ZX Review #7-8-9-10
08 ноября 1997

Expert Tips - Game Robin of Sherwood: The Touchstones of Rhianon.

<b>Expert Tips</b> - Game Robin of Sherwood: The Touchstones of Rhianon.
           *


       ROBIN OF SHERWOOD

  (THE TOUCHSTONES OF RHIANON)

Expert: Paul Moskvin, Yaroslavl


  Thus, the beginning of the game depressing.
You - Robin Hood, and your friends -
Will & Mach, are in prison
Nottingham Castle. Do not despair, with you in prison
there are still prisoners, talking
with whom, you know that
shoot to kill the guard. But
how to do this? You do not even reach the grid on the ceiling,
which cuts off your path to freedom. You can verify this by 
giving command EXAMINE GRATING. We proceed as follows: climb to 
the prisoners (CLIMB PRISONERS). Through lattice we see that 
the security guard sitting in his chair, totally not paying 
attention to you, no matter Your cries. But soon he

tired of fussing in the chamber, and he will come to you 
closely, rose to lattice. Grab him by the foot

(TAKE LEG), and we suffocate (CHOKE GUARD). We must act quickly,
Otherwise, he would call Sir Guy and his guard, and then you
no longer escape.

   Strangling the guard and examined
corpse, we find the sword (SWORD),
through which shifts the
bar grating (PUSH BOLT). Next
- OPEN GRATING and GO OUT. You are on the
Freedom, however, lost their
sword, when selected. Do not try to climb back into the prison 
for them, but rather think about what to do next. Already very 
close heard the tramp of the guards. Run in

the only way out - GO DOOR. You
near the main gate of the castle - yet
a few steps, and you are saved
(GO GATE). But since just about anything
does not happen. The gate dropped in front of your nose, almost 
crushing your friends who are still time to run. Nothing to do 
but climb the nearest wall (CLIMB BATTLEMENTS). Then - GO DOOR, 
and you are inside Nottingham Castle. You can

go up and down, as well as in
left or right door. Top
useless to go - there's nothing interesting there. In a room on 
the left is locked in the trunk, open

which is not yet possible. It remains the only true way - GO
RIGHT - this is a bedroom Lady Marian.
Talk to her (TALK MARIAN) -
She tells that her father - Sir
Richard and she lives in Leaford
Grange. Looking out the window, you
see that it goes straight to the
Sherwood Forest. GO WINDOW - and you
in the forest.


   You get the legendary Gurney hunter, master of trees, and 
said, "Find six Rinona stones and bring them to the place. 
"This is the task of the game, you will follow. 


   The first stone is
sacred tree Gurney, if you search. This tree is in
western forests.

   For the extraction of the second stone requires the 
following steps. In a cave Gurney behind a waterfall (GO WATER)

Take the sword Albion, bow (BOW) and
a quiver of arrows (QUIVER WITH
ARROWS). Then go to camp
where you are expected to run away with your friends. By the 
way, in a location south of the waterfall you stumble upon a 
servant of Baron de Billema - John Little. Defeating him in a 
duel to the club (ATTACK JOHN), You take off his spell. In

Camp rest (REST). Come
messenger and said that the tournament will take place in 
Nottingham archers, and the grand prize is a silver arrow. 
Friends can take (SAY FOLLOW) or

leave here (SAY WAIT). Arriving at Nottingham, join a number of 
players (GO CONTEST) and fire (FIRE ARROW). You win, and the 
sheriff will give the grand prize, throwing him to the ground. 
But it's a trap - the sheriff is not forgot your escape from 
prison. Grab an arrow (TAKE SILVER) and

take the sheriff as hostage (GRAB
SHERIFF), ushers in his throat
his sword. We leave with him through
Gates, you are not touched.
Once outside the castle,
release it - FREE SHERIFF,
otherwise on the next turn you will catch Sir Guy with his 
guards. 

   Now we can continue to study further. East of your camp you 
will meet a monk Taka, who says (TALK TUCK), the Lady Marian 
captured Sorcerer Simon de Billy. Approaching

to the castle (located in the eastern side of the forest), 
you'll notice a large statue (LARGE STATUE OF

AZEAL). We climb up on it (CLIMB
STATUE) and look around her eyes
(EAXAMINE EYE). The result - found a bag of one hundred gold 
coins. Enter the castle (GO DOOR), do not forget to grab silver

arrow. You'll see for a moment
sorcerer, who immediately disappear in the southern room of the 
castle. Go go there and kill him best shot with silver arrows in

chest. Clear Marian (FREE
MARIAN) and search the corpse of a sorcerer
(EXAM BODY). You'll find the second stone, and boom, too
you can take with you.

   Here's how to get the rest
stones. In the north of the forest stands the monastery. 
Knocking at the door (BANG DOOR), you call a nun

(NUN), which agree to exchange the stone in the monastery for 
four hundred gold pieces. In the north-west of the forest you 
will stumble on the Crusaders, who also have stone. Knights 
agree to exchange it for a missing relic - Holy Cross. What is 
this cross, and who stole it, you still

do not know.

   After wandering through the woods, you may find the 
following: firstly, to north-east there is a farm on which the 
said Marian - Leaford Grange. It is literally teeming with 
soldiers. When you try to penetrate there (GO GRANGE), to us 
immediately upon by the soldiers and the game ends. Can get 
there other way. A bit farther south,

if you give a command LOOK, Marian
(If it is next to you) discovers the secret passage under 
ground, in hidden caves (HIDDEN CAVE).

Once inside the cell (CELLAR), a thief will find there Siward 
(SIWARD THE THIEF). Take it with you -

TAKE SIWARD.

   Secondly, if you walk with
north to south from Leaford Grange,
it can be seen as a tax collector Gregory, driven by a
my cart bags of grain.
Stopping him (STOP GREGORY) and
examining the cart and bags (SACKS),
You'll find bags of two hundred gold. After that, the horse
intimidated and taken away in a cart
Nottingham.

   Third, if you go with
west to east about escaping the tree in the forest, you can
find another cart - with
hay. Stopping the charioteer (STOP
SERF) and allowing him to escape safely, you can explore the 
wagon with hay. 

   Now the challenge to get back
in Nottingham. Climb into the cart - GO CART, and horses brought
You there. Buried in the hay, you
will pass unnoticed by guards and
find yourself in the castle courtyard. Wait for the night 
(WAIT) and be selected out of the cart (LEAVE CART). Without 
losing a second, go into the room with

chest through BATTLEMENTS. Time does not wait - as soon as the 
day comes, you will find. About trunk release SIWARD'a (FREE

SIWARD) and he is a master of his
the case, unlock the chest. In the chest
what is needed - one stone
hundreds of gold (now you can
exchange with a nun) and the Holy Cross. Siward can pick up
with him, having with him in
window in the room, Marian.

   If, after you get out of the castle, you will not find in 
his thousands of gold - so they stole from you Siward. He will 
have to thoroughly embed and pick up the spoils back.


   Having a cross knights and four hundred coins - to the 
monastery, you get another two stone. Fold

stones in the holy ring Rinona, but
how to be the last? This gem is tucked away in a silver arrow, 
and putting an arrow to the rest of the treasures, you will 
restore justice.







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