ZX Review #5-6
04 ноября 1997
  Игры  

Expert Tips - Total Eclipse 2.

<b>Expert Tips</b> - Total Eclipse 2.
       EXPERT ADVICE



(C) Kekuh Victor g.Tulun


        TOTAL ECLIPSE 2

      INCENTIVE (c) 1991


   In this game you will
gather in parts sphinx which someone disassembled and scattered
all parts of the pyramid. In
this game, Vector Graphics, is the same as in other games
Company INCENTIVE.

   Control is possible from the keyboard and joysticks, extra 
keys in the game are as follows: 

A - change the angle of rotation
S - to change the step size
H - sit down
L, P - look up / down from
    Responsible
SPACE - turn on / off at
    binding of sight to the center of the screen
    on
I - to enter the menu, the game state
U - turn 180 degrees


   In the status menu you will be offered to postpone the game, 
load a previously postponed game or get out game.


   The game time is limited, and
You need to catch everything in one
hour has not come yet eclipse. The screen on the left
hours are to be
You are constantly reminded that
Time is not standing still. Near
You see them a jar with water and
heart, indicating the state of
Your health. Not be allowed to run out of water, otherwise the 
heart will beat faster, and you can die. Fortunately,

in the pyramid, there are two first aid kits,
allowing to restore a normal heartbeat.

   There are also sources of water for
the use of which must
easy to approach them. Coming across the road bullion
You can, for the sake of saving time, not
take - they just added
points. Top of the screen is
Counter collected your keys.
Keys are suitable for any closed
door, which looks like
door with a partition in the middle.
Also, the screen shows the icons the size of your pitch, 
rotation angle, the direction of the pressed key, your position 
(you're standing or sat down) and mode status

fixation crosshair.

   So, you start the game, standing
near the pyramids. Go around the pyramid on the right and go 
inside. You will see three doors, going so far in

left. On the wall hangs a source
with water - can type, if
needed. Go to the eastern
door, and you find yourself in a room
which will be collected
Sphinx. Can somehow go
to see if there is free
time.

   Now remove from the wall
key and enter the door at the same
wall. You will see the monster, which opens and closes the 
mouth; leave it until the peace of mind while shooting the 
baffle to the door at the top. Now go back and go through this 
door. Take the first part of the sphinx and climb up

in the mouth monster. Climb to
squatting, and exactly in the middle
mouth. Take the key and go back to
the place where on the wall
source of water. Now free from the opposite door
blocks and go into it. Shoot the eagle, which hangs on the 
right - it is useful to you in the end of the game. Take part 
of the sphinx and go to the ladder. Going further, take another 
part of the Sphinx and the key, which immediately and open the 
door. 

   On the next screen you will see a teleport device. Not
it will still touch and something else
somewhere zaneset. On the next screen take the sphinx's head 
and wrench (if necessary, enter the water) and open the door 
upstairs. Now you will be pass on the plates, which then 
disappear, then appear on another end of the room where the 
door is part of the sphinx. If you want to do it ourselves, 
until stop reading.


   Entering the room, shoot
first or second plate, until
see at once the first four. Then take a look and remember what 
boards are disappearing and what is on screen at all times. 
While plates are disappearing on the screen, running through 
them. Reaching where you can, shoot the

the next plate, and it will move toward you. Getting up on her 
and to wait for the next plate, quickly go to her, turn around 
and shoot at the plate, which had just stood. Turn around again 
and quickly go to previously unidentified plate. Now you can 
safely wait for the appearance of the latter site (you may have 
a shot at something). 

   So, taking a well-deserved part
Sphinx, go to teleportatoru and
come from over the center of the room. You will take in
another part of the pyramid. By the way,
if you go on the other hand, you
transfer to the entrance of the pyramid.

   Caught in a strange room, go to the south. There lies the 
body of a sphinx, but to leave from there, do not waste your 
key, and climb up and drop down block, through which, and exit. 
It is only at first it seems that there can not be taken away; 
avoid sticking out of the block wall possible to the edge. Then 
go further north and take on ways chin sphinx. You find 
yourself in a room with invisible walls.


   Believe me, it is much easier
actually go through this room than
to tell, but I still try, because Most players in the
this place and get stuck. Thus,
entering the room, immediately switch the angle of ninety 
degrees, the better, and sit down (without this room

will not pass). Now nestle
to the west wall and go north up until you hit an invisible 
wall. Go around the obstacle, trying to keep as close to the 
western wall. Once again, be able to touch the wall, go to 
north until it stops. Then go to east, all the while keeping 
the left invisible wall. Obstacles to go around the south and 
further again, go east, but

every step of the way to check
north. Thus, you will
quietly go into the east wall, keeping the left of the 
invisible wall. When he reached the eastern wall, go

north to the end - you should
rest against the north wall.

   Now you can walk to
door. If that fails, you've made a mistake somewhere. Passing
this room, take part
Sphinx and come back. Return will be much easier.
Go back to the room where you
took the chin and go to
neighbor to your door. What went wrong? The door closed when
Your approach. To make it
enter, you need to go to another door until it closes. Then
turn to the west wall and
go to her. Unroll
right around 70-80 degrees, and press "Forward". As
you can see, the door was not locked, and
You slowly get to her.
After visiting there, you find yourself on the court, which 
hangs high in the air besides, still empty. Not

worry, it's not a joke and not
error.

     When he reached the opposite
wall, you hit the floor switch is hidden and you will exit and 
will bridge to another site. Take there

key and enter the open
door. Carefully select into on
wall to avoid being caught in the crossfire, and move on. In 
this room block is blocking you

passage to the south, and above it in the ceiling plate is that
need to shoot. Sign in north door, but the key is not
waste, and creep under the crossbar. Going further, take
at the bottom of yet another part of the Sphinx and
Look up. To delete all of the blocks, it takes five
keys, but you only have
three. Use them all and go
back into the room with the block in the middle, but now go to 
the western door. Going further, you will get in the press. 
Long stay there impossible, and also cut way back, so we go 
forward and get into the already-familiar place. Now 
hearthstone to the exit and go around the pyramid on the other 
side. You will see hole in the ground, where, and jump. You 
fall down on the block and her weight push him into the floor.


   Now enter the door, which was not available to you. In this
room you were already, but here
could not reach. Take
three keys and go down the remaining blocks. Taking the 
Sphinx's nose, do not rush to open the door otherwise you will 
not win the game. If You wonder what there is, then

I would say. There is a lot of gold bullion, but the second key 
you no one will. Teleport to the entrance of the pyramid (if

You have a lot of energy and very little time, you can go 
straight to where you took three keys) and you go in the right 
door. At the site lies opposite the portion of the Sphinx. Can 
get there from the next room. Next, shoot a bow every dog ​​(or 
it?) and pass into the next room. Go to the eastern

door and shoot at each septum.

   Then the first partition will disappear, and the second 
rise. The next room push the first wall and shoot the black 
pentagons on walls. After a while you

be able to pass on. In the next room shoot the cub,
standing from left, and the first wall will disappear. Then 
Reach the second and again shoot the cub.

The first partition will appear again, but will disappear the 
second. Now You need to touch the walls,

came to the door. In the next room, push the back wall until 
you see the cube, and then stand on it. Septum disappears, and 
you need to quickly run until she again

appeared.

   The next hurdle you pass, just like closing the door. Well, 
that's all - in the next room you will find the last part of 
the Sphinx - the mouth. As Once you take it, you can

consider himself the winner of another game.


           *





Other articles:

Adventure Project - Design and razrabotaka Adventyurnyh and RPG games.

Adventure Project - Russification adventyur.

TR-DOS for beginners - Continued.

Authoring - Scorpion 2000 (S. Zonov).

Authoring - Trampoline (S. Veremeenko).

Business Card - a new electronic humor magazine "SpectrofUn".

Crossing Dragon - Promotion of the game Finders Keepers.

Crossing Dragon - Promotion of the game Knight Tyme.

Crossing Dragon - Game Promotions Spellbound.

Crossing Dragon - Game Promotions Stormbringer.

Retro - 40 best procedures: Merge images, rotation of the symbol clockwise Inverting character, changing the attribute, fill circuit construction templates (Dzh.Hardman, E. Hyuzon.).

Expert Tips - Total Eclipse 2.

Expert Tips Super League.

Forum Games - Description of the game land of myths.

Forum Games - Passage Renegade.

Forum Games - Subtleties trading game Elite

Forum - Studying and debugging @ files using STS 5.1. Features of debugging using a monitor STS. Bugfix STS 5.1.

Forum - compression programs.

forum - Reduction in the time format. On the recording sectors while formatting. Rebuilding the screen for one interrupt.

Forum - Features assembly ZX ASM 3.0.

Forum - As for the BASIC compiler "Blast".

Forum - With regard to relotsiruemyh programs.

Forum - Program "Flame" and "Dragon."

reader-reader - TR-DOS: how to avoid mistakes?

reader-reader - The effective work with the drive.

ethidium - The calculation of addresses in the file attributes. Program scrolling specified window 1 pixel to the right. Cleanup of the specified window. Procedure display images from the buffer.

Studies - LED channel music processor. The procedure for cleaning the screen. Proposal for standardization.

Studies - A set of eight programs of "extension" screen. Two procedures are manifestations of the screen.

Studies - New themes for development.

Studies - Playback software tool from the editors of digitized music.

Studies - processing program @ BASIC files.

Studies - The procedure for turning the symbol 90 degrees clockwise.

Studies - The procedure for searching text files.

Studies - Screen procedure "UP HL".


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

Similar articles:
Championship VIRUS-2 - Results of the championship, which was attended by 14 viruses.
Feedback - contact the publisher.

В этот день...   3 December