(i) Ice'Di/Triumph AL AZIF - ENCRYPTED MANUSCRIPT, KNOWN AS "NECRONOMICON" part_03 On the invocation of Yog-sothoth For Yog-sothoth is the Gate. He knows where in time The Ancients appeared in the distant past, and where They will appear again when the wheel rotation will be completed. When you want to call Yog-sothoth, you should wait until the Sun is in the fifth sign in trine to Saturn. Then you must enter the structure of stones and outline yourself with a Summoning Circle using a magic scimitar Barzai. Walk around three times clockwise and turn your face to the South, cast a spell that opens the Gate: O You who dwell in the darkness of the Outer Void, appear on Earth again, I conjure you. O you who dwell beyond the Spheres of Time, hear my prayer. (Make the sign of the Dragon's Head.) O you, whose essence - Gate and Path, appear, appear, Your servant calls You. (Make the sign of Kish.) BENATIR! KARARKAU! DEDOS! YOG-SOTHOTH!Show up! Show up! I call the words, I break Your chains, seal removed, go through the Gate and enter the World, I make Your powerful Sign! (Make the sign of Vur.) Draw a pentagram of Fire and recite a spell that allows The Great One will appear before the Gates: Zyveso, uekato, keoso, Huneue-rurom, Heverator, Menhatoy, Zyveforosto zuy, Zururogos Yo-Sothoth! Orari Ysgeuot, khomor athanatos nyue zumkouros, Ysekhyroroseth Honeozebefoos Azathoth! Khono, Zuvezet, Quihet kesos ysgeboth Nyarlathotep! fuck rumoy quano duzy Heuerator, YSHETO, FYYM, quaoue heuerator foe nagoo, Gastur! Nagathoos yahiros Gaba Shab Niggurath! meuetkh, hosoi Whoosh! (Make the Dragon's Tail sign.) TALUBSI! ADULA! ULU! BAAHUR! Appear, Yog-sothoth! appear! And then He will appear to you, and bring His Emblems, and give the truthful answer to everything you want to know. And He will open you the secret of His seal, with which you can earn the mercy of the Ancients when They set foot on Earth again. When His hour is up, the curse of the Elder Lords will force Him to return again beyond the Gate, to where He dwells for the time being. time. About the spell of the Emblems. Know that the Emblems of Yog-sothoth are thirteen in number, and in themlies the power of the hordes of demons who serve Him and fulfill His orders in this world. Call on them whenever you need something. need, and they will give you their strength if you turn to them with the appropriate spells and perform their sign. His balls have different names and appear in multitudes. forms The first is GOMORI, appearing in the guise of a camel with a golden crown on the head. He commands twenty-six legions hellish spirits and imparts knowledge of all magical stones and talismans. The second is ZAGAN, which appears in the form of a huge bull or King, terrible appearance. Thirty-three legions bow before him. He can teach the secrets of the sea. The third is called SITR. He appears in the guise of a huge Prince, owns sixty legions and can tell the secrets of the future times ELIGOR - the name of the fourth; it appears in the form of red a man with an iron crown on his head. He also commands sixty legions, communicates knowledge of victory in the war and predicts future strife. The fifth is called DURSON, owns twenty-two demons and appears in the form of a raven. He can reveal all occult secrets and tell about the deeds of the past. Sixth - VEIL. Its shape is a dark cloud. He teaches everyone ancient languages. The seventh is SKOR, who appears in the guise of a white snake. He brings money according to youcommand. Eighth - ALGOR. He is like a fly in appearance and can tell all the secrets and bring you the favor of all the great Princes and Kings. Ninth - SEPHON. He looks like a man with a green face and has the power to point out hidden treasures. Tenth - PARTAS. It has the appearance of a huge vulture and can tell about the properties of herbs and stones, make you invisible and restore lost vision. Eleventh - GAMOR. He appears in the form of a man and can teach you to seek favor from great persons and distract anyone spirit guarding treasures. Twelfth - UMBRA. He appears in the guise of a giant and can according to your order, transfer money from place to place, and also make the woman you desire love you. Thirteenth - ANABOT. He takes the form of a yellow toad. In his power to teach you the art of necromancy, to drive away the annoying demon to you and tell you about strange and secret things. When you want to summon these Emblems, you must first draw their sign on the ground. And appeal to them this way: EZFARES, OLYARAM, IRION-ESYTION, ERYONA, OREA, ORASIM, MOZIM! With these words and in the name of your master YOG-SOTHOTHA I I cast a powerful spell and call you to appear, Oh (name), so that you can help me in my time of need. Appear!I command you sign of Power! (Make the Vur sign) And then the spirit of the corresponding Emblem will appear before you and will fulfill your requirements. If the spirit remains invisible to your eyes, blow on a pinch of Ibn Ghazi's powder, and he will immediately take the appropriate appearance When you release the one you called, erase the marks with a scimitar Barzai and say the following words: CALDULECH! DALMALEY! KADAT! (and seal with the Kof sign.) Note: If the spirit appears in front of you, stubbornly refuses to speak, cut the air three times with a scimitar and say: ADRICANOR DUMASO! And then his tongue will be loosened and he will be forced to give true answer. A spell addressed to the Great Cthulhu. F'nglui mglw'nafh Cthulhu R'lyeh Vgah'nagl fkhtan This is an appeal to the great Cthulhu for those who received power over his minions. On the day and hour when the Sun and Moon will be in Scorpio, prepare a wax tablet and inscribe seals on it. Cthulhu and Dagon; fumigate the tablet with Zkaub incense and hide it. On Halloween, you should go to a secluded place,rising above the ocean. Take this sign to the right hand, and with your left hand make the sign of Kish. Read the spell three times and when the echo of the last word dies in the air, throw sign into the waves and say: In His Dwelling in R'lyeh Dead Cthukhlu awaits in a dream, but He will rise, and His kingdom will come again on Earth. And then He will appear to you in a dream and show His sign, with whose help you will learn the secrets of the depths. Spell O you who lie dead but dream forever, Listen, Your servant calls to You. Hear me, O mighty Cthulhu! Hear me, Lord of Dreams! In Your tower in R'lyeh They imprisoned you, but Dagon will break Your damned bonds, and Your Kingdom will rise again from the dust. The inhabitants of the Depths know Your secret Name, Hydra knows where You are; Reveal Your sign so that I may know Your will here on Earth. When death dies, then Your time will come, And You will sleep no more; Give me the power to calm the waves So that I can hear Your Call.After reciting this spell three times, throw the tablet into the waves with in words: In His Dwelling in R'lyeh, Dead Cthukhlu awaits in a dream, but He will rise, and His kingdom will come again on Earth.
Necronomicon - When you want to call Yog-sothoth, you should wait until the Sun is in the fifth sign in trine to Saturn.
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