Reviews for Info Guide #12
Fyrex:
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I read the magazine, everything is fine, keep the bar!
:)
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KSA-7G:
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Through the free M5Mall network (brakes at home
terrible and limited traffic, only for mail/
I use correspondence, paid 100 rubles
in 20 days) finally downloaded the magazine, awesome
from the archive size of 22 MB! I thought you were in
some Spectrum emulsion immediately stuffed it in─
zero! Then I quickly glanced at the contents and realized
what is there, basically, big pictures place
occupy - as I understand it, this is a type of isto─
ric documents. History of the scene with us
read it, with multicolor - enjoyed it, icon─
I was pleased with the animation, the effect is in the menu─
ke, of course I listened to the music... I'm glad that Denis/
John is not missing/participates at least sometimes. Me
what surprised and pleased me more was that
you have children! I didn't expect this at all,
although, for some reason, there was some kind of premonition.
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Wanderer:
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According to the magazine, the mars demo is good! Remaining
add color and multicolor there ;)
3D is impressive (especially the mouse-up view -
down!) but without textures it’s somehow already unusual─
but...
Many thanks to the entire team
who prepared the magazine!
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NEO SPECTRUMAN:
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Fast 3D engine, of course, fast. B
in principle, not bad, but sometimes distortions are the same─
cues (on close objects)...
The idea of using palette scrolling for
I also like the background scrolling in games. And
FAQ I didn’t think of it before???
It's sad that ATM doesn't have enough colors for
this.
The BM-1 beeper engine is awesome!!! and octode
model '16 and qaop, quattropic too!
Impressed by the engine and the articles in the light─
chu your old experimental foggy
mirror polished wulf with faded─
bugs and glitches, non-working ideas for
improving picture quality (gobbling
all memory and the nth number of clock cycles), low
discrete space of 256x64 columns,
abundance of shitty code (you just needed pro─
believe the idea) and with an extremely unconventional use─
using register R (in ATM version pla─
it was decided to use an even faster
and a more massive procedure, where when confronted─
beam with the wall exact distance
from the ray emitter to the block would be carried
some ld a,nn without anyor Regis─
adjustments R and subsequent corrections are sufficient
complex distortions (because the register itself
R already partially corrects "square"
distortion of space)).
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Sergio:
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I don’t know about others, I liked everything 8).
About the new ATM3 with pleasure, about palettes
etc. The only thing I care about is the design itself
slightly less than a hundred like the magazine
rye Spectrophones and ZX-Formats. For me here
somehow everything... is colorful... Everything is all around
moves, spins... I would consider it ideal
spectrophone, but with a format menu 8). But
I understand perfectly well what your magazine has
its own style, and, obviously, it’s very technical─
nological. Therefore this is, of course, notpretend─
zia in no way. And to the content - nickname─
no complaints. You are great.
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Dart Alver:
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I enjoyed reading the Info Guide! Thank you!!!
Probably the most interesting part was coding.
I looked at the sketches, I saw something before,
I didn’t understand something)), but when I understood it,
realized that this is very specific)) View─
trill about the 3D engine - I didn't understand it very well, but
it was interesting. But the 3D doom type is quite different─
just interested, I'm talking about mirroring
I didn’t even know the ceiling before)) Although the car─
teen with bare walls doesn't impress me─
no, but still cool. Liked the joke─
ki, especially a joke about a smart computer that boo─
children to take time off from work.
In general, the impression was pleasant. Unites─
well, in FUSE on my far from fast one
computer coloring with double attribute by eye─
the deputy hits a little (I'm probably getting old)))
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utz:
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It's a fantastic magazine. Of course we
need another issue!
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sirx:
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Thank you very much for the magazine! As usual, no
I don't have enough time, but I'm trying to read :)
I’m very happy about the release of the issue.I read about the axes with interest, although I understood
very small (I'm not a coder :)).
I try to read everything, I can’t pick one
anything separately. To somehow express
summary - I like the line of the party, let's say
so, I don’t think it’s possible in this case
give advice!
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Maxagor:
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I liked everything. It's not about the editorial
policy - each time there will be a different set
articles - some more successful, some
smaller. I can’t criticize anything specifically─
forge.
It's another matter - I'm already talking to Alonekoder─
ril, think about the development of the engine. Sde─
make it "printed" - if it is defined
divides that it is running on ATM, then goes to
graphics mode 320x200 (or 640x200 -
also not bad, and in some ways better) and works
melts in it. If you have a different spec, then work─
not in regular graphics.
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nitrofurano:
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I have a special interest about the 3D
engines - perhaps we can use them on
Boriels ZX-Basic Engine?
Recently some people from AtariAge forum
are developing a tool for converting Z80
to 6502, so perhaps one day soon I might
be using it for NES/Famicom, Apple-II,
Atari400/800, etc.
About languages, around 15 years ago I
thought about creating a HotSoupProcessor
cross-compiler for Z80 machines, but I
never could develop something working (I
tried to, unsuccessfully,start to document
the ideas I had about, and I have no idea
where I have it! :D)
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Артём Морозов:
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Спасибо за журнал! Всю ночь провёл перед
Эво, прочёл от корки до корки. Понравились
статьи про 3D движки.
Кстати, про движки. Экспериментировал с
Wolf2004 textures, painted in b/w vari─
ante so that the chunks are not visible. I thought
will be like in Wolf48. It turned out terrible. Here
Would like to finish Wolf48 to a playable version─
ta, constructor make, abandon 48K
only. At least one game from me
would have come out.
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Buran:
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Very informative and atmospheric. Thank you.
Articles with memories from the past are
cool. For example, I already have a general picture from
I can’t get my memory. Memories
other people make it more complete. What
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karbo:
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I sat and read - and it was as if I was in the 90s
years when I was little and looked at
these Spectrophones are like gods. This is just─
that's a mega-superbomb :D
I had fun, looked at the cards─
us, I read something new - it was a thrill. Articles
all interesting - I read everything (by─
Lovina, however, did not understand, because. do not encode
I can :D)
I especially liked the selection of tracks! Mouzons
all excellent! Some articles I
I didn’t finally understand (about the code and such)
read only because I was listening at that time─I'm the worst truck, hehe! You are a couple of my tra─
kov inserted there - special thanks for
this. Otherwise I wrote them and forgot about them :)
Karochi, AlCo, zzhosh! Do it!
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