Inferno #06
03 декабря 2004

Inferno - Errors in the previous numbers.

<b>Inferno</b> - Errors in the previous numbers.
                 Errata.


            Inferno Guide # 5.



   In the previous issue some mistakes were made and omitted 
important information: 


   CacheVox. Wav converter: wavpk2pi.pas



   Since IG # 5 going to the real world, then
. Pas, which is convertible. Wav to CacheVox,
is not there in the form of usability. More specifically:
it is configured to convert from. wav while preserving sound 
after packing and unpacking (For testing in MogPlug Tracker), 
but not  FORMAT CacheVox (to listen to ZX).


   When testing the sound in ModPlug
Tracker'e, disable Bass Expansion and the presence of filters.

   For conversion into a format CacheVox lines
179-180 source code need to comment
(They were commented out), and line 181,
Conversely, raskommentirovat.V these lines
 are challenges bwrite.

   Playing with Cache in Unreal
Speccy why something does not work, the tracks above
80-th for some reason are not formatted to 960k
drive, but play trd (640k) with the help of an emulator can be 
a megabyte. 


   Warn, SN after copying a large file on the SCL system hangs. 
But copies. It was a message from the TDD / MSD, that SN in one 
case spoiled when copying official information on the hard 
disk. K Unfortunately, the author of SN does not respond to my 
letters. 


   PSB from Miassa informed me that in the sources existed wav 
player with HDD. 


        ZXRar unpacker: smallunr.H


   Must be defined label RARS - buffer address in the # 602 
bytes used to constructing trees. Usually placed on

screen (in the shell of our magazine is RARS # 4800). Cause 
extractor should as follows:




        LD IX, where
; IX = top packaged unit
 , (After the header file in the archive)

         LD DE, where

         LD HL, as

        CALL UNILDRAR


   WARNING! UNRAR054 affects the structure
directory when a file is deleted from the archive, not
which is the last on the disc. Since
This error is not the only one produced a corrected version 
UNRAR056, find it and Use instead of the old. The current 
version of the same ZXRar - 0.25 (ZXRarC25). In RZXSFX04 No 
misspellings found. 


       Hexagonal Filler: HexaFill.B


   Verified that the game can be configured to
nepentagonovskuyu scan computers KAY
and ZS Scorpion. Mode "Turbo" should be
off. Unfortunately, the setting for pictures and to get 
different playing field, the transitions back and forth have to 
reconfigure zanovo.Nastroyki saved with the table of records, 
and it would be nice if you send them to me. One

setting (for KAY) has sent a Nik-O.


               Inferno # 4.



   By mistake in the package Inferno # 4
(Disc 2) got no beta browser ANSI (ANSI0 +3 G), and older 
alfaversiya (ANSI0.3G). It GMX mode does not work (as I 
remember, because CLS does not save registers, but I recommend 
not to correct themselves, but to find work version).


A. Coder




Other articles:

Inferno - Entered from the editor.

Interview - Interview with AIG - coder from the group MKHG.

Softinka - ACE 0.888: different from 0.666

Softinka - macro assembler debugger ALASM 4.47: difference from 4.44

For Coderz - Arithmetic coding.

Inferno - The authors of the magazine.

Softinka - BGE 4 graphical editor for ZX.

Events - The Compo 2: The results of the vote.

For Coderz - Decompiling programs - the revival of the old prog.

Inferno - Errors in the previous numbers.

For Coderz - Small programmers' tricks.

DIY - The scheme of my elektrofumigatora.

Gameland - about passed games: Imperia 2, Hexagonal Filler, From Beyond.

Iron - device extended keyboard (58 keys).

Gamedev - Gaming cycle - a cycle within which caused all the sub games.

Gameland - the passage of Lords of Time on Level 9.

For Coderz - Macros Part 2 - makes your life in programming.

Inferno - Letters to the Editor.

Gameland - passing a level playing Raven Black.

For Coderz - Description of the modular structure of programs.

Inferno - On the shell.

Softinka - the benefits of packing algorithm Optimal LZH.

Events - Serpukhov Festival ParaDiGMus party 2003. As it was.

Events - Serpukhov Festival ParaDiGMus party 2003. Afterparty.

Gameland - the passing game The Price of Magik by Level 9.

Iron - Description of a block of memory from the printer Robotron CM 6329.01 M. Part 1.

Iron - Description of a block of memory from the printer Robotron CM 6329.01 M. Part 2.

Advertising - advertising and announcements.

DIY - advice on repair hours, Dream Cast and joystick.

Interview - An Interview with Shaitan / Stars of Keladan: Interred Inferno.

Gameland - the passing game from the Level 9 Snowball.

Iron - Video GoldStar RN800AW Art vision. The history of repair.

Iron - Video GoldStar RN800AW Art vision. Tips on disassembly and repair.

Interview - an interview with musician Visual ^ Extreme (Sergei Agapov).

Gamedev - the assembly of the game Wolfenstein 2004. Part 1.

Gamedev - the assembly of the game Wolfenstein 2004. Part 2.

For Coderz - How to get the sound device more bits.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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