ZX Format #06
29 июля 1997 |
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Toys - the game description The Crypt (Castle Master 2).
THE CRYPT. music by Ironman (C) CREATOR / VG _______________________________ Hi! Well, that's the promised description of the game the CRYPT or Castle Master 2. It's like relies, is equipped with maps and explanations ... Let's begin: THE 6 FLOOR 1 - THE CRYPT. 2 - there is the key to the Crypt Corridor. 3 - Crypt Corridor. 4 - Tantalus. on the shelf rests tasty. 36 11 18 6 36 4 May 10 December 13 September 3 8 5 - Last Treasure. 6 - Cabinet, where 7 2 1 key Belenus. At the cabinet can be taken away if the room Tantalus to move the beam. In a similar way to get lint out of Tantalus. - 7 - Mouse Trap. Here you can eat, but please be wary - there inhabited by two ghost. 8 - Belenus. 9 - The Treasure. 1910 - Lift Shaft. 11 - the actual lift itself. .12 - POTHOLE. In this room the door opens only when large forces. .13 - The Steps.Zdes can eat. -18 - Lift Entrance 6. With the door to break the lock, you can also eat and kill the ghost. In the elevator, breaking box on the wall, you can find the key to Level4. / 33 - Stone, which is necessary to break a counterweight to the elevator, push the same rock to the counterweight is possible only with maximum force. Split stone simple: putting it a plumb line to get rolled up the elevator to the top tions floor (by elevator, of course). .36 - Treasure Chest. It has something to eat as well - a key YIN. 5 THE FLOOR 16 17 15 11 1913 - The Steps. 14 Here is found the food. 14 - Tunnel. 15 - Ravine. Jan. 16 - The ghost Tube.Zdeshny nestle into the empty log. 13 The map shows the entrance to it, must include all fours. . 1917 - Lift Entrance 5.I immediately descent to the floor 6 THE 4 FLOOR 19 20 21 15 14 14 13 27 12 1913 - The Steps. You can find food ... / 19 - Lift Entrance4 and the ghost under the table. 20 - Treasure. 21 - beams, which have spread to ruguyu side. 27 - Epona, there is a treasure. 12 - on the ledge of the room is Epona key to Level 3. THE 3 FLOOR . 22 23 32 15 31 29 24 30 25 26 12 28 13 1922 - Lift Entrance3. 23 - Tunnel. There's a ghost! 1924 - The Switch. .25 - Switch, click kotorgo opens a door 26. / 26 - a secret door, which must be passed in crawl to the left edge and falling behind key to Level 3. .28 - Nantosuelta. Nothing but treasure. / 29 - No Room, must shoot the castle from the opposite door. 30 - Stalactites. (An important detail!) 31 - The Trapeze. Mozhno eat, but careful, ghost behind a screen in the corner. / 32 - Excess by clicking on which you can get the key from the Ground Floor. Why do you want to leave the elevator on the 4 floor, climb on the 3 floor and pick up the aforesaid key. Before his departure from No Room must be left doors of 30 and 31 open. / 13 - The Steps.Mozhno refreshments and take under the stairs, the key to Trapeze. 2 THE FLOOR 35 34 - The Pillar. Hide zag Luschka from the floor, down by 3 15 floor, lift the beam from the Sta lactites, come back here and climbing on the beams take 29 key food and YANG. 35 - Mouse Trap. There is the key to the Treasure Chest, take 34 of its distance, there is a trap. G 13 THE GROUND FLOOR 37 - Lookout Post. 43 38 - Kerberos. 42 39 - Dragon. It must be good shenko shot, but first left, then right and just at the end of the average head. 41 40 - GateHouse. - 41 - Gates. Actual output 40 of the lock. 42 - Spirits Abode. Here 4 ghost, and as soon as you are with 38 SRI deal - just under 39 bolting force. - 43 - should pop out here and open the gate from the outside, as in Castle Master 1 - jerking ka 37 less. So, I was late in the game: 26 Ghosts killed, 10 keys collected, through 8035000, and it is for some one and a half hours. By the way should observe the order of task on the numbers ... Well that's all, good! Paul Falcon aka Creator e: mail SpbZXNet 812/03.00
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