ZX Review #7-8-9-10
08 ноября 1997

Studies - The formula for calculating the day of the week.

<b>Studies</b> - The formula for calculating the day of the week.
(C) Jessica Justice, g.Kolpashevo


   In the ZX-Revue N1-2/97 section
"Etudes" Basil has announced a competition
the procedure of the calendar. I know the perfect formula for 
calculating the day of the week. Formula taken from the book 
"Problems in Programming" (authors - SA Abramov, GG Gnezdilova 
and others, the series' library of programming, " ed. "Science" 
1988), and its authors refer to "Computer programs

that work! "(authors Lee J.D.,
Beech G., Lee T.D.). Thus, the formula: it is believed that the 
year is in range from 1582 to 4902. Then the day of the week 
(0-Sunday 1-Monday, ... 6-Saturday) is the remainder of the 
division 7 value of the expression:



  [2.6m-0.2] + d + y + [y / 4] + [c / 4]-2c

where d - the day of the month (1 ...
31), m - number of months per year
(The numbering starts in March,
ie 1-March 2-April ... 10 December, January and February are 
months with the numbers 11 and 12 previous year); c - top two 
digits of the year (15 ... 49); y - lower digits of the year 
(00 ... 99); [X] - denotes the integer part.



   On the BASIC program can
look like this:

10 INPUT "day =", day
20 INPUT "month =", month
30 INPUT "year =", year
40 IF month <3 THEN LET month = month +12:

   LET year = year-1: REM If the January or

   February, it will last months of the previous
   previous year
50 LET month = month-2:

   REM Numbering starts from March
60 LET y $ = STR $ year
70 LET c = VAL (y $ (1 TO 2)):

   REM The first two digits of the year
80 LET y = VAL (y $ (2 TO 4)):

   REM The second two digits of year
90 LET value = INT (2.6 * month-02) + day + y + INT

   (Y / 4) + INT (c / 4) -2 * c
100 LET week = value-7 * (INT (value / 7)):

    REM week - Modulo

    expression of seven and is the number

    day of the week
110 PRINT "Day of week -"; week


   As a result, the screen get the weekday (0 .. 6).


   To help make it all the native will have to turn
to aid calculator. Alas, I do not
so good to know a calculator, perhaps someone from the readers 
of the Revue will be able to perform this algorithm in assembly 
language? 


           *







Other articles:

TR-DOS for beginners - The end.

Computer novella - Prince of Persia.

Computer novella - Laser team (the game Laser Squad).

Crossing Dragon - Game Rapscallion.

Crossing Dragon - Playing The Runes of Zendos.

Crossing Dragon - Playing The Saga.

Crossing Dragon - Game Witch's Cauldron.

Crossing Dragon - Create Adventyuru. Review of the editors.

Crossing Dragon - Create a dictionary to Adventyurnoy game.

Program, which we choose - The possible consequences of using undocumented commands.

Program, which we choose - About noticed irregularities in some programs and suggestions for future versions.

Program, which we choose - A proposal to all the authors of software, printers, memory dump. Programmers protect discs from being copied.

Program, which we choose - A few suggestions to improve the assembly.

Program, which we choose - Suggestions for refining ZX Word v2.5.

Program, which we choose - The "Spectrum emulator" v1.2.

Program, which we choose - What could want in a perfect assembly.

Retro - 40 best procedures: Copying data in memory.

Retro - 40 best procedures: Exchange token.

Retro - 40 best procedures: Determination addresses BASIC string.

Retro - 40 best procedures: Determination of the length of BASIC programs.

Retro - 40 best procedures: Determination of the amount of free memory.

Retro - 40 best procedures for: Search and replace strings.

Retro - 40 best procedure: Find the string.

Retro - 40 best procedures: Search for the string.

Retro - 40 best procedures: the list of variables.

Retro - 40 best procedures: an increase and up the screen.

Retro - 40 best treatments: Removal of REM-strings.

Retro - 40 best procedures: Remove the block of the program.

Expert Tips - Game Fredloader.

Expert Tips - Game Robin of Sherwood: The Touchstones of Rhianon.

Expert Tips - Game Scorpions: Die Machines.

Expert Tips - Game Terropods.

page iS-DOS - Description of system restarts IS DOS.

Forum - An algorithm for recognizing characters.

Forum - Time undocumented command processor Z80.

Forum - The concept of a high-color screen resolution.

Forum - A few Pokes to a game. Program Hacman96.

Forum - As for the new DOS and BIOS settings for the Spectrum.

Forum - Multicolor program on any computer model. Using the 2 nd screen Multicolor'a. Demonstration of the text. Electronic journals.

Forum - Project ZX Config.

Forum - Improve Art Studio. Ideas on file compression.

Forum - ZX Spectrum emulator for IBM. About the hexadecimal system. Program ZX-Stars. Oddities in the Elita

Forum - The effects on the curb and Multicolor.

reader-reader - ZX Spectrum 128 - new opportunities, new challenges.

reader-reader - With 'Light'. Spectrum and expert system.

reader-reader - The printer driver for the Scorpion.

reader-reader - Print numbers in different number systems.

reader-reader - Programming arcade game with scrolling screen.

reader-reader - The procedure for printing labels assembler XAS to monitor debugger STS 4.3.

Studies - attribute scrolling text. "Gasilka" screen. A simplified version of the procedure, "Curtain". Procedure is enriched with pictures. Procedure display images on the points.

Studies - Graphic effect "color bars".

Studies - Driver screen printing 64 characters per line.

Studies - Set of protective boot.

Studies - Address to the drive mode IM 2. Working with non-standard disc format.

Studies - Print the character, magnified by 8 times. The program "pouring" screen. The procedure for screen-saver on the points. Clear screen in Terminator'e. Search strings in memory. System character set conversion.

Studies - Program - cataloger of disks.

Studies - Program the output values of the amplitude channel music. coprocessor on the curb.

Studies - Program the output image.

Studies - The program plugs sprite.

Studies - Cleanup of the specified window screen.

Studies - The program sort the array in ascending order. The procedure for filling the screen specified attribute. Procedure display pictures. The effect of moving towards the stars. "Shower", coming from the upper left corner of the screen. The procedure of "shedding" pictures on the pixel lines. The program of "pulling" the picture at an angle of 45 degrees. Three procedures "Scroll".

Studies - The printing of numbers.

Studies - The procedure for drawing a character with attributes.

Studies - The procedure for display pictures. Fade-OUT effect (picture goes beyond the edge of the screen). Visual effect "Fountain." Fade-OUT effect, mimicking the TV off. Procedure "Ignition" pictures. The program continuously drawing a picture.

Studies - The procedure for drawing a line.

Studies - The procedure for making optimal symbol table.

Studies - scrolling lines of text in the specified window. Attribute scroller. Diagonal scrolling.

Studies - sprite scroller. Procedure display screen.

Studies - Short procedure indicating the amplitude channel music. coprocessor. Way to subtract a constant from a register pair HL.

Studies - The formula for calculating the day of the week.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

Similar articles:
Vedem - Description, prohodilka games: Dizzy 1.
Search - search for game programs.

В этот день...   21 November