Voyager #04
19 февраля 1999

Interview - an interview with Roman Petrov - Megus / Brainwave X-Project of a group of Star Group.

<b>Interview</b> - an interview with Roman Petrov - Megus / Brainwave X-Project of a group of Star Group.
(C) NEXT-STOP/DGN
Music: REMIXED BY KENOTRON



              INTERNET-INTERVIEW



V> So, about myself ...

     My name is Roman Petrov aka Megus / Brainwave
^ X-Project. Born in 1982 in Yekaterinburg, where
lived until 1994, then moved to YoshkarOlu. Another in 
Yekaterinburg was trying to establish his own group, but as I 
and my friends were in the While it is too inexperienced to do

major products. And now after the move I was seriously engaged 
in coding and for a short period of time to write a few little 
demos. Then play music without having any musical education, 
but having a good ear. In 1996, around me there were a good 
group spektrumistov. Thus arose the Star Group, consisting of 3 
persons. During its existence the Star Group had time to make 
megademo (mediocre this turned out) and another demo Global 
Emotion. But we did not only demos, we also made two toys -

Chopper Duel and The Scorched Earth. Then there has been the 
Brainwave, uniting more creative individuals. 

 V> Kohl referred to the group, Brainwave, tell us about
It detail ...

     Brainwave group formed a relatively
recently - in August 1997 in the city of Yoshkar-Ola, the 
organizers of the group before this was Star Group. Basis 
Brainwave: Megus, Dmitry Lezhnin (he had many aliases, which 
all already and can not remember) and MAV. Recently, however, 
Dima had resigned from the BW and organized his own group. To 
date, the BW includes the following people: 

Megus (Roman Petrov) - coder, musician, organizer,

                   swapper;
MAV (Andrei Mikheev) - coder;
Tigrr (Igor Turashev) - coder;
Virtual (Alexey Malov) - coder, musician;
Graph Ego (Vladimir Shashkov) - painter;
ABStract (Paul Shalagin) - coder;
Dan (Dennis Cherepanov) - screenwriter;
Navigator (Evgeny Vorobiev) - apparatchik;
X-Cyber ​​(Sergei Bazhin) - apparatchik.

     Most recently joined the Brainwave
X-Project association.
Ways to contact me:
Email: 424019, Russia, rep. Mari-El, Yoshkar-Ola,
st. The festival, d. 77, kv. 13, Roman Petrov.
Phone: (8362) 22-66-09 (14-22 MSK.)
FidoNet: 2:5052 / 7.37
ZXNet: 500:8362 / 1
E-mail: megus_bw@mail.ru


 V> A few words about their city.

     My hometown - Yekaterinburg, where I lived for 12 years, 
after which I moved to Yoshkar-Ola, what did not regret it. 
Yoshkar-Ola - a small town, but it is the capital of the 
republic Mari El. City have not boast landmarks and clean, but 
still live in it interesting. 

 V> How are things going with the software in the city? Where 
to get the software? Are there any traders? 

     With software things are quite tight -
traders do not. Until recently was the only source software, 
though pirated, - Red Ltd. Now, Glen, sort of like, almost 
walked away from business and from It is nothing new comes 
along. So now the sources of software - it's FIDO, Internet, 
and sometimes themselves something we order from the authors. 
Trader in our town there is one, but he is more focused on the 
PC, than at the Spectrum, so you can say that the state of 
Spectrum, we are not too good. 

 V> Your first encounter with computers in general
and with the Speccy in particular.

     The first acquaintance with computers and Speccy at
I matched. That was in 1986 when I was
only 4 years.


 V> And your first computer?

     In fact in 1986 the father himself has collected Spectrum 
- Moscow-48. " It was such a small machine with unexpanded 
keyboard, but for him, I spent many hours. My 48 Speccy 
gradually grew, he had the extended keyboard, floppy drive, and

Finally, YM2149F! The emergence of "muzykalki" - it was
for me a shock! This I did not expect from the Speccy! First
music that I heard on the Speccy was the music
Toys from Sokoban. And then was the Song in Lines-4 ...
Can you imagine what effect such a sound produced by 
12-year-old spektrumista. :) Somewhere in the 1992-1993 
appeared in my Himac-128, which worked successfully until 1995, 
and then I got the Scorpion, in which I work now. 

 V> detailed configuration (CDM, momed, HS, GMH) ...

     Full configuration: Scorpion ZS 256, disk drives - 5.25 
and 3.5, Soundrive with color monitor and PTsshnoy clave. If 
you suddenly going to write a modem software, then all this add 
a modem. 

 V> Are all the suits in Ckorpe?

     Going to put the video mode is 512x192, cache
and CMOS. If funds allow, we would have bought
General Sound, as I think that thing is very good, the only 
disadvantage is that - the price ... on its current course - 
not everyone can afford. 

 V> You have access to Fido. What are you "sit"
in it?

     On the PC. I have a home stand on a table next to the 
Scorpion and the PC. On the PC I'm not doing anything addition 
subtraction mail, writing music (my. xm'y can be found at 
http://bwt.cjb.net) and writing the prog for the Speccy (I use 
a cross-assembler Fame Mednonogova). Also at home I should node 
ZXNet (500:8362 / 1) and BBS for Spektrumistov.


 V> First your program (if you remember).

     Hmmm ... Yea I do not remember, but remember that it was
Marine Boy in BASIC. :) The first normal ACME program - 
Kaleidoscope Demo. 


 V> Favorite (s), toy (s).

     Dizzy 5, Laser Squad, Last Battle, and UFO-1.


 V> I see that he prefers "smart" and "beautiful"
program. And what about UFO-II, CV?

     UFO-II - a smart thing, too, but it appeared
I have at the time when I was very cold to
toys. Now I do not play almost anything,
but really interesting, beautiful game can
I tear off the deeds of a week or two. In CV I
just really did not play, but I think that he made
revolution in gamedev on the Spectrum.

 V> Global Projects (ready to do).

     The main project right now - NeOS, also made 2 games, but 
they are still in early development, and about them, I do not 
want to talk. 

 V> A commercial projects (besides the OS).

     NeOS - non-profit project, although at the expense of
registered users some amount of money
I still hope to get. Those 2 toys, which now is work - 
commercial. 

 V> do not even nameknesh? Nothing ... Good advertising. :)

     They are at a very early stage of development. In 
particular, one game drawn graphics and partly made engine. So 
be it, split ... :) This is (if) realtime strategy (type FT). 
The second game - arcade, if we do do as we like, it is likely 
that she produce a similar (if not greater) effect, which

produced Kolobok Zoom-2. The biggest problem in
This arcade game - the engine that must be put in 2
interrupt the normal car (not just the Pentagon). If we succeed 
- the game will be completed yet sure.


 V> Hope to get information about these games
and the demo version first:) and promise to share all
this with your readers ... What prompted the writing
NeOS?

     Perhaps the fact that the TR-DOS to write a serious system 
software is no longer suitable, and iS-DOS imposes too many 
restrictions. Therefore, we tried to decide (and decide), these 
and many other problems. But more about this system can be read 
in a magazine "VOYAGER". 


 V> Who owns the idea of ​​the OS.

     The author of the idea of ​​OS is Pavel Fedin, and the 
development of his ideas are already engaged me. Paul provided 
invaluable assistance in developing the concept NeOS. 


 V> A few words for the readers ...

     The most important thing right now - it's not forget our
beloved Speccy. I believe that if people knew
what it is, he will never forget him,
Speccy will always be his favorite computer.
And I wish all the owners love it Speccy
as well as I do!


 V> Suggestions us and our Voyager.

     Wishing you: do not throw edition of the magazine, to 
write their own original programs. Wish Voyager: more stories 
of good and different! 

 V> Brief greetings (KRATKIE!).

     Brief personal greetings:
Red Ltd, X-Project, X-Team, E-Mage, Serious Makers
Group, Phantom Family, Dio-Gen, Proxima, Alpha Soft,
Yerzmyey / H-Prog, Jarek Adamski, Adam Hodson, Andy
Davis.


 V> Many thanks for the dialogue. We are waiting for new works 
and Publications about the new OS. Good luck!




                 *


Shl. Detailed information on NeOS see in our magazine and 
applications. This system we are interested in and we'll keep 
in touch with her authors and to cover the further development 
of the OS and new programs under it.






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History - Author's abstract game HOMER SIMPSON IN RUSSIA.

Reflections - What happens to the computers in the near future in Russia.

Kaleidoscope - Presentation File Manager NeOS Commander v.0.1alpha

Interview - an interview with Roman Petrov - Megus / Brainwave X-Project of a group of Star Group.

Kaleidoscope - an annual festival of the virtual computer art Artcomp-99 is canceled.

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Tusovka - Chaos Construction 999 - official results.

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В этот день...   21 November