Echo #03
31 марта 1997
  Игры  

Presentation - REALSOFT is a strategic game Technodrom.

<b>Presentation</b> - REALSOFT is a strategic game Technodrom.

               Presentation



               REAL SOFTWARE


          from "NEW" corporation


               presents:


            strategic game


                Technodrom!


   Entry


   Year 2037. Earth telescopes recorded approach to Earth of a 
giant asteroid collision with which would the death of 
civilization. In a matter of urgency measures were taken to 
evacuate the population, but unfortunately could not save 
anything transport ships were sufficient only for one and a 
half million people. From the central spaceport launched 
squadron DC Space Fleet in an attempt to resolve

the threat from space. Missions in orbit fleet lined up in 
battle order, headed by the battleship, which is a matter of 
urgency was removed from the preservative treatment and

brought to combat readiness. From the deep
Space to Earth rapidly increasing in
sizes approaching a giant lump of rock. On the battleship in a 
hurry prepares launch rocket system. And when the goal

was safely captured, the asteroid has directed nuclear missile, 
the product of 50 years improving weapons on Earth. Later

4 minutes of anxious waiting, the missile
achieved its objective, bright atomic flash
covered the entire asteroid. Frontal sensors
ships immediately left the building unable to withstand
blinding light. When the raging fire
died away, shreds of lava floated a giant
Space Station regular shape, surrounded by electric lights. It 
is rapidly approaching. Attempting to enter the relationship 
with the station did not bring. When approaching the planet, 
the station began braking. On Earth, started the strongest 
disasters caused by a giant body. And now station stopped its 
flight and hang on high orbit. Space Squadron was scattered 
around the station and tried unsuccessfully to approach her. 
Suddenly, an energy field slightly open and the Station escaped 
a bright beam that pierced the main battleship. Silent in outer 
space explosion shook the ship and he hastily flew off and 
damaged a safe distance. As more aliens intent was no doubt. 
From the newly opened field took off dozens of small 
maneuverable fighter aircraft. The field was opened for a few 
seconds, but it happened to be nearby single reconnaissance 
boat dodging laser fire and rushed into the opening with 
magnetic clamps to attach to station. After an unequal battle 
against superior forces and equipment of the enemy, Earth 
squadron was defeated, but still managed to get a few broken 
enemy fighters. On board, there was no biological life forms, 
but the massive razvorochennye body robots speak for 
themselves. Meanwhile, the pilot single boat with the help of a 
robot welder got inside the station. It was a giant cybernetic 
complex, with many labyrinths and obscure plants. We must 
hurry, otherwise fighters to turn the Earth into hell.




   Hi! So, you read the introduction to the game Technodrom. To 
date, we can offer you a demo of it. 


   Technodrom - a strategy game based on the popular game Laser 
Squad 'Nether Earth. The game can be played either with the 
computer or with a partner. The playing space is 256h32 cells. 
A total of game, there are 6 databases in which you

be able to produce robots of various modifications and equip 
them with weapons, and with the help of databases you can 
recycle the collected debris and unnecessary equipment. For 
production of the robot move the cursor to Center database, and 
then "FIRE". The game has three states of the bases: existing 
base of people existing base of newcomers and base are in 
conservation mode, which the game may be subject to one or

the other side. Stir in the game is implemented as in LS, as 
well as in the UFO 2 (Movement the shortest path to the 
intended target). Each type of robot has its own type 
akkamulyatora, whose energy is consumed, depending on the power 
of the robot and wearable weight. Recharge can be done in

power box. All available weapons
energy, and to use it
battery consumption. The game
implemented full work with objects, and to do it much better 
than in LS, lying weapons and pieces of the map will be visible 
only if the robot sees. Explosions will be made using sprites.

Shooting has also realized a bit correctly than in the LS. The 
game objective is to capture all 6 bases. In the DEMO-version, 
you can already to play a little, but the truth is to destroy 
the enemy you have to "shove" in LAST BATTLE, but it's not as 
scary as the robots in the game can see far, and run away. In 
the DEMO-version of you robots will be able to produce only two

bases, because the rest of "sealed". In
full version can be expanded arsenal of weapons available on 
the bases a few other deadly gadgets. Concept designed 
interface is as follows: Button White can be used successfully, 
click the blue can not be pressed in a given game situation, in 
the DEMO purple notes the keys kototye

in general has not yet been implemented. Now in Brest until the 
only scheduled modem connections, and if they are commissioned 
to the end of the writing game, and if he stays

free memory, then the game will be implemented on the modem. 
Otherwise, it may will be playing on a LAN (for PC Bandwidth

01). In DEMO is not implemented with a computer game, but 
together you can quite successfully play. In the original, will 
be "intelligent" process control robots and win computer, even 
on the first level of complexity is not so easy. Although the 
game will be work under 48k, sound effects

will only 128k. Originally supposed to do before playing the 
demo as well as FINAL CUT, but only if I

enough time and patience on the schedule. Since we do not have 
a permanent artist I, in addition to the codes have yet to 
draw. Willingness to play on 2. 97 - 60%. Planned Release-April 
1997. This game will not last, because the invasion of Earth 
has just begun! But continue it will only if we succeed

return on labor costs.


   Attention distributors! If you are interested in this game, 
then call (0162) 413-273 (Vladislav Yakubovich). K user 
information, if you live in Brest, then get a floppy disk with 
the game you able from the authors by calling

256-276 (Pavel).

Script, graphics, kod..........PAWEL / RS / NEW
Codes, logic .................DENIS / RS / NEW


   Demo games can be found on the disk with
Echo 3.




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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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