Echo #03
31 марта 1997 |
|
Description - Description, prohodilka game BLINKY'S SCARRY SCHOOL.
AU-U-U! NOTHING ... ONLY Echo! Good health to you USiM! Pryvet! Apyat DR.NPS hurry to please you with new igruhoy and pripodnosit AIR'om with this one we HELP.Nadeyus will help overcome any trudnosti.Est your questions? Call. Need advice? E-mail. Waiting! AIR, please! GO ... Introduction: In this game you are a small white reduction, in which you turned the evil sorcerer. And, to again become a man, needed before dawn to wake her uncle, who will return to you previous form. Key Features: You'll travel through the castle, which is swarming with different creatures: spiders, snails, mosquitoes, clockwork mice and vampires. And they all, without exception, steal precious energy. The castle is also replete with various types of traps, pits, spikes and tiles falling from the ceiling right at you. Traps kill instantly. In addition, the floor of the castle is very slippery and you will often have oversteer, which brings some disadvantages. Directly to the game description: You will start your path next to the scroll, which states that In order to get on a high ledge, and move on, should be dipped in a boiler the following items: an enchanted pitcher a sack of grain, wine and goldfish. The first step is to find jar and a bag of grain, which are navrhu, near beginning. After you need to get to the screen with clockwork myshkami.Sleva from you will be located so-called dark room where no Lantern will show only your eyes. On the right, for a knight is This is necessary for you thing. Taking a lantern, in any case do not fall into the abyss, because that you will once again risk losing (or occasionally use: Kom.Red.) Toilet paper, but more on that later. Now go into the dark room, and on the next screen you will find two necessary for you to object - a goldfish and a bottle of wine. Took them, jump back (up), because if go left, then work one of the traps - the incident plate. Then he falls down, avoiding a meeting with the spiders. You do not need a tape recorder. Again, jump down and take your toilet paper. When you pass on the next screen - before You will have an amazing picture: you're in the comfortable furnished the toilet, where it will be a pot of flowers. Having carrying toilet paper, boldly jump into the drain bachok.I here lo and behold, you are surprised to find that you issued to the starting place, apparently for sewer pipes. Immediately throw into the pot the remaining items. You blurt out a gun and you find yourself on the other side of the embattled seemingly salient. We rise up, and took the candy, go to the second boiler and drop it there. Next to the boiler is a scroll that says us that by gum, we can clearly see under water, and which also serves as a ballast. Are called objects mysterious eyes, balloon, cake and candy, which should be dipped into the pot, in order to swim under water. After reading a scroll, follow the left and find ourselves in a room where the bed asleep is your uncle. And it must somehow wake up! Explore the second part of the castle (for projection). First of all, will visit the fortress walls of the castle, where we meet with vampires. Tip: if a vampire flying at you - jump up (in front of you moment there the night sky). To take the fortress wall cylinder, which can be immediately dipped in a cauldron. Then get down downward. Follow the left. Between two pits with spikes - take away the mysterious eyes and climb back. During the lifting pick chewing gum. Soon you find yourself next to the cake, and took her run to the boiler. Omitting the missing items in the pot, go there, where before lay a flashlight and do not forget on the way to capture paper. Came and jump into the abyss, and soon found the water safely jump into it, so what effect the spell. Under the water you take a very strange and kind of funny - the ball with two big eyes. Under the water you have to avoid contact with fish that with such gusto it eats your energy. Soon found himself at an abandoned cemetery. It should not be afraid of ghosts, they are simply No, but as it should be in every cemetery, there are found bloodthirsty vampires who crave and eat you. At the end of cemetery, tucked away behind an empty pedestal is the most important object of the game - Alarm clock. Grab it and run to his uncle. Postavte it on a shelf, which is located above the head uncle. He wakes up and congratulate you with the victory. At this end of your adventure. In this game there are so many strange things. For example, the mysterious room with an object, like a samovar. Just an extra toilet paper (the third), without which you can and do (?? And when will be awakened by a sweet sleep uncle? Kom.Red.). And yet a lot of unnecessary things, such as the player. Afterword: Does dochitano.Molodtsy konechno.Vnimaniya your sorely missed. Pokedova.Uvidimsya yet. SUBJECT: BLINKY'S SCARRY SCHOOL HELP + PRECISION + HELPER: AIR YET! MISTAKER: DR.NPS SEE YOU ... PLACE: NOVOPOLOTSK MAIN PHONE REPUBLIC: BELARUS 0214429098 DATE AND TIME: 1997 YEAR Echos fans
Other articles:
Similar articles:
В этот день... 23 November