Adventurer #14
30 июня 2003

Scene - an interview with a group of Master Home Computers Group taken on CAFe'2002.

<b>Scene</b> - an interview with a group of Master Home Computers Group taken on CAFe'2002.
Interview with MHCG
elph / CPU

MHCG years have been forgotten,
and even though the unfolding struggle between them and the 
Eye-Q The Forum site cafe just before the party, I still

not expect to see from them
any activity in this
again ...

Elf> Introduce yourself to begin with.

Zeebr> Zeebr / MHCG

Raven> Raven / MHCG

Elf> from you yesterday was presented deme, as I understand it 
is significant event, since

recent releases from you not
observed.

Zeebr> We had four
break.

Raven> We never sat down to
Speck and did nothing.

Zeebr> After Funtop, was one
"Hardcore", in my opinion.

Elf> Games you like released.
"Piton" in my opinion?

Raven> Some games just do something,
but it is up to Funtop. We even after
this year to hold, but from the demos
immediately abandoned. We simply do not
DC artist. By the way, and Frodo went.

Elf> Hi! What was the reason such a significant delay?

Zeebr> That's just the fact that the loss of interest ...

Elf> Ie you do nothing?

Raven> Absolutely.

Elf> A behind the scenes watching?

Raven> For pisishnoy scene followed, with the Amiga.

Elf> Are you planning anything
done on the Spectrum next year?

Raven> It all depends directly
the outcome of this party.

Elf> By the way, there was much discussion about the topic in 
the Internet-clan war. You are against Eye-Q, ie in principle

deme was made to a
them to compete?

Zeebr> By and large, yes.

Elf> T.e. next year they
will need such a chip to do to you next DeMouy
done? ;-)

Raven> At this time we do not Cluny,
Organizm just too rough
expressed to us, unnecessarily.

Zeebr> Well, we did a demo,
to see what happens. He just talked a lot
things that do not match
Indeed, he wrote in the forum, which pinched them. We're going 
after the party to write a report, why we did it and how it

all gone. The public is advised to place, to tell
facts.

Elf> We may next year
DeMouy wait?

Raven> All depends on the results. Wait - we'll see.

Elf> Ie if you are in a good place, it will do more
DeMouy. Or the other way around?

Raven> All depends on the location and
could decide. And so we're going to
fully pass on the pc. In
Basically, the personalku went something we've been, but nothing
released to the scene. At personalke
we are developing, but more for
themselves - at work, school. If that
and we write for the stage, then most likely it will be on pc.

Elf> clear. Let's sfotkayu I
you.





Other articles:

Editorial - Our Time Machine.

Editorial - Editorial.

Editorial - Seven years of the magazine, the fourteenth number. Magic numbers.

Editorial - a new shell magazine.

Editorial - addresses editors and authors of the magazine.

News - news from: Alco / Anarchia, Studio Stall, Hooy-Program, Tbk +4 d, C-jeff, Colour of Magi, Skrju, Triumph, n-Dicovery, Perspective Group, Cronosoft , Stefano.

News - News from: Alco / Anarchia, Studio Stall, Hooy-Program, Tbk +4 d, C-jeff, Colour of Magi, Skrju, Triumph, n-Dicovery, Perspective Group, Cronosoft , Stefano.

Scene - demokoderov survey about their favorite demah.

Scene - Democoders Questionnarie: best zx demo.

Scene - the current trends in demomeykinge.

Scene - Modern tendencies in demomaking.

Scene - Adventure Finns in Russia: Report on a trip to the Russian party CAFe'2002.

Scene - The Scene Behind A Curtain.

Scene - an epic trip report on the CPU CAFe'2002.

Scene - CPU global report on the visit to Belarus to party Millennium'1902.

Scene - a detailed report from Rostov party Paradox'2002.

Scene - a report of the Slovak party for 8-bit Forever Quatro 2003.

Scene - an interview with the famous Polish spektrumistom Yerzmyey / Hooy-Programm.

Scene - Interview with Yerzmyey / Hooy-Programm.

Scene - a conversation Sq, Diver, CJ about the fate of newspapers Insanity.

Scene - an interview with Brainwave taken on CAFe'2002.

Scene - an interview with the Color of Magic taken on CAFe'2002.

Scene - Interview with Mayhem taken on CAFe'2002.

Scene - an interview with the Power Of Sound taken on CAFe'2002.

Scene - an interview with a group of Antares taken on CAFe'2002.

Scene - interview with Triumph the commitment made by CAFe'2002.

Scene - an interview with a group of OCA taken on CAFe'2002.

Scene - an interview with a group Jeez taken on CAFe'2002.

Scene - an interview with ukraiskim spektrumistom Looker taken on CAFe'2002.

Scene - an interview with Kacuk taken on CAFe'2002.

Scene - an interview with the band Phantom Family taken on CAFe'2002.

Scene - an interview with a group of Master Home Computers Group taken on CAFe'2002.

Scene - an interview with the band Placebo taken on CAFe'2002.

Scene - an interview with Screamer'om taken on CAFe'2002.

Scene - an interview with the organizers CAFe'2002 - xPasha, Adam Bazaroff and Unbeliever.

Interface - Forever Music compo psychology.

Interface - psychology of voting for the music on the example of European demopati Forever.

Interface - The problems of Russian spekovskoy news scene. Review of the modern press.

Interface - the history of creation in the form of demos Summermilk IRC log.

Interface - the story of creating a virtual party of Antique Toy.

Interface - History of Antique Toy.

Reviews - an overview of demos for 2002: Alter Ego, Reject, Laya, Lovemaker, Harm, Abyss Of Madness, Losing Victoria, Inbetween, Summermilk, demo21, Black & White, Traffic Of Death, Invasion, The Loop.

Reviews - 2002 year demo review: Alter Ego, Reject, Laya, Lovemaker, Harm, Abyss Of Madness, Losing Victoria, Inbetween, Summermilk, demo21, Black & White, Traffic Of Death, Invasion, The Loop.

Review - Review sovrennogo Spectrum iron.

Reviews - ZX Spectrum 2002 year Hardware Review.

Review - zhelezyachny retro Fetishizm.

Review - Hardware Retrofetishism.

Tutorials - a new word in demomakinge: chankovy engine 2x2.

Tutorials - New trend in demomaking: Chunks 2x2.

Ottyag - observing life.

Ottyag - the secret places of my mind.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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В этот день...   29 April