Inferno #06
03 декабря 2004

Interview - An Interview with Shaitan / Stars of Keladan: Interred Inferno.

<b>Interview</b> - An Interview with Shaitan / Stars of Keladan: Interred Inferno.
  Shaitan / Stars of Keladan

          Shaitan / Stars of Keladan: Interred Inferno.

                  Questions are asked by Alone Coder.



   Some phrases interlocutors here may seem
a few rough. But we have corresponded with Maxim rather
long accustomed to such features of our dialogue.

Max Shashkin 2:5057 / 21.36 Apr 30, 2004

MS>> Why are you not understand something. my suggestion is. I 
read the texts, MS>> make my mark in the text, give them 
Eureka, he is doing MS>> the same thing as giving them to me 
and then I send them to you. DB> Soap?

Most likely.
DB> marks in all the texts or not?
I will read all the texts and notes will be made only where
necessary.
DB> And I gather?
Estesno !!!!!!
DB> How many days for me to return the texts (eg,
DB> today?)
Arranged for the car. Number of 7-th receive an e-soap texts
that you sent him, and as you read you will send
just edit the text.
MS>> Not yet unpacked - Thursday will be working in the day, 
there MS>> all cast a spell.

DB> Flies reclaimed shell (fixed a bugs in the coloring
DB> certain types of articles, some more or unpack before
DB> end, also accelerated player and a little shell itself. For
DB> accelerate player had to change all Mouzon - flies
DB> Archive) and articles.
In what sense is "new articles" that they do not like the old 
one? DB> At this moment the menu is missing:

DB> hellp (I write)
DB> editorials from you, U # 74, and Jerri (you write)
Ca.
DB> results of the compo (wrote Nik-O)
DB> cachevox and its description (I write)
DB> from what they eat rar (I write)
DB> dune: imperia 2 (I write)
DB> some kind of game (c) Shaitan (you write:))
Has already begun.
DB> stronghold description (wrote Jerri)
With this more difficult, but try to strain specific.
DB> formats: pcd, lazypack, mspack, rip, lc4 (I write)
DB> Others Dummy I excluded because no longer hope to get
DB> articles like "abe's mission" (wrote Basil), "ATS against
DB> NATO "(says John)," Freeda: Poems "(had to send
DB> Slip), etc.
DB> If I do not dokrasil, Dockray similar examples ...
Itself will be painted, and then in your description, I do not 
really and figured out - a teacher from you directly whatsoever.

DB> Be sure to let me know if you managed to pull files from 
the msg, DB> which you then rejected - or you wiped them?

Erased long time ago.
DB> I found a U # 74 and written off if he had anything else?
Read above.
DB> The big request to expedite the assembly of the magazine: 
the deadline DB> 30.5.2004, in my estimation the real 
05/16/2004. What are their DB> version of the term.

30/06/2004.
DB> Kid's version of the shell on yesterday. Soon, simplifying 
the assembly, so that DB> and you can collect. The question, 
like whether you. Travel DB> materials Ryazan, Samara, Ryazan 
longer than Ryazan, Samara. Let us think. The main thing that 
did not work, how to i # 4. Come full list of files that need 
to be and what the archives, but there think about it.


Dima Bystrov 2:5029 / 35.18 06 May 2004

These files are in addition to the foregoing, includes a sample 
already collected shells.

No longer need to change the ACTIVE file when you change menus, 
but everyone. sl. to report that this RAR-file without the 
header, similar to old NONAME.


INSTRUCTION
 For self-gluing the shell should be:

  1. Otassemblirovat and burn to CD intro, the size of many
 indicated in the file IN.

  2. Otassemblirovat and burn to a disc shell size
 as specified in the file BASIC.

  3. IN hrustom1 pack a file IN *,
INFGUIs5 to file INFGUIs *,
BASIC file in BASIC h,
 write to the drive DEHRUST.

  4. Otassemblirovat file GUIDEdep, written as specified by
immediately after BASIC.

This is related to the case, if an anvil falls on me,
but collect as you rightly pointed out, after all I am. All 
files duplicated from you, except CacheVox. I will build upon 
its up deadline (15.5). Once again, that pressure.m discarded.

05/15 magazine is published, there were 9 days. Last time to 
build log fetch mail 14.5, waiting for all the materials from 
you: ( Especially the game.

If you are still scored, frankly.

Dima Bystrov 2:5029 / 32.18 12 May 2004

For 12-s number, but I did not catch any of your letter of May: 
(( 

DB>> Soap?
MS> Most likely.
While not see anything.
I have already set up the music on articles.
DB>> And I gather?
MS> Estesno !!!!!!
Well, I gather ...
DB>> How many days for me to return the texts (eg,
DB>> today?)
MS> arranged for the car. Number of 7-th receive an e-soap texts
MS> that you sent him, and as you'll read
MS> send only to edit text.
Nothing again caught ...
MS> In what sense is "new articles" that they had not since
MS> old?
New general plus or edit topics.
DB>> editorials from you, U # 74, and Jerri (you write)
MS> OK.
As I understand, Editorial will come from you.
DB>> some kind of game (c) Shaitan (you write:))
MS> has already started.
Waiting!
DB>> formats: pcd, lazypack, mspack, rip, lc4 (I write)
All the articles I wrote, even to the HELP bastion.

DB>> If I do not dokrasil, Dockray similar examples ...
MS> itself will be painted, and then in your description, I do 
not really even MS> figured out - a teacher from you directly 
whatsoever. :)


DB>> What are their version of the term.
MS> 30.06.2004.
Okay, I give one more week (05/23/2004).
I have everything except your materials. It's sabotage: - /
MS> We think. The main thing that did not work, how to i # 4. 
Came MS> full list of files that need to be and what the archive

MS> and then think about it.
Ok, wait a trace. times.
-------------------------------------------------- 
------------- The shell had to ship out again for 2 glitches. 
Help for Stronghold I wrote. 

 I thought about it and found your spare time:)

  1. Test whether ACE on allofonovskoy clave (should it
recompile with parameter allofon = 1).
 [P.S. Not checked: (More practically no one does not.]

  2. Try to compile a list of artists in 6912.
It will be harder than AY composers list, but you need no less.
We must start with a list of Turtles Dreams by ra.id (I have 
them ripped out, see below), then start kicking fidoshnikov. I 
have already I do not have this possibility: (

Definition: An artist at the 6912 is a person drawn as
At least one image on a 2 / 3 of the screen 6912, not counting
raw (!) Conversion Schemes (!), and that his work
preserved. For each artist must find the same information
that in the AY composers list, indicate the source of 
information. Particularly indicate that the artist did not use 
attributes. If there is a soap, even soap. Makes all lower case 
except names and nicknames with important case.

After 2 years we can expect that the list is fairly complete.
Important - early start putting it together ...
Looking for all the options nicks.
AY composers list 1.8 can now be considered virtually complete,
He supplemented mainly by beginners (was 1.5
 years).

  3. When will something kodit, write down successful 
revolutions for the section "sketches." I also will do so. Then 
this section get "free" in terms of elapsed time.

Looking for more permanent sections as the lungs in the 
drafting, but until I came up with these ...


6912 gfxers list v0.0
[P.S. Ignoring this table, it's pretty long.]

[My letter dated 13.5.2004 with a diskette containing the beta 
version Inferno Guide # 5, the source code and assembly 
instructions.] 

Replace article outside (shaitan, u # 74).
To make room for the game (if it still
 exists) can do the following:

   1. Add these 2 articles in the archive.

   2. Pack application to CacheVox.

  3. Remove some files in ig5suppl.rar (you can remove ptsshnym
Rahr). Removing start with alcowork.txt, then in the next
order (in order of importance): mrip4.H, c18poser.txt,
 DERIP.H, m2hrust.H. Others can not be deleted.

  4. Repack STRONGHOLD Rip (he is now in the crunch), but
desirable to leave a sector [PS Error: 3 sectors.] Free -
suddenly someone wants to write the table of records 
HexaFiller'a. Enjoy your meal.


[In June calls Maxim and 2 - Yuri, I called and Sergei
Machine with a request to clarify the situation. He soon sent a 
reply.] 

u_74@mail.ru 13.05.04

Shaitan article sent, a game you like before the 30 th agreed,
as he explained to me?

[Max is sent by an editorial and some time later
responded to my letter, written in anticipation of how he
will release their game.]

Max Shashkin 2:5057 / 21.36 11 Jun 2004

DB> The game is written?
A long time ago.
DB> The game is collected?
Similarly.
DB> How many sectors in it and how it is called BASIC?
DB> If not collected (which I have no doubt), then sat down to 
whether you mean it DB> to collect the last month?

[P.S. Max, when I called him long distance, nothing about the 
game did not say: no plot, no title. On paper the letter he did

did not answer.]
If even went so booze, I'll have already had sent her 5 times. 
But either someone somewhere will not let me, or is buggy.

DB> If I do not see a positive response to the 2 nd and third 
questions DB> 6 June inclusive (I see instead it will be sent), 
then DB> throw Journal of Snail, and probably in the 'Net.


[The answer did not come in time, and my promise was fulfilled: 
the time of release, as you can find, has already collected the 
magazine lying 24 days. Last corrected typo on 1 June. Through

5 days after the official release rates Maxim himself
distributed not included in the magazine game.]

Max Shashkin 2:5057 / 21.36 Jun 23, 2004

DB> Tell OWL.
DB> Maybe the next room zasun.
Too late! I have to echo in the form of add-on threw.
DB> This is a cooperation is obtained, if we have mail
DB> filter? These freaks need to choke ... may, through the U # 
74? DB> (wonder if he will not mind?)

DB> There are reviews, phoned two: KYV and Firestarter.
I called Keeper.
DB> Marathon began assembling IG # 6.
DB> 200 # T already half processed.
DB> Any ideas of 2 articles.
DB> We should also write a game in the annex to each room
DB> was some kind of game.
The idea is, but you somehow look at the world with wide shut
eyes and always in a hurry.

Max Shashkin 2:5057 / 21.36 01 Jul 2004

DB> caught, played.
DB> Which algorithm are generated the new maps,
DB> to all come together?
Random numbers.
Standard Spider Solitaire: All cards should be based on starting
King and ending with an ace.
The first level is taken into account only the weight maps
(A, 1,2,3,4,5,6,7,8,9, J, Q, K).
In the second, except for weight, accounted for the color maps.
On the third - every color in particular.
Fill in a few days ago helpushnik and kin in the echo.

[P.S. Not written. You can find just the game itself (it
called Spider). HELP no.]

DB> Which days of sending? why not on the phone said that
DB> sent?
The next day after your last call, and then through
day. Has not yet received your verdict.
In the section we wrote was infa that some of Alexei Larin
Volzhsky wants to sell the KAI. Give me his address. URGENT!

Dima Bystrov 2:5029 / 35.26 04 Jul 2004

MS> Random Numbers.
It is interesting that in this case obtain a complete set of 
maps and any extra:)

DB>> In which days to send? why not on the phone said that
DB>> sent?
MS> The next day after your last call, and then
MS> through the day. Has not yet received your verdict.
Understandable.
We must come together on deadline for materials from Samara - my
option: you your sending on November 5, and I immediately send 
my confirmation. If a November 10 did not catch, then calling 
and swearing;) If you're 15 November did not receive my 
confirmation and then calling and swearing ;)))

So, what will be done in Samara? And why do U # 74 does not 
meet any soap or paper?

Metallurg called on the magazine. But most of all call
Firestarter, he must have a rich:) Too bad I did not call
write it down, so it would be a feedback section;)

MS> Give me his address. URGENT!
How would you he is not thrown (John sent him 330 rubles - no 
answer hi).

Of course, could be a bummer with the post, but I warned ...
Larin, Alexey V. (scoffer)
404120 Volgograd Volga region, ul.Koroleva g2 kv22
xel1@vlink.ru (my answer to this address does not exist)
At the end of the letter were:
"Ps I will duplicate the letter and Fido, too"
Letters to Fido, I did not get.

[In response to the silence. I also wrote on the internet box.]

Dima Bystrov 2:5029 / 35.26 24 Jul 2004

test
I see it?

[No answer came. I wrote and U # 74, to clarify the situation.]

Dima Bystrov 2:5029 / 35.26 24 Jul 2004

Once in the olden days (in spring), I sent you
packet with a letter and diskettes. She reached? The answer 
will be? 

[Receiving no answer, I turned to Gris'u of the Red Triangle.]

Serge Moscalev 2:5057 / 21.61 15 Sep 2004

SM>> Machine: +7-927-708-59-10 (phone OBSCHESEMEYNY);
DB> A home disabled? : (
[P.S. Summer-fall took 3 calls to old home
phone machine: (8462) 232512, but the first time there was 
raised and threw up, but still twice the tube does not take 
one. By Total long-distance calls log is already close to that

a golden ... NB! Shaitan himself did not call me.]
SM>> Satan: +7-917-111-01-49;
DB> I changed and did not say ...
[P.S. On the SMS, forwarded me this number at the end of 
November, there was no response.]

SM>> Jerri: +7-927-609-63-60.
DB> This phone is like not changed.
[P.S. Phone is likely to be working. At least in July
it had received permission to distribute the source
JPEG.]
DB>>> In fido or remember the snail-mail ...
SM>> Fido - unlikely
SM>> Satan except that married, working two jobs
SM>> days a week.
DB> Maniac ... this is necessary to treat ...
SM>> Yura on one, but loaded with more of Max and his modem
SM>> no.
DB> Inferno Guide ZX, and in general they are not interested? 
Then I remove the DB> them from the authors of the journal and 
are no longer looking for? All matters only directly to them.

[P.S. On a paper letter with questions U # 74 does not answer.]
DB>>> And very interested in what was done in 5057 in terms of 
IG # 6. SM>> I do not know. I have literary texts Lunokhod

SM>> (g.Staritsa).
[P.S. All of them are now used: viewing Fantadrom,
Rooms 3 and 4. In the last issue there, and my article.]




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Interview - Interview with AIG - coder from the group MKHG.

Softinka - ACE 0.888: different from 0.666

Softinka - macro assembler debugger ALASM 4.47: difference from 4.44

For Coderz - Arithmetic coding.

Inferno - The authors of the magazine.

Softinka - BGE 4 graphical editor for ZX.

Events - The Compo 2: The results of the vote.

For Coderz - Decompiling programs - the revival of the old prog.

Inferno - Errors in the previous numbers.

For Coderz - Small programmers' tricks.

DIY - The scheme of my elektrofumigatora.

Gameland - about passed games: Imperia 2, Hexagonal Filler, From Beyond.

Iron - device extended keyboard (58 keys).

Gamedev - Gaming cycle - a cycle within which caused all the sub games.

Gameland - the passage of Lords of Time on Level 9.

For Coderz - Macros Part 2 - makes your life in programming.

Inferno - Letters to the Editor.

Gameland - passing a level playing Raven Black.

For Coderz - Description of the modular structure of programs.

Inferno - On the shell.

Softinka - the benefits of packing algorithm Optimal LZH.

Events - Serpukhov Festival ParaDiGMus party 2003. As it was.

Events - Serpukhov Festival ParaDiGMus party 2003. Afterparty.

Gameland - the passing game The Price of Magik by Level 9.

Iron - Description of a block of memory from the printer Robotron CM 6329.01 M. Part 1.

Iron - Description of a block of memory from the printer Robotron CM 6329.01 M. Part 2.

Advertising - advertising and announcements.

DIY - advice on repair hours, Dream Cast and joystick.

Interview - An Interview with Shaitan / Stars of Keladan: Interred Inferno.

Gameland - the passing game from the Level 9 Snowball.

Iron - Video GoldStar RN800AW Art vision. The history of repair.

Iron - Video GoldStar RN800AW Art vision. Tips on disassembly and repair.

Interview - an interview with musician Visual ^ Extreme (Sergei Agapov).

Gamedev - the assembly of the game Wolfenstein 2004. Part 1.

Gamedev - the assembly of the game Wolfenstein 2004. Part 2.

For Coderz - How to get the sound device more bits.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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