shirokov, more of the
                      under the known pseudo
                      nimom Demiurge Ash.

                      On his account - was carrying
                      How many successful game projects, a 
prize in the nomination "Graphics" at the festival Funtop ... 
so that nothing to say! read the interview.



                  *

ZXP: Just a question on filling "- tell

     about the origin of your nickname ...

     As I guess, Ash - a reduction
     deviation from the Alexei Shirokov, but with

     here the demiurge?

ASH: Very true noticed by, once it

     there was a reduction, but now I sus
     neem these three letters as my second

     Name, without translation and dvusmys
     population difference. Later, however, it turned out

     that this name is already used by Kaki
     Mi-a left-wing dudes, and it was

     or renamed, or ...

     ... "What, in principle, I have been on

     computer, as not creating proper
     governmental worlds "- I thought, and added

     to the old nicknam'u their "profession"

     :) - Demiurge (Rus Demiurge - the creation
     Tel worlds, creator). As I later knots
     signal from a book Strugatskikh Gnostics

     Demiurge gave a somewhat different

     value: "Creativity, an
     superconducting matter, burdened by evil. "

     But to me, with my gloomy outlook
     it, it was just at hand. > :-)

     Take, for example, my DeMouy "Black Fu
     ry "- just under the label it the Demiurge

     emerge from the darkness;).

ZXP: Well, at the same time so the readers narrate their

     a brief autobiography.

ASH: I do not think this is an interesting topic.

     But, nevertheless: he was born in Zaba
     Calle 24 years ago. All my life vibration
     forces in the country (my Dad military, well

     and, consequently, frequent travel).

     Eight years he lived in Germany, where

     turned on their computers. There, in the

     '91 Year, nearly bought Amiga,

     but he chose a cheap Atari. After

     Germany is firmly settled in the city rulnom

     Kovrov. (It is produces Moto
     cycles of "Sunrise" and "Owl"!) ill

     Spectrum: driven by frenzied grandmother

     his left Atari and bought the 48th Le
     ningrad where oposlya year Nep
     reryvnoy rubilovki different games for
     nyalsya coding and graphics (48 + tape

     it is not rulez;). Built a couple of games and

     bought Pentagon128 + Tr-Dos, which

     shortly successfully burned. In

     Currently on my desk is

     Pentagon3 +, but close - Pentium233. Here

     Such are the dumplings.

ZXP: What keeps you on the Spectrum? AND

     what are your predictions about the GUT
     his further stay on it?

ASH: First, of course scene, that is

     people. It's like a world apart: there is

     the usual boring world of work, obyazannos
     Tay, and Spectrum is a world - a world in

     where you play a role in

     who appreciate what you're doing.

     How many Speccy I'm still awake, the exact
     but I do not know, but maybe a couple of years

     'll be something to do, it all depends,

     Of course, on whether to require my

     work to someone else. For example, while people

     respond to the heresy - I'll be her vypus
     Cach.

ZXP: Do you think what now

     day is not hvatet Spectrum?

ASH: The people he needs. Series spectrum
     mysts thinning. Here we must especially PSP
     Thanks to the creators of emulators Sha
     laeva and Yudin. It is through their

     programs, people who once left the

     Speccy for PC, return again.

     The truth, of course, they do not give all

     time Spectrum, but still ka
     Kaya-no activity on their part

     observed. And it may very well be that

     a few years the scene will Speccy
     children exist only in the form of emula
     tor + net.

ZXP: Tell me what role you're currently behind, at

     this platform? You are here, for example,

     doing gfx-maker'stvom, but apart

     order and the newspaper to release, and for soft
     Mayking "hereunto set my hand." And what you

     most like to do?

ASH: The Role? Yes, in principle, not as a matter

     I just do what I like.

     I like to draw, and even the way
     surface there are no - that's ri
     shove. So it is with Codina
     with one another, and heresy. When you're doing, do not

     it is important that specific, you get

     it is a pleasure from the process of creative
     honors: create anything out of something.

ZXP: Why are you still left out of EI? And for
     one tell me about his attitude to

     collective creativity.

ASH: That's what I've written in the first Heresy:

     differences have arisen, no longer a pony
     mother of one another, the reasons were many.

     Do not want to wash dirty linen in public.

     I am not against the collective creativity,

     For example, right now, together with Sergius

     Puzzler and Erena Kline make logical
     kuyu game Kluxer, the beta version of which

     was presented at the Di: Halt: 99 par
     ty. But still, for the most part I

     I love to do alone, following

     principle: "if you want to be good -

     do it yourself. "

ZXP: How do you generally regarded situtsiyu

     on the ZX-stage (ie, status

     software, with the activity of the authors ...)?

ASH: useful and powerful software is very small.

     Mostly written in small programs

     but it is quite understandable when one considers

     that everything is done on enthusiasm.

     Even if the author hopes that he
     luchit certain sum of money for its program -

     more often he receives nothing.

     Examples of this mass. And I think that the system
     fluctuations are no longer correct. : (

     A powerful burst of activity was in '98

     year, thanks FunTop'u. But, unfortu
     Unfortunately, in '99, he poured out on the bore
     How many small ones, the largest of which
     ryh was CC'999, but even that did not reach

     half the level of FT. And now, been

     people in all these left-wing parties and

     more he would not go there already ... Corresponding
     respectively, do nothing to them

     be. Thus the stage and dies.

     Easier nakodit anything on the PC and
     participate in the foreign party: there

     cool scenery, almost no competitors

     left, and a money good wages
     bot can be. And now passed

     rumor that persuaded Random Bulchukeya,

     that CC was steeper in the next FT

     year to do just CC. Large

     part of the people who would gladly

     went to work for svom FT'2000

     (1. Closer than Peter, 2. Left

     recollections of FT'98, 3. de
     sweet prizes were, 4. Organizers do not

     built from a Powerpuff sceners, 5. and

     so much more ...), not trample on the SS
     Xia.

ZXP: What games do you prefer, adventyury,

     perhaps? :) What are some of your favorite

     toys.

ASH: Adventyury rulez! But, unfortunately, they

     require a lot of time - which at present

     moment I have just not. Therefore,

     play the game easier.


         My favorite games on the Spectrum


                Samurai Warrior

                Target Renegade

                Rodland

                Lotus Turbo Esprit


     But this is a classic, no new games

     about which I could say: "this

     my favorite game. "They go on

     short period of time after

     which one does not want them smot
     Ret. Nevertheless, it should be noted

     "Black Crow" by Mednonogov -

     very professionally made prog
     Ramm - I would not do it. I also

     Like "Klondike Solitaire" by Fly
     ing. Cool made Last Hero of

     the Light Force by Excess.


ZXP: Let's talk about your own

     games. Bring us here a full call list
     check your game-softografii with commentary
     tariyami.

ASH: My first toy was adventyura


     Examiners investigation


     written on the engine, ABS, promotes
     ICDO the people Inforkomom. I had

     it significantly alter and, in the chain
     scrap, for the first time turned out

     very well. Next was the NADI
     san erotic pyatnashki


     LEGotron


     with hand-drawn girl. After the success of "ER"

     I sat down to write a new adventyuru on the motion
     Re a'la Scott Adams


     The Knight and the Sorcerer Svyatogor Karachun


     As planned it to be a cross
     Rial adventyur, but as it turned out, hell
     ventyury no longer used for such
     pulyarnostyu as before.


     The three above-mentioned bend were ETS
     lans 48 + tape. Now I would at this

     did not dare. ;) Shortly after "The Knight"

     I started 12TK. Separate program

     released a demo mission


     12 Mystery Books Demo Version 0.5


     As entertainment, I rewrote

     Wild Cat toy and released it under a

     name


     Wild 2


     This creation was simply not
     Kim fuck'om game-specific human
     century. (With which we, incidentally, is now in

     good relationship) And finally vysh
     la still full version


     12 secret book.


     In addition to games, I still did:


     Delirium MegaDemo


     my first demo;)


     Dark Boot


     "Shoes" with replaceable sprite


     Demiurge Ash: First Slide Show


     13't screenshots + realtime drawn Mari
     lyn Monroe


     Black Fury


     bloody animation-jokemo (my second

     demo;)


     ModernWorD 1.0 - 2.1


     cool txt's editor.


     Heresy # 01 - # 03


     I turned the e-Pape. This is my main
     nye bend on the Spectrum.

ZXP: Which of your game do you think is the most

     successful?

ASH: Naturally, 12TK. In it I put

     so much effort and time that it requested
     then and simply become part of me). Ho
     heavy, to be honest, I see her I can not

     before she had me tired. But in Leh
     gotron still be happy to re
     zhus.

ZXP: Tell me, were there any couriers
     unions, associated with your toys?

ASH: E. .. As such did not seem to be. Inte
     esting case was when Deja Vu

     I attributed the creation of a pair of toys,

     and immediately went to the letter: required

     further, offering some of the
     changes, and the like. Funny that

     in these games was given a real AB
     torus programs, and even his address, but

     nobody paid any attention to it. Ca
     Apparently the same author (Paradox'u of the Great

     Onions) no feedback on the program so

     and not sent.

ZXP: A trivial question - will continue
     mapping the "12 secret book?

ASH: No, no! If the first part I

     started writing for fun and to
     be written only because the people of the village
     toyanno asked about it, the latter

     Part I began to do just for the sake of

     money. But since profit

     "12TK: mission" was minimal, at
     ivno would assume that for the second

     Part 12TK: People & Snakes "I bummer
     Hsia more.

ZXP: Somewhere slipped phrase that you

     did "12TK" for three years. Is this true?

ASH: Absolutely! If someone is completely read

     scrolling in Legotrone then Naver
     nyaka seen coming soon to 12TK, and the

     Legotron was written in 1995. Already in

     that time I had a scenario in
     processing in 12TK. However, in the beginning it

     conceived as adventyura, but then

     it was decided to remake it in RPG.

ZXP: What was the hardest to create

     game?

ASH: Bring the whole matter to the finals, so

     I awfully tired of it ;-). Therefore,

     in the final version remained something ka
     Kie errors that simply did not

     have the strength to remove.

ZXP: Were there any problems with "piracy" when

     distributing the game? If yes, then no

     Would you like to take this opportunity to Zach
     leymit scam? ;))

ASH: Certain issues were. Present
     shaft, the goodness of his heart, a copy of the game

     one Kovrov dunce. He is her

     sly twisted and started all svappit

     who are not lazy. But did not know small that

     He sucked in a large way to the end

     his version can not come through. ;) Then

     was a case where a hacker sent me

     broken with his version 12TK autogen
     Raph and the signature of the game is broken

     for fun and to spread

     will not. To his credit -

     demolition carried out professionally and on

     spaces swap until caught.

ZXP: Is there a game of any hidden

     part, cheats, etc.?

ASH: Duc, Elah, burns, of course ;-). The game

     There are two hidden side of the digital

     sound and a few cheat'ov. About

     hidden parts of Esme already wrote: Fune
     ral, Kr.News and BornDead, if not oshi
     bayus. Some comrades have found one

     Hence, regarding it as true, extra

     opportunity program, but it is nowhere

     not yet described. I think it is not necessary until

     disclose all the features of the program

     12TK: mission. But it is high time distribution
     say about the Cheetah in the demo: if

     during the game type on the keyboard

     word MELAH, then recover the energy
     energy; GISELA, then raised all

     "Monsters".

ZXP: Tell us about your future plans.

ASH: If possible, periodically you'll
     let e-Pape heresy. Sometimes it will be

     out fresh versions of Modern Word'a.

     In addition to these two projects, something

     seriously, I do not plan to. BYE

     do not plan ... Can vzbredet ka
     Kaya something nasty in the head and svarga
     nude something in the style of Black Fury.

ZXP: A, but computers do you have ka
     Kya a hobby? (Books, music, collection

     scrap ... :)))

ASH: I like fantasy / science fiction and hard

     music: I have blocked all den

     books mixed up with the tapes;).

     I once had chickenpox vittafili
     her ... (No, it's not contagious, it's like

     philately, collecting only not nearly
     curves mark, and the paper ring cigar

     ;) ... But then, gaining over 300 species

     gave up - I myself do not smoke, but people

     interest only: "A pop kurnut
     robovat is that? ";-).

ZXP: Well, for the first time is enough

     Hex. Maybe you want to
     Therefore, anything to say hello to? ;)

ASH: Hello! ZH8-)

ZXP: Finally - your wishes "people."

ASH: Bratushki, support domestic

     manufacturers of software - if not

     financially, at least morally. May

     it is your letter of praise for the

     the author liked the programs you

     give him the strength just as well stay on the Spectrum and

     write a lot of good. Pi
     shite is not only known lichnos
     tyam and groups, write for beginners - they

     Your support is much more important.
__________________________________________




Other articles:

Authors - The authors of the journal and editorial contacts.

Entry - Welcome and opening remarks.

Entry - Describes the features of the shell.

Entry - Content.

Game room - GLADIATOR. Analysis fightingovoy interesting game.

Game room - BARD-S TALE. Sequel to "storm" classic RPG.

Game room - SUPAPLEX. Presentation of the Kharkov boulder dash-eobraznoy game.

Game room - SNAKE Presentation written in Kharkov nondeterministic games.

Game room - SNAKE-HELP1. Tips for playing Snake.

Game room - SNAKE-HELP2. Principles of the game and the story of creation.

Game room - SOLDIERS. The story of the author that he created a strategic game.

Game room - The Ship. Information about the new strategic project.

Game room - BRAIN PRESSURE. A story about a new puzzle game.

Game room - PSEVDOSHASHKI. Another logical game.

Interview - Interview with the creators of the acclaimed game Mirror Group ART WORK.

Interview - An Interview with DEMIURGE ASH.

Interview - An Interview with MIDISOFT / EM.

Interview - An interview with ENERGY MINDS.

Interview - X-PROmotion. XPJ story about a trip to Donetsk.

Interview - SSG-99. The story took place in Sevastopol on the Party

Interview - An interview with a group of Feodosia - X-THEME.

Likbez - RESTORATION OF GAME # 3. The final article.

Likbez - algorithms for fast 3D-graphics № 2. Additions and comments.

Likbez - CHEATS & POKES. The last two parts of the cycle.

Room with laughter - ABM system administrators. A selection of jokes.

Room with laughter - HOW TO MAKE A JOURNAL. Tips 'experts'

Room with laughter - HAMLET # 1. The first part of the new version of the immortal tragedy.

Room with laughter - WHITE PENGUIN. Antinovella on a well-known game.

melomania - Music lovers # 2. The second issue of the music category.

melomania - Album Review. Review of heavy-metal CD for the 98/99 years.

melomania - VOODOO (Russian) Translation of the album King Diamond-98.

melomania - VOODOO (English) The original text of the album.

Review - NOVE? .. Arguments on the subject of fresh software, a list of new games.

Review - Review of recent electronic journals for the ZX Spectrum.

Review - GAMES. Familiarity with the latest gaming software: Kozel, hunting moles, White Eagle, Leprikon, 1912 a secret book, King, CHIF, Raven Black - new missions.

Around the World - Intel: the skeptics wrong again?

Around the World - New cars Silicon Graphics: PC or workstation?

Around the World - News from the MacWorld Expo.

Miscellaneous - OUR beggary. Essay on Chekhov.

Miscellaneous - ROLE PLAYING GAMES. The history of role-playing games.

Miscellaneous - CHAMPIONSHIP snakes. New competition.

Miscellaneous - AGAIN AY. An article about the correction of sounding music. coprocessor.

Miscellaneous - ADVERTISING.

Miscellaneous - COMPETITION.

Desktop - DIGITAL SOUND EDITOR. The presentation of digital audio editor.

Desktop - NEOS. The story about the new operating system for the Spectrum.

Desktop - INTERMINAL. The new terminal program.

Teverna - the first installment, devoted to the game program: the concept of the game "Tavern."

Mail - Letters from readers.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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