Adventurer #07
31 января 1998 |
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Interface - computer interfaces.
(C) Kotov AV (CAV inc. / AURYN / CPU) (C) MUSIC: Cardinal / Accept Corp. INTERFACES Somehow, in one of svoyh articles, I touched upon the topic of interfaces (interface). This theme, in general, not very new, but almost none who does not plow. Made well take me for this article saying some people in some editions. With the advent of a large number of computer publications have begun an active search for comfortable, beautiful and desirable, diverse interface. As a result, we have about three or four types of menu journals (Interface of the magazine). This is an old Spectrofon 'ovsky interface with a choice of sections the figure, Format 'ovsky interface with mouse "arrow and overlapping menus and iconic species (Welcome Press, Speccy # 6) and "cursor" (this is where the sections are selected using the cursor plank - cursor bar) - old numbers Spectrofoby, Speccy, etc. As you may have already noticed in time to Adventurer'e visited all interfaces. Spectrofon 'ovsky was abandoned because of moral old age, ZX-Format' ovsky due to technical causes, and about the fifth number, which is implemented cursory method, then for him am I am responsible (do not do in a hurry such things). Many, in recent years, promote interfaces with an arrow. Honestly speaking, in the magazines I do not like them. Well, in the prog, I agree to urge the arrow on the screen, but when you read a magazine and have to drive back here this fucking arrow, then it begins to pall. Okay, if the coordinates are stored at the arrows inlet section (ie, when returning from the section arrow remains in the same place and was before entering the section), but you see back drive her to the menus (which turns out As a rule, the other end of the screen) zatrahivaet. So, what should be in interface? Or rather, how it should be? Many of the answers on the move - a "modern" - FIG, the interface should be easy, especially in such things as computer publications. It is desirable that a person working with such a system, generally did not reflect which button to press next and made the least amount of finger movements. Ideal for this point of view can be any interface, where as an input device (control) is: touch screen, tablet (btw, iBM'ovskie tablets emulate Bat) and light pen / gun. Gun on SPECCY already have (see Spectrofon # 20), even if someone actively Bat Connectivity was would be quite good. Unfortunately, SPECCY all this there has to be subverted. Incidentally, there has been an interesting trend in the structure menyushek. The authors of those journals that use it, they say, it de Formatopodobnaya. We are talking about, so-called sub-section. In Format'e it's chosen by an arrow and go to the previous menu by pressing the by Clicking outside the current window. In OBERON'e and FAULTLESS'e output is when you hover on the icon of the root (...) And in OBERON 'e, it is done professional. What is generally good like interface (like the one in Format 'e and one in the Oberon'e). The reader can choose the material of interest to him, and Do not scroll the entire section to find the right his article. On the other hand, these bells and whistles are needed if we use log in as a reference. For most people, this service - the excess (some read a magazine once, and then ...) For these people, especially useful linear system, adopted in Spectrofon'e and ADVENTURER'e. In connection with the above, most convenient for the average user will be a hybrid system. So nazyvaemaya, system with the possibility of both linear and line-item view. Perhaps more introduction to hypertext links between lines and to run programs from the application directly from the article (it is not so hard to do). That kind of long and all my thoughts on improving interfaces, journals (not in the interface of happiness, and as the material contained in a journal). Everybody can speak about this article. For those wishing to try their hand to create interfaces magazines is declared contest for the best inferfeys or interface specification (ie what and how must occur at a given actions). Prize winner All rooms are ADVENTURER 'and in which will use it (the winner) interface.
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