Deja Vu #05
31 мая 1998 |
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ANOTHER WORLD - Multimedia - a synthesis of three elements.
SoundTrack: TEHNO-TREK OT RLA __________________________________________ Edition: Ze Pagan / PGC / BD __________________________________________ MULTIMEDIA - a synthesis of three elements ... Multimedia has quickly become one of the leading areas of information technology. Many experts believe that 90 years will be years of multimedia, just as the 80-s were years of personal computers. I invite you, dear readers DEJA VU, take a small excursion into the still very recent past, in the early 90's, and look at the essence of the term. The article is written based on edition of "Computer News" provided by for publication Strelnikov Andreem.Prezhde all, let's find out what this mysterious term ... * "Multimedia" (multimedia) - it's interactive system, designed to work with still images and moving video, animated computer graphics and text, speech and high-quality sound. The term "multimedia" even in English journals is described as "ill-defined" - badly defined, in Russian the same language it looks very alien and attempt to express the concept of "multimedia" with existing in Russian terms leads to something long, for example, "videozvukovye interactive computer systems, which inevitably give rise to yet another unpronounceable acronym. The advent of multimedia, of course, produces the revolutionary changes in areas such as education, computer training, in many professional fields of science, art, computer games, etc., but it was a logical extension of evolutionary development of a number of directions in computing theory and practice. Thus, development of hypertext and its application to the creation of electronic manuals, encyclopedias, naturally raised the question of illustrating articles inclusion of graphics cards and photos. C development of technical capabilities of the hypertext systems began to include not only still images, but also short video clips, audio and speech illustrations. Also appeared in the system "giperizobrazheny" (hiperimage), providing "Nonlinear" work with files stored images, ie, allow to consider the fragments of images in an enlarged scale, to establish communication between the various images, their elements and the like. Such systems are often referred to as "hypermedia." Database users and has not miss the traditional text and numeric data types and appeared multimedia databases (hereinafter "MM-base"). MM-base allow store facsimile images, the original and object codes of programs, digitized video and sound - that is, virtually any information that can be memorized computer. The Intellectual Development of graphic UI, on the one hand, and the techniques of object-oriented programming - on the other hand, user-generated media, such as HyperCard and NeXT step, which has actually been multimedia systems and identifying the necessary apparatus for the representation of different types of information. From the workstations and specialized computers led to the emergence of multimedia development of CAD, television and post production, computer controlled, and musical computer centers. Development of computer simulators and computer games that require complex animation real-time image and sound support for simulating or modeling the behavior of objects and the environment also logically leads to a multimedia system. COMPONENTS Thus, the emergence of multimedia systems prepared as the requirements of practice and development of the theory. However, the sharp spurt in this direction, which occurred in the past several years, provided primarily technical and system development tools. This progress in the development of the PC: the sharply increased memory performance, graphics capabilities and features an external memory, and advances in video technology, laser disc - analog and CD-ROM, and their mass adoption. Important role played as the development of methods for rapid and efficient compression / scan data. Consider some of the technical issues of building multimedia systems. Perhaps the main problem - the joint processing heterogeneous data digital and analog, Live video and still images and etc. In the computer, all data (if someone does not know yet;)) are stored in digital form, while TV, video, and most audio deal with analog signal. However, computer output devices - monitors (mostly) and the speakers have an analog input. Therefore, the simplest and cheapest way to build first multimedia systems consisted of a heterogeneous docking equipment with a computer, providing a computer control capabilities of these devices, combining the output signals of the computer and video and / or audio devices, and providing them with a normal joint display. Perhaps to Such systems are most suitable, the term "multimedia" because they combined heskolko independent media systems - storage media. Further development of systems Media passes in the direction of "monomediizatsii - combining disparate types of data in digital form on a medium-medium, in the same system. And now, I think it's time to address some of the manufacturers and see what steps they have taken in the development of multimedia ... Commodore: CDTV A few years ago, when multimedia nobody knew anything, it was enough to get acquainted with the computer company Amiga Commodore, a look at giperrealisticheskie animated pictures of its games, listen to synthesized speech, sonorous multi-channel stereo, not at all which affects the speed of the animation and work with disk - and it became clear that the following step should be something like an interactive movie. With the same multimedia Suddenly, what was the birth of the Amiga is a multimedia computer, and now waited in the wings. Three spetsprotsesora Amiga: Agnus, Denise and Paula - provide a highly sophisticated imaging and sound. So graphics co-processor - Copper, inbound in the Agnus, manages all aspects of displaying an image on screen, he acts completely independent of the CPU on its own program. Paula manages the computer's system bus, providing fast send large volumes of data (video, sound, text) in between the work of the CPU and GPU, that is, not slowing down their work. In addition, Paula has the scheme of synthesis of sound and speech, including a full set of English phonemes. Here it is, attention to detail architecture! Generally, can be long to enumerate the advantages of this computer. It is very important for multimedia original oriented architecture Amiga for conformity TV standards. Frequency sweep from Amiga sovpodayut standard NTSC (in the European version of the company - with PAL). Supported interlaced mode. Amiga - perhaps the only PC that works like a TV Overscan mode: a full horizontal and vertical movement of the beam (752x482) greater than the area used for display graphical information. In 1990, the company Commodore made a new important step towards multimedia: introduced the first home and multimedia learning system - CDTV (Commodore Dynamic Total Vision). CDTV is not computer in the traditional sense - it combination of CD-ROM and a central computer unit Amiga in the body size VCR. He does not have a standard configuration no keyboard, no floppy drive (However, they can be plugged in). Control of the CDTV is the mouse infrokrasnym or remote unit. I only briefly touch on some aspects of this devaysa. At the time of development CDTV has not yet been chip video compression rather cheap to keep the price of the device suitable for home use (that's care about the user!), so using software compression techniques. CDTV is able to reproduce 14 frames per second video window, which occupies 40% of the screen. CDTV system lets you mix sound, recorded on CD-ROM, with music and speech, computer-generated. Apple: HyperCard Manufacturer Apple is known as a leader in the field of "desktop printing and graphic interface. Latest Models MacII (at the time, of coz), equipped with a processor M68030, may contain up to 8 MB right addressable RAM. Multiskanmonitory used with analog RGB-input. Unlike the Amiga does not support interlaced mode and Overscan, which complicates the task working with video, not in the architecture of Mac and special video processors-all work with graphics programs provided by QuickDraw. Own sound capabilities of your Mac also bednovaty compared to Amiga; although they provide quite a sensible synthesis speech, multimedia needs must be provided with additional equipment. The choice of this equipment is quite wide, but I will focus only on HyperCard. HyperCard - a shell, an add-on operating system for quite some time included in standard delivery machine. In fact, this is the first widespread multimedia system. For this time (4 years) created thousands of applications for HyperCard, it has become a role model, embodied in her ideas implemented in later systems on different types of computers. HyperCard system combines the properties of hypertext, which allows the environment to create an environment through the mechanism links, and object-oriented language, it operates on objects such as "maps", "stack", "button", "fields", "background". HyperCard presents the user an electronic equivalent of "cards" logical objects, which may contain information of different types - text, graphics, speech, video. The system is extremely simple to use. Next Step in the media? Computers families NeXT, "born" later than others and therefore which absorbed in its architecture of many new ideas and technological advances, perhaps the best way correspond to multimedia technology. At the While IBM and Microsoft for ten years hang all of the new bunch of improvements on the original IBM PC and primitive MS-DOS, as if creating a racing supercar based on the old three-wheeled Bike - Jobs did not hesitate for a third just start from scratch and create a computer today. NeXT - the computer that has the basic tools of multimedia systems incorporated into the architecture and hardware, and software. Application in the NeXT powerful central processor (68030, and 68040), signal processor (DSP), which provides processing of sounds, signals, pictures, synthesis and speech recognition, compression images, providing tools to work with color (NeXTstation Color), a large amount of operational and external memory, standard Integrated LAN controller - provides developers with the necessary multimedia hardware support. Additional fee NeXTdimension allows you to work with 16 million colors (24 bits) and 8 bits is for hardware transparency, for accelerate graphics added to Intel i860; additional JPEG Image Compression Processor CL550 compresses video in real time and allows you to store High-capacity hard drive for over 60 minutes of video. NeXTstep standard includes the system Voice annotation: you can comment on text documents, using microphone instead of a keyboard. Included in his composition also NeXTmail - system of electronic "media" mail to exchange messages that include, in addition to text, voice and graphical information. Opportunities provided by NeXT, provide a good platform for rapid growth number of multimedia products, and possibly the emergence of a new quality. IBM and others: AVC, DVI Computers IBM PC type in their "natural" form of the least adapted to purposes of multimedia - the worst (until SuperVGA) graphics, a primitive monophonic sound, only 640K directly addressable memory (not contain even one frame of digital video), lack of user-friendly interface. However, due to high modularity, scalability architecture - IBM computer by installing additional cards is easily converted into a dedicated station of any orientation. Market Multimedia IBM began to develop in 1986, declaring the system InfoWindow, allowing the computer to control analog audio and video devices, as a dialog device InfoWindow was used touch screen (touch-screen). Another direction of development of multimedia supported by IBM - it's AVC - Audio-Visual Connection (audio-visual communication), which the company announced in 1989. System focused mainly on older computers family PS / 2, 386 or 486 processor and at least 2.5m RAM. Graphic images can be obtained from the board Video Capture Adapter.Ona makes digitizing individual frames from a video camera, DVD or video tape, providing a resolution of 640x480 with 16 bits per pixel, as well as can demonstrate the on-screen "live" analog video, or combine it with a computer image. At mid-1990 , the maximum transmission rate of digitized frames is only 3 fps seconds for full color images (the size 614K each), but since the VGA can operate only in modes 4 and 8 bits / pixel image can be converted and amount of data decreases. Soundtrack is provided by additional fee Audio Capture / Playback Adapter, built on the basis of signal processor TI 320C25 productivity about 10 Mips, which allows produce digitized data with a linear output of various audio, editing them and playing with a very high quality (including stereo). In recent years, IBM's strategy increasingly shifting towards digital multimedia systems. This is primarily associated with the successes in the development of DVI line (Digital Video Interactive), which was co-lead of Intel and IBM. System DVI was developed by RCA (Sarnoff Research Center) and General Electric; then the right to DVI-technology firm acquired Intel. Originally platform DVI based on asymmetric pattern-oriented CD-ROM. At the end of 1990 produced the first commercial products hardvernye DVI-two boards Action Media 750 (by IBM - for architecture Micro Channel, and Intel - for the architecture of ISA). Kernel boards DVI is a set of chips videobrabotki i750 firm Intel.Eti chips produce expansion / compression of video and audio in real time, in the process of writing or reading from disk. Major Chips set: Pixel Processor 82750PA, running at speeds of 12.5 Mips and Output Display Processor (ODP) 82750DA. ODP is capable of digital video in the range permission from 256x200 to 1024x512, 8, 9 or 16-bits of the color of the pixel (currently being developed version of 24-packs bits). Furthermore, i750 provides a variety of visual effects due to the possibility reprogramming the microcode chips, not interrupting or slowing down operations. Fee DVI contains a library of functions visual effects, transformations, etc., to which access may be from programs written in Cu. DVI brings television and computer technology that allows a computer equipped with VGA, play a full moving video. Digital Output Action Media is mixed with the analog output VGA; box DVI can be located anywhere on the screen, shrink, stretch, move, generated computer text and graphics can be placed in the window or placed on top of him. Estimated to Intel, when memorizing a moving video of the coefficient, compression achieves almost 160 to 1. Thanks This standard CD can hold 72 stereozvukovyh minute video and data (without It has a capacity to compress only 28 seconds); average size of the compressed frame - about 4.5K, and even when the data rate 150K / s CD-ROM has time to read 30 frames sec. When storing the sets of still images (paintings, photographs), the coefficient compression drops to 25 to 1. Since DVI is a digital system, it is, in principle, can be set to any resolution, so it is possible to create DVI-systems HDTV - High Definition TV (resolution 1050 or 1125 lines) and movies (about 4000 lines of resolution). Currently, DVI provides a quality "near-VCR" - "almost-VCR (240 lines) for the products produced by Action Media (referred to as RTV - Real Time Video, or, in Russian, "real-time video). However, you can send the prepared data to the company Intel, where they will shrink to an asymmetric pattern PLV (Production Level Video); when playing data PLV, Action Media provides quality VCR. K 1992. expected to achieve higher quality of TV broadcasting, but lower for HDTV products and PLV Quality almost-TV for RTV. DVI is the first technology to be used for full-featured multimedia optical discs are not factory production and available to any computer hard drive that greatly expands circle of developers and users of multimedia. Manufacturer Microsoft, though, and is involved as co-executor in various projects Multimedia (DVI, CD-ROM-XA, etc.), holds annual conference on CD-ROM, but obviously delayed the announcement of its own line, issue their own product. Only in late 1991, she was going to produce a multimedia extension of Windows, includes interface MCI-Media Control Interface, which, according to the property declaration would constitute a response to Microsoft's AMCA company Apple (Apple's Media Control Architecture, architecture media management information). As a result, the company leading the development of tools and products for multimedia computers through IBM, to act with an eye on possible future steps Microsoft, to suddenly be out of the "high road" after Microsoft finally announced its plans for the media. Such a policy is not new Microsoft - Remember the long-suffering the history of Windows, only the last year, version 3.0, providing users of the service, which from birth had a Macintosh, from version to version of DOS, promises multi-tasking. And in conclusion Well, dear readers, I believe need to summarize all the above material. I'd like to hope that this article caused you some interest, although it is essentially a reprint of the ... So, in the world is clearly booming multimedia. At this rate of development, when there are new trends, and others, which seemed very promising, suddenly become uncompetitive, it is difficult composes any surveys: their findings could become inaccurate or even obsolete. Looks very interesting work on introduce elements of artificial intelligence in hypermedia systems. System type "Knowledge Navigator" company Apple, "intelligent" e-books have the ability to "feel" the medium of communication, adapt to it and optimize the process of communicating with polzovatelem.Esche a rapidly developing field of computers, which plays an important role Multimedia - a system of virtual or alternate reality. Not to be confused with Virtual'no Amig'nym syndrome:)! And also close to them of "Telepresence" (Telepresence). With the help of special equipment, a helmet with two miniature stereo displays (eye-phones), kvadronaushnikami, special sensory gloves and even costume (well, straight Lawnmower some;)) you can "enter" into the generated or a simulated computer world is turning his head to look left or right go on, reach out ahead - and see it in this virtual world, you can even take a virtual object (Feeling while its severity) and rearrange to another location; can thus build and create this world from the inside. It is possible that multimedia technology is so integrated into the ideology architecture of the PC that the term "multimedia" gradually wither away ...
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