| Adventurer #11 31 июля 2000 |   | 
Presentation - KooLeGGz: conversion of electronic toys, "Well, wait!"

              Hi, Specppl!
                                 deadie
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                           PREZENTZ
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     Cherepovets group HorrorSoft / CPU
is pleased to present to you our first release
Game KooLeGGz - convert e-Toys' Well, wait! " .
---------------------------------------- Authors:
   The idea of the main code, algorithms, intro, 
sborka................Kurleson / HS / CPU 
   All graphics, a little bit of code in the intro,
concept kritika..........Deadie / HS / CPU
   All Mouzon, spetseffekty...Davos / HS / CPU
     (C) 2000 HorrorSoft / CyberPunks Unity
     The right of first publication owned electronic magazine 
Adventurer. 
     The minimum configuration to work correctly: 128Kb of RAM, 
Beta-disk interface with TR-DOS v5.03 or compatible.
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     Why this name? But do not say, guess yourself. Before us 
was a (We know) attempt to bring this to din in Speck (meaning 
the game 'Rabbit Jazzy "by Paradox), but it was extremely
(!) Failed, as play it
was very problematic. Whether the authors
could not or did not want to give their offspring a more 
finished look, close to the original. Of course, the tricolor - 
it's cool, but we need to be done and are real, and it suxx 
some, but not a game. Speaking of 3kolore in "KJ": with this 
technology there are only a couple of small sprites displayed, 
and the rest on two screens done this way.
     A little history ... Idea about
Transfer Gama at the Spectrum came to us
back in 1997, just over a month
before leaving Kurleson 'and the army. It seems that we
were the first. But as you know,
Everything stopped for two years, and now
when our main coder returned, we decided by all means finish 
the job. That only had to redo everything thoroughly, so as to 
understand in the old sources could not be
possible, and not "the channel is not in n. ..
nor the Red Army. "has been rewritten each byte, repainted all 
the graphics, well music with special effects, too, were 
composed from scratch. Intruha was written in too
97th year and added a bit now.
It seems pretty fun turned out, we tried. You can, of course, a 
long time "splurge" on this occasion, but ... 
     In general, play to your health! About
All bug in din reporting address,
which is included in the game. So are we going
glad to feedback and criticism.
       1st happy runnin 'game after
 compilation 'link: 3:43 pm, 16-Mar-000
     Yes, I almost forgot. We now
have an address e-mail: kahs@mail.ru, can
there.
     Wiz best wishez,
               Kurleson 'Deadie' Davos.
     Speccy iz Aliv2 4eva!
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