Adventurer #11
31 июля 2000 |
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Review - Gamez Review: Wolf 2-3, Aliens, Japanese Contrast, Captain, Cannibals, Tower Pod, Clickmania, Adventurer, Bloody Paws, Smagly 1-3.
(C) Fedorov, "Chasm" Vladimir Overview Gamez I did not want igruhi survey, so how recently did not play for pleasure (Dragons of Flame had to go for a magazine), but knowing My extensive experience gamers, Elf drove I recently nove and made me write this section. Let's start perhaps. WOLF Parts 2 and 3 Author by Z Systems and the disk version Graphics systems in 1999 the volume of 1095 sec. This igruha belongs to the genre Text adventyur with fairly good graphics, as they say the authors, it is a crazy mix of "Star Heritage and WOLF 3D with pisyuka (something not very similar in my opinion, although I certainly do not understand jokes). Background games is (poripano of intro): As you know by the first part of the game (Here and do not know ;-) [Chasm]), the pilot - Elite Luc Van Govan and dog Wolf, were the only ones who escaped with the victim Star Truck "Kayot and priterpevshimi mutation, their bodies were united into one substance - Wolf. Rescue capsule prezemlilas Arga on the planet. Wulf came to a mysterious abandoned laboratory, from which he successfully escaped and was ... well, where he was, you learn from the most Gama. Now directly to the gameplay: Several strains need to enter words whole (already used by four letters), with Dying game hangs, graphics are sometimes not matches the description of location (I thought that Hitler was knocked out on a stone slab, and he - A statue, so long steamed himself with his hand) if as a result of any action you got to this location object, but not lifting it off the ground have moved to another location - it disappears (So I prosral $ 20 to re-purchase crowbar), also tired of the situation when I "Came through the door" in order to get into the house Muller, and "EXIT DOOR" I could not for a long time tyrkalsya with different combinations of words, and the solution was elementary - simply "South", though it is home to "Login" and not typing "North". Pohayali and right now the good: graphics are very cool painted, if you something done on location irreversible (Type of hacking the door), then correspondingly Image location varies; script is written with humor; igruha pretty big (As shown right second and third parts), so that the turn is where, and to the same authors promise a beautiful final cut of "video" ... Necessarily longer'll play at your leisure. The plot is 100% Graphics 100% Sound 50% Interestingness 80% ALIENS Author micro game disc version by SYNDROME 2000 128 sec. Logic, logic - a favorite genre geymmeykerov. And this time again about the very igruhu tell authors (poripano of info) but my impressions are: The goal of the game - shut down the walls of the mold (type alien). Once you do, you'll be taken to new level, where you will get rotten few more active. Supported the possibility of shipping hi-scores in the body of the program. In general - modestly, very modestly, but tasteful (pleased screams dying). Personally, I dunk on the first level, but for some reason did not want to play again ... And why I'm so fussy? Plot 0% Graphics 30% Sound 80% Interestingness 30% Japanese Contrast Author Disk version by FENOMEN 1999 volume of 230 seconds. This software is sort of a computer version of the "Japanese crosswords. Currently, they are widely found in the press, and now on the Speccy. Personally, I was very soar like igruhi (or 4:10 am right now?), And my brain strained squeak, trying to understand the game. Not very good ... We'll have to rip out HELP detsel disk imaging, which helps interested to get acquainted with the principle of Gama: How to solve Japanese Crosswords. In single-color image must be restored zashivrovannuyu picture zakrashivaya cells in accordance with the numerical indicators. Number means that in this row (column) to paint appropriate number of consecutive cells. If several numbers, then the series will be a few, and between them must be a "gap" in at least one empty cell (See screenshot below). Would also like to say about innovation. Unlike newspapers, the program it is possible to speed up counting the number of points on the line. Its meaning is that when you install the arrows on the initial cell, pressing <ENTER>, need to move the arrow in the direction of the ultimate cells, while in the upper left corner there will be new coordinates. They show how many cells moved after clicking the arrow <ENTER>. This is useful for counting the length of lines:). Once you have correctly guessed the picture on the screen will remove all the crosses and instead of the menu appears LEVEL COMPLETE. If you guessed the picture, but no transition to the next level, it should be checked and counted by using ENTER 'a all of the cells. After passing the 30 pictures you expects Final Cut. It is also worth to notice pursuant to play in hi-color, therefore, provide a full screenshot impossible. Plot 0% Graphics 100% Sound 100% I wonder??% CAPTAIN disk version by NEW BREED SYNDROME 1998 DEVELOPMENTS volume of 97 sec. This igruha falls into the category of arcade quests - you're the captain of the interstellar ship, got into an abandoned space station, your goal - despite constant attacks of monsters, find a rocket, fill it and depart from the station. Seemed to me to do igruhu Spaniards, as some posts are written with a Spanish accent ;-) - type "Spannera"; color graphics, but slightly unfinished, as between the legs of a hero while traveling there's some black gaps. Nemeryannom amount of monsters a few stretches - no cheat play poroblematichno. In general, the game is recommended for people nostalgiruyuschim by Savage and Trantor. The plot is 50% Graphics 60% Sound 50% Interestingness 70% CANNIBALS disk version by ALTERNATIVE TRIUMPH 2000 SOFTWARE 1987 volume 97 sec. Before us hodilka-brodilka-shooter-ubivalka primenyalka-style Fairlight and Batman - view in isometric projection. Goal of the game I was left unknown, because as Ice Di did not bother to do cheat, and play so tired of me - after all I'm doing a review, rather than promotion. Management all joysticks and claves, with additional keys - q, w, e (release an object) and r, t, y - (activation of an object). By the way, a gun and jetpack have a nasty habit ends (in the sense of the charge ends), but you can pistik smaraderit with destroyed droid. Made fun comments during the game - like, the inscription at the bottom of the screen (if you have a shot, then runs a scroll "BOOOH!!!" or something like that. In general - igruha on amateur. Story??% Graphics 60% Sound 30% Interestingness 50% Tower Pod Author by STUDIO disc version STALL 2000 volume of 316 seconds. This puzzle game is the conversion of the game with POD pisyuka, the meaning of the following: clear the 50 floors (probably because the author call level 's) of blue, green and yellow plates (on the green and yellow can be take two and, respectively, three times). The red plates can walk forever, but fioletovye serve to transport on the floor. Actually, the animation (and animation, but nothing here and there) is done smoothly, menyuha beautiful music nenapryazhnaya - in Generally, you can malyavo play, when to do nothing. Plot 0% Graphics 100% Sound 80% Interestingness 50% Clickmania Author by Optical Disc version Brothers 1999 volume of 350 sec. And another logical igruha and again conversion, and made it also very not bad. By the way, something like that (in the sense game) did Ash from Pazlerom, but in my opinion, This version of the Spectrum - the best. Poripaem bit of HELP: The game objective: to clean the playing field, typing as many points. At the same time an opportunity to see some kind of picture - or funny, or with the girls in anime style - that's as in the setup is configured. Removed adjacent squares of one color number two, and more. Hinder / help this will be the so-called "special stones" - stones, missiles and bombs. Moreover, to eliminate annoying stone possible only by a missile or bomb. Yes, for those who want "free then" take a seat a table of records to inform you that counts results of balance and does not depend only on the level of play (number of colors), but also on the presence / absence of "special stones ", as well as from the intellectual level of the player. In general, everything is simple, understandable, but ... delays ... It is also worth noting the developed setup, beautiful graphics and animation. Plot 0% Graphics 100% Sound 100% Interestingness 90% ADVENTURER disk version BROKIMSOFT 2000 by T'T 1991 volume of 167 seconds. Homonymous our publication igruha shed a balm on my heart is torn, as was done very stylish and cool. Actually, I was not going to review it, Never since beating his butt to the chest, it will take it and write promotion, but time of this writing (08/13/2000) Miguel from him received nothing, therefore, will briefly describe their emotions After communicating with this Gama. Actually igruha made in the Czech Republic, and I was initially been thought to oblomlyus understanding, but closer inspection discovered the ability to switch from England to the (good). Particularly, I was pleased interface point 'click - very convenient. Igruha was done with humor, which is very good, yes, I forgot about the genre - it's Dungeons' Dragons. One only thing I broke some - it is Save absence, but the Elf says that he here and on # uy is not needed, since the course igruha short. What else can I say? If you love to wander through the dungeon (besides nice and relaxed) to find this game and Enjoy. The plot is 100% Graphics 100% Sound 0% Interestingness 100% BLOODY PAWS disk version parts 1'2 BROKIMSOFT 2000 by MAR Entertainment'90 volume of 237 seconds. The Spaniards, as always in his spirit - before us a beautiful Spanish classical arcade game, but tupayayayaya ... As always, you must run from left to right (or vice versa) to wet all enemies. At this time you - a werewolf, and you do not have a machine gun: have act claws. In the first part of the game you get out from the city, and the second (much shorter), having passed through the cemetery, is from some of the castle and soak bull, roller-skating. Everything. But beautiful. Plot 0% Graphics 100% Sound 50% Interestingness 20% SMAGLY Author ANTHOLOGY (1-3) disc version by Crystal Dream 2000 on the entire disk. Waited and waited and waited for the promise game, yes, not one, but three. CD released an anthology of all the games about Smagli. On the disc are all three parts Adventure Smagli. As you probably already you know, the first two - arcade adventyury, and the third - pure arcade-style Astro Marine Corps. The game has a good intra- (Maybe even better than the game itself), also a bunch of digital audio. Color graphics, beautiful, but it was too coarse. Maybe the schedule - the only thing that makes igrrat in Smagli 3, since unlike AMC shooting was done through the ass, because it is impossible to shoot diagonally, that very annoying when dealing with flying opponents. I personally on my Scorpion play third of all failed, and the owners complain about the Pentagon crash in area of the third level. In general, not bad, but more than one times to play are no longer interested (personally, I cry of joy after another "YES!!! YES!!! YES!!! added to the anger - Anti-Corruption Squad ! ). It is also worth noting a beautiful final cut (thank god that there is a chance to see him not playing the game), good graphics and music. The plot is 100% Graphics 80% Sound 90% Interestingness 50% I think it's time to finish (their coma, I). Of course, nove (?) Still exists, but is slop that you do not want to play. True, it is worth mentioning arcade-logic igruhu "Spore", like she did (quickly runs), but I drove her absolutely not, why did not express an opinion on it. Bye!
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