Inferno #06
03 декабря 2004
  Игры  

Gameland - passing a level playing Raven Black.

<b>Gameland</b> - passing a level playing Raven Black.
      Black Raven - new shipment.


   Metallurg (Andrew Kurmanov) continues
design new levels for CV. On
two old drives (see Inferno # 4: "Aerofiliya"), he updated the 
8 th of shipment and added another drive, this time with 
shipments of Kung. 8 th shipment updated as follows

way: on one disc full shipping
replaced by another level, but on the other - in
avoid cross in 5 minutes - Wizards replaced by a catapult.


        Aerofiliya # 1, shipping 8:


   Well, wizards are replaced by a catapult (Why three 
catapults, I do not understand:)). Of course, it would be 
interesting to play without wizards and catapults, and so the 
problem complicated, just a little, so no longer

so boring.

   Went forward, stood up, lured snakes
and Kostolomov; zhahnuli on them from a catapult;
then recaptured the first blow of demons - and impres ed ...

   My time is 0:25.


        Aerofiliya # 2, shipping 8:


   Lost my shipment: (are gone with the old HDD. Western enemy 
is not supported out of the city and keeps in captivity a 
peasant. I saved it or not seems saved. Even the city has 
expanded in both directions. I remember that the enemy entered 
the city from the east. Basically, if you saved the farmer and 
survived, the rest is easy to do. Not enough about the enemy's 
attack podlyanki  crowd through some, such as an hour:)


   My time is 1:57.


           Disc # 3, shipping 1:


   Two of you (in the northern corners), three
of people (in the south). Your eastern city is located near the 
mine, in which immediately need to send peons. West

produces firewood. Judging from my shipment (s
I play quite optimal), it is desirable
have four peons in the east and only
one - in the west. Them I had so much
a minute after the start of the game, and as much left to the 
end. I hope not to mention that all the peons who

You may be required to do as
ranshe.Oni can, of course, will have time to work out
paid for their rent, but they appeared before
- And you would have developed faster and the enemy would have 
you posek less, and the level would be over too

before ...

   Yet the enemy has a temporary base in
west woods - around the Church of duty two
Infantry, and vsadnik.Vsya catapult this team is removed as 
follows: working around woods along the bank of the river; 
entice kakimnibud skeleton catapult; slap her head out of his 
brick. Next place you can keep putting herd langolerov. More

south, through a strip of woods, a magician on duty. The doctor 
is there only in the city. And in the position where it will be 
your team during the fishing catapults, you have control gold 
mining enemy. I mean, he was already almost never produces. 
More simply: the center,  then east, then west ...


    My time is 1:57.

   Watch for the Eastern squad, without
you are bankrupt. It is curious to note that "Black Crow" 
virtually inaccessible static deployment of troops whose work 
You can not see that themselves updated for losses, etc. And it 
would be very interesting to imagine such a game - it one 
player could command the whole thousand units ... Naturally, 
for storage and handling such a large number of units needed

develop other, more optimal algorithms.


           Disc # 3, shipping 2:


   Quite pedestrian and slow
level. Enemies come alternately from the east and west. You 
need to expand their gang in the appropriate direction. 
Preliminary field study that there was no surprises. Study it 
along the coast can be quite far away - in fact the main town 
of the people in the corner, and another driven into their town 
in the south end of a long peninsula. Before examining the 
eastern outskirts of note that you are well zhna force against 
two Marines in the mine. 

    My time is 0:57.

   It is a pity that there is no CV for # 3d13.
I'd like to use ramdiskom (and then
and HDD), but - not quite realistic because dayut.A
even realize the record of shipments (quite standard 
shipments!) on the disc with the game. And the game will fit on 
one disk, if recompress video with the loss of quality

(Very minor). Who will crack? Is not it remains a good hacker?


           Disc # 3, shipping 3:


   Classical home - once a consumer in voyske.Kem to sacrifice? 
Now let's see ... Yeah ... Two infantry, archers and gryunver. 
I just sent them to the east, then south, across the bridge, 
gate, and - to the middle of nowhere ... No, probably it was 
better to sacrifice four Marines, they are easier to 
manufacture ... Immediately after the start razmnozhte peons 
and blowing some of mine, tell others to hack her broad 
dorogu.Esli mine over, looking for another in the woods in the 
north. Cut on the left ...


   So, the enemy's two towns on the southern corners and two 
dives in the corners of the north; the past you are now not 
interested, because the road there is narrow and dangerous, and 
only prevented from there skorpiony.Goroda same - so currently 
the city, feeble. East is taken Detachment of 5 langolerov, 2 
warlocks, 2 catapults and nekromanta.Zapadny - those who

 of this order was:)

    My time is 1:26.

   In fact, I dispatch of Metallurg
held under an emulator and a single level
doing pieces for 50 snapshotov.Nu simply no
Time to play fair:) Oh sorry:)


           Disc # 3, shipping 4:


   Warlock you almost in the enemy camp,
in a square fence. You can save
This warlock until the end of urovnya.Prosto periodically 
updated paukov.Pochti none in those places does not go, but 
these partisans warlocks, more precisely, its spiders can be 
very, very successful. I do not get with them

help convince the enemy catapults to demolish the city walls, 
but this is not you afraid of the lack of trebuetsya.Esche 
lesa.Ne so much of this forest and malo.Ego can be in any 
amount from the north, there is even no not attack (warlock 
doing his own thing:)). It should be technically accurate to 
cross the western bridge, it is easy to resist. 

   One of three catapults in the central
city ​​you can easily break the best shot across the river (the 
main thing - it distract than whatever). Next there is nothing 
you will not prevent destroying four buildings on the same 
side, including krepost.S this moment the central city will not 
bother you. 

   At the same time you attack in the south-western city, lured 
him from a catapult, and also organize your warlock environment

major soldiers. Then it all happens
quickly - within 15 minutes of playing the south-western town 
ends, then you attack with both sides of the north-west, 10

minutes, destroying the fortress in it - and let go of the army 
to demolish all the buildings here and in center. You can even 
hardly keep track of  this. Press F.


    My time is 1:31.

   Does not anyone besides me has not passed the "New Mission" 
Makc / Compu-Studio for the Black Crow? Why do not swear as to 
where take the final cartoon? Common

crack, belonging, it seems, a group of Eternity
Industry, the cartoon is not soderzhit.No I do not believe that 
he was not there, somewhere in the documentation even, it seems 
there is hint at it ... And then and two - for both sides! 
Were? Where can I take? Why not have a good crack and break

not the best game hairy years, most
of them, and so has a disk version?


           Disc # 3, shipping 5:


   All areas of the island are divided among themselves rivers. 
In the west no attacks, simply no. There's only one hut, and 
that beyond the forest. From the south - very rare. Therefore, 
concentrate in the north-eastern corner island, there build a 
sawmill. Then forward - to the east until it stops. Leave it 
there a pair of robbers on duty near the mine. Go to the bridge 
in the north. Pass out in the north-east to the mine, leave one

specialist to monitor and follow it. Now the little people have 
a problem. They run out for them Half an hour later, because 
during this time with you easily burn all their villages. 
Starting  on the east.


    My time is 1:01.

   Another interesting idea: football with the characters from 
the CV:) Russian football on Speccy, it seems, is not there, 
which is strange, because playing football people love. True, 
more on the streets than on the screen. Perhaps, therefore,

need to draw something original:)


           Disc # 3, shipping in June:


   On the map to see just what it takes move north through the 
right prohod.Dezhurnyh on the left until you leave, notice - 
Rasstrelyayut.Kogda warlocks demons are, then move the. And yet 
- kochuyte right, one to shoot down the enemy catapults, the 
daemon runs in the rear. Catapult with a little training it is 
easy to flatten spinogryza. With the help of demons from two 
Left parties to catch human, which you prevented. No one else 
will not interfere. 

    Snapshots I lost: (

    My time is 0:48.

   And imagine the game in CV together:
one player makes a "move" within 5 minutes
for the other side thinks the computer, then the parties are 
changing, and the seat is another way igrok.I dalee.Udivitelno, 
why the editor of FT by Makc (Max) / CompuStudio not provided 
not only an automatic exchange of the parties, but generally 
the exchange of : (Who would undertake break?



           Disc # 3, shipping 7:


   I remember! I remember at least half a year has passed. All
enemy's buildings outside the city wall easily
removed katapultami.Tolko stand carefully so no one you can not 
brosilsya.S north side can be without any consequences for 
himself and another slap in the house the city itself. After 
that, these houses have the enemy will be only three:) Round 
the town, broke the northern wall, and can occur in it. Since 
the enemy does not reproduce win it after that nothing at all

 worth it.

    My time is 1:06.

   Are you aware that there are snapshots
CHV2 with all the graphic characters and field
magic mode patrol and transportation
goods? So the game looked in the summer of 1999.
And imagine that he managed to appear in the source over the 
next year, while Mednonogov do not let his hands? And so he 
wrote in April Of 2000, promulgating these snapshots: "reflect

only a small part of what is available in "Black Crow-2" today. 
"Does not it seem you that the build finished the game from 
sources, Give them the right person the author would be

No more than HACKERS WORK? I understand
Of course, that Mednonogov set himself the bar, who could not 
jump, but is This bracket restricts hacker:) He can

to release the game as a bit worse than
was originally intended, but ISSUE
 :)

   From an article about Wolf2004 you can see
that the presence / absence of intelligence programs
enemies affects the yield of the game less than the presence or 
absence of a complete graphics, music and levels. Because the 
first spell for the month, and the second is going years. And 
Vyacheslav SECOND already have. Accessible even to the intro 
and the epilogue! All the music for the FT 2 lies in the 
collection Newart'a. Already otkonverchennaya Mednonogovym 
interlevel graphics - where not only is:) Still have 
Mednonogova is editor urovney.Navernyaka suit even the original 
editor of the first CV, he rasprostranyalsya.V demos CHV2 
marred two ready cards, and how many were ready to the most? By

my experience that when
demo featured a map already drawn three. So figure out how many 
of them Vyacheslav Mednonogova hidden in the trunk

:)


           Disc # 3, shipping 8:


   What can I say? It's simple. Top toptop ... If you make a 
mistake, take the old shipping. And once again the top-top-top 
... Desirable quickly get to the center and gain a foothold 
there. Can release six captives of them are already three 
catapults. (A short path to four captives: from launch to the 
south-west cut through the forest.) Which of the following 
questions? Moisten all. Two more enemies and catapults

a magician for a snack tucked away on the east Rowy.

   My time is 0:41.



   The 3 disc shipments due Vlodek
posted on zx.da.ru! Who will bury the levels in the shell?

A. Coder




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Interview - Interview with AIG - coder from the group MKHG.

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Events - The Compo 2: The results of the vote.

For Coderz - Decompiling programs - the revival of the old prog.

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For Coderz - Small programmers' tricks.

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Gameland - about passed games: Imperia 2, Hexagonal Filler, From Beyond.

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For Coderz - Macros Part 2 - makes your life in programming.

Inferno - Letters to the Editor.

Gameland - passing a level playing Raven Black.

For Coderz - Description of the modular structure of programs.

Inferno - On the shell.

Softinka - the benefits of packing algorithm Optimal LZH.

Events - Serpukhov Festival ParaDiGMus party 2003. As it was.

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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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