Forever Young #01
21 июля 1998

five roles to choose from - a psychological test a fairy tale.

<b>five roles to choose from</b> - a psychological test a fairy tale.
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     Five roles to choose from.
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             *
 Read the story carefully and
Judge: some of the characters you can best understand, whose 
behavior seems to you the most right correctly? So, who's 
closest to you - princess, prince, knight, the wise

advisor or a guard??

             *
 Lived a beautiful princess,
who wholeheartedly loved the principle
sample from a nearby castle. Prince said the feeling. The old 
king, father of the princess, was against their marriage. He 
ordered the closure does not obedient daughter in the room and 
carefully guard. When this bond nal Prince, he wrote a letter 
to his beloved Princess and Tai but he sent it through his 
servant. In the letter, he persuaded her to escape, and 
promised that the Princess hundred not his wife as soon as

Hsia in his castle.
 Princess, lost in grief,
could not forget about the letter of the prince.
The castle was only one person
whom she could trust -
Advisor old father. She called upon the
la him to her, shared conception of the secret escape, and 
asked the his advice.

 A wise man a very long time weighted
Shiva at the pros and cons. Finally, an old adviser said the 
principle process, that the risk is too great

and would be better if it renounces his plans.
 Despite warnings adviser, Princess nevertheless decided to
run. She appealed to strazhni
Koo, who guarded the door with a mole
fight for help. He was afraid gne
Islands of the old king began to weep,
talking about his wife and small de
tyah and agreed only COH
da princess promised generous WHO
to reward him with gold and precious
GOVERNMENTAL stones. At midnight, the guard
released a princess.
 Beyond the walls of the castle began a dense forest, which had 
to be overcome. Frightened Princess

felt great relief, shall see
virgin knight, with whom she was once met in his father's deputy
Re. Knight said that with udovol
consequence of conducting the girl through the cha
CB. They waded several hours
owls ... Princess scary wave
las. Consoling her, the knight unexpected
but admitted that he had long admired her wondrous beauty, and 
before gested to spend the night together. Preen

process more readily cry
would run away. But where?? As she
one out of this dark
forests? Wanting only one - as
soon as possible to be with her beloved
Prince - she agreed. And do not
noticed that the trees hid
Xia emissary of the prince. The next
Morning Knight walked her to the castle
Prince and disappeared.
 Entrance to the castle, princess, of course
but did not know that the messenger of Prince
told him about what happened in
forest. Prince, full of bitterness and WHO
perturbation, coldly dismissed her from the
himself did not want to hear any
excuses. Convinced that
there is no true love without absolute fidelity, he ordered to 
send the princess to her father ... 

             *
 And now select from five characters that presented here,
which is most correlated yourself while reading this tale
ki, whose actions are clear to you
and convincing.


             PRINCE

            ------ You are a person with firm convictions
s, a moralist. Such an attitude towards
Life has not helped you one day
find the right exit at the critical
situations. Your principles are not just
testified that you are worthy
LIMITED trust people. However, there is another side to the 
coin: You find it hard to change the already adopted

look at things. Nothing surprising
Nogo that you feel an inexorable
man. In fact, you
not like that. In a hard shell lies a soft grain that exhibits
Camping only in relation to people worthy of respect.


             KNIGHT

            ------- Do you know how to get joy out of life, but 
do not do it for expense of others. A sense of practicality 
more than once brought you to determine divided favor. You do 
not have enough, however, persistence in achieving cross

reznyh goals. We can say that
You're happy, "dostavanie raisins
films of the test. "Small successes bring you pleasure, but not
give the happiness that you would
could test whether you have more perseverance and goal-oriented
surface.


            ADVISOR

           --------- It is hard not to mention your life
Noah wisdom. You call a sensitivity
in safety to their external form
house. Know how to carefully and patiently listen. People are 
willing to trust Ute your own worries. You are early enough to 
have learned to perfection understand people, their life 
circumstances. In this case, you probably know well and the 
dark one hundred hand of reality. Thanks

that you have acquired not only the wisdom of
growth but distrust. But not
too much to summarize, when the estimated
ete people, and type at least once
courage to do something reckless.


            STRAZHNIK

           --------- You know perfectly well what you want.
You have an innate realist and rarely on
allows us to imagine dream. Perseverance, dogged pursuit of 
chain Do - it's one of your traits.

That decide for yourself - this Doby
It turns out that despite all the obstacles. Experience allows 
you to find a middle ground between the high demands of others 
and healthy selfishness. Nice one

to think about the fact that such ve
soup, like love and friendship, require
unselfishness.


           PRINCESS

          ---------- In many cases, you let
its sensitive nature Oder
alive victory over reason. This
is rather risky. If
that you and the guards, so this transformation
Red Intuition. Meetings Symbols
ICDO, you can recognize, SC
something in his mood, and quickly to
him to adapt. Most
people feel good in Ba
Shem society. However, under the influence
eat certain feelings you lose a sense of reality and
stop to think soberly. Origin of
walking is usually when you
is something you want to or stubbornly
for something aspire. In these situations, most often refer to 
their "critical gift," and common sense. 






Other articles:

Welcome - the first newspaper.

Control keys - Control in the newspaper.

Greeting - greetings.

Programming - a procedure in Basic Calendar.

five roles to choose from - a psychological test a fairy tale.

Games - the passing game "Venturama".

Soft - description boot'a "SCARLET" OR "SHITVER".

Games - a description of the new game "NUMBEROLOGY N1 & 2".

Games - a description of the new game "JAZZY RABBIT".

Epilogue - humor.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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Nove!? - About the programs: Fifteen's, Reckless Rufus, Peking, Smagli-2.
Genz - credits: the authors of the paper.

В этот день...   21 November