ZX Review #5-6
04 ноября 1997 |
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Forum Games - Description of the game land of myths.
It is a pity that the pages "ZX-Review" I have not met any feedback about the new, beautiful, which is very important - russified game "land of myths." This, may be explained by the fact that not everyone has a computer with at least 256K RAM. But I still want to share my experiences and achievements in this exciting game. On my PROFI + 512K game loads more than a minute. Each of the proposed eight characters is his small army and no more 20.000 coins are not spending. A spell of the road: from 50 thousand per "Fireball" to 1 million for "Obedience to his will," plus the cost of siege weapons for storming of the fortress: 12.000 - 24.000 coins. But back to the armed forces. Having tried all of them in campaigns and battles, I realized that this magical country and fight here it is necessary with the help of magic, even black, if you need it for business. And chose a dark hero with an army of Mage of the 4 druids, effective warriors wizards. In general, many soldiers in the COUNTRY MYTHS have a nasty feature - in campaigns without losing battle their skills and become soldiers in the grade below, For example: archers - a soldier cannibals - in the trolls, the nomads - to commoners, vampires - in ghosts. And so as to maintain its combat readiness and filling the pocket coins needed all the time to fight with the bandits, pirates, and if they're not around - to seek and, roughly speaking, the run up. And still waiting a dirty trick - the commoners, Wolves, dragons and some other soldiers is not all-terrain vehicles and do not want to walk through forests and mountains. On all four continents scattered chests with money magical powers, etc. Only One of them is map of the continent. Going without a map like a blind man suffering puppy. And just finding a map You can determine where the unbroken locks, where the city, the sea, lakes, temples, etc., ie solve strategic problems first and then act campaign and capture castles. If the card is in your hands, immediately write down the current state of the disk, because through a second or two you will meet with bandits, superior to you size, strength and skill (And so the case), and the game suddenly ends with your death. This means that you need to re-download the game. And do not amuse yourself with the thought that the card will lie on the same spot where you found it in a previous life. And if you have a computer PROFI + and have a printer, call the complete map on the screen and boldly push the button "MAGIC", and the resulting "@" file print program ZXPRINT - y You will have hard copy maps this continent. And as with the card on the table you do yourself will feel a great commander. In doing so, I procured four maps of continents, made friends with dragons, knew all nine spells amassed 3 million coins found in 1918 parts of the map of the place where Staff hidden. The missing part of the map are 3 castles that it is impossible to capture - there are very strong garrison, and namely: Earthsea: Brough Castle-an-Mobden - 38,000 cavalry; Bran Castle - 4000 Troll; Lukomorye: the castle of Cair Malod - 4000 cannibals; This is very, very much, because I can hold in obedience and to have in the army only: Wolves 405 Orcs 394 Ghost 300 elves 214 Druids 161 Vampires 134 Wizards 106 Troll 104 Dragons 24 Even if this whole mob pull up to the castle, but it is problematic, we do not we could overcome. But even this does not spoil the overall gaming experience. I want a Your magazine convey gratitude and Manuzinu Doulova for an interesting and exciting game. *
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