ZX Review #5-6
04 ноября 1997 |
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Forum Games - Passage Renegade.
(C) S. Galustyan, Cherkessk Consider the game RENEGADE - on I think the best of his class games for the ZX-Spectrum 48K. True, I must say that when it operation revealed a number of "Glitches". Well, first of all, sometimes turns out to kill the enemy as much 2 times (knee), and secondly, on the 4 stage, if you move to the left screen, go to the lower left the game and hit a wall her in this place 3 times in a row, as a result you will find yourself in the far right screen, but you do not will be seen, and get out of the situation you will not succeed. I have also worked casually mechanism to facilitate the passage of 4-th stage. It is based on "Buggy" algorithms work the game. Technology exists. At first you pass the first Part 4 of the first stage (without the boss) as usual. Then, during the transition in the second part you should go directly to the left screen slightly shifted down in time shots boss. Importantly, not much room to maneuver. To boss came to you soon, Hit the wall in the lower part, but at the same time not in the lower right corner (three-dimensional game, but for simplicity I am form a coordinate system on the plane, the monitor screen). Cogla you go up, the boss will stand close to you, and his assistants - behind him. Beat him with fists, standing on the ground until it will not fall. The trick is to that assistant boss will not help him, as if they "Freeze". Repeat this action as long as the boss would not be killed. If necessary, then move your slightly up or down to dodge the shots of the boss. The main thing - strongly not maneuver and does not apply "Tough" techniques - ogranichtes fists. Failure to do so rules may entail "Activation" helpers boss. And one more warning. When will destroy the boss, stand on place and do not touch the "frozen" and the program can please you one more "glitches". To report that I use russified studio version of KIS game. *
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