ZX Format #05
11 декабря 1996 |
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Toys - on popolochkam: Castle Master # 1
CASTLE MASTER PART ONE music by DNK (C) CREATOR 1996 VIRT GROUP _________________________________________ Epilogue: Do not poke your nose into the water without knowing the ford. Greetings comrade, once you've decided pass CASTLE MASTER. Deep rejoicing this event, I, for my kindness will give you some useful tips. Started this whole dust-peacefully, and even calm. "Morning, quietly, and reluctance to get up. And it is necessary, after wedding today, and not someone else, but my. "Such thoughts are sluggish crawling from one corner to head the Prince in the morning of April 1. "And can not have" - he thought he was, but I think he had before, and now he could not do anything. Around the castle Work was in full swing, were preparing to wedding. Dressed and breakfasted Prince decided last time to think things through and went in his room. Some time later, pulled the crew Princess, and this resulted in reflection Prince of life. We had to go out and meet the guests, passed in this meeting with princess. (And then you'll see it before wedding, so everything will be even worse ...) As soon as he stepped out from the front Arch whole sky turned black and lightning flashed, and began urogan. Trees in the garden uproot and cast out of hand in side, as if it were not trees, and Fuzzies everywhere there were horrific tornado funnel. Making Dumb treatment received Data locals unanimously concluded that the legend of dragon Lock Dead Lands were under a real basis. People frantically clutched the real (Wind) the property, trying to avoid meeting with the owner of a gloomy castle, but here is the biggest tornado grabbed the princess and at the same time, all instantly hushed. He went away a bit from the shock of the prince understood: "Well I've got! Not only is forced to marry, so now it is also required to save! We must somehow get out " And indeed the prince almost otmazatsya, persuading papa to equip a small army in search of a princess. But no! Courtier Astrologer suddenly fell into a trance and pobivshis 15 minutes in a fit of hysterical, King said that he opened a great truth: that ye may have hope for the success of the action Prince must go alone. So happened first bummer. Had to fit in a hike of one prince, who, of course, not deprived himself ammunition, taking the bazooka, machine "dancer" and a box of grenades. But this has happened and the second bummer: Due to distortions space-time continuum in the Dead Lands is a weapon not acts. (According to an official statement court astrologer.) I had to dig in the museum sacred sling and go almost hand to hand combat. Health evaluating their chances of Prince went to pray, and write a will. Full sad thoughts about the second date on the monument he had gone to his Bravo thing, but when leaving the church he was stopped by svyashennik and looking at the floor, stuttering and much blushing, gave him some old cards, saying that they may be useful in way. Prince took a card (when considering proved to the plans of the castle Dragon), said goodbye to family and went to rescue the princess from the clutches of an ancient, evil and very Dragon rich. One thought warmed it in a way: "There's a lot of gold, and if Suddenly, I'll kill the Dragon, then take away all of his sokrovisha. That's how it started, but you will finish this story. Your goal - to find and rescue the princess, and for this we must find ten keys, which are hidden in the castle. Just do not hurt collect treasures that fall for way. And kill all the ghosts. Control keys: Pan left, right, up and down - that liking: KEYBOARD, SINCLAIR, KEMPSTON, CURSOR. P - look up L - Lower the opinion With Symbol Shift'om - the same, but at 90 deg. A - perform an action on the subject (Take, to open) U - U-turn at 180 degrees W - Walk R - Running C - Crawl SPACE - switch: Office of the hero / / Office at gunpoint. I - Information Menu Here, you can: S - Save the state of L - Load condition Q - Output K - Show titles found keys. Just here you can see: what are your power - STENGHT How many points - SCORE how many were killed spirits - DESTROYED (Total 21). as you have the keys - KEYS The working screen shows: Your strengths - as a big boom - than more rings, the more power, but not more than six from each side. In a small bar - an indicator of keys, they put on it as location. Also there is the so-called indicator approach to the goal - it is yellow oval at the bottom right, which he left so you are closer to the cherished goal than the right of the nearer end. If the oval completely gone in the right, then you die. In the beginning he is in the middle. Next to the indicator is Line tips, it shows where you are or what they took in the moment. There is still a chance to play Prince or a princess (as you like) nakakih difference in the game from it will not, moreover, whom you see before themselves when the treasured open the door. So the beginning: you stand in the embattled Dragon Castle is full of ghosts who directly and various other evil spirits. But the castle must somehow enter - Gates since closed ... And what is that little thing near the gate on the wall, you ask, but fall into it stone and see Tepvr details. In some places the lock hanging tips (About 8 pieces) is to read them, can lead one to the right idea (or even two? ). The first key lies in the well, he is from the hut sorcerer (wizard's hut). The second key lies in a hut sorcerer (wizard's hut) and he is from the stables (stables). The third key in the stables (stables) on it high ledge (high ledge). The fourth key is a well, he is from the guardhouse (guard room), there sokrovishe. The fifth key in the vestibule (lobby) it from stairs (stairwell), on the first floor stairs (stairwell) under the second step is a treasure. The sixth key to the cave (cavern) under the church (chapell), it is the lair of the dragon (Dragon's lair). The seventh key in the cave (cavern) under the pool (hot baths), it is from home spirits (Spirit's abode). The eighth key is under the hatch in the cave (cavern), he of the treasure box (dragon's hoard). , Ninth key under the hut sorcerer (wizard's hut), he is from the solarium King (king's solar), there is a potion to revive (revitalisation). The tenth key is in the church (chapell) it from the closet (junk room). Also in the game to find all the ghosts and estestvetstvenno, destroy. There spryatany a ghost. It will appear if shoot at the flag. He will appear at the top. Total number of ghosts 21. More and treasures need to collect. , In the castle you can find very useful things so do not shoot at all sorts of bottles. Bottle for puteshesvy (rock trawel), allows you to hover the crosshair on any available door to get behind it one vystelom. Thus the rate of passing game much uvelichevaetsya.Eta bottle is in the guardhouse (guard room). There is a bottle of Cator can continually replenish their strength, in case you have to good skorotyu pass the maze and kill all the ghosts. It lies on the stock (store's). There is still a small bottle which itself will add your strength to the limit - the potion to revive (revitalisation). But after She can not take any food, otherwise it will cease to operate. The castle is to be found and sokrovisha. They look like they are all keys are only small. There is even a chest of gold in a secret room. At the prompt, they denoted as - TREASURE FOUND. Do not forget that the fall is subtracted strength, and sometimes it can privevti to sad consequences. Try everywhere pass, even if it seems impossible. In the castle are many open doors. If everything is blinking - you attacks ghost, search it and Destroy, it takes away your strength. Look for ghosts differently, sometimes it's a black spot strange shapes, sometimes it's weird object on the floor or in the air, it can also be large or malenkim.Gde something in the castle a dragon, you know it immediately, he have a long shot in the head. The castle is a secret door and a "cunning" sunroof, which opens only when there you have Herculean strength (herculean). Be careful! some doors can not be seen before long something will not do with a certain subject. Try to inspect estates from different points of view. It is worth to experiment with a gate and Law of Attraction. Here, given the map of the dungeon - it is you very useful. And maps of other floors, they show all the doors and premises including hiding. 1 6 2 4 CATACOMB FROM CASTLE MASTER (C) CREATOR 3 VIRT GROUP In the description given guidance for the Russian and the original version. 5 dungeon (catacomb) 1 - Cave (cavern) under the sorcerer's hut (Wizard's hut) 2 - Cave (cavern) under the well 3 - Cave (cavern) under the pool (hot baths) 4 - Cave (cavern) under tsarkovyu (chapell) 5 - Cave (cavern) under the hatch 6 - access to the stairs (stairwell) 1 Floor (first floor) 1 GATE 5 FLAG 3 2 4 11 7 6 9 8 10 1 - hospital (hospital) 2 - Church (chapell) 3 - stables (stables) 4 - forge (smithy) 5 - Pool (hot baths) 6 - main hall (great hall) 7 - well 8 - pantry (larder) 9 - Stairs (stairwell) 10 - kitchen (kitchen) 11 - vestibule (lobby) 2 Floor (second floor) 1 May 2 GATES April 3 FLAG July 9 6 8 1 - sokrovishnitsa Dragon (dragon's hoard) 2 - guardhouse (guard room) 3 - Library (library) 4 - abode of spirits (spirits abode) 5 - Sports Facilities (ball room) 6 - main hall (great hall) 7 - carpenters (carpenter's) 8 - warehouse (store's) 9 - Stairs (stairwell) 3 Floor (three floor) February 1 10 FLAG 3 4 9 5 6 7 8 1 - Barracks (barrack's) 2 - Sports Facilities (ball room) 3 - stairs (stairwell) 4 - Princess (princess) 5 - lair of the dragon (dragon's lair) 6 - courtroom (magister) 7 - closet (junk room) 8 - solarium King (king's solar) 9 - corridor (corridor) 10 - a high ledge (high ledge) Hut sorcerer (wizard's hut) and hatch outside the castle, and they are easy to distinguish. That would lower the water in the pool (hot baths) should be lower lever on one of the parties. From the kitchen (kitchen) you can go to the pantry (larder), through the center. The library opens a door if you touch a book there. In conclusion, I want to say that as soon as completed yet description of the second part of the game under called THE CRYPT, in Russian - vault where spasya princess you decide to get More treasures and the Dragon, in addition to you one also has to get out of there. That's it, good luck! _________________________________________
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