Adventurer
#14
30 июня 2003 |
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News - news from: Alco/Anarchia, Studio Stall, Hooy-Program, Tbk+4d, C-jeff, Colour of Magi, Skrju, Triumph, n-Dicovery, Perspective Group, Cronosoft, Stefano.
News elph/CPU Not much for this time... Send the summary of your activities to el- phecy@mail.ru, and you'll find this section more informative next time. Thanks to Yerz/H-Prg for help with info collecting. Alco/Anarchia <Dima_Bystrov@p26.f35.n5029.z2.fidonet.org> Being one of 'the compo' organi- zers Alco is very sad about low voting activity. Seems like ay/ym admirers just can't get closer to understanding of the process' plea- sure. Anyway, the results of the first part are compiled and will be released with 'Inferno#4'. If you can't wait the official relea- se date, just write to the organi- zers, and 'thecompo.trd' will ap- pear in your postbox. Also you can find a plenty variety of works for the second part of the competi- tion, but beware, those entries are only for die-hard ay-freaks, remind the rules and you'll un- derstand what I mean. And what about other Alco's projects? You'll know everything in forthco- ming Russian-language zine 'Inferno#4', published by the rem- nants of 'Stars of Keladan' and Anarchia. Studio Stall <stanly_stall@hotbox.ru> After the prominent release of 'Antique Toy' warez pack there were no news from this former very active group. The reason is far too common for the most of such a silent inactivity -majority of the team have lost their interest to the scene. Those who are still the- re are the founders - Stanly and Capry. Usually they don't like to spread info about developed pro- jects, but rumors about the new version of one of the best as- semblers out there - Alasm became too urgent. Yes, it's in work, still no release date, but we may hope to see it this year. 'Milk And Nuts' - their cooperative game with Nik-O and Cannibal of 'Techno Lab' is covered with the dense fog, as noone knows its fate. The one thing that could be known for sure Stanly will take part in CAFe'03 graphics compo, as his work is almost done. Hooy-Program <hprg@poczta.onet.pl> A never-ending fun continues. As Yerzmyey stated, H-Prg are making a demo with optional general sound support. For now I remember only Real Masters did that before. The- re is no info when and where it will be released, but recalling the 'Loosing Victoria' I think of this year's Assembly... The well known ay related projects, managed by Yerz are frozen, because of his realmusic activities. But still, you can download some hardcore mi- xes from mp3.com, as a part of hardcore-techno project ('Deflora- tion of Ears' done with Moran/CPU I was very admired of). And the Spectrum release of Ay Riders album (besides of mp3 ver- sions, available at http://mp3.com/spectrum_of_terror is scheduled to be released soon. Btw, the next International Vodka Party will be held somewhere this year, and Yerz is waiting for Rus- sian hard drinkers there! Tbk+4d <alex_rusakov@mail.ru> After success of 'Detroyt', relea- sed at ASCII'03 TBK are planning to force their demo scene activi- ties. Considering the returning of Key-Jee from Russian army it so- unds true. The long awaited CAFe'02 demo is supposed to be re- leased this year, not becoming a part of an any party's warezpack. Cyberjack also revealed the histo- ry of an oldschool bonus "get up", that could be seen as an addendum to their ASCII entry: it was an intro to the far gone phat0 demo, that will never be released, due to the changed direction in the group's creative works. Also they are planning an entry to 'Your Game'03' competition, organized by Perspective Group, but it wo- uldn't be mentioned long ago 'Bom- berman'. c-jeff/green bit group <cjflexo@rambler.ru> His tunes are everywhere, seems li- ke c-jeff is one of those natural born protracker maniacs. While Ar- chon, the coder of their group is too slow in producing their game, c-jeff runs a plenty of projects including an album 'Still Flying' that should be released in this issue, another album 'abso- lute_ambient', ASCII pack 'bit_world' and a text adventure game "white road" for the 'Your Game 2003' compo. There is also a mysterious project, that was mentioned above by Stefano. We'll track this next time. Colour of Magic <schafft@host.kz> The authors of not so long ago re- leased Russian e-zine - Gothiq Is- sue One announced that the se- cond number of their creation is never gonna be released because there is no coder capable to sup- port this project. But the whole direction of group formally known by unfinished game projects is clear - development of speccy AS- CII scene. First step is already done - 'coma' proved, that not on- ly skrju can do a high quality AS- CII packs, exploring various as- pects of this minimal art. Who we'll be the next? One of the ol- dest speccy ASCII artists D-Man/PCB is on his way, alongside with ubiquitous c-jeff/gbg. skrju <scream_hq@pisem.net> The disappointing rumors about kruk#4 destiny made me get the in- formation from the fist hands. kq confessed - while doing a kriik#3 he lost interest to the scene jour- nalism... But within the timeflow zine came to their mind again. So wait the kriik4 votesheets in your postbox. Also the cooperation with nq will continue in future skrju demo projects. The last 'why?' thing have shown the good mutual understanding between authors, re- vealing the so familiar state of creative one-night schizophrenia. Triumph <triumph_hq@mail.ru> Psychoz is coming. This Russian e-zine has experienced a few life and death cycles, reborning in a new form. What will it be this time? I don't know, but it's worth waiting, as usual. The delay could be explained an Ice'di's amiga1200 buying and real life activities. The new version of Spectrum Newspapers Guide is coming soon, and Ice'n'Plaid will make a demo at last, even if their main coder Pastor will not support them in CAFe'03 challenge. N-Discovery <newart@hotbox.ru> Since Mayhem are too slow incar- nating the speccy scene ay-music resource, Newart appeared with similar idea. Reminding his activi- ties in last year scene life we may suppose, this project will not sink into oblivion. According to his words there are more than 9500 tunes presented by 450 composers with some info about each person. The only problem is in finding the right man to design and maintain the upcoming www resource. Perspective Group <axor@mail.ru> Perspective group continues their game publishing, But at a complete- ly new level. Remember the good old days, when software houses co- uld release a game, such as 'Starglider' or 'Elite' with the add info, including game based no- vel book, real music, inspired by the game and a special package? No? Me too... There were no such software houses in Russia, when we all were young... 'Imperia 2' by action has it all. The game itself is a real-time strategy, working only at spectrum compatible machi- nes with at least 256 KB of ram. The whole package (Tr-Dos version only) costs about 7 euro. Other good news are that 'Etudes' an asm programming oriented brochure is planned to be published in spring, including the diskette with proce- dures itself. The famous 'Your Game' contest is scheduled to No- vember 2003. seems that 'Perspec- tive' are very serious in develo- ping speccy game industry. Also the next issue of their Rus- sian-language paper zine 'Abzatz' is in work for now. Cronosoft <www.cronosoft.co.uk> Dreamsellers. Cronosoft are sel- ling dream of neverending past. It costs only 3.50f. Not much for the fresh game title our days. 5 pie- ces already released: 'Flashbeer', 'Egghead 3', 'Hop'n'Chop', 'Gloop' and 'Wanted Dead Or Alive'. Just mention, it works on standard 48k. you can find the well packed tape at e-bay or other Internet auc- tions, the amount of produced co- pies is about 50-100 per title, and it could be varied according to the popularity changes. It's al- so a great chance for us - weird spectrum freaks to become a part of real game industry - write a ga- me and be sure it would be pub- lished. The profit for developers is about 25% of cost. Weird Science Software <www.c-system.hu/edy/wss> Here is one of those, who have al- ready released something at Crono- soft. Seems like this experience was successful, because the authors of 'Flashbeer' are working on another game. As Edy & Pgyuri of WSS stated their next game wo- uld be much more enjoyable than the previous one and they are loo- king for contacts, So don't hesi- tate - write to Pgyuri <pgyuri_jr@hotmail.com>. Btw, first part of 'Flashbeer trilogy' could be freely downloaded from the WSS page. Stefano <flydream@jumpy.it> Not so good news from Italy. A few months ago some info about RS232 Speccy Internet connection appea- red on various news boards. Stefa- no was looking for a skillful co- der to finish the project. The problem was not solved and work is freezed. Recalling the Hyperlink and Contiki on c64 this became very pitiful. But as we may see, Stefano's scene activities are not stopped: opinion polls spreading and cooperating with c-jeff will show its results, I hope... Also he reports of forthcoming Real-X a new version of real spectrum emulator with a lot of new featu- res and windows friendly struc- ture. Oh, I've almost forgot. Don't you know about Original Computer As- sociation's action - 'Respect'? There is text a file in the at- tachment - spend a few minutes to fill in the form, don't let it be forgotten.
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