ZX Format #05
11 декабря 1996
  Игры  

Programmers - adventure: a sensible approach to passing.

<b>Programmers</b> - adventure: a sensible approach to passing.
ADVENTURE: A REASONABLE APPROACH TO PASS

music by DNK
(C) 1996 Alex ASP
_________________________________________

1. Introduction


   To begin with, perhaps, explain what will be discussed at 
all, so Amateur dizzeobraznyh games will not be assailed

author of rotten eggs, and immediately could
return to the so common for them to forty-eight subjects of the 
consumer or whatever they have coming. Thus, when downloading 
the game, you saw a bunch of text (with crooked pictures), and 
even from You need something to enter with Claudia on 
anglitskom, usually after obscene language 'What now?', '>', 
'*' And the like, can safely reap Super Magic Button or 'a 
combination of three fingers' (Ctrl + Alt + Del), which, in 
essence, one and However, finally understanding what a

is Adventure-toy.

   Now you can talk about spelling.
Because with the fact that the author - a man quite lazy, and 
it just breaks the switch unnecessarily to the aforementioned 
anglitsky by clapping on two keys, it just enters the Russian 
equivalent of the word Adventure. In fact, Indeed, this word 
is: "Adventure", and translates as "adventure", but to say 
"adventure game" broke, it seems, not only the author but to 
all, and the term "Adventure", it seems, no one was pinned.

And then a good "Inforkom" suggested: "And let's obzovem whole 
thing little word "Adventyura! After a steep little word, eh? "

And it was from that time and started by anyone who is not
laziness, call Toys of this kind
clumsy word. Well, once so led, then the author will use this
freak as equivalent.

   Now let's talk a little about what
There are adventyury because adventyura adventyure
discord. So, we divide them into two parts: written by various
awkward, but still working packages
and written without them. In turn,
packet divided by names package, in whom they were created, and 
bezpaketnye divided by language writing. Among packages are the 
most common (separated by semicolons) Adventure Builder System 
(ABS and its derivative Russified); Graphic Adventure Creator 
(aka GAC); Quill, Patch, Illustrator (QPI).

Among bespaketnyh distributed written in BASIC'e (both using 
mashkoda, and without it (this can also be related ABS)), the 
other languages ​​of high (Hmm?) Level, for example, Laser 
BASIC'e (Honestly admit that I saw only one

such a little thing), as well as the language of low-
level, ie Assembler'e (or mashkode -
Who you like more). It is interesting to note that the quality 
of the game, its complexity and interesting (sorry) back 
proportional to the level of language, which it is written. 
There are several parameters that can be divided adventyury: 
Graphics / without requiring at least 128K/ne having these 
claims, with accompanied by the music / general mute, as well as

years of production, or producers, but not
it will be paramount.

   And it is precisely at this moment it is a time when you can 
explain to the reader weary of what comes next will narration. 
And will talk about how to help yourself most, if adventyura 
rests and does not want to split. Somehow this story will help 
to crack (the author himself in such the game is not played as 
follows principle that if something is good, then it

you can always make things worse, and willing
to do it always with the interest there).

   And finally, the last paragraph. The author would be happy 
to see any feedback on the work, comments, corrections, ext. 
information and so on. For communication you can use the 
magazine ZX-FORMAT (address can be found somewhere inside the 
magazine), as well as possible go (on foot, better not run down 
- is not constructive it) in person at the author's

E-mail:

SAB94174@D1.IFMO.RU

P.S. A few words about the shadow screen sewn
in Scorp. The author is interesting, for whatever reasons, the 
creators of Scorp'a cut off the entrance to the Monitor of 
BASIC'a and TR-DOS. Perhaps Author outdated firmware (firmware 
or ROM's - not known). Some readers, apparently, will have to 
monitor use of shadow, and face the same problem, and therefore 
the author dared to suggest to them underwritten way to the 
entrance of BASIC'a the monitor. At the command prompt, type: 

POKE 16384,195: POKE 16385,0: POKE 16386,
64: POKE 16387,201: RANDOMIZE USR 16384

or in translation

16384 JP 16384
16387 RET

For those who do not understand, explain: the program starts at 
address 16384 and executes the command to move the prescriptive 
at 16384 and execute commands on it (and there is a jump at 
16384, which contains a jump ...). After running this 
programmki same time push Magic Button (not to be confused with 
SMB, on which was written above) and was happy to fall out of 
shadow monitor. Why at 16,387 is a team back, you ask. A

then that, if necessary, be able to
fall out again in my homeland is not BASIC perekapyvaya bunch 
mashkoda in search command return. It does this by tamping

two lines at a command prompt screen:

PC = 16,387
EXIT

and pressing '0 'means a return
in the program. Maybe it all and perversion, but it is one of 
the possible approaches to solving problems. On this site

allow me to take leave, and if the author does not
will beat the end of the insolent goblins, then
next time and start a serious conversation about adventyurah, 
and in particular - on their vocabulary.


 ZF> A few words about the more simple
method call shadow businesses:
POKE 16384,243: POKE 16385,118: POKE
16386,251: POKE 16387,201: RANDOMIZE USR
16384
which in turn means:

DI
HALT
EI
RET

And you do not need to reinstall
PC, a shadow businesses to exit rather
just type J.

2. Dictionary.


   It is time to talk about language
problems. One can argue, what
language is better - Russian or English. The author of the 
opinion that any product is best read in the original, so about 
all sorts of Russification can only observe, they say, the 
third grade - not marriage. However, in the Russian version

games, and in English very often rises
question: what program can understand
from the fact that she say? And anyway, what you need to tell 
the program to complete the game Next? Knowledge of one 
language byvat little. For example, several years ago, playing

into play Robin of Sherlock, I was quite
surprised that, firstly, it was necessary
call Lestrade, about the existence of which the creators have 
forgotten to notify the players, and, secondly, those

that in order to implement the above actions, needed a team 
Redial, which means to call back, rather than Dial, meaning 
simply call. To eliminate such calving and useful review 
vocabulary games. 

   There are several storage formats of dictionaries. 
Hereinafter be described some of them (the ones used in 
igrushah, lying by the author somewhere in the box with the 
discs). Completely at the end will be given small

applets that are picking in the intestines
toys, pull out into the light of what
question has been about half of kilobytes. Well, it is time to 
enter into this Hell evil goddess Ventyury.


2.1 Packet game.

2.1.1 ABS


   And what do you actually have expected
see here? This is a very simple package,
where the input data (dictionary, etc.) and
for the game itself is used BASIC, than
is caused by the inconvenience of writing, small size 
(locations, memory, she takes a lot of disgusting), brake in 
obtaining not only mashkodovogo block, but when the game 
itself, and a bunch of other censures. This package is a couple 
of years ago to use Russian programmers, flooding country of 
production is very doubtful (in mostly) quality, for which many 
thanks to all say the same Inforkom, who managed to dig it

miracle from the landfill, it Russified and released. The 
toolkit can be found in ZX-Review (in my opinion, "Review" 
would have sounded much better and more would be consistent with

word Review) NN 9-12 1993 and Spectrofon N 1 (data are from 
memory). 

   Let us return to our sheep (I do not about
Inforkome). The package is used the most
simple format for storing the dictionary description
which now follow.

Format N 1.


   Each word vocabulary begins with the first, as a rule, 
four-letter word. Instead of the four can be any other

number of letters, for example, five or three, but
typically use just four. Then
followed by the number of words in the dictionary, after which 
- the first four letters of the following words, etc. If the 
word length is less than required to detect the number of 
letters (In this case less than four), and this

happens when you use abbreviations such as
E instead of the EAST, then the remaining space is seeking a 
space (to be E and the three spaces) or zeros.



   The games begins with the dictionary address
recorded in the cells of 64,860 / 1. Met, however, toy Last 
Rider, which based on the ABS, but the package has been 
finalized, so the program will recognize two, but three words. 
In this game beginning of the dictionary is stored in

65297 / 8. Before searching the dictionary is recommended to 
switch to the font used in this program, especially when 
scrolling through the dictionary Russian toys. 

2.1.2 QPI.


   This package will be more serious than the previous one. The 
toolkit author did not get to see, so that this package is, the 
author can be judged only on toys, written in this package. 
Want Note that most batch of toys lying on the disc were written

it is in QPI, among them a fair amount of occupied parodies 
other famous adventyurnye game. The package used

the following format for storing the dictionary:

Format N 2.


   This format is a modification
previous format, which consists in the fact
that the words themselves are encoded. When encoding use the 
CPL, which inverts all bits of accumulator, ie,

does the same thing as a team
XOR # FF.


   There are two addresses, which can contain data about the 
beginning of the dictionary. In most old toys (Hotel 'Africa 
Gardens'; Hampstead) they are in cells

27937 / 8, and in more recent - in the cells
27557 / 8.

2.1.3 GAC


   This package is quite well known
our people as vysheopuschenny ABS.
Information about him can be found
somewhere in the vicinity Cpektrofona N 10, the author
also worked with the cassette version, dug in the same place 
and ABS. Despite the identical position detection, it gives 
much more optimizma a brighter future Batch 
adventyuroproizvodizma than its less fortunate colleagues. 
Perhaps he is on one level with QPI. Dictionary also stored as 
follows: 

Format N 3.


   First comes the floor completely. Then
word ends and after him
is his number. After that, everything is repeated. Encoding is 
absent. 


   These data were obtained when working with
attached example the game and can be
quite different in other toys, of which the author to see to 
this day has not yet happened, okromya Apollo, but about her 
need to a special subject. Despite the above-mentioned 
dictionary format, the program responds positively to the 
reduction of three letters (both should be ashamed, do not 
think that!). 

2.2 Bespaketnye game.


   It is time to consider those products
authors, who said: "We'll go the other way." No sooner said 
than done, and soon there are wonderful toys to list the author 
will not be (who are behind it will be grateful to him?), but 
rather will he describing storage formats of dictionaries in 
these toys, sorting them by producers.


2.2.1 Adventure Soft


   Here we use the familiar
Format N 1 (Rebel Planet). Comments
superfluous.

2.2.2 Adventure International


   Dictionary of the toys from this company has
a couple of different storage formats, but to
Fortunately, it is not coded.

Format N 4.


   First comes the word identifier, which occupies one byte. If 
it is 0, then word, which will be followed will be

new word, and if it is equal to 42 (# 2A)
then following it word is synonymous with the previous one. 
Followed by the first four letters of the word, after which it 
repeats. 


   Such an encoding format used in
old toys (Hulk). Realizing, perhaps,
that as a result of such encoding dictionary
quite unnecessary costs extra bytes at each word, the 
programmers cast away their favorite toys were not to sleep at 
night and finally figured out how to save flee before a hundred 
or bytes. So, apparently, and appeared sleduyuuschy format.


Format N 5.


   At first, go first four letters of the word. If the first 
letter - capital letters in Latin, the word new, as if it is a 
capital, this word is synonymous with the previous one. The 
remaining three letters - capital. Following are the four 
letters the next word, obeying the same

rule, etc.


   Such a format for storing a dictionary used in later games 
(Robin of Sherwood, Seas of Blood). Dictionary of them

begins with the next line of characters:
"AUTOgO". If you decide to find yourself a dictionary, then we 
can recommend to look for it top of the line.


2.2.3 Mastertronic.


   For a long time the author believed that this
firm produces only toys, which are forced to play sentenced to
capital punishment (well on this
expressed about the Robin of Sherlock).
But there has got (lsya / elk) at eye ZZZZ,
and that this toy has denied the above-mentioned idea of ​​this 
company. The storage format of a dictionary - N 5. 

Format N 6.


   Something that resembles the previous format. Initially, 
three capital letters of the first words, then three uppercase 
letters of the second etc.


2.2.4 Ocean.


   Highly respected author of the firm, has created plenty of 
good Action toys put her hand to adventyuram and it was a

It is not bad at all. For storing the dictionary format was 
used with three N 1 the first letters of words (Neverending

Story).

2.2.5 Abstract Concepts.


   The concept of this company is really abstract, a kind of 
perverted. If you look a toy with the naked eye, as seen 
Mindfighter, it creates navorotnosti impression. In reality, 
all is not as difficult as it might be, and the storage format 
of the dictionary, in my opinion, suffers some redundancy.


Format N 7.


   The dictionary is encoded as a colleague
No. 2, ie Use the command
CPL. From the beginning, found the first five letters of the 
word. Behind them is byte, whose value indicates the number of

words in the group. After him comes another
byte indicates the number of groups to which
belongs to a given word. When the length of
less than five bytes, the remaining space becomes clogged gaps 
that in a coded form corresponds to the number 233. Synonyms 
have the same serial numbers and group numbers. Groups have the 
following numbers: 

0. Verbs
1. Not used
2. Nouns
3. Adjectives
4. Adverbs, prepositions and other vermin
5. Unions
6. Pronouns


   About Group 4, 5 and 6 say anything
difficult, but, like, priemuschestvennoe
precisely this distinction.


   The dictionary begins at address 38433 in the
files MindFX.A, where X = {0 .. 3}.

2.2.6 Level 9.


   It seems that the motto of this company was saying the 
following lines: "Never make it easier is that can and should 
do much harder. " It is this principle adhered to the firm in 
all its programs. On most firm was written somewhere in the 
unchanged ZX-Revue, if not mistaken, in 1994. No

decent English language skills in
these toys do virtually nothing to
but without a decent knowledge Assembler'a - there is nothing 
in them, and poking around. In most cases and that, and another 
is just waste of time in the absence of presence or in the 
presence of absence vysheogovorennyh knowledge. But with the 
knowledge the first, or even better, and second, are guaranteed 
a fair amount of golovodrobitelnyh, not just puzzling problems. 
However, it is - digression. It is time to talk about the 
dictionary. Here lurk in several formats,

therefore we consider them according to the established rules. 
To warm up the firm used the third format (Emerald

Isle). The program of Red Moon has been used a slightly 
different format, and Owned by the above described format of N 
3. And then we got to the most tricked out storage format

Data from all he had seen earlier. This perversion has been 
unearthed in the program of The Worm in Paradise.


Format N 8.


   Frankly, I do not completely
figured out how and what is happening there, then
have figured out, but how does this translate into
something simple to BASIC'e or Assembler'e I still do not 
understand. Therefore, I can not describe it explicitly here, 
but not to torment you with my 'kind of like'

bring aaplet, allowing the lucky owner of the shadow screen 
view somehow this dictionary. 

2.3 What to do ...?


   I wrote this whole Labuda and thought,
whom all of this, strictly speaking, need it?
Sat down and thought about it and really like it all
This text Zaksor and diskette after
rasformatirovat him, but at the last moment, when the arm is 
hung above the Home button, got the idea that

Suddenly one day I will not forgive.
And so it remained above thoughts in
this article. In reality, the moral of this text is not in 
them, and what it is. Assume the following situation: Unknown

from among the order podnadoevshih hodilok-sobiralok, mochilok 
and other residual products of waste-free production there is 
one single sirotinushka - adventyurka. Deciding that do 
absolutely nothing, you throw into the battle and, after about 
half of the toys are aware that on a solid run breakup. What

do? Your options
(Underline):
a) Rasformatirovat disk and forget about this

   adventyure as a nightmare.
b) Find the clever uncle who is either an
   leads you to action rather than a), or you

   tell her to go further.
c) If you can not perform the first

   two actions will have to dig about
   gram itself.
Assume also that the proposed
selected third paragraph. To begin
pay attention to the file structure
program. If at first sight striking abnormally huge length
BASIC-file, it ABS'ovskoe or offspring, or at least a terrible 
thing, the logic is written in BASIC'e, or monoblokovy loader. 
In the first two cases, we suggest you read the code

blocks of these monsters by any Viewer.
If there is not anything like a dictionary,
then get ready to search for a BASIC'e. In
case with monoblokovym loader is obmaterit (thinking) of those 
bourgeois, who feel sorry for too much half-empty sector on the 
disk, and then will have to either break loader and debris 
attached to the form of files, if you show any Viewer gives 
nothing, and the breaking of such requires some knowledge 
Assembler'a, either acquire the shadow screen and poke around 
in the bowels continue. By the way, before than to climb inside 
any adventyury, first look viewerom codes - it saves time and 
nerves. 

   Pay attention to the firm performing the experimental 
animals and your look at this short article - maybe you're 
lucky and you will find this firm (or package) among

above. Well, if you're lucky yet
more, the same format as described here, will coincide with the 
format in your game. 

   In the presence of the shadow can monitor
little fun. There are such progonschiki which encodes downloads
data immediately after loading, which occurs quite often, 
either at boot time, which is rarer and, like, only on tape. In 
this case, wait until as long as the toy begins to operate,

and then, with cries of joy Hit favorite
Magic Button, and if some weirdo does not come up with you to 
break off this affair, zaSchITschaya his boot with the regular 
limping polzukoy full megafutskov, give the team mem ranging 
from 25000 to step 1000. The right will see what's inside cells 
in a symbolic form. Moving this Makarov, you either come across 
a dictionary and maybe a text message, or

will have to climb even more.

   If you are lucky enough to half-kick
find the dictionary, we can congratulate you on
good luck. Others can also sympathize with and offer to check on
using the format N 2 or N 7.

   For the format of N 2 can be used
program from the following:

10 FOR N = 256 * PEEK 64861 + PEEK 64860 TO

   64000 STEP 5: PRINT PEEK (N +4); TAB 4:

   FOR M = N TO N +3: PRINT CHR $ (255-PEEK

   M);: NEXT M: PRINT: NEXT N


   Well, if someone wants to delve into
MindFighter'a brains, or see Format N 7, we recommend the 
following distortion: 

10 FOR A = 0 TO 6: PRINT '"Group"; A'': FOR

   N = 38433 TO 65535 STEP 7: IF PEEK

   (N +6) = A THEN PRINT PEEK (N +5); TAB 7:

   FOR B = N TO N +4: PRINT CHR $ (255-PEEK

   B);: NEXT B: PRINT
20 IF PEEK (N +7) = 0 THEN GOTO 1940
30 NEXT N
40 NEXT A


   One can assume the existence of a format similar to N 2 - 
Use of encoding XOR # NN. In this case, can again browse the 
entire memory following applets, though the that appears highly 
skeptical (in increments of 1000, as in the case with the 
shadow monitor): 

10 LET T = 40000: LET A = 1: POKE T +3, A:

   INPUT L: FOR N = L TO 65535: POKE T +1,

   PEEK N: RANDOMIZE USR T: NEXT N

Here, T - the address of the protsedurki
in mashkode (you can change, but do not forget zapoukat mashkod 
right place, to which equated T), A - code ksorirovaniya,

and the procedure is as follows:

62, 0, 238, 0, 215, 201 or

T LD A, 0

  XOR 0

  RST # 10

  RET

(Purposely not cite programmok completely written in mashkode 
order not to discourage users - for them the same, dear, try, 
and then look for them later ...) 

   Typing all this, do RUN. Next
Scroll memory. Given nothing - me And again - RUN. I repeat 
that this nedoformat - my izmyshlizmy, I myself have it

I had never seen, but suddenly? ..

   And now will be given the promised Nose Picker Format for N 
8. To get started, download the toy as intended (the phrase I I 
saw in a single statement to Art Studio, and I immediately 
raised the question: how do put it?). When the game starts and 
will bring you the first What now?, Click MB. By safe arrival 
in the shadow monitor let's team mem # EAA0 and then enter

the following line:. # CD, # C0, # FF. Translating
in normal language - CALL # FFC0, where
accommodate our programm. Give the team mem # FFC0 and type the 
following lines: 

. # E5, # 21, # 43, # E6, # 7E, # FE, 0, # 28, 6

. # CD, # 3C, # F0, # 23, # 18, # F5, # 3E, # 20

. # CD, # 3C, # F0, # E1, # C9

which means:


   PUSH HL; memorize HL

   LD HL, # E643; in HL - beginning of the buffer,

                , Where the word is stored, you
                ; Taschennoe program for

                , Comparing with the fact that

                ; You entered on What now?
L1 LD A, (HL); in the ACC. - The contents of HL

   CP # 0; check at the end of words
                ; Islands

   JR Z, L2; If the end - go

                ; On L2

   CALL # F03C; Call Subroutine ne
                ; Chati symbol

   INC HL; Increments

                ; HL, to read

                ; Next letter

   JR L1; And start all over again
L2 LD A, # 20, the Court, we find ourselves, if

                And the word is finished. In

                , ACC. - The code space

   CALL # F03C; Print the spacebar to

                ; Words are not merged

   POP HL; Restore HL

   RET; return to the program
                , Th


   Now exit the screen and enter
any word. In response to our programm will print the words with 
which the main program checks the word. The program is crafty 
parser, so you'll have a little work, To view the entire 
vocabulary. There are bugs from the program printed. But it is 
still better than nothing. 


   Here, it would seem, could put an end, but I will say a 
couple words. Firstly, here we consider not all the variety of 
storage formats of dictionaries and but only that I lie under 
the hand. If someone has something lying around

undescribed from me, and he can not understand myself, do not 
send me megafutski and better (if not broke), this very program 
from. You'll see, something about this mess and poyavitsyav 
next ZF. Can themselves send a description of the format. For I 
- freebie for you in these two cases - personal thanks right 
here if they themselves will not be a freebie. And I'm so

time something so workout. So
expect that the fact I do not know what yes and
prodolzhenitsa - this time about storage
texts. This is very optimistic
note, allow me to finish our conversation.
If you're lucky, you'll meet again.





Other articles:

Authors Journal - ZX-Format No.5

From the authors - the fifth issue of the journal.

Toys - 48 Iron (Part 4).

Toys - on popolochkam: Castle Master # 1

Toys - short story by playing Robin Of Sherlock.

Programmers - Basic for Dummies - Part 5.

Programmers - artificial intelligence in computer games.

Programmers - TR-DOS programmers.

Programmers - a description and history of the creation MEM.

Programmers - exchange of experience: On the effects on the curb, and about something else.

Programmers - the exchange of experience: "Counting the Brain" - AUTOconfig v5.03.

Programmers - adventure: a sensible approach to passing.

IS-DOS - users: a guide to basic commands and utilities, basic kit IS-DOS.

IS-DOS - the programmer: a short course in programming in the IS-DOS.

IS-DOS - IS-NEWS - "News of the World IS-DOS".

IS-DOS - software and hardware support for IDE HDD for the ZX Spectrum.

Iron - KAY: ZX Spectrum Ttransformer.

Iron - Technology is a war.

Iron - General Sound.

Iron - XTR Modem.

Iron - Shema KEMPSTON MOUSE.

Iron - What if the Bat is not the correct type.

Iron - LPT COVOX and not only ...

Premiere - a program description Catalogue Master.

Premiere - description of the program Micro-editor. (MED)

Premiere - Text designer.

Interview - an interview with the developer of the clone HOBBIT (Part 2).

a rest - dictionary of advertising (with humor, but not without common sense!).

a rest - Memories of the future.

Mail - Letters from readers.

Mail - advertising and announcements.

Mail - Corner lamer (children under 16 years of reading strictly forbidden).

Miscellaneous - Outlook: a new game from Mednonogova "Black Crow".

Miscellaneous - Prospects: Pink Floyd - the new operating system for the Spectrum.

Miscellaneous - Prospects: the game's expansion.

Miscellaneous - It was you.

Miscellaneous - A review of the game Kings bounty II.

Miscellaneous - Competition for the best level of the game Laser Squad continues. New competition at the micro-demo.

Miscellaneous - Questionnaire for the readers.

Amiga - cri de coeur: Windows 95, and another about something.

Amiga - Amiga-Club, questions and answers.

Amiga - Project PowerUp - the next generation Amig.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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