ZX Review #5-6
04 ноября 1997
  Игры  

Forum Games - Passage Renegade.

<b>Forum Games</b> - Passage Renegade.
(C) S. Galustyan, Cherkessk


   Consider the game RENEGADE - on
I think the best of his
class games for the ZX-Spectrum 48K.
True, I must say that when it
operation revealed a number of
"Glitches". Well, first of all, sometimes
turns out to kill the enemy as much 2
times (knee), and secondly, on the 4
stage, if you move to the left screen, go to the lower left the 
game and hit a wall her in this place 3 times in a row,

as a result you will find yourself in
the far right screen, but you do not
will be seen, and get out of the situation you will not succeed.

   I have also worked casually
mechanism to facilitate the passage of 4-th stage. It is based 
on "Buggy" algorithms work the game. Technology exists.


   At first you pass the first
Part 4 of the first stage (without the boss) as
usual. Then, during the transition in
the second part you should go directly to the left
screen slightly shifted down in
time shots boss. Importantly,
not much room to maneuver. To
boss came to you soon,
Hit the wall in the lower part, but at the same time
not in the lower right corner (three-dimensional game, but for 
simplicity I am form a coordinate system on the plane, the 
monitor screen). Cogla you go up, the boss will stand

close to you, and his assistants - behind him. Beat him with 
fists, standing on the ground until it will not fall. The trick 
is to that assistant boss will not help him, as if they

"Freeze". Repeat this
action as long as the boss
would not be killed. If necessary,
then move your slightly up or
down to dodge the shots of the boss. The main thing - strongly
not maneuver and does not apply
"Tough" techniques - ogranichtes
fists. Failure to do so
rules may entail
"Activation" helpers boss.
And one more warning. When will destroy the boss, stand on
place and do not touch the "frozen" and the program can please 
you one more "glitches". To report that I use russified studio 
version of KIS game.



           *







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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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