Adventurer #12
31 января 2001 |
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People - info on creative group Studio Stall.
Hi all. A little thought, Capry unanimously put on my shoulders to write this letter. Therefore this text, I stuffed - Stanly. Represent some of our Old small gruppochke. Studio STALL (in Russian it sounds 'Studio Stull' rather than STELLA neither Stoll, as usual to read everything, showing its sverhznanie englisha :)... So, Studio STALL was formed something about three years ago, or rather 28 November 1997. Since I learned about group and went into her later, then tell us about the beginning of creation I have I can not. Yes, there was nothing. Entered I'm in the studio when expressed desire participate in professional work at Speke and began kodit Tower POD. Around the same time began his Capry Project SPRITER. Slowly, we turned around ... On this day came four projects. Most global - it is aizvestnye Projects SPRITER v1.04 (Capry / STALL), ZX-AMP v1.0 (Capry / STALL). K SPRITER 'have attached SPRITER COMPILER v1.03 and SPRITER HELP. K ZX-AMP 'have attached LIBRARY MANAGER, which has not yet gained wide spread due to some glitches. However, it is quite workable, therefore, work on it stopped. It is also expected to release descriptions plug-ins, so that people could write themselves various music players and not just files. Yet we have released two products: Tower POD (Stanly / STALL) and Stall Turbo Debugger (Evg / STALL). Regarding the first - although I never expected this, but these things have repeatedly fell on the pages of magazines. As regards the second, this product does not was spread on some personal (Evg'ovskim) reasons, and it is designed only to computers such as Quorum. In general, it naimoschneyshy and most convenient shadow monitor debugger (especially if we consider that those do not really many). At the moment we are planning to make din, but because we are superstitious people, then I will not apply to this account, moreover, yet in general soon say anything about it. I can only say that this is likely to be RPG. But rather an original RPG ... But work on Gama was frozen due to lack of the artist (ie, me) - I was preparing for Final Shoque and once spat on everything else. Also in the plans for Capry soars idea creating SPRITER 2.0, but it's just an idea until ... EVG is now doing STD3. Immobilized in that the second version of this product was done in the style of Turbo Vision, and This will hang entirely on the console. Progress:) Our group today: EVG (Stakhov Eugene) - iron, codes, online support. CAPRY (Stakhov Paul) - codes, music. STANLY (Aristov Stanislav) - graphics, links with public. You can contact us the following ways: e-soap: stall@mail.ur.ru evgstall@mail.ru zx-net: 3432:500 / 90 Eugene Stahov 3432:500 / 90.1 Paul Stahov 3432:500 / 90.2 Stanislav Aristov or regular mail Rushen: 623103, Sverdlovsk Region. Pervouralsk-3 st. Pushkin 22, ap. 77 Aristov, SV That's all. Until we meet again. I wish success to all of cyberpunk, as well as readers ADVENTURER 'as well. Let your magazine thrives, ADVENTURER - One of the most exciting, beautifully designed and informative magazines
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