Adventurer #07
31 января 1998 |
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Toy Review - An overview of new gaming software: LAST adventure.
(C) Kuranov SERGEI (PLAYER). GREAT Luki, Pskov region. (C) Music: Alex Stryker "The Last Adventure" First of all I want to note the reasons why I took the description: 1. Do not want to be a good game remained unnoticed because of the hidden advantages. 2. Really liked the dynamics, why take my hat off to the author. So, the "Last Adventure" - the game Strategic genre. In the setup menu There are 4 preparatory level (2 in Russia and 2 in Europe), and 2 main ones: Russian and German campaigns combine the preparatory level. Moreover, the campaign in Europe, you play for the Germans, and Russian - in Russia. At the preliminary level you have the opportunity play for any side, and each against each other. To do this, press the "fire" on the image "company" or a person in the menu. Also, when playing with a computer can be set by the enemy from 1 to 5, pointing "Fire" in the figure around the image of PC. Level 5 - the most difficult. Basic levels, the campaign is only a game against the computer! And, if you're more or less right in the first part of the campaign, at podgruzku second you add a piece of (As would have transgressed), offering "landed" them to enjoy. Small nuance: I noticed that the added part received combat experience, draw conclusions! Well, the choice is made and the battle! Downloading a game, you'll see a game field and the interface. It is easy to understand, but some advice I still dare to give. So, on top of the window is current date. Next - weather report. Note that in cloudy weather movement (with the same fuel consumption) slows down to 2, and in storm - 3 times, and both aircraft and antiaircraft guns in the storm unfit for action. Below - the country, and even lower - a little icon and a figure showing your mobilization resources. On the number of points you can recharge the old and create new divisions. In the second window option "choice" to select certain parts of the city, airport, and there is detailed information about them. "Map" is used to display parts on the strategic map. "Report" provide information about the number of losses (do not be afraid to Russian campaign dead tree - so conceived of the story. The matter of tactics: you can win or make a draw, even with large losses). Further, the "reserve". C this function, I did not understand - sorry. "Burn", "download", "install" "Move" - it is clear without explanation. "Completion". With this function we will deal with separately. When it is selected you get into the submenu offers a choice of various kinds troops, and when you select certain you'll see a new window with detailed information and price in terms of mobilization. Here (Very important!) Scrolling up and down You can choose from a variety of power and price division of the species, and scrolling left-right to choose additional equipment (there is not at all), ie, trucks Armored personnel carriers, trucks, etc. for the accelerated movement of parts. One more important thing, "planting" the newly-formed parts can only be about their city, but there where there is no fuel and ammunition, some will, but will be unfit for action. Also keep in mind that the first move after the part is not yet able to fight back and the enemy can beat it without hindrance, so that See where it is better to install. Now for the second menu, where you get by selecting a specific part. "Order" - is, or specify a destination to move or to specify a particular part of the enemy to attack. Possible attack shelling, bombing of the parts in hover for which kursorkvadratik becoming a "target". The shelling is possible at a distance. "Information" - clear "Completion" - you are refreshing in whole or in part on the balance of points or levels are full of great battered parts moreover, "far from home." Note that if replenishment falls combat experience, a maximum value 200. "Modernization" - You can improve some kinds of troops, Points paid in addition NN (scrolling left-right), for example, by setting a fortress more powerful tools, or turning a light infantry in a heavy, and even on BTR. "Build" - this function for the construction and engineering divisions. With this order (conveniently on the road) with good availability, can be convinced that the "construction battalion" will build a fortified, improves defense force units, placed on it. "Expand" This command will result in part of the combat readiness after moving on machines with possibility of shooting directly into the same turn. Also you have to use this team when the machines ran out of fuel. Expand portion (preferably close to their city) and through the course can collapse and continue to move, because machines will be "tucked". Check troops stationed in the rear, since many of They are equipped with technology that allows you to quickly organize a counterattack. "The Machines" and "Collapse" - the same team, only one for the infantry, antiaircraft guns, and the other for heavy artilerii. This command will allow begin an accelerated motion on the technology. "At home" - a tricky function, allowing the dying parts fled fields and gardens, and it is not considered broken or destroyed. Is there a connection this order to "reserve" of Points mobilization is unclear. Key "S" is used to exit from any mode, and "N"-to quickly iterate parts. Just a couple of tips I'll give that was not painfully hurt for the little things. In the early games (USSR), as in war, almost all divisions were understaffed (50%), but if you create a new one, she was 100%. Try to move on the road (1: 1) if the fields -1: 2 Forests -1: 3, river-stop progress! So do not climb into the river with plenty of movement! Another little trick: when entering enemy of the cell, where your aircraft, you lose access to it, and the only way to "vytsepit" it - this search on the key "N". The aircraft you will not see, but the cursor will be over land part directly in the menu order and tells the inscription in the window, for example, I-16. The same is true with the disappearance of the aircraft on his part. Be vigilant, because enemy anti-aircraft guns love to be chosen in such a goals. "Veterans' well-kept udarboevoy experience! Losing 3-4% of the enemies - the aces dispersed entire division newcomers. Experience increases with each attack as you and the enemy. Tip: Heavy goals (strength, etc.) hit a bunch. If you'll be bale to chutchut, the enemy will get a good combat experience, and small losses can easily fill up! Control fuel and ammunition! Not necessarily for them to fly to their airports or go to their town or ports. Often enough to be near. Can and grab someone else's, but for this be part of the land to go to an enemy object, and stand there until your next turn. Do not pull their forces in vain, as "Settled" reach the degree of 7 and reinforced as they are harder to "skovyrnut. More remind you that well to beat the enemy en masse, as with each blow is applied increasing damage to the enemy with smaller loss of its parts. If the number of attackers exceeds supply of ammunition defenders, then the number of units of the attack will go unpunished. Understood this hint? If a part is surrounded, it is very difficult to fill, although attempts have to be repeated because Sometimes the enemy makes a move and the siege is lifted. Another bug: you can "compute" and capture (come close) airport, which makes the enemy raids. Then its planes for some reason do not change the place of "home" - that expanse of antiaircraft guns! When moving his plane, avoid contact with strangers, since he was "blocked." Especially dangerous are "ticks" above ground parts, since the aircraft the enemy is invisible. Rummage antiaircraft sky every move! Remember: the most vulnerable position of parts in a river. They are suffering huge losses when they attack, bombing, bombardment. You can smash your enemy's air force on ferries! Note that the XE-111 like to bomb the city. Do not stand there vulnerable parts. The best way to check the enemy - to create a bridge ukrepgruppy. He necessary to climb into the river through the forests. Another "bug": you can protect against the bombing of a part, if installed on her own aircraft, the enemy is also resorted to this method. In the game, everything is interconnected: if the enemy seize the airfield, he will be able to base, and importantly, to produce aircraft. The same with ports, even if you have drowned the whole fleet the enemy, he gets the opportunity to produce ships, capturing the port. Port is any city on the coast, that's possible entry of ships. Keep in mind that Your industry is in the rear of "not sleeping", and 1942 (for Russia) you are available to new units, for example, stronger infantry, armored cars and airplanes. It is a pity that this has little effect on the game, since Mission ends 10 days after New Year, which is a pity, since the interesting play a more heavily armed, but Day and Victory Day could be found. Author, ay! Last advice: carefully read the tactic - characteristics common to find them a better application. For example, a battleship and a light cruiser is good cover for their attacks and foreign parts located near the sea, because they are very long range, but the leader and destroyers to be an escort, because that they can fend off the Air Force and, most importantly, from submarines. The game has a lot of small "amenities" For example, after the bombing of the city appears "residents panic", but and stocks may decline. But this is extra boards, since the game nice "chew" the most. We wish the author had to potvorit SPECCY, let him know that his work noticed and appreciated.
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