ZX Review #7-8-9-10
08 ноября 1997

Crossing Dragon - Playing The Runes of Zendos.

<b>Crossing Dragon</b> - Playing The Runes of Zendos.
(C) V. Ovechkin


      CROSSROADS DRAGONS

        (Chapter from book)

Music by MITCHELL

 End. Start see the ZX REVIEW
1997 NN 1-2, 3-4, 5-6.


      THE RUNES OF ZENDOS

         Rune Zendosa

     1984 Dorcas Software


   Beautiful and fertile, were
Land tiny principality Dorkaziya (Dorcasia). They did not know
no wars, no disasters, but angry
Sorcerer Zendos (Zendos) devised
to subordinate them to itself. And when freedom-loving people 
of Dorkazii refused to recognize its authority, his charms, he 
plunged their country into eternal darkness. 

   Using the power of black magic
Zendos concluded all the months in
twelve hourglass, who hid in a dozen different rooms of their 
enchanted castle. 

   When the earth is dying in the arms of devastating darkness, 
must find a hero, able to track down all 12 of the hourglass, 
months of release and return Dorkazii her freedom and beauty. 
That you'll have to make this feat! Do you have the 
determination, courage and resourcefulness that, when 
confronted by every step of the manifestations of evil fantasy 
Zendosa, one by one other exempt months and save the crumbling 
country, returning her normal seasons ...?


   Each watch has a runic inscription around the base. In
It's the magic lies
force holding in confinement
a given month. To destroy spells and release a month, you 
should read spell encrypted in runes, and pronounce it. Only

then fade spell.

   Since 12 hours, then the inscriptions, which will decrypt, 
also 12. In addition, to complicate your task,

Zendos has covered every clock is separate from the other 
corner of his castle. Where each such area has a separate 
entrance and an intricate system of corridors and rooms filled 
with no mercy to the servants and all sorts of traps. Only the 
most courageous and resourceful can succeed when faced with all 
this nightmare ...



   Can cause many difficulties communicating with the program. 
From good, no one checked adventyuroy teams Dorcas left the 
firm unless TAKE, DROP, EXAMINE and even a couple of friends

words. Even the direction of motion
familiar with east - west gave way to the LEFT - RIGHT, well,
though the UP and DOWN are unchanged.


   Abbreviations of words are not allowed at all, except for 
driving directions that can be specify one of the first letter.

So we'll have quite a lot
practice in English grammar, and again picking up the team, 
which was made even the slightest mistake. Even at

omission or substitution of a single letter of the program 
always responds unequivocally, stating that she did not 
understand you. To some extent, can save the situation 
dictionary contained in end of the description.


   By THE LOOK command in Runes of
Zendos does not work either, so if you suddenly need
description of the location, which is already on
some reason, crawled away from the
screen, use a small
Tricks: exit at the next
location and return - a description
will again be before the eyes.

   As the game need to constantly monitor the well-being
hero and the means at its disposal items. The first is 
especially important to know when you are going to enter into 
some unknown space, where You can expect to clash with one of 
the terrible inhabitants of the castle. All you need 
information on the screen one (again new to many) team - 
STATUS, or, equivalently, putting a question mark - just? - And 
then keystroke ENTER.



   Force (Strength) can be restored, but not higher than the 
initial value (25) with Team EAT. In this case, one such team 
takes one of Provisions and adds it to

Strength. If your disposal is an apple, a slice of cheese
or others found in the castle
products, recuperation
perhaps a more radical way: for example, EAT APPLE will
just 5 units of force, but note
that if this is Strength
was greater than 20, several
units of power wasted. If
someone from the servants Zendosa not
can seduce a bribe in the form required him to object, then
tactics of attack is most often
preferable to any other.
In this case, try to use the most powerful of the available
you have a weapon: the team ATTACK
SKELETON WITH SWORD will be more
effective than simply ATTACK
or ATTACK SKELETON WITH AXE.

   But enough about the problems and
complexities. The program has many excellent qualities, which
more than offset any inconvenience.

   First, The Runes of Zendos - is, in fact, not one, but
as much as 12 aventyur in one program.

   Secondly - the game is equipped with
very decent for 1984
animation, and giving one or
another command, you can see, both in
According to it, your character climbs the stairs, fighting 
enemies, etc. 

   Third, the program provides a multitude of small, but
no small importance for the convenience of users, such as: the 
possibility of save the current state of

games; unlimited time to
thinking about running; high "carrying capacity" of the hero 
(up to 9 items); many tips on Verification (EXAMINE) available

subjects; repeat the last command is a simple keystroke
ENTER, and many other things that you
must find, putting
on their shoulders the difficult work Dorkazii liberation from 
the power of black magic forces Zendosa. 


          DICTIONARY

ACID - ACID
ADVENTURE - Adventure
ALL - ALL
ANCIENT - Antique, OLD
ANTEROOM - FRONT
APPLE - APPLE
APPRENTICE - STUDENT, apprentices
APRIL - APRIL
ARCHED - arched, vaulted
ARMOUR - ARMOR
ATTACK - Attack
ATTIC - Garret, ATTIC
AUGUST - AUGUST
AWAY - AWAY, there were no
AXE - AXE
BALLROOM - DANCE HALL
BANQUETING - BANQUET
BARREN - barren

      Vapid, boring
BE (ARE, AM) - BE, BE
BEAM - shine, Ray, RAY,

       BEAM, BEAM
BEAUTIFUL - BEAUTIFUL, BEAUTIFUL
BEDCAMBER - BEDROOM
BEDROOM - BEDROOM
BEGIN - BEGIN (CR)
BEHIND - BEHIND, FOR, AFTER
BIRD - BIRD
BLEND - mix, combine,

        MIXTURE
BLOODSTAINED - bloodstained
BODY - BODY, MASS, to give

       FORM
BOLT - the bolt, bolt,

      LAM, Throwing (running)
BONE - BONE
BOOK - THE BOOK
BOTTLE - BOTTLE
BOW - ONION (weapons)
BRASS - BRASS, BRASS
BREAK - Loma, DESTROY
BRIGHT - brilliant,

         TRANSPARENT, JOLLY
BUT - BUT, HOWEVER, ONLY
BUTLER - Butler
CAGE - CAGE
CANDLELIT - light a candle TWILIGHT
CANOPY - Shelters, CANOPY
CARRY - BEAR, TRANSPORT
CASTLE - CASTLE
CEILING - CEILING
CELLAR - CELLAR, Cellar
CERTAIN - SOME IDENTIFIED
CHAMBER - ROOM
CHAPEL - CHAPEL
CHEEKY - Nagle, cheeky
CHEERFUL - Beaudry, JOLLY
CHEESE - CHEESE
CHEST - CHEST
CLIMB - Climbing
CLOCK - CLOCK
CLOISTER - cloister
CLOTHES - CLOTHES
COINS - COINS
COLD - COLD, COLD
CONSERVATORY - Greenhouse,

               CONSERVATORY
CONTAIN - INCLUDE, holds
COOK - Cook, Cook
COOL - Cool, Cool,

       COOLING
CORKSCREW - Corkscrew
CORRIDOR - CORRIDOR
COVER - COVER, COVER,

        COVERS, POUCH
CROSS - CROSS, cross,

        CROSS
CROSSBONE - crossbones
CROSSBOW - Crossbow
CRYPT - The Crypt
CUNNING - Cunning, Artful
CURVE - Bending (CR), Flex (CR)
DAGGER - Dagger
DANGER - DANGER
DARK - DARK, DARK
DEAD - DEAD
DEATH - DEATH
DECEMBER - DECEMBER
DECORATED - JEWELLERY
DELICATE - REFINED, FINE
DEMAND - REQUIREMENT TO CLAIM
DEPART - Dispatched CARE,

         DEVIATES
DEPEND - DEPEND
DESCEND - omit Falls
DEVIOUS - evasive, meandering
DIAMOND - DIAMOND
DIMLY - DIM
DINING - DINING
DIRTY - DIRTY, unfair
DO - DO TO PERFORM
DOG - DOG
DOOMA TAPEN GENOR - spell

  a gateway to one of

  Screens
DOOR - DOOR
DORCASIA - DORKAZIYA (name

   principality)

   DORMITORY - Dormitory
DOUBT - DOUBT, DOUBT
DOWN, D - DOWN
DRAGON - DRAGON
DRAWING ROOM - LIVING ROOM
DREAM - DREAM, DREAM
DRESS - Clothes, clothes (CR)
DROP - Throw
DUSTY - Dusty
DWARF - GNOME, dwarf
EAR - EAR
EAT - EAT, EAT
EERIE - Creepy
EFFECTIVE - EFFICIENT
EIGHT - EIGHT
ELEVEN - ELEVEN
ELF - ELF
ENCHANTED - Bewitched,

            ENCHANTED
ENCRUSTED - Encrusted
END - END OF ENDING (CR)
ENOUGH - ENOUGH ENOUGH
ENTER - ENTER, INSERT
ENTRANCE - ENTRANCE
EVIL - EVIL, evil, misfortune
EXAMINE - INVESTIGATED
EXPLODE - explodes (CR)
FAIL - BAD
FEATURELESS - featureless,

              COLOURLESS
FEBRUARY - FEBRUARY
FIERCE - Ferocious, STRONG
FIERY - FIERY, quick-tempered
FILIGREE - filigree

           Filigree
FIND - FIND, FIND
FIRE - FIRE, LIGHT UP,

       Perrin. SHOOT
FIVE - FIVE
FLAG - Flags, banners
FLEE - RUN, rescues

       LAM
FOR - FOR
FORCE - strength, power, make,

        Break open
FORMAL - OFFICIAL
FORTUNE - Good Luck, Luck
FOUR - FOUR
FREE - FREE, FREE
FRIENDSHIP - FRIENDSHIP
FUMES - EVAPORATION, STEAM (S)
GALLERY - GALLERY
GATEWAY - GATES
GIVE - GIVE
GLASS - GLASS, GLASS
GLOOMY - Grim, SAD
GOLD - GOLD
GOLDEN - GOLDEN
GOOD - GOOD
GOTHIC - GOTHIC
GRAND - Grand,

        MAGNIFICENT
GREEK - GREEK, GREEK
GREET - WELCOME
GRIP - Tong, Capture,

       Grip RUKOYADKA
GUARD - guard, PROTECT
HAG - WITCH
HALL - HALL
HANDLE - TAKE HANDS, HAVE

         DEALING WITH ..., ARM
HAPPILY - HAPPY TO HAPPINESS
HAUNT - HAUNTED,
 Pursue HAUNTED
 LOCATION
HAVE - HAVE
HERE - HERE
HERO - HERO
HIGH - HIGH, HIGH
HORSE - HORSE
HOUR - HOUR
HUGE - HUGE
ICE - ICE
IF - IF
IN - In (being within

         something)
INSCRIPTION - INSCRIPTION
INTO - B (restrict movement inside
         where space is restricted)
JANUARY - JANUARY
JOLLY - JOLLY, slightly

        Inebriated
JUICY - Juicy, tempting
JULY - JULY
JUNE - JUNE
KEY - KEY
KILL - KILL
KITCHEN - KITCHEN
KNOW - KNOW learn DIFFER
LABORATORY - LABORATORY
LAND - LAND
LARGE - BIG, BIG
LARGER - GIANT
LATTICE - GRILLE
LEAD - NEWS, direct
LEAVE - LEAVE, LEAVE
LEAVES - LEAF
LEFT, L - Left
LIBRARY - LIBRARY
LIFE - LIFE
LIGHT - LED, the light on
LIQUID - LIQUID LIQUID
LOAD - LOAD
LOCK - constipation; Latching
LONG - LONG
LONGBOW - large onion
LUCK - happiness, good luck
LUMINOUS - BRIGHT, LUMINOUS
LUMP - COM, lumps, mix,

       Lump
MAGIC - MAGIC
MAGNIFICENT - GREAT,

              Majestic
MAIDEN - GIRL FIRST
MANUSCRIPT - manuscript, the manuscript
MARCH - MARCH
MASTER - MASTER
MAY - MAI
ME - ME
MEAT - MEAT
MESMERIZE - hypnotize
METAMORPHE - Metamorph, mutant
MIGHTY - STRONGER

     POWERFUL, VERY

MINSTREL - Minstrel, singer
MIRROR - MIRROR
MORE - More, more
MOSS - MOSS, overgrown MOSS
MOVE - MOVE (CR)
MUFF - HEADPHONES
MUSEUM - MUSEUM
MUSIC - MUSIC
MY - MY
MYSTERIOUS - MYSTERIOUS
NIMBLE - FAST, nimble
NINE - NINE
NO - denial, denial
NOT - NO, NO
NOTEBOOK - Notebook
NOTHING - NOTHING
NOVEMBER - NOVEMBER
NOW - NOW NOW
NUMBER - NUMBER NUMBER
OBEY - obey, OBEY
OCTOBER - OCTOBER
OLD - OLD
ONE - ONE
OPEN - OPEN
ORNATE - Ornate
OVER - OVER, THE TOP, EXTRA
OVERCOME - WIN, OVERCOME
OVERPOWER - WIN
PAINFUL - WAN, heavy,

          DIFFICULT
PANTRY - PANTRY, Chula
PARCHMENT - PARCHMENT, manuscript

            On parchment
PASSAGE - PASS
PASSAGEWAY - passages, corridors
PEG - peg FIXED

      Pegs nailed
PENDANT - PENDANT
PERFORMANCE - COMPLIANCE,

              EXECUTION
PET - favorite, favorite animals,

      Caress, cuddle,
PETRIFY - OKAMENET,

          Petrify stun
PICK - TO CHOOSE, TO COLLECT
PIECE - PIECE PART
PIERCE - pierce, puncture,

         ABSORBED
PIERCING - piercing

           Penetrating
PILE - A lot, Chest, set,

       Folding, COLLECT
PLAN - plans, diagrams, plotting,

       CONSTITUTE THE DRAWING
PLANETARIUM - The Planetarium
PLAY - PLAY
PLAYER - PLAYER
PORTRAIT - Portrait
PREPARE - PREPARE (CR)
PRIME - insert (fuse)

        Instruct
PROTECT - PROTECT
PROVISIONS - PRODUCTS

             FOOD
QUICKLY - FAST
RATING - EVALUATION
RAW - raw, uncooked
READ - READ
RECEPTION - RECEPTION
REFLECTION - REFLECTION
REFLECTOR - REFLECTOR
REIGN - reign

    Dominate, REIGN
RELEASE - FREE,

      EXEMPTIONS, Split
REMEMBER - REMEMBER, Remember
REMOVE - shifted (CR)
RETRACE - traced back to the source
          ka, to recreate
RETURN - RETURN (CR)
REVEAL - DETECT, OPEN
RICHLY - Rich, LUXURY
RIGHT, R - RIGHT
RING - RING
ROOM - ROOM
ROOT - root, rummage,

       SEARCH, ROOT, REASON
RUNES - RUNES
RUNNING - Running, running
RUSH - race, rapidly

       MOVEMENT, rush, rush
RUSTY - Rusty
SAND - SAND, clean sand
SANDWICH - SANDWICH, INSERT

          In the middle, squeeze
SAVE - SAVE
SAY - SAY
SCRAP - thrown away, garbage

        The quarrel, quarrel
SCROLL - SCROLL
SEA - SEA
SEASON - THE TIME OF THE YEAR, SEASON
SEEM - seemed REPRESENT
SEND - SEND, SEND
SEPTEMBER - SEPTEMBER
SERPENT - SNAKE, SNAKE
SERVANT - SERVANT
SEVEN - SEVEN
SHAGGY - Lokhmatov hairy
SHAKE - Shake (CL)
SHATTER - shatters,

          DESTROY
SHIELD - SHIELD, TO DEFEND
SHIMMERING - Shimmering
SHINE - LIGHT (CR), shine,

        Shine
SHOE - shoe, Shoes
SIGHT - Remarks, SEE VISION
SILENT - SILENT, SILENT
SILVER - SILVER, SILVER
SINISTER - Durnev, sinister
SIX - SIX
SKELETON - SKELETON
SKIN - rip off, hides and skins
SKULL - SKULL
SLIME - Slime
SLIMY - viscous, slippery,

        OTHERWISE
SMALL - LITTLE
SMEAR - SPOT
SMELL - smell, smell
SMELLY - smelly, stench
SMOULDER - smolder, lurk,

           Smolder
SNARL - growling, angry, growling
SONG - SONG
SPELL - SPELL
SPOT - dirty, COVER

       Spot SPOT
STATEROOM - reception hall
STATUE - STATUE
STATUS - STATUS
STEAL - (Y) Krasta
STEP - STEP, STEP, STEP
STOCK - STOCK Stores
STONE - STONE
STOP - STOP (CR), in this

       case - the output of the BASIC
STOREROOM - Pantry
STRENGTH - POWER
STUDY - STUDY, study
SUCCEED - achieve their objectives

          ACHIEVE
SUCCESS - SUCCESS
SURLY - rough and harsh
SWORD - SWORD
TABLET - PLATE
TAKE - TAKE, TAKE
TAPE - TAPED, tape

       TAPE, Tape
TAPESTRY - TAPESTRY
TARNISH - dim
TATTER - rags, tatters,
 Tear to tatters, torn
 CUTS
TEN - TEN
TERR - TERRORIST
THESE - THESE
THEY - THEY
THIN - A thin, lean, DO

       THIN
THOUGH - HOWEVER, although

         HOWEVER
THREE - THREE
THRONE - THE THRONE
TICKING - TICA
TIME - TIME
TINY - TINY
TOO - WELL, TOO, TOO, VERY
TORTURE - tortured, torture, Torture
TROPHY - TROPHY, prizes, awards
TWELVE - TWELVE
TWO - TWO
UNLOCK - Unlock
UNSHIELDED - VULNERABLE
UP, U - UP
USE - USE
VANISH - PERSISTS Disappears
VAT - BARREL, Tran, POT
VAULT - REDD, vault, cellar,

        Jump over, jump
VERY - VERY, VERY
VICIOUS - VICIOUS,

          WRONG, Angry
VULTUS - VALTAS (name, something

         like the Hawk)
WAIT - WAIT, WAIT
WARTY - warty
WEAR - Wear, Clothes
WELL - WELL, SPRING,
 Stairwells, GOOD,
 THE GOOD, GOOD
WHITE - white, clean
WICKED - WICKED, viciously, DANGEROUS
WILL - Will, desire, want,

       MAKES
WINE - WINE, drink wine, treated

       WINE
WITHOUT - without anything
WIZARD - KOLDUN
WIZEN (ED) - Dry, shriveled,

            Wrinkled
WOLF - WOLF
WOOD - WOOD
WOODEN - WOOD
WORK - WORK, WORK
YES - YES
ZEAL - diligence, zeal
ZENDOS - ZENDOS (the name of the sorcerer)
ZODIAC - ZODIAC
ZOMBI - ZOMBIES
ZOMBIE - ZOMBIE


           *







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Computer novella - Prince of Persia.

Computer novella - Laser team (the game Laser Squad).

Crossing Dragon - Game Rapscallion.

Crossing Dragon - Playing The Runes of Zendos.

Crossing Dragon - Playing The Saga.

Crossing Dragon - Game Witch's Cauldron.

Crossing Dragon - Create Adventyuru. Review of the editors.

Crossing Dragon - Create a dictionary to Adventyurnoy game.

Program, which we choose - The possible consequences of using undocumented commands.

Program, which we choose - About noticed irregularities in some programs and suggestions for future versions.

Program, which we choose - A proposal to all the authors of software, printers, memory dump. Programmers protect discs from being copied.

Program, which we choose - A few suggestions to improve the assembly.

Program, which we choose - Suggestions for refining ZX Word v2.5.

Program, which we choose - The "Spectrum emulator" v1.2.

Program, which we choose - What could want in a perfect assembly.

Retro - 40 best procedures: Copying data in memory.

Retro - 40 best procedures: Exchange token.

Retro - 40 best procedures: Determination addresses BASIC string.

Retro - 40 best procedures: Determination of the length of BASIC programs.

Retro - 40 best procedures: Determination of the amount of free memory.

Retro - 40 best procedures for: Search and replace strings.

Retro - 40 best procedure: Find the string.

Retro - 40 best procedures: Search for the string.

Retro - 40 best procedures: the list of variables.

Retro - 40 best procedures: an increase and up the screen.

Retro - 40 best treatments: Removal of REM-strings.

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Expert Tips - Game Robin of Sherwood: The Touchstones of Rhianon.

Expert Tips - Game Scorpions: Die Machines.

Expert Tips - Game Terropods.

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Forum - An algorithm for recognizing characters.

Forum - Time undocumented command processor Z80.

Forum - The concept of a high-color screen resolution.

Forum - A few Pokes to a game. Program Hacman96.

Forum - As for the new DOS and BIOS settings for the Spectrum.

Forum - Multicolor program on any computer model. Using the 2 nd screen Multicolor'a. Demonstration of the text. Electronic journals.

Forum - Project ZX Config.

Forum - Improve Art Studio. Ideas on file compression.

Forum - ZX Spectrum emulator for IBM. About the hexadecimal system. Program ZX-Stars. Oddities in the Elita

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reader-reader - The printer driver for the Scorpion.

reader-reader - Print numbers in different number systems.

reader-reader - Programming arcade game with scrolling screen.

reader-reader - The procedure for printing labels assembler XAS to monitor debugger STS 4.3.

Studies - attribute scrolling text. "Gasilka" screen. A simplified version of the procedure, "Curtain". Procedure is enriched with pictures. Procedure display images on the points.

Studies - Graphic effect "color bars".

Studies - Driver screen printing 64 characters per line.

Studies - Set of protective boot.

Studies - Address to the drive mode IM 2. Working with non-standard disc format.

Studies - Print the character, magnified by 8 times. The program "pouring" screen. The procedure for screen-saver on the points. Clear screen in Terminator'e. Search strings in memory. System character set conversion.

Studies - Program - cataloger of disks.

Studies - Program the output values of the amplitude channel music. coprocessor on the curb.

Studies - Program the output image.

Studies - The program plugs sprite.

Studies - Cleanup of the specified window screen.

Studies - The program sort the array in ascending order. The procedure for filling the screen specified attribute. Procedure display pictures. The effect of moving towards the stars. "Shower", coming from the upper left corner of the screen. The procedure of "shedding" pictures on the pixel lines. The program of "pulling" the picture at an angle of 45 degrees. Three procedures "Scroll".

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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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