Inferno #09
31 июля 2006 |
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Future Spectrum - Reflections on the gaming console ZX-Box based on the Spectrum.
A prerequisite for this writing became my communion with Alone Coder'om winter this year in the process of porting Time Gal on ATM2 Turbo +. Between the thing we discussed given the current business ZX-stage and, in particular, 'Tridevyaty' chip (V9990), on the basis of which rogo NedoPC team in the face of Roman Chuunin plate niruet create advanced graphical WHO Spectrum opportunities. Then I made the idea that it would be interesting to collect in one together all appeared recently and Spectrum planning for the bells and whistles - CD-ROM and games on it, TurboFM, V9990 - and drawn from the Spectrum with these Navo rotami game console. Fun idea that will never be realized. But to me it is haunted, in a purely teoriti strategic plan, of course. I am interested in history the video game industry and all sorts of old sistemami.Razbirayus game in architecture re consoles, trying to write something under the them, reading about things in our time will come washed people. Around almost every these systems, there is community nod Cove, something like our ZX-scene: someone pi Sheth toy (there are even some companies that publish these games in small batches to actual cartridge, and can be purchased for some 20-50 green pieces of paper), someone learning to program, someone makes a jelly band (all possible dumper, flash-cartridges additional memory). There are other forms we show interest in retro-systems: creation of new systems. This is a project for microcontrollers - for example, Pong or Tetris on PIC'e with strapping as a dozen resistors (forming screen - clean software!), or more serious things with a commercial bias - such as XGameStation, system on a microcontroller SX52, with a focus on learning program derivations of video games in retro style. Looking at all this stir, and sometimes comes to mind that It would be interesting to create something like that ie gaming system in retro style, self yourself. Of course, in practice it is not sense, it is not profitable, and therefore will not be implemented. But just think dream no one forbids it. And the resulting Alone in a conversation with Coder'om idea was convenient excuse to dream. Below I will explain his concept of the game system based on the ZX Spectrum and its modern variables navorotov.Ne need to take it as a project proposed by the realization tsii.Eto just a series of speculations on the theme of 'what could be done, if yes if only '. Such allegations do not you just read in ZXpresse late 90's - it dreams of Super Spectrum'e. Practice has shown that happens, if you make these dreams: Super Spectrum has been implemented in hardware, it's all known Sprinter. It was made, he even ahead of dreams but in reality was virtually no demand (Sprinter, взя th me for a while at cr0acker'a, for a year gathering dust under my TV). Therefore, confine myself to dream, but dreams for grounding, so to speak - science fiction ka in the genre of alternate reality. So, to begin the most important thing. Main a gaming console - it's her name. No it just anywhere. Title should lead Pattern note, anyone need some kind of gray and inconspicuous Trivial Gaming System? The name should speak for itself - everyone remembers the 'Super', 'Mega', 'Master', 'Pro', 'Real' in the titles of popular consoles past. When you see this title on Megahertz and polygons per second is not think. Long struggling with the choice of name I did not. My version is not all sparkles the above adjectives, because I really like the eastern approach to the creation of gaming systems (known to most great masters in this case Japanese). I re shil use tactics wise Asia Comrade. Ever, who filled up our country Well-known products such firms as Alwa, Pionear, Goddiar, Sonny, Panasonix, Panasound. Crafty knight's move - to take names of which everyone knows, change a couple of beech wok, and millions of sales worldwide obespecheny.V current generation console titles Su exists not so much, and only one of them ideally suited to my crafty plan. Name it - X-Box. In our ZX-scene is very popular to seek external enemy to organized crowd at about attraction of many years to give him a decent resistance (a distraction from the topic: The most effective effective method - the dynamic deployment guerrilla camps under the code name 'Sisopnik', where members of the movement nega UPE affect the karma of the enemy, stories curve to each other about how bad they se think, less effective and therefore lose schy popular method - lethal weapons under code-named 'demo', to which is a direct effect on a consciousness is the enemy army soldiers at a demon stratsii 'demos' in the field of possible clusters leniya thereof). The main enemy - the corporation Microsoft, and good luck circumstance ments console X-Box along with its sequel X-Box 360 was created precisely this corporate portable radio (which is interesting, to hardware direct relation sheniya not available). They just do X, we have ZX. Get a short, nice and very symbolic: ZX-Box, our answer to Chamberlain. After the chief we razobra were, you can switch to less important issues himself. Architecture Management, in that it must be similar to how attach bells and whistles, why they can be useful, and how to place ultimately will be relevant to the resulting Xia miracle itself Spectrum. Principled freaks - it's CD-ROM. Why are 8-bit console can be useful tsya CD-ROM? Turn to the history of video games - How and why we used this came bass in the first set-top boxes with add-on. The main prerequisite to the use of CD as storage media on the consoles - its low cost and the cost for the end user. In the 90 years of Loss zvodstvo cartridges (with a mask ROM), pain large volume (several megabytes) worth up to rogo, and the price for a couple of games be approximated las to the price of the console. Issue games CD treated manufacturer much cheaper le, and the process was simple: at least some game do, and CD is stamped technologically identical identically, in contrast to the different types of cartridges (Different wiring boards, chips of different sizes and the type of switching banks additional tively, and additional memory unit nye gadgets). First game system with a CD-ROM was virtually unknown in our country PC-Engine, also known as TurboGrafx 16. Created by Japanese company NEC in ak effective participation Hudson - the company giving Shay Bomberman'a world. Console itself out In 1987, CD-module to it appeared a year later. Many still find it difficult to op We define as it was bits and no ('bit depth' consoles - a piece very relative, try to find them all if you have half a dozen different types of processors in the system). But the main processor it was 8-bit, HuC6280 (slightly modified vanny version of 6502, which most of the news to all of the Commodore 64) at a frequency 3.58/7.16 MHz (optional program). Video controller, it had a 16-bit, its own and quite a fancy for those times, which has some similarities with the family family of video controllers TMS99xx (asset but used in computers line MSX). The unit had 8 kilobytes of main RAM, 64 kilobytes videopa myati. CD-ROM, which was originally released in the form of separate supplement to the console, was one noskorostnym, its controller had of its own memory (64 kb in the first version, 2304 kb in most vype ndrezhnoy later), the hardware Deco der ADPCM-sound. No hardware perturbation zhnostey video was not available, and software playback is not allowed system performance. Subsequently produce several versions of the console with built-in CD-ROM and improved characteristics acteristics (backward compatible with the original tem) - more memory, a second equivalent Legal Addresses videokontrollera.Posle exit ulu chshennoy system was that the processor could not cope with two video controllers, therefore, its potential is not fully disclosed was. And the system itself did not survive competition tion with two powerful rivals, appearing Misia quite a bit later - Sega Mega drive / Genesis and Super Nintendo Entertain ment System, and the mid-90 disappeared from the video game market, remains the most advanced 8-bit game system in istorii.By locally released about two or three hundred games from half of them on a CD. The second system with CD-ROM - This will complement of all well-known Sega Megadri ve / Genesis (console itself was released in 1988, CD-supplement in 1991). It's called Sega CD (later issued in the form itself of independent console under the name Sega CDX, Sega Multi-Mega). The main opportunity surface Megadrive (processor 68000 for an hour quency of 7.6 MHz, 64 KB of main memory, 64 KB memory, 8 KB of memory for additional Nogo processor - Z80, a powerful videokont Scooter, a descendant TMS9918) dopo lnenie adds another 68,000 at a frequency 12 MHz, 768 KB of RAM, still more more powerful video controller (who knows how the rotation schat and scaled sprites), 8 unit GOVERNMENTAL digital audio and, in fact, CD-ROM, single-speed. It was possible to Video playback is very low kaches Twa (usually 64 colors, not full screen, frame rate of about 15). In fact, dopo lnenie is a system that exceeds the power is that it supplements. Follow-game systems with CD-ROM were 16 and 32-bit applications. Of them need Note Amiga CD32, Philips CD-I, PC-FX (Heir to the PC-Engine), Bandai Playdia, Neo-Geo CD, Jaguar CD, Panasonic 3DO and cha partially Sega Saturn. All these systems differ chalis relatively low productivity completely, not allowing to depict becomes vshuyusya fashionable in the mid-90's three-dimensional schedule. Their main ability was that most 'multimedia' (all at once remembered history of CD-ROM drives in relation to PC) - digital audio and video. Pere lomnym moment was the appearance in 1994 of between Sony Playstation, after which all console from the CD, who managed to 'media' and not pulling 'tride' quickly went to the CBA lku (this happened in the time span of about 5 years, so they are so little known). Further developments and the era of 'tride' Care from the original topic a step further than I have led from her own story, so I will pray for them chu.No will not keep silence about what was written is the amount of text above. All of this was moreover, to explain what games were on the first set-top boxes from the CD - even before the first the appearance of 'multimedia', without the possibility of play videos, and later, when That opportunity finally came, but still do not see an opportunity to move (yes lshe filled with one color of polygons) of the three dimensional graphics. Games for PCE-CD and Neo-Geo CD representation Lyali is practically the same as Games are not-CD versions of these systems. Then is, in the case of PCE, a cross on UB vnyu between games for the NES (real name boxes, known to us as 'Dandy' if who do not know) and the Sega Megadrive - both in technical terms, or in a set of genres. Begalki, fights, shmup'y (Fly-Shooting Type R-Type and Flying Shark, just for PCE an incredible number of games in this genre), simple role-playing games. In the case of the Neo-Geo it is very accurate ports of arcade games with the author tomatoes (because this attachment was, in fact, Home Edition is a popular one Author arcade platform - one of the self Mykh powerful 16-bit gaming systems among all the existing, very powerful, very expensive and therefore very little known Nye), a set of genres where appropriate - almost no games for a long and thoughtful prohozhdeniya.V both cases, the CD use lsya, first as a very large cartridge - That allows you to store it nemerenoe number of possible marginally useful car Tinoco and screensavers. No videos - stagnation wok, and, like any cartridge console, images and code them to move. Even when she com arrogant scoring drive stuff (but beautiful), the game itself took several metal gabayt (in the case of the Neo-Geo CD dozens of metal gabayt, her CD-ROM was needed because of the absolute absolutely unreal prices for cartridges such volume). The remaining space on the disk held music in the form of audio tracks. Although both Ac tavki were excellent for their class (practically cally - the best) sound capabilities, storage of music in audio format has sometimes been not in vain - for many games soundtrack recorded a 'live' or on a good equipment, and sounded like the usual sounds Naya music on CD. That, in general, not bad. Sega CD had already had the opportunity to reproduce Led video.Poetomu part games (early) on It was a cartridge reprints ve rsy with additional artwork and the muse Coy in audio format, and the use of vengeance shaft that same opportunity to play the video. On the home gaming system begins boom in multimedia and genre of FMV (Full Motion Video). This genre includes all types of games that you can come up with a set of integer deorolikov. That is simply an interactive video, all of which reduces the interactivity tsya either pressing the buttons at the right time (Recall Time Gal, she is one of the numerous representatives of this type games) or to videotiru (shooting kursorchi com in man) or to the simple Kwesi there (shooting an arrow at ikonochkam). Its FMV apofigeoza boom has reached into the output (Exclusively in Japan) set-top boxes PC-FX (1994) and Bandai Playdia (also 1994), which rye were simply created specifically for this genre and had little opportunity to implement a different type of games. Japanese - Eastern people, and the East - a delicate matter, for this on PC-FX dominated its subtype FMV, referred to as 'hentai'. That is, the game, which has to strip some painted schoolgirl showing in the corresponding The corresponding pictures and video clips. Very funny looks in this vein, the story Bandai Playdia - This attachment was created 'For the little ones', as evidenced by its appearance (blue soap box with colored Mi buttons). The first games on it were almost non-interactive cartoons, or - for older children - the same nedoigrami based on the popular animated onnyh series. But dityam is not very likes (in the same year came Playsta tion and Saturn), the prefix was not sold. And if Bandai made the original motion - Playdia to have to go hentai game. Daddy needed some fun too, as stated in the One review of the system. However, sales it did not help. The last echoes of FMV-boomers were Pa nasonic 3DO and Sega Saturn - the two main Playstation rival at the time of its release. Both did not have the hardware capabilities to displaying 3D-graphics. 3DO pyzhilas-wads las, but Doom was pulling only window into two third of the screen, and sank with more on boron FMV-games in its library of hundreds of games, the second fought to the last, neche lovecheskimi efforts portraying 3D-graphics at the level of the first games for the Playstation and the personal 2D-grafiku.V her case FMV-games were slightly, but there were many games that use generators of the CD similar to Sega CD - a few megabytes of the game and audio tracks. After such an impressive excursion into history of video games in between the end 80 - mid-90's in my plan, should become visible to all the rakes, trampled in those the developers of consoles and games for them, as well as all possible games using CD-ROM. ZX-Box seems to me apparatus, the level close to the PCE-CD, in zmozhno, just above him, and closer to the Sega CD. Further escalation of its features are not makes no sense - you need to make a big ska Chalk in hardware capabilities, so as not to get the same rakes, but bigger (Pobol above colors and frames per second in videoroli ke). This will inevitably lead to a jump in lnoy ZX-loss component. Potential for He genres of games - it's all normal for an 8-pa zryadnyh game systems with better graphics and sound, while not limited capacity diskette (or a stack of diskettes), and she kzhe, if you have the ability to play video (which is possible even at almost the usual Mr. Spectrum'e) - all variations FMV-games. Which, unlike other games, dostato chno easy to port (a week on porting tion Time Gal to confirm), the benefit is otkuda.No than all the new features Stay, I want to save also the possibility run many thousands of games for the ZX Spectrum. And also to keep the simplicity of the system development we are programming under it - make it element of 'learning system' (a reference to a finite ntseptsii mentioned XGameStation). All these constituents in my dream account. Now you can go to the scientific part my fantasy story. Then there are technical details. The basis of the system topic should go option Spectrum possessing gives a decent compatibility with the originals scrap - this is required for the possibility of triggering ka ZX-games. Everything else is navoro Tami towards him, not vice versa - as many concepts Super Spectrum, where he is a makeweight Spectrum to remain lnym freaks. But the bells and whistles on this metal nshe will not. Go through accounting yuschim. Processor. It is clear that normal, Th lovechesky Z80, no 180, 280, 380. In turbo least 7 MHz, the greater the megahertz - The better, will not be superfluous. If both Sprinter'e (21 MHz), then do a remarkable but, 'and we have more and not have to. " Video system. Normal mode and ZX-V9990 c 512 kb memory, without kanji rom (ROM character generator). The first to be compatible with the ZX, the second for everything else. Cmysla in some other modes (which we so fond of inventing) to do, 'nitride vyaty 'smart enough navorochen it and so close to the peak of evolution in its class. The only exception might be special exponentially mode for playing videoroli Cove. The fact that V9990 communicates with the space core processor through the ports, and video playback it will be difficult - at first sweat ryasti ports CD-ROM, and then spit through the ports of the same video memory. For these purposes MDL will not interfere with the video mode is convenient organic zations memory read back data directly from a CD, preferably with more than 16-th flowers at the point (within reasonable limits, in zmozhno as in Sprinter'e - with the appointment palette each familiarity), and the possibility particular time to read the frame by 1 / 15 sec full (15 fps was the ordinary meaning to 90% of videos on the Playstation) - with the fallen Troy. When you turn V9990 preferably organic nizovat management of RAM so that to safely remove the wait from the CPU (to avoid unnecessary braking). Some useful may be in the overlay with V9990 on a normal video mode, technically, she Kaya opportunity to 'tridevyatom' chip envisaged looks, but this may unnecessarily complicate scheme. Video output. Since we have a prefix - it must be for something puts. Important currently located on the second end of the Bailiff ki, that is not on the fact that she Bailiff county to the player, but on the fact that drugoy.Pri rate for RGB-monitor, or a VGA-monitor - sounds very strange. It is therefore absolutely requires a normal PAL (NTSC) composite LIMITED video. RF-modulator is not required there were external. Standard RGB-output to taste, and you can leave. Memory. In principle, it does not require a lot of camping, so we have a CD, from which all loaded instantly, and we have video controller with its pamyatyu.No for possible surface run TR-DOS games from the CD, we need NMS need memory for the disk image - similar to but vTR-DOS. Hence, MB. More Sauveur Shannon to anything, but less - it is possible, but will difficulties podgruzku desired part of the image with CD. Memory management - taken from ATM, with his memory manager and an opportunity for PROCEDURE banks in any window. ROM great not be needed, given the possible (this Though science, but science fiction - remember?) problems with copyright in Basic-48 / 128 and TR-DOS. They can be downloaded from the CD upper banks of RAM and connected chat in the lower window, but in the console all will be sewn-indoor, all his own, stole nothing Deno. But a 64-kilobyte still will not prevent, more - according to his needs. Drive. VG93 in the concept of no con ring does not fit, as if to flopovod presence of CD console is not needed. Respectively but no floppy drive controller, the controller IDE is. Since the read data will be slow slowly, no hardware complications here not necessary, the similarity Nemo IDE enough. Protection system. I foresee a perturbation - 'For that drive nicked something?'. Indeed Indeed, even the games, especially good times need somewhere to store any data - settings, the best result, progress in the IG re.Zdes have two options. The first option simpler - flash-ROM or SRAM with battery Coy. Small amounts of 32-64 kb. This approach is used, for example, Sega CD, Panasonic 3DO. Delete unwanted save from memory by using the built-in manager. Plus - it is easier to implement, for the full functionality of consoles do not need nothing dopokupat. Minus - its preservation with them separately from the console does not unesesh (Although someone can, and will assess the skills of an idea regarded flash of the panels). The second variant - more difficult, but popriyatnee. Use flash-card, or SD / MMC, or CF (about their pros and cons to dream in this text does not will). Positive properties are obvious - the volume it built-in memory will not be subject it, saving you can carry with them, and and - an important point - you can save on card floppy image from pamyati.T.e. even without the floppy drive controller, you can retain thread functionality as computer consoles following text (this property is provided in later). Negative properties - car point is worth the extra money, and cheap Card low volume (less than 64 mega bytes that ZX-Box already above the roof) tends mitelno disappear. Sound. Beeper for compatibility, CD-Audio, TurboFM (AY 2 and 6 FM-channels - is where to turn). Also Covox. Desirable provide any hardware sreds Twa to play two or three digital O channels from pamyati.Ne GS and DMA USC - mod'y we will not play. To cool the Muses ki we have a CD-ROM, and for svoeobra heat - 12 synthesized kanalov.Tsifrovye channels are needed for sound effects (voice unit in the strategy, the sounds of torture in the dra ke). There is varianty.Esli be sufficient exactly megahertz - can resolve the issue poSprinter'ovski, buffered Covox'om. These he would fill the processor interruption from the end of the buffer (not forgetting it pro V9990, due to its processor, we loaded with not much). If not - therefore you need to go more the other way. Ka something else DMA, for example. Manage. Two joystick with 8 buttons (Arrows and four steps), at its far tah.Po found at these ports - Management of the form Braz (one bit). Sami sticks in my dreams are of indefinite form - maybe standard of Playstation, and maybe a PC (USB-shnye), or some other. Mandatory switching capability of these joysticks in mode, where one serves as kempstondzhoystika, and the second - sinclair. At the same time the remaining three buttons are assigned to the ka Regulations or is the keyboard keys. More - PS / 2 ports for keyboard and mouse for the perturbation zhnosti work on console as a computer tera. Optionally, a light gun (mill dard from the NES). In general, and that's enough. According to modern standards - needs meager by the standards of Spec trum'a navorocheno lot, by the standards of ZX-Box most optimum. An important point - predusmot Ret 'ability to connect a special fees contained in the disk controller itself water connector RGB-output jack for connecting radiation hard drive. Without it, we have the ZX-Box, with it (as well as keyboard, mouse and discrimination kovodom) we have simply heaped clone Spectrum. In the iron form is submitted the following as follows: Real Z80, V9990, two YM2203 + YM3014, memory, PAL-coder. All about binding in the FPGA appropriate volume, and for Service joysticks, keyboards, mice, flash-card (if it will use be) - a microcontroller with a minimum obvjaza Coy. Standard CD-ROM.Blok power impu lsny, the pocket does not pull. All it rammed into a small box (Design directly corresponds to the name) in size as two or three CD-ROM, delivered GOVERNMENTAL each other. Micro-barebone, so ska show. I note that a similar design (very small tower'a) had PC-FX, in the middle 90 for the console it was considered extremely original. Material - is likely to standing wood, pressed. Particleboard that is. It is now fashionable among the advanced youth Madame, do the body under a tree. Although it is possible and metal. Color black radical. Or white. Though pink. Price in the prices of ATM, with premium for exclusivity. U.S. $ 150. For such a unique thing - I think nothing. There remains the question of software - that this box can in itself. An duction at least - to run CD, if it start; player audio CDs; perhaps a DVD player format. Image viewer with CD and possibly You can, flash-cards (all formats for which enough megahertz) - this function is in anyone, not even self-respecting, DVD-player and many cheap digital cameras (They have to do a video-out). Managers jer conservation settings Joystick (NAP Example, an override button in the ZX-mode) configuration layout klaviatury.Pri use formation flash-cards - to download an image dislocation salmon with nee.V ROM must also be Minima Flax OS - work with files on the CD, operation with conservation, the most frequently used procedures for working with V9990 (initialization) and Other required in each game are things that enough to write once and is no longer remodel. Summarize a list of possible features, including not previously mentioned: - Ability to use the unit as navorochenny Spectrum clone with polnotsen GOVERNMENTAL capabilities (keyboard, mouse, and desire to drive and hard); - Ability to run the conventional TR-DOS games with collections on CD, via the TR-DOS emulator (Which exists and works fine for example, ATM); - For lovers of brutal - the possibility of Download conventional cassette versions of games with audio CD. It is only necessary to provide or intercepting calls to the recorder for start and stop the CD, a button switch radiation track (hardware or software, For example, the Magic). Bourgeois comrades check it out and appreciate; - Listen to audio CDs; - View pictures; - Own capabilities (play at the level of not from the beginning of time until the early 90's). You can also move away from science and before put an absolutely fantastic opportunity surface - for example, will ever be NADI San Internet browser for Spectrum, and face ZX-Box with Ethernet controller or built-in modem can be interpreted No set-top box. You can dovesit opportunity overlay on external videosig signal (V9990 is able, it was realized as but in the module Video9000, working with Count cally card Gfx9000 for MSX) - we Title mashinu.Komu and why it is needed - I do not know, this is beyond the limits of my imagination. In general, you can fantasize much and long, but I'll leave wishing but I like to fantasize face with reality. On that note, slowly begin to fail total fantasy. For a start I will cover scientific part. From a purely technical point of view this My dream may be relatively easy implementation schestvlena realnosti.Upomyanutye in early text people from other community in klonnikov old gaming systems alone or in small groups performed much more complex projects - in particular, this C-One, multiple FPGA-implementation of the ap cascade machines and even consoles (NES, entirely in the FPGA, with games that are loaded with flash-cards), many replicas of consoles and other interesting veschey.Nashi are not born yesterday, both within the ZX-scenes (fairly ordered myanut NedoPC team), and outside it. I'm on The measurements are not deepened in the technical subgenera bnosti when describing his ideas as they solved at a particular dele.Lyudi capable address similar issues exist. No only a practical necessity for this neem, and, accordingly, have no desire to invest in this money (a question at the level of four digits of green rubles) and time. The only practical use that I could learn from their dreams - one that have already learned: entertaining in the process of writing the text and spent a good cold winter morning. Now the closure of the fantastic. The most fantastic assumptions will of who and why retro-gaming project con salt could be interesting, 'if Yes if only '. In this case, if he had the condition cessfully implemented (successfully - means not only iron, but still remains silent about me the question of software, ie games for the system). In at of our country - as a unit. In particular, In particular, a small part of those who are interested 'NedoPC'. This concept has repeatedly explained nyal Shaos in an interview with him: 'the mass of computer istic and computer-related devices, Nitsche On common with the PC '. An even smaller spectrum'istov part - it's not Spec trum (a coil of wire, under which is not visible boards), is something else (as Sprinter). Not which part of the fans of old pristavoch GOVERNMENTAL games (they are in our country is not very a lot, but enough for five large integral LTL-Community), subject oriented ginalnyh games that do not exist in other platforms, and interesting alterations of the classical optical games. For most of those who could be of interest to the first domestic u rovaya Attachment (not trying to compete vat with modern monsters, going the other GMM way), will be a major obstacle issue price. Someone just do not have extra money, and someone is easy to spend a year about $ 500 on cigarettes and beer (A rough estimate for Moscow), but very difficult to give a hundred or a subject of freedom his hobbies. Much wider perspective for the country ours. In the world of retro gaming and hobby old gaming systems is not something out of the ordinary (in the old system system can be activated and the failed system theme that went very little time to ass, but not compete). Nesmith trya to convince many spectrum'istov that 'Only works with ZX, but on the PC and then lamer da nick ', people around the world are doing so that the dust column. Write under the Atari 2600 (Year 1977) in krossasmah on the PC, these games are published on the cartridges, they are buying. Write under Atari5200/7800/400/800/XL/XE/ST, Amiga, Lynx, Jaguar, Amstard CPC, NES, MSX, Master System, Game Gear, Megadrive, Sega CD, Super Nintendo, PC-Engine, 3DO, Playstation, Dreamcast, Coleco Vision, C64, ZX Spectrum (Yes, not only for us!), Neo-Geo, Neo-Geo Pocket, Game Boy, Game Boy Advance, Nintendo Dual Screen, Playstation Portable, Vectrex .. For PC written in the end. Possible before LHA list. And the list of almost 30 years ago, and the most new piping from the heat. There kollektsionerysobirateli old systems, there are amateur pa skovyryat the add device (in the most different GOVERNMENTAL order - save for the story, triggering tit something different, and so on). There is a group game yuschie old platformers music live, you admitting discs, giving kontserty.Est people for which Atari and other firms vypus Kali retro console (mass) - for example, classic Atari 2600 joystick from her well plug and play. There are commercial emulsions tori and paid access to the classical u frames. There is a market for used boxes (8, 16-bit) and games for them, firms occupying yuschiesya it - selling, buying, rentals. There people who want to start learning programming tion is not on the PC, but on some simple system to really understand how and that works - in the calculation for them was to Zealand, have XGameStation. There are even people who interested in our Sprinter. With the right positioning and the corresponding the corresponding support is fantastic, but all the same opportunity - to make the platform interesting to us and them. For example, the position screened as a system for studying the principles types of gaming consoles. Write ins trumentary to develop (compile have long been available funds in one parameter ket). Do not attempt to oppose the Spectrum or ZX-Box with those who do it just impossible - PC, modern consoles. Take a different niche, uninteresting large companies, because it can not be done big money - low-power systems teaching, learning, intellectual times attraction, as we say, 'the soul'. And now the most interesting question. No software (in the case of the ZX-Box - without the games and media leaf development), no is the most interesting and a wonderful piece of iron useless. Even if it is positioned as a device proof for the study of programming - long zhny be shining examples of its capabilities, tools and documentation to develop, to lzhna be alive platform (at the level alive STI our Spectrum - not too bad) to was the desire to integrate into her life. Technical Key to write under such a system can not even create it in hardware - the practice of using of emulators on the initial study enjoys wide (the emulator to create inexpensive le, is easier to change; ZX-Box with no problems Sprinter'a, he rigidly defined Architecture - means there is no obstacle to emulation). Funds for this in a separate as well as is, and most of They have actually Spectrum'e. Almost Same ... Wishing really happening in our no. And so our dreams, like mine, so often remain only dreams. On this I finish.
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